Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15933259881424396285 0 ZooBaloo the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on May 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (25 turns). ZooBaloo the Grave Robber (Mummy Necromancer) Turns: 25, Time: 00:00:04 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Welcome, ZooBaloo the Mummy Necromancer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a stone staircase leading down. You open the door. There is an open door here. You encounter a ball python. The ball python hisses angrily. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #P♣.≈≈~.♣P#≈# #>..≈ß≈..<#≈# P♣.≈~≈.♣P#≈# #### ♣..≈..♣♣#≈# ####... ♣..♣.♣..♣..# ....... ............# .S.≈≈≈. #.#♣♣♣♣♣#.#.# #.≈:≈.##+###########'# #.≈≈≈.@..............# #.....#.############## ####....# ###### You could see a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZooBaloo the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 25 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms, serial_shops, shop, corexii_item_surrounded_by_moat