Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 715886315390173635 20 abdurahman the Magician (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Mar 15, 2026. Slain by a phantom (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (590 turns). abdurahman the Magician (Deep Elf Conjurer) Turns: 590, Time: 00:02:35 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 58% Magic: 1/9 EV: 11 Int: 22 God: Gold: 90 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - 2 potions of haste {unknown} j - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.5 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Vhi's Electric Charge Tloc/Air 10% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (lightly damaged, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is lightly damaged. You encounter a rat. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (lightly damaged, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (lightly damaged, 71% to hit) You focus your ray upon the phantom. The searing ray misses the phantom. (Press . to maintain the ray.) The searing ray misses the phantom. The searing ray hits the phantom. The phantom is moderately damaged. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (moderately damaged, 71% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is heavily damaged. (Press . to maintain the ray.) The phantom hits you. The searing ray hits the phantom. The phantom is severely damaged. The phantom hits you. Without enough magic to sustain it, your Searing Ray dissipates. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom hits you. You die... ..........<...##.## ..............#...##### ###.......)........... # ..#######........##. .# #........... #........## #.#.....## #.#....## #.#.#@## #.#.#W# #.#.. #.##.. ... ... ### ...# ..## ..# You could see a phantom. Vanquished Creatures An endoplasm (D:2) 2 jackals (D:1) A quokka (D:1) 6 ball pythons 3 bats (D:1) 5 frilled lizards 5 goblins A kobold (D:2) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abdurahman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 88 | D:1 | Found Paupezet's General Store. 222 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 421 | D:1 | You fall into a shaft and drop 1 floor! 455 | D:2 | Learned a level 2 spell: Searing Ray 580 | D:2 | Encountered a phantom 590 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 2