Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. ZooBaloos the Magician (Djinni Conjurer) Turns: 31, Time: 00:00:11 Health: 13/15 AC: 2 Str: 6 XL: 1 Next: 11% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, ZooBaloos the Djinni Conjurer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. Found Ylivak's Magic Scroll Shoppe. You encounter a goblin. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! .## ## ..## . .#.# .#.##. #.... #....## #.##.)#.##.. ##.#..##.# ..##....# #..##@# # .. #..#.## ....######...## #......#.###### ###.##...#∩+.... ####.###..###....# ............##...# #####......# .... .######..#.### ..# There are no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZooBaloos the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ZooBaloos set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 11 | D:1 | Found Ylivak's Magic Scroll Shoppe. Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 2