abdurahman Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 0, D:1) a +0 robe (4, 3, D:1) a parchment of Flame Wave (10, -14, D:1) a +0 leather armour (22, 14, D:1) a +0 animal skin (26, 15, D:1) a parchment of Launch Clockwork Bee (30, -7, D:1) a +0 ring mail (31, -5, D:1) a ball python skeleton (31, -1, D:1) a hobgoblin skeleton (32, -2, D:1) an orb of glass (33, 9, D:1) a +0 leather armour (39, -14, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 javelins (4, -12, D:2) a hobgoblin corpse (skeletalised by now) (5, -11, D:2) a +0 dagger (5, 1, D:2) a rat corpse (skeletalised by now) (6, 1, D:2) a +0 club (6, 2, D:2) a +0 short sword 4 stones (13, -2, D:2) a rat corpse (skeletalised by now) (17, -9, D:2) a bat corpse (skeletalised by now) (20, -27, D:2) a +0 club (23, -30, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, -30, D:2) a bat corpse (skeletalised by now) (26, 15, D:2) an amulet of magic regeneration (33, -14, D:2) a +0 club a goblin skeleton (38, 18, D:2) a quokka corpse (skeletalised by now) (39, -8, D:2) 5 poisoned darts (39, 14, D:2) a frilled lizard corpse (skeletalised by now) (42, -6, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin skeleton (1, 1, D:3) a +0 short sword a kobold skeleton (7, -1, D:3) a +0 scale mail (7, 2, D:3) a +0 dagger a +0 scale mail (10, 10, D:3) a +0 short sword 2 stones a kobold skeleton (17, -2, D:3) a bat skeleton (25, 5, D:3) a +0 sling (28, -12, D:3) a +0 dagger a kobold corpse (skeletalised by now) (37, 7, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 20, D:4) a +0 cloak (1, 22, D:4) the +1 robe of Distant Worlds {MP+7 Archmagi} MP+7: It affects your magic capacity (+7). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (2, 15, D:4) a +0 dagger (10, 24, D:4) a +0 flail a throwing net (10, 25, D:4) a hobgoblin corpse a quokka corpse (12, 26, D:4) a +0 war axe a +0 leather armour (14, 28, D:4) 2 scrolls of identify (16, -3, D:4) a +0 dagger (17, 4, D:4) a parchment of Eringya's Surprising Crocodile (18, -3, D:4) a +0 whip