Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 7173314687076777361 147 abdurahman the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Mar 11, 2026. Slain by a scorpion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:11:21 (2493 turns). abdurahman the Conjurer (Deep Elf Conjurer) Turns: 2493, Time: 00:11:22 Health: 0/28 AC: 3 Str: 4 XL: 5 Next: 7% Magic: 7/11 EV: 5 Int: 25 God: Gold: 256 SH: 0 Dex: 13 Spells: 6/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -18), held A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 256 gold pieces. Inventory: Hand Weapons c - a +2 whip of flaming Armour a - a +0 robe (worn) d - the +5 scale mail of Honesty {Regen+ Dex+2 Stlth+} (You found it on level 2 of the Dungeon) Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. e - a +0 pair of boots (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of fear {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} n - a potion of attraction {unknown} o - a potion of lignification {unknown} p - a potion of heal wounds {unknown} q - a potion of curing {unknown} s - a potion of haste {unknown} t - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 7.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Shock Conj/Air 84% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 42% 2d8 3% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Gloom Hex/Necr 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 30% 3 Airstrike Air 1% 2d(1-17) 69% 4 Sticky Flame Fire/Alch 3% 2d4 69% 4 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start waiting. You hear a distant slurping noise. Done waiting. You start waiting. You hear a distant slurping noise. Done waiting. You start waiting. Done waiting. You see here a quokka skeleton. There is a stone staircase leading up here. You climb upwards. The scorpion stings you. You are poisoned. The scorpion poisons you! There is a stone staircase leading down here. You see here a quokka skeleton. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. (Press . to maintain the ray.) You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is lightly wounded. You feel very sick. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The ribbon worm barely misses you. The scorpion stings you. You die... ≈..# ##.......####.# #.... ≈...## ##.##.### #..# ####. ......#####..##.# ###.### #. ........(.#.###.# #.....# #. ............##..# #.....# #. ...........##..## #..)..# #. ..†.....##.....####.....# ##. ........###...s.........######.. ........# #...w@...........#...# .......## #...#####.....##.#.### ...w... #...# #.....##...# ....... #...# ############ ....... #...# ....... ##### You could see a ribbon worm (catching breath) and a scorpion. Vanquished Creatures 7 adders A gnoll (D:1) A white imp (D:3) 2 dart slugs A ribbon worm (D:3) An orc (D:3) 6 endoplasms 7 hobgoblins 4 jackals 7 quokkas 4 ball pythons 6 bats 4 frilled lizards 6 goblins 7 kobolds 10 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abdurahman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 253 | D:1 | Reached skill level 5 in Conjurations 491 | D:1 | Learned a level 2 spell: Searing Ray 956 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1149 | D:2 | Found a faded altar of an unknown god. 1171 | D:2 | Got Plato's Papyrus of Bombardment 1260 | D:2 | Reached skill level 6 in Conjurations 1333 | D:2 | Identified the +5 scale mail of Honesty {Regen+ Dex+2 | Stlth+} 1476 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1677 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2043 | D:3 | Learned a level 1 spell: Shock 2063 | D:3 | Reached skill level 7 in Conjurations 2075 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/11 2493 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, darby_intimidation_tactics D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, basic_altar D:3: layout_rooms, nicolae_ru_balanced_heart_vs_power, nicolae_overflow_ecumenical_swirl D:4: layout_basic, lemuel_round_altar, uniq_grinder, uniq_duvessa, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 7 | 7.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 3 || 12 Melee: Unarmed | 9 | 3 || 12 Cast: Magic Dart | 68 | 46 || 114 Searing Ray | 4 | 5 || 9 Shock | | 9 || 9 Armour: Robe | 1 | 18 || 19 Dodge: Dodged | 1 | 13 || 14