aaaasdfaa Level 1 of the Dungeon (0, 0, D:1) a staff of air (1, -9, D:1) a +0 whip (9, 8, D:1) a bat skeleton (9, 9, D:1) a rat skeleton (9, 39, D:1) a +0 robe (14, -7, D:1) a frilled lizard skeleton (28, 30, D:1) a +0 dagger (29, 14, D:1) a +0 dagger a goblin skeleton (31, -13, D:1) a quokka skeleton (32, -8, D:1) a frilled lizard corpse (skeletalised by now) (42, 30, D:1) a +0 short sword (54, 19, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (8, -11, D:2) a hobgoblin skeleton (8, 3, D:2) a ball python corpse (skeletalised by now) (9, -11, D:2) a +0 club (11, -18, D:2) a +0 dagger (17, -11, D:2) a quill talisman (17, -6, D:2) a +0 robe (21, 13, D:2) an adder corpse (skeletalised by now) (22, 13, D:2) a ball python corpse (skeletalised by now) (24, 15, D:2) a bat corpse (skeletalised by now) (27, 9, D:2) a bat corpse (skeletalised by now) (30, 19, D:2) a +0 short sword (33, 3, D:2) a ball python corpse (skeletalised by now) (36, -2, D:2) a +0 dagger (38, 6, D:2) a +0 hand axe (42, -10, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -11, D:3) a +0 dagger (3, -31, D:3) the +2 pair of boots "Quafempae" {-Tele Int+4} -Tele: It prevents most forms of teleportation. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (3, 9, D:3) 3 flux baubles (6, -32, D:3) a bat corpse