Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4782820571992007523 35 abortedFetus the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Dec 13, 2024. Killed from afar by Terence (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:36 (1350 turns). abortedFetus the Conjurer (Draconian Conjurer) Turns: 1350, Time: 00:01:36 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 17% Magic: 10/15 EV: 11 Int: 20 God: Gold: 69 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Jewellery b - a ring of magical power (left hand) Talismans j - a flux talisman Scrolls e - a scroll of revelation {unknown} g - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} l - a scroll of brand weapon {unknown} m - a scroll of noise {unknown} Potions a - a potion of magic d - 3 potions of lignification {unknown} f - a potion of attraction {unknown} i - a potion of curing {unknown} k - a potion of ambrosia {unknown} n - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.3 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Anguish Hex/Necr 1% N/A 83% 4 Cause Fear Hex 1% N/A 83% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You open the door. There is an open door here. You open the door. Terence and a bat come into view. Terence is wielding a +0 short sword, wearing a +2 ring mail of fire resistance and carrying a wand of flame. Found a scroll labelled UPPYXE DIEKKI. There is an open door here. Terence zaps a wand. The puff of flame hits you! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence zaps a wand. The puff of flame hits you. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. Terence barely misses you. The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 short sword. The magic dart hits Terence. Terence is moderately wounded. Terence screams, "I want to be left alone!" Terence barely misses you. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.##.###..............##....#.. #.....................##.##.### #.####................##.#..### #.# #..................>...... #.# #.........(............... #.# ##................<......# ).# ##........######........# ### ####'##### ###+##+### #...@# ####.#### #.@..# #####.# #.....###+###. #.##.@#......b #...'....... ###.#....... ...#@...... You could see Terence. Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 2 bats An endoplasm (D:1) 2 giant cockroaches (D:1) 4 hobgoblins 2 quokkas (D:1) 3 frilled lizards (D:1) 3 goblins 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abortedFetus the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 321 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 332 | D:1 | Learned a level 2 spell: Searing Ray 1219 | D:2 | Reached XP level 3. HP: 22/26 MP: 6/6 1334 | D:2 | Noticed Terence 1350 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic D:2: layout_basic, kennysheep_generic_room_12, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.3 Spellcasting | | 2.3 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 61 Armour: Skin || 10 Dodge: Dodged || 8