Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11888827838197820364 0 ZooBaloo the Magician (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on Apr 28, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (47 turns). ZooBaloo the Magician (Djinni Fire Elementalist) Turns: 47, Time: 00:00:13 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 5 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - a potion of ambrosia {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, ZooBaloo the Djinni Fire Elementalist. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. You reach down and open the large door. There is a large open door here. You now have 5 gold pieces. d - a bubbling grey potion You encounter a goblin. It is wielding a +0 club. A goblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# # #.# .# #.# ####.######## #.# #...........# #.# #.@########.###.# .......#...........#.# .....#.#.##.##.#.#.#.### .... #.#.##.##.........# ### #.#.##........#...# #.#.######..###''## #g#.#######.##.##.# #.#.........#...##. ###########.<.# . You could see a goblin (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZooBaloo the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ZooBaloo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 47 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5