abortedFetus Level 1 of the Dungeon [Shop] Keduzuyt's Weapon Shop a +0 mace (39 gold) a +0 short sword (39 gold) a +0 long sword (45 gold) a +0 mace (39 gold) a +0 club (13 gold) a +0 whip (32 gold) 9 stones (11 gold) a +0 club (13 gold) a +1 great sword of draining (243 gold) (0, 0, D:1) a +0 spear (1, -16, D:1) a book of Misfortune (3, 10, D:1) a +0 sling (9, 18, D:1) a bat corpse (skeletalised by now) (12, 19, D:1) a bat corpse (skeletalised by now) (27, -22, D:1) 4 stones (27, 27, D:1) a ball python corpse (skeletalised by now) (33, 11, D:1) a jackal skeleton (33, 12, D:1) a +0 club a kobold skeleton (39, -19, D:1) 4 stones a +0 whip a kobold skeleton (40, -19, D:1) 5 stones a +0 short sword a frilled lizard skeleton (40, 7, D:1) a +0 mace (43, -9, D:1) a +0 spear (43, 17, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a staff of cold (10, -5, D:2) a +2 dagger of venom (12, -29, D:2) a quokka corpse (skeletalised by now) (14, -14, D:2) a +0 club a +0 sling (45, -20, D:2) a +2 dagger of electrocution Level 3 of the Dungeon [Shop] Fegus's Antique Weapon Emporium the +9 great sword of the Hills {protect, rCorr Str+4} (1476 gold) Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a +0 dagger (40 gold) a +0 spear (60 gold) a +0 whip (50 gold) a +0 spear (60 gold) the +4 quarterstaff of Cobwebs {drain, *Rage Str+7 Int+2 Dex+4} (1188 gold) Str+7: It affects your strength (+7). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 whip (50 gold) the +7 falchion of Butchery {freeze, rC- MP+10 Str-2 Int+5} (1354 gold) Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. MP+10: It affects your magic capacity (+10). (0, 0, D:3) a +0 leather armour (8, -20, D:3) a +0 club a +0 leather armour (9, -22, D:3) a +0 whip an orc skeleton (9, -21, D:3) a +0 hand axe a +0 dagger a +0 leather armour an orc skeleton (14, -18, D:3) a +0 club (24, 6, D:3) a bat corpse (skeletalised by now) (30, -15, D:3) a +2 dagger of flaming (34, 4, D:3) a +0 leather armour (35, 2, D:3) a +0 long sword (42, -21, D:3) 8 stones (50, -17, D:3) a hobgoblin corpse (skeletalised by now) (52, -1, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (15, -7, D:4) a +0 club a +0 ring mail (17, -7, D:4) a +2 hand axe of electrocution a +0 scale mail (18, -7, D:4) a +0 mace a +0 leather armour (18, 13, D:4) a +0 flail (33, -19, D:4) a scorpion corpse (38, -14, D:4) a +0 quarterstaff