aGoodWitch Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -16, D:1) a +0 dagger a goblin skeleton (9, -8, D:1) a +0 chain mail (9, 5, D:1) a +0 whip (12, 14, D:1) a +0 war axe (20, 30, D:1) a +0 ring mail (23, -18, D:1) a hobgoblin skeleton (23, 18, D:1) a +0 leather armour (25, 1, D:1) a +0 spear (30, -15, D:1) a +0 club (30, 22, D:1) a rat corpse (skeletalised by now) (33, 2, D:1) a rat skeleton (33, 19, D:1) a +0 flail (35, -6, D:1) a +0 dagger a goblin skeleton (36, 26, D:1) a +0 chain mail (40, -9, D:1) a quokka skeleton (41, -10, D:1) a +0 dagger (46, 11, D:1) a +0 rapier (51, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (1, -4, D:2) a +0 club 2 stones (4, 5, D:2) a poisoned dart (4, 6, D:2) a poisoned dart (5, 5, D:2) a poisoned dart a potion of attraction (5, 6, D:2) a poisoned dart (5, 8, D:2) a poisoned dart (14, -5, D:2) a rat corpse (17, 10, D:2) a +0 whip (20, 11, D:2) a +0 dagger (26, 7, D:2) a +0 mace (30, 6, D:2) a bat corpse (31, 6, D:2) a jackal corpse (32, 6, D:2) a jackal corpse (33, 34, D:2) a +0 quarterstaff (39, 19, D:2) a +0 robe