Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3259271186856080654 87 ZooBaloo the Sneak (level 4, 27/27 HPs) Began as a Poltergeist Enchanter on Apr 30, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:07:33 (1604 turns). ZooBaloo the Sneak (Poltergeist Enchanter) Turns: 1604, Time: 00:07:33 Health: 27/27 AC: 2 Str: 10 XL: 4 Next: 51% Magic: 7/7 EV: 12 Int: 17 God: Gold: 114 SH: 0 Dex: 16 Spells: 1/7 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.24/turn d - +6 ring of strength MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery d - a +6 ring of strength (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of summoning {unknown} e - 3 scrolls of fog {unknown} h - a scroll of noise {unknown} j - a scroll of poison {unknown} k - a scroll of enchant armour {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of torment {unknown} o - a scroll of teleportation {unknown} Potions f - a potion of mutation {unknown} n - a potion of haste {unknown} Skills: + Level 0.1 Fighting + Level 1.8 Short Blades + Level 2.8 Dodging + Level 6.0 Stealth + Level 2.4 Spellcasting * Level 5.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 76% N/A 2% 1 b - Tukima's Dance Hex 19% N/A 7% 3 c - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 7% 3 Gloom Hex/Necr 20% N/A 21% 3 Call Imp Summ 4% N/A 28% 2 Fortress Blast Frge 2% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The adder seems to slow down. Aiming: Slow (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (chance to affect: 69%) The ball python seems to slow down. You hit the adder. The adder is lightly wounded. You barely miss the adder. The adder is lightly wounded. The adder misses you. The ball python barely misses you. You barely miss the adder. The adder is lightly wounded. The adder bites you. You closely miss the adder. The adder is lightly wounded. The ball python closely misses you. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you. The ball python barely misses you. You hit the adder. You kill the adder! Your Stealth skill increases to level 6! The ball python barely misses you. You see here an adder corpse. You closely miss the ball python. The ball python closely misses you. You closely miss the ball python. The ball python bites you but does no damage. You hit the ball python. The ball python is severely wounded. You hit the ball python. You kill the ball python! You start resting. HP restored. You start resting. You feel your existence waver again. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ................'........>....... .....#.....##...###############.# .....########...# #.# ....÷# ##### #.# .....###### # #.# .####.....# ..# #.# ..###.....##########ß..# #.. ..........##..'.†.....# #.# .###......#..##.@.....# #.# .# #....[.#.########ß..# #.. .####.....#.# ..# #.# ............## # #.# ..............# ##.# ...............# #..# ..†..........#.># #.## .............##..# #.# .............# #.. ..#########.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) 4 adders (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 2 endoplasms (D:2) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons 3 bats A frilled lizard (D:1) A goblin (D:2) 2 kobolds (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZooBaloo the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 265 | D:1 | Learned a level 1 spell: Slow 304 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 435 | D:1 | Found a faded altar of an unknown god. 462 | D:1 | Reached skill level 5 in Stealth 793 | D:2 | Encountered Jessica 800 | D:2 | Killed Jessica 801 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 814 | D:2 | Learned a level 3 spell: Tukima's Dance 959 | D:2 | Reached XP level 4. HP: 22/27 MP: 7/7 964 | D:2 | Reached skill level 5 in Hexes 1216 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1392 | D:2 | Reached skill level 6 in Stealth 1604 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_rooms, basic_ecumenical_altar D:2: minmay_chambers_of_twos, layout_basic, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 5 6 | 6.0 Hexes | 5 | 5.0 Fighting | | 0.1 Short Blades | | 1.8 Dodging | | 2.8 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 56 | 36 || 92 Melee: Dagger | 56 | 36 || 92 Cast: Slow | 11 | 4 || 15 Drink: Invisibility | 2 | || 2 Stab: Invisible | 2 | || 2 Sleeping | 7 | 1 || 8 Armour: None | 26 | 12 || 38 Dodge: Dodged | 35 | 19 || 54