Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12102145156653194816 0 ZooBaloo the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Apr 29, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (80 turns). ZooBaloo the Magician (Djinni Fire Elementalist) Turns: 80, Time: 00:00:16 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the bat. The bat is moderately wounded. The bat barely misses you. The bat closely misses you. x2; The bat hits you. The bat hits you but does no damage. You hit the bat but do no damage. The bat is moderately wounded. The bat hits you but does no damage. The bat hits you. Found a stone staircase leading down. The bat attacks as it pursues you! The bat hits you. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. The bat misses you. The bat closely misses you. Found a shiny orb. The bat closely misses you. The bat hits you. The bat misses you. You miss the bat. The bat hits you but does no damage. The bat barely misses you. x2 The bat misses you. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. The bat completely misses you. The bat closely misses you. You encounter an endoplasm. The endoplasm quivers. The bat hits you but does no damage. The bat closely misses you. The bat misses you. The bat hits you but does no damage. The bat barely misses you. x2; The bat closely misses you. The bat closely misses you. The bat barely misses you. The bat closely misses you. The endoplasm hits you but does no damage. The endoplasm hits you. The bat closely misses you. The bat hits you. The endoplasm barely misses you. The bat hits you but does no damage. The bat misses you. The endoplasm hits you. The bat closely misses you. The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The bat barely misses you. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... ####.# #..# #....# #..# #.#### #..# #.#######..#### #.............# #########..##.# #######..##.#.# .........b....# #######@Jb..... ##....... ###..#. .## # You could see an endoplasm and 2 bats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZooBaloo the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ZooBaloo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_b, item_on_display_a_b, columned_hall_lemuel, minmay_surrounded Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Armour: Robe || 35 Dodge: Dodged || 48