ZooBaloo Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 3, D:1) a +0 robe (7, 9, D:1) a +0 leather armour (8, -5, D:1) a rat corpse (skeletalised by now) (11, 9, D:1) a +0 rapier (13, 4, D:1) a jackal skeleton (14, 5, D:1) a jackal skeleton (18, 20, D:1) a +0 tower shield (19, -10, D:1) a quill talisman (23, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) (28, 16, D:1) a quokka corpse (skeletalised by now) (30, 7, D:1) a +0 dagger (30, 14, D:1) a bat corpse (skeletalised by now) (38, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 19, D:1) a quokka corpse (skeletalised by now) (40, 23, D:1) a +0 spear (40, 25, D:1) 3 poisoned darts (44, 22, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -7, D:2) a +0 dagger of draining (2, -1, D:2) a +0 dagger (7, 13, D:2) a ball python corpse (skeletalised by now) (15, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 16, D:2) a +0 sling (22, 23, D:2) an adder corpse (skeletalised by now) (27, 29, D:2) a frilled lizard corpse (skeletalised by now) (39, -4, D:2) a bat skeleton (44, 7, D:2) the quill talisman of the Pink Corner {rElec rN+++ rCorr Dex-2} [quill talisman] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). (50, 6, D:2) a bat corpse (skeletalised by now) (51, -4, D:2) a +0 chain mail a +0 hand axe the human skeleton of Terence (51, -3, D:2) a +0 dagger a kobold skeleton (52, -1, D:2) a +0 chain mail Level 3 of the Dungeon (5, -1, D:3) a +0 spear (10, 20, D:3) a +0 mace (14, 27, D:3) a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) (16, -3, D:3) a +0 dagger (17, -1, D:3) a +0 dagger 5 stones (19, -14, D:3) a +0 dagger