Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10802188266546960339 568 abortedFetus the Ducker (level 7, -3/45 HPs) Began as a Djinni Conjurer on Jan 17, 2025. Was an Initiate of Makhleb. Slain by a scorpion (5 damage) ... on level 5 of the Dungeon. The game lasted 00:07:10 (3886 turns). abortedFetus the Ducker (Djinni Conjurer) Turns: 3886, Time: 00:07:11 Health: -3/45 AC: 4 Str: 8 XL: 7 Next: 59% Gold: 151 EV: 11 Int: 26 God: Makhleb [......] SH: 0 Dex: 11 rFire + + + s - staff of conjuration rCold x . . (no shield) rNeg . . . l - +0 leather armour {rF+} rPois ∞ o - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.27/turn t - ring of resist corrosion %: infuse magic (-4 HP) @: weakened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons d - a +0 spear e - a +0 dagger h - a +0 short sword of speed j - a +0 quarterstaff Armour a - a +0 robe i - a +0 scale mail l - a +0 leather armour of fire resistance (worn) o - a +0 helmet (worn) Magical Staves s - a staff of conjuration (weapon) Jewellery b - a +6 ring of intelligence (left hand) t - a ring of resist corrosion (right hand) Wands n - a wand of polymorph (12) Scrolls g - 6 scrolls of identify {unknown} k - a scroll of fog {unknown} p - 2 scrolls of teleportation {unknown} Potions c - a potion of heal wounds {unknown} f - a potion of cancellation {unknown} m - a potion of curing {unknown} q - a potion of attraction {unknown} r - a potion of mutation {unknown} Skills: + Level 5.2 Dodging + Level 4.2 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 2% 2 c - Fulminant Prism Conj/Alch 24% 3d12 14% 4 d - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d514% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Lesser Beckoning Tloc 64% N/A 2% 2 g - Sigil of Binding Hex 32% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Makhleb Trog Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the scorpion. The scorpion is lightly wounded. The gnoll bouda barely misses you. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you. The gnoll bouda hits you but does no damage. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (85% to hit) You feel a surge of power! The searing ray hits the gnoll bouda! The gnoll bouda is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The gnoll bouda closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Unknown command. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You hit the gnoll bouda. The gnoll bouda is heavily wounded. The scorpion misses you. The gnoll bouda barely misses you. You barely miss the gnoll bouda. The gnoll bouda is heavily wounded. The scorpion stings you. You die... #.# #.# #.# +..g.#.# #g...#.# #. ..#.# #. ..#.# #. #.#.# #######.##. #. #.#.# #.g@s...... #.##.#.# #.##....##. #......# #.# ###.# ####...# #.# # #...# #g# #.####..g# #.# #........# #.# #.####.#.# #)# #.#.###.# You could see a gnoll bouda and a scorpion. Vanquished Creatures 2 black bears (D:6) 4 hounds An orc priest (D:4) An iguana (D:4) 2 orc wizards (D:4) Robin (D:3) 2 gnolls 4 adders A shadow imp (D:5) 2 ufetubi (D:6) A ribbon worm (D:2) A dart slug (D:4) 5 orcs 11 ball pythons 4 bats 3 endoplasms 5 giant cockroaches 11 hobgoblins A jackal (D:2) 5 quokkas 13 goblins 5 kobolds 5 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abortedFetus the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | abortedFetus set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 52 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 258 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 258 | D:1 | Learned a level 1 spell: Summon Small Mammal 741 | D:2 | Reached skill level 3 in Dodging 751 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1484 | D:3 | Reached XP level 5. HP: 14/35 MP: 0/0 1484 | D:3 | Learned a level 2 spell: Lesser Beckoning 1766 | D:3 | Noticed Robin 1773 | D:3 | Killed Robin 2141 | D:3 | Found a bloodstained altar of Trog. 2376 | D:4 | Found a burning altar of Makhleb. 2392 | D:4 | Became a worshipper of Makhleb the Destroyer 2504 | D:4 | Reached skill level 4 in Dodging 2504 | D:4 | Reached XP level 6. HP: 38/40 MP: 0/0 3020 | D:4 | Reached XP level 7. HP: 39/45 MP: 0/0 3020 | D:4 | Learned a level 3 spell: Sigil of Binding 3249 | D:4 | You are sucked into a shaft and drop 2 floors! 3356 | D:6 | Reached skill level 5 in Dodging 3765 | D:5 | Entered Level 5 of the Dungeon 3884 | D:5 | HP: 1/45 [scorpion (5)] 3886 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, minmay_misc_feat_doors D:2: minmay_inner_zag, layout_loops_ring, glass_columns_a D:3: layout_loops_ring, nicolae_overflow_squiral, uniq_robin D:4: layout_basic, lemuel_doored_altar, temple_pool_b D:5: layout_basic, grunt_temple_overflow_open, lemuel_flamethrower_1, uniq_pikel D:6: corexii_shack_village, layout_gridville, serial_shops, nicolae_diamond_shop Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.2 Dodging | 3 4 5 | 5.2 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 11 | | || 11 Quarterstaff | | 9 | 6 || 15 Staff | | | 8 || 8 Cast: Magic Dart | 53 | 57 | 28 || 138 Searing Ray | 4 | 37 | 8 || 49 Iskenderun's Myst | | 3 | || 3 Sigil of Binding | | | 1 || 1 Armour: Robe | 8 | 10 | || 18 Leather armour | | 16 | 39 || 55 Dodge: Dodged | 10 | 22 | 19 || 51