Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 12252560836790914220 12 abdurahman the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Mar 15, 2026. Shot with a sling bullet by a gnoll (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (464 turns). abdurahman the Conjurer (Deep Elf Conjurer) Turns: 464, Time: 00:01:10 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 20% Magic: 1/9 EV: 11 Int: 22 God: Gold: 39 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of dissipation Scrolls c - a scroll of amnesia {unknown} d - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting - Level 4.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Rending Blade Conj/Frge 14% 2d7 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling, wearing a +0 robe and carrying a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll shoots a sling bullet. The sling bullet hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling, wearing a +0 robe and carrying a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll shoots a sling bullet. The sling bullet hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling, wearing a +0 robe and carrying a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling, wearing a +0 robe and carrying a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll shoots a sling bullet. The sling bullet closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 sling, wearing a +0 robe and carrying a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll shoots a sling bullet. The sling bullet barely misses you. The gnoll shoots a sling bullet. The sling bullet hits you. You die... .P..♣.###+###'##........PP.P..... PPP♣P.##§§≈≈§.≈#....j#..♣♣♣♣..... .P♣P..##≈≈.≈.≈≈#.......PP ....). P♣P...##≈≈...≈≈#.......... .###. P♣P......§.<.≈............ .. . ♣.....##≈≈...≈§#.......... P.P...##≈≈§≈.§≈#..........# .####.##≈§§≈§.≈#....# ## #.###§###'##@...# #.....# #....#### ####### ###### You could see a gnoll. Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) 2 goblins (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abdurahman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 9/15 MP: 1/9 250 | D:1 | Found a faded altar of an unknown god. 464 | D:1 | Shot with a sling bullet by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, serial_shops, nicolae_shop_flopsided, shapermc_ecumenical_altar_mp_ritualfount, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_end_3 Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 33 Armour: Robe || 5 Dodge: Dodged || 6