abnerjamesw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (14, 8, D:1) a talisman of death (16, 1, D:1) a bat skeleton (17, 1, D:1) a +0 club (18, 1, D:1) a +0 short sword 3 stones (28, 1, D:1) a hobgoblin corpse (skeletalised by now) (34, 7, D:1) a +0 ring mail (34, 12, D:1) a +0 ring mail (41, -11, D:1) a ball python corpse (skeletalised by now) (41, 7, D:1) a bat corpse (skeletalised by now) (42, 7, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (3, -2, D:2) a ball python skeleton (8, 26, D:2) a +0 pair of gloves (12, 19, D:2) a bat corpse (skeletalised by now) (18, -2, D:2) a +0 club a +0 chain mail a goblin skeleton (19, 22, D:2) a +0 club 5 stones a rat corpse (skeletalised by now) (26, 13, D:2) a bat skeleton (44, -8, D:2) a +0 mace (49, -3, D:2) a ball python skeleton (50, -18, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, 3, D:3) a +0 flail (6, 2, D:3) a +0 hand axe a +0 club (6, 3, D:3) a +0 ring mail a +0 short sword a +0 flail (7, -17, D:3) a +0 robe a +0 club (9, -18, D:3) a +2 dagger of holy wrath (11, -28, D:3) a +0 short sword (30, 3, D:3) 3 boomerangs (37, 11, D:3) a +0 dagger (43, -14, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +2 halberd of protection (2, 2, D:4) a +0 spear (8, 4, D:4) a +0 club (11, -39, D:4) a +0 whip a +0 club (11, -38, D:4) a +0 leather armour a +0 dagger (11, -28, D:4) 2 stones a +0 dagger (16, 14, D:4) a +0 sling (18, -13, D:4) a +0 trident (32, 3, D:4) a +0 giant spiked club (33, -14, D:4) a +0 ring mail (34, -29, D:4) a +0 war axe (34, -28, D:4) a +0 leather armour a +0 club a +0 leather armour a +0 dagger (35, -29, D:4) a +0 robe a +0 dagger (40, -7, D:4) 6 poisoned darts (44, 6, D:4) a medusa talisman (45, 15, D:4) a +0 ring mail (50, 15, D:4) a +0 club a +0 club (52, -31, D:4) a +0 giant spiked club Level 5 of the Dungeon (5, 5, D:5) a +0 dagger a +0 robe (6, 3, D:5) a +0 hand axe a +0 club (6, 4, D:5) a +0 mace (6, 5, D:5) a +0 short sword a +0 leather armour (11, -4, D:5) a +2 robe of positive energy (17, 9, D:5) an inkwell talisman (32, 13, D:5) a +0 scale mail (37, -5, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Luejuu's Book Shoppe a parchment of Haunt (360 gold) a parchment of Hoarfrost Cannonade (202 gold) a parchment of Sigil of Binding (96 gold) a parchment of Vampiric Draining (96 gold) a parchment of Petrify (143 gold) a parchment of Leda's Liquefaction (143 gold) a parchment of Summon Small Mammal (44 gold) [Shop] Ruos Dux's Assorted Antiques a +0 mace (99 gold) a potion of haste (330 gold) a +2 lajatang of speed (1881 gold) an orb of attunement (858 gold) a scroll of blinking (313 gold) a lightning rod (4/4) (1320 gold) a storm talisman (1320 gold) a +0 plate armour of cold resistance (825 gold) a +0 trident (115 gold) [Shop] Enupiopu's General Store 2 atropa-tipped darts (27 gold) the +6 chain mail of the Great Game {^Contam rElec Regen+ Stlth+} (708 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It can be maximally enchanted to +8. a phantom mirror (600 gold) a Gell's gravitambourine (2/2) (600 gold) a +0 long sword (52 gold) a Gell's gravitambourine (2/2) (600 gold) [Shop] Ififf's Armour Boutique a +0 pair of gloves (58 gold) a +0 chain mail (78 gold) an orb of glass (338 gold) +0 swamp dragon scales (585 gold) the +0 chain mail of Ignis's Inspiration {Regen+ Dex+4} (278 gold) Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +8. a +2 robe of fire resistance (232 gold) a +0 buckler (58 gold) a +3 leather armour of fire resistance (312 gold) (0, 0, D:6) a +0 hand axe 3 boomerangs (0, 10, D:6) a +0 dagger (7, -18, D:6) a +0 club (8, -20, D:6) a +0 short sword a +0 club a +0 club (47, -8, D:6) a +0 orcbow (51, -15, D:6) a +0 long sword (52, 25, D:6) a maw talisman Level 7 of the Dungeon (0, 0, D:7) a +0 club (2, -8, D:7) a +0 pair of gloves (16, -16, D:7) a +0 shortbow (17, -3, D:7) 2 flux baubles (19, -24, D:7) a +0 rapier (25, -21, D:7) a +0 hand axe a +0 falchion a +0 leather armour (26, -21, D:7) a +0 whip 3 boomerangs a +0 chain mail a +0 mace a +0 dagger (28, -12, D:7) a +2 leather armour of fire resistance a +0 flail (28, -10, D:7) a +2 whip of electrocution (35, -33, D:7) a +0 buckler a +0 scale mail a +0 scimitar (48, -12, D:7) a +0 robe Level 8 of the Dungeon [Shop] Rukuavosm's General Store a scroll of teleportation (70 gold) a +2 robe (258 gold) a +1 morningstar of holy wrath (356 gold) a parchment of Disjunction (836 gold) a parchment of Detonation Catalyst (368 gold) a +1 long sword of draining (266 gold) a parchment of Fulminant Prism (260 gold) a lightning rod (4/4) (800 gold) a scroll of blinking (221 gold) (0, 0, D:8) 14 gold pieces (3, -3, D:8) the +0 leather armour "Igusaoroopn" {rElec} rElec: It insulates you from electricity. It can be maximally enchanted to +3. (unseen) (4, -7, D:8) 13 gold pieces (8, -12, D:8) a +0 robe (8, -2, D:8) a +5 halberd of freezing a +0 robe (9, -14, D:8) a +0 robe (9, -4, D:8) a +0 spear a +0 robe (9, -3, D:8) a +0 scimitar a +0 robe (9, -2, D:8) a +0 scimitar a +0 robe