Dungeon Crawl Stone Soup version 0.34-a0-1864-g89cd473a45 (webtiles) character file. Game seed: 6790514061757089712 95 aaaasdfaa the Magician (level 4, -2/46 HPs) Began as a Djinni Conjurer on Dec 17, 2025. Slain by a rock fish (6 damage) ... on level 3 of the Dungeon on Dec 20, 2025. The game lasted 00:04:25 (2643 turns). aaaasdfaa the Magician (Djinni Conjurer) Turns: 2643, Time: 00:04:25 Health: -2/46 AC: 22 Str: 6 XL: 4 Next: 95% Gold: 136 EV: 2 Int: 21 God: SH: 0 Dex: 12 rFire + . . (50%) b - +6 spear of Spring {elec, rF+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) c - melded +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-3 HP) @: tree-form, attractive A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons b - the +6 spear of Spring (weapon) {elec, rF+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. Armour a - a +0 robe (melded) c - the +0 pair of gloves of the gadgeteer (melded) {Gadgeteer Wandboost ^Fragile} (You found it on level 3 of the Dungeon) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. Scrolls c - a scroll of enchant weapon {unknown} b - 2 scrolls of blinking h - a scroll of poison {unknown} e - a scroll of teleportation {unknown} m - 3 scrolls of identify {unknown} k - a scroll of noise {unknown} q - 2 scrolls of immolation {unknown} Potions L - a potion of lignification f - 2 potions of heal wounds {unknown} j - a potion of cancellation {unknown} B - a potion of berserk rage n - a potion of moonshine {unknown} A - a potion of attraction p - a potion of mutation {unknown} s - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Forgecraft * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Kiss of Death Conj/Necr 96% 2d12 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Shops: D:1 ( D:2 = D:3 ! Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. (You are very heat resistant. (rF++)) (You are vulnerable to cold. (rC-)) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, 87% to hit) You focus your ray upon the rock fish. The searing ray misses the rock fish. (Press . to maintain the ray.) The rock fish closely misses you. The searing ray hits the rock fish. The rock fish is heavily wounded. The rock fish bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the rock fish but does no damage. The rock fish is heavily wounded. * * * LOW HITPOINT WARNING * * * The rock fish bites you. * * * LOW HITPOINT WARNING * * * You feel better. You stop channelling your searing ray. The rock fish bites you. * * * LOW HITPOINT WARNING * * * You feel better. The rock fish bites you. * * * LOW HITPOINT WARNING * * * You feel better. The rock fish closely misses you. You aren't carrying any items that you can evoke. Unknown command. The rock fish bites you. The rock fish attacks as it pursues you! The rock fish bites you. * * * LOW HITPOINT WARNING * * * The rock fish attacks as it pursues you! The rock fish bites you! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. o -> A - a potion of attraction The rock fish barely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe and +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} meld into your body. Your roots penetrate the ground. You float gracefully downwards. d -> L - a potion of lignification The rock fish bites you. You die... #..PP.P.#.......# #.# ##....P.........# ######.# ##..P..........# #....... #.......#.##### #....... ##.)......# #..:.... ##.###.### #....÷.. #.###.##### ######.. #>..F.....##########.. ##...♣................ ####.########..###### ###.# ##..##### ###...## ##.#.... #...÷..#########.#.... #.............##.#.... #.........###.##.#.... #.......#.###.##...... #.÷.....#........#.... You could see a rock fish. Vanquished Creatures A clockroach (D:3) 2 adders 2 dart slugs 3 orcs (D:3) A ribbon worm (D:3) 6 endoplasms 2 hobgoblins 4 jackals (D:2) A quokka (D:3) 10 ball pythons 6 bats 2 frilled lizards 2 goblins (D:1) 3 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aaaasdfaa the Djinni Conjurer began the quest for the Orb. 0 | D:1 | aaaasdfaa set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 221 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 296 | D:1 | Found Hikhum's Weapon Emporium. 611 | D:1 | Upgraded the game from 0.34-a0-1804-g99c0725460 to | 0.34-a0-1864-g89cd473a45 678 | D:2 | Found Qyocui Masy's Jewellery Emporium. 679 | D:2 | Found a broken altar of Ashenzari. 769 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 769 | D:2 | Learned a level 1 spell: Kiss of Death 921 | D:2 | Identified the +6 spear of Spring {elec, rF+} 1610 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 1759 | D:3 | Found the +0 pair of gloves of the gadgeteer {Gadgeteer | Wandboost ^Fragile} 1767 | D:3 | Got the +0 pair of gloves of the gadgeteer {Gadgeteer | Wandboost ^Fragile} 2254 | D:3 | Found Cilestrau's Distillery. 2290 | D:3 | Bought a potion of curing for 33 gold pieces 2634 | D:3 | HP: 1/31 [rock fish (3)] 2643 | D:3 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, serial_shops, shop D:2: layout_loops_ring, serial_shops, shop, basic_altar D:3: layout_basic, serial_shops, nicolae_shop_tiny_glass, serial_forest, infiniplex_forest_end_2, infiniplex_forest_end_3, infiniplex_forest_clump_curved, infiniplex_forest_end_1, infiniplex_forest_lined_corner, infiniplex_forest_pool, infiniplex_forest_join D:4: layout_rooms, grunt_temple_overflow_open, minmay_temple_entry_fiery, nicolae_elevator_lobby_asterisk Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 24 || 32 Melee: Unarmed | 1 | || 1 Spear | 7 | 24 || 31 Cast: Magic Dart | 37 | 4 || 41 Searing Ray | 16 | 15 || 31 Drink: Berserk rage | 1 | || 1 Curing | | 4 || 4 Attraction | | 1 || 1 Lignification | | 1 || 1 Read: Blinking | 1 | || 1 Armour: Robe | 22 | 19 || 41 None | | 1 || 1 Dodge: Dodged | 28 | 11 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2659 | 2583 | 76 | 88 | 2143 | 4 | 664.8 | Dungeon | 2659 | 2583 | 76 | 88 | 2143 | 4 | 664.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1046 daAuts D:2: 987 daAuts D:1: 617 daAuts D:4: 8 daAuts DLua errors: