Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 5120842953515922121 19 Zurelius the Apothecary (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Sept 2, 2024. Slain by a hobgoblin ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (421 turns). Zurelius the Apothecary (Djinni Fire Elementalist) Turns: 421, Time: 00:03:19 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 95% Gold: 8 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of ice Scrolls b - a scroll of silence {unknown} Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin hits you with a +0 club. Your foxfire dissipates! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! There is a stone staircase leading up here. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. Your foxfire dissipates! The foxfire hits the goblin. You kill the goblin! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Your foxfire dissipates! The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin attacks as it pursues you! The hobgoblin hits you with a +0 dagger. You die... ..# #.# #.# # #.# .. ##.# ###########.>. ..# #<............ #.# #.#########... #@# #.# .. #g# #.# . #.###.# #..)..# ####### You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) 5 goblins A hobgoblin (D:1) 2 kobolds (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 4 rats (D:1) 19 creatures vanquished. Vanquished Creatures (others) 54 foxfires 54 creatures vanquished. Grand Total: 73 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zurelius the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Zurelius set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 133 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 421 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 9 Punch || 1 Cast: Foxfire || 46 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 13