aGoodWitch Level 1 of the Dungeon [Shop] Mabriug's General Store a parchment of Tukima's Dance (108 gold) the +4 chain mail of Nyhurohuh {Will+ Stlth+} (414 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. a staff of cold (unknown) (250 gold) a phial of floods (400 gold) a parchment of Olgreb's Toxic Radiance (135 gold) a scroll of fog (unknown) (40 gold) a potion of moonshine (10 gold) a +0 chain mail (60 gold) [Shop] Keazekh's Jewellery Shoppe a ring of wizardry (unknown) (330 gold) the amulet "Xom Get" {Wildshape Harm} (407 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Harm: It increases damage dealt and taken. an amulet of wildshape (unknown) (330 gold) the ring of Meddah {rC+ rCorr Int+6 Dex+2 SInv} (565 gold) [ring of see invisible] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a ring of wizardry (unknown) (330 gold) an amulet of regeneration (unknown) (330 gold) a ring of resist corrosion (unknown) (220 gold) a ring of magical power (220 gold) the ring of Lais {Fly rPois rC- Will+ Int+2} (346 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). an amulet of faith (unknown) (440 gold) (7, 30, D:1) a +0 dagger (9, 34, D:1) a +0 short sword a stone (10, 4, D:1) a +0 dagger a goblin skeleton (12, 9, D:1) a bat skeleton (17, 7, D:1) a +0 ring mail (18, -2, D:1) a frilled lizard corpse (skeletalised by now) (24, 2, D:1) a +0 falchion (25, 0, D:1) a rat skeleton (29, -3, D:1) a +2 orcbow of draining (36, 32, D:1) a rat corpse (skeletalised by now) (39, 30, D:1) a hobgoblin corpse (skeletalised by now) (44, 16, D:1) a +0 whip (52, 22, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, 24, D:2) a ball python skeleton (6, 18, D:2) a jackal skeleton a jackal skeleton (10, -6, D:2) a +0 club (15, 32, D:2) a hobgoblin skeleton (16, 32, D:2) a hobgoblin skeleton (21, 13, D:2) a +0 club a +0 hand axe an orc skeleton (22, 17, D:2) a +0 club (22, 19, D:2) a +0 mace a +0 ring mail an orc skeleton (22, 22, D:2) a +0 robe (22, 29, D:2) a +1 flail of protection a +0 leather armour an orc skeleton (23, 19, D:2) a rat skeleton (28, 24, D:2) a rat skeleton (39, 9, D:2) a parchment of Stone Arrow (42, 9, D:2) an adder skeleton (44, 28, D:2) a +0 robe (52, 38, D:2) a +0 morningstar (58, 6, D:2) a goblin skeleton (61, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 1, D:3) a +0 short sword a +0 club a +0 leather armour (20, 9, D:3) a +0 club (23, 8, D:3) a +0 robe (28, 7, D:3) a +0 club