Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4026743980380090557 86 abnerjamesw the Conjurer (level 4, -5/33 HPs) Began as a Draconian Conjurer on May 16, 2026. Slain by Terence ... wielding a +1 flail of holy wrath (9 damage) ... on level 2 of the Dungeon. The game lasted 00:10:08 (1701 turns). abnerjamesw the Conjurer (Draconian Conjurer) Turns: 1701, Time: 00:10:09 Health: -5/33 AC: 5 Str: 9 XL: 4 Next: 26% Magic: 0/7 EV: 11 Int: 20 God: Gold: 44 SH: 0 Dex: 10 Spells: 2/7 levels left rFire . . . (100%) b - +0 partisan rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +0 partisan (weapon) Scrolls c - 3 scrolls of blinking {unknown} d - a scroll of silence {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.2 Spellcasting - Level 5.0 Conjurations - Level 2.4 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Blink Tloc 22% N/A 9% 2 c - Momentum Strike Conj/Tloc 34% 3d8 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Lesser Beckoning Tloc 22% N/A 9% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Battlesphe Conj/Frge 12% 2d8 50% 4 Petrify Alch/Erth 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: Terence, wielding a +1 flail of holy wrath and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +1 flail of holy wrath! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You cannot redirect your momentum while unable to move. Casting: Momentum Strike (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 flail of holy wrath and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 flail of holy wrath and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +1 flail of holy wrath! You barely miss Terence. You tail-slap Terence, but do no damage. Terence is almost dead. You are able to move again. Terence hits you with a +1 flail of holy wrath. Terence hits you with a +1 flail of holy wrath! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 flail of holy wrath and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +1 flail of holy wrath! You die... Terence says, "And stay out!" #### #...##.##.##.# ...#########.......# ##...... #.......# ##...... #.##.##.# ........ #.##.##.# ........ #.##.##.# ........ #.##.##.# ...##### #.##.##.# ...# #....@..# ...# ####@#### ...# #. ....# #. ...#. .. ###. ## You could see Terence. Vanquished Creatures A jelly (D:2) A shadow imp (D:2) 2 dart slugs 2 ribbon worms (D:2) 3 endoplasms 3 hobgoblins 4 jackals (D:1) 6 quokkas 5 ball pythons 8 bats 4 goblins 2 kobolds (D:1) 2 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abnerjamesw the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 77 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 339 | D:1 | Found Xopukuob's Antique Weapon Shop. 516 | D:1 | Reached skill level 5 in Conjurations 669 | D:1 | Learned a level 2 spell: Blink 718 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 755 | D:2 | Learned a level 2 spell: Momentum Strike 953 | D:2 | Reached skill level 1 in Translocations 1333 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/7 1692 | D:2 | Encountered Terence 1701 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, serial_shops, nicolae_shop_cornered_store D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Translocations | 2 | 2.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 59 | 2 || 61 Melee: Club | 55 | || 55 Unarmed | 4 | || 4 Tailslap | 8 | 1 || 9 Punch | 1 | || 1 Partisan | | 2 || 2 Cast: Magic Dart | 52 | 19 || 71 Momentum Strike | 5 | 2 || 7 Armour: None | 57 | 7 || 64 Dodge: Dodged | 54 | 2 || 56