ZooBaloo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (0, 3, D:1) a +0 dagger (3, 22, D:1) a +0 ring mail (4, 26, D:1) a jackal skeleton (5, 27, D:1) a frilled lizard skeleton (11, 7, D:1) a +0 mace (12, 23, D:1) a jackal skeleton (16, -2, D:1) a +0 leather armour (20, 9, D:1) a +0 club a goblin skeleton (27, 0, D:1) a +0 robe (30, 19, D:1) the storm talisman "Jefuqinu" {+Blink rC+} [storm talisman] +Blink: It lets you blink. rC+: It protects you from cold. (31, 3, D:1) a +0 dagger (31, 10, D:1) a granite talisman (32, 24, D:1) a bat skeleton (37, 21, D:1) a +0 long sword (49, 14, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (1, 9, D:2) a quill talisman (10, 5, D:2) the +8 dagger of Elusch {elec, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (11, -7, D:2) a +0 mace a +0 ring mail the human corpse of Terence (skeletalised by now) (22, -22, D:2) an adder corpse (skeletalised by now) (34, -25, D:2) a +0 club (37, 6, D:2) a rat skeleton (38, -25, D:2) a +0 robe (45, -35, D:2) a rat corpse