Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 7500079190192164971 108 abdurahman the Magician (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Mar 21, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:04:46 (1965 turns). abdurahman the Magician (Deep Elf Conjurer) Turns: 1965, Time: 00:04:46 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 58% Magic: 15/23 EV: 11 Int: 25 God: Gold: 187 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 187 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak d - a +1 leather armour of cold resistance Jewellery b - a ring of magical power (worn) Scrolls c - a scroll of brand weapon {unknown} e - 2 scrolls of identify {unknown} h - a scroll of silence {unknown} j - 2 scrolls of vulnerability {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of curing {unknown} k - a potion of might {unknown} l - a potion of enlightenment {unknown} n - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.6 Spellcasting - Level 4.3 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Anguish Hex/Necr 4% N/A 56% 4 Chain Lightning Conj/Air 9% 3d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc is heavily wounded. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (heavily wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Things that are here: a +0 dagger of freezing; a +0 robe; an orc corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc priest shouts! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Things that are here: a +0 short sword; an orc corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.......##### ....#.......# #.###..##.#.# #. #.....#.# #.#####.# #. #.# #. #.# #.########.# #....)@)o..# ############ You could see an orc priest. Vanquished Creatures Crazy Yiuf (D:2) An orc wizard (D:3) 2 adders (D:2) A dart slug (D:1) 3 orcs (D:3) 3 endoplasms 4 hobgoblins (D:2) 2 jackals (D:2) A quokka (D:2) 7 ball pythons 2 bats A frilled lizard (D:2) 3 goblins 5 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abdurahman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 355 | D:1 | Reached skill level 4 in Spellcasting 355 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 969 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/11 972 | D:2 | Learned a level 2 spell: Searing Ray 1067 | D:2 | Reached skill level 5 in Spellcasting 1588 | D:2 | Encountered Crazy Yiuf 1735 | D:2 | Killed Crazy Yiuf 1736 | D:2 | Reached skill level 6 in Spellcasting 1736 | D:2 | Reached XP level 4. HP: 11/24 MP: 8/14 1965 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, minivault_19 D:2: layout_loops_corners, minmay_misc_feat_encased, chequers_avenue, uniq_crazy_yiuf_cottage D:3: layout_basic, riverfiend_overflow_shadow_ancestor, nicolae_nemelex_xobeh_surely_you_jest Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 47 | 12 || 59 Searing Ray | 3 | 2 || 5 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 1 | 1 || 2