Zormander Level 1 of the Dungeon (0, 0, D:1) a +0 robe (28, 36, D:1) a +0 ring mail (35, 34, D:1) a +3 leather armour of cold resistance (42, 18, D:1) a frilled lizard corpse (skeletalised by now) (55, 24, D:1) a +0 robe Level 2 of the Dungeon [Shop] Tiaduor's Jewellery Boutique an amulet of faith (400 gold) an amulet of the acrobat (300 gold) a ring of protection from fire (unknown) (250 gold) an amulet of wildshape (unknown) (300 gold) an amulet of reflection (unknown) (300 gold) the amulet of Wotirais {Chemistry rN+ Regen+} (412 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a ring of willpower (250 gold) (39, 47, D:2) a hobgoblin corpse (skeletalised by now) (45, 50, D:2) a +0 robe (45, 51, D:2) a +0 dagger (46, 41, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Zisimnuq's Antique Weapon Emporium a +0 sling (46 gold) a +0 shortbow (93 gold) a +2 whip of draining (511 gold) a +0 war axe (108 gold) a +0 spear (93 gold) the +11 sling "Jellybane" {freeze, Str+5} (2331 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. a +1 devious dagger (279 gold) (2, 8, D:3) a frilled lizard skeleton (2, 21, D:3) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (3, -2, D:3) a +0 dagger (33, -8, D:3) a +0 club a +0 sling (34, -7, D:3) a +0 dagger (38, -9, D:3) a ball python skeleton (45, -3, D:3) a +0 kite shield (49, 12, D:3) a rat corpse (skeletalised by now) (53, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (53, 2, D:3) a +0 leather armour (54, -7, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a staff of fire (4, 3, D:4) 3 stones a +0 short sword (5, 2, D:4) a +0 flail a +0 whip an orc corpse (skeletalised by now) (6, 2, D:4) the +4 ring mail of Plog {-Tele rPois Will+} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. a jackal corpse (skeletalised by now) (7, 1, D:4) a +0 war axe (8, 1, D:4) a hobgoblin corpse (skeletalised by now) (8, 2, D:4) a jackal corpse (skeletalised by now) (19, -7, D:4) a +0 dagger a kobold corpse (skeletalised by now) (38, -2, D:4) a +0 club (42, -11, D:4) a +0 hand axe a +0 hand axe a +0 leather armour a +0 falchion a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 4, D:5) 11 gold pieces (30, 15, D:5) a +0 robe (33, 13, D:5) an iguana skeleton (45, -19, D:5) a +0 shortbow a centaur skeleton Level 6 of the Dungeon [Shop] Wakk's Armour Shop a +0 leather armour (28 gold) the +0 chain mail of Forking Paths {rN+ Will- Int+2 Dex+3} (329 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 plate armour (252 gold) a +0 pair of gloves (63 gold) a +3 ring mail (294 gold) the +5 ring mail of Coem {rF+ Dex+2 Stlth+} (700 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 buckler (63 gold) a +3 ring mail of willpower (364 gold) a +1 plate armour of command (420 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) (7, 29, D:6) a hound corpse (skeletalised by now) (10, 39, D:6) a +0 ring mail (22, 37, D:6) a +0 ring mail (46, 9, D:6) an ogre corpse (skeletalised by now) (51, 27, D:6) an ogre corpse (skeletalised by now) Level 7 of the Dungeon Level 8 of the Dungeon (3, 1, D:8) an orc skeleton (27, -8, D:8) a +0 short sword (28, 48, D:8) a +0 helmet (60, 13, D:8) a +0 dagger a +0 scale mail Level 9 of the Dungeon [Shop] Jeklaj's Antique Weapon Shoppe a +0 club (16 gold) a +0 spear (99 gold) a +2 mace of holy wrath (574 gold) a +0 giant spiked club (85 gold) a +0 short sword (99 gold) a +0 orcbow (132 gold) the +6 mace "Ogre's Death" {concuss, rN+ rCorr} (1643 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +3 quarterstaff of Bedy {elec, rN+ Dex-2 SInv} (1277 gold) rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 falchion (99 gold) a +4 antimagic mace (1023 gold) [Shop] Edghaubi's Weapon Shop a +0 sling (22 gold) 2 poisoned darts (18 gold) a +0 mace (45 gold) 6 curare-tipped darts (108 gold) a +0 club (7 gold) 4 poisoned darts (36 gold) a +0 club (7 gold) [Shop] Guitalu's Book Shoppe a parchment of Summon Cactus Giant (425 gold) a parchment of Lesser Beckoning (98 gold) a parchment of Apportation (68 gold) a parchment of Ozocubu's Refrigeration (557 gold) a parchment of Sticky Flame (221 gold) a parchment of Metabolic Englaciation (312 gold) a parchment of Discord (710 gold) [Shop] Vusun's Magic Scroll Emporium a scroll of immolation (66 gold) a scroll of enchant weapon (unknown) (124 gold) a scroll of identify (33 gold) a scroll of identify (33 gold) a scroll of identify (33 gold) [Shop] Uwnaf's Distillery a potion of resistance (110 gold) a potion of cancellation (88 gold) a potion of heal wounds (88 gold) a potion of berserk rage (unknown) (55 gold) a potion of resistance (110 gold) a potion of heal wounds (88 gold) a potion of attraction (33 gold) (1, 7, D:9) a +0 ring mail a +0 club an orc skeleton (2, 6, D:9) a +0 falchion (3, 6, D:9) a +0 mace a +0 robe a +0 dagger an orc skeleton (13, 8, D:9) a +0 hand axe (15, -42, D:9) a +0 shortbow (26, -44, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Zoryhum's Assorted Antiques (Shop contents are unknown) (2, 2, D:10) a poisoned dart (5, -4, D:10) a killer bee corpse a killer bee corpse (11, -15, D:10) a stone (14, -12, D:10) a stone (16, -17, D:10) a book of Dreams (16, -14, D:10) a +0 dagger (18, -22, D:10) a stone (21, -19, D:10) a stone (24, -24, D:10) a +0 club an orc corpse (24, -22, D:10) a +0 mace a +0 leather armour (25, -23, D:10) a +0 short sword a +0 plate armour an orc corpse (25, -22, D:10) a +0 club a +0 dagger a +0 robe