Seeded DCSS version 0.33-a0-776-g802b72d441 (webtiles) character file. Game seed: 4650647093071295123 (custom seed) 1 abortedFetus the Ducker (level 1, 16/16 HPs) Began as a Merfolk Gladiator on Jan 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (75 turns). abortedFetus the Ducker (Merfolk Gladiator) Turns: 75, Time: 00:00:14 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . f - +4 trident (flame) rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident f - a +4 trident of flaming (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting + Level 4.0 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, abortedFetus the Merfolk Gladiator. Game seed: 4650647093071295123 (custom seed) Press ? for a list of commands and other information. Found two stairs. Found a runed translucent door. The jackal barks! The rat squeaks loudly. The endoplasm quivers. There is a staircase leading out of the dungeon here. The rat squeaks loudly. The jackal barks! The endoplasm quivers. The endoplasm quivers. x2 The jackal barks! The jackal pauses to sniff the ground. There is a fountain of clear blue water here. You briefly stop to wash your hands. You open the door. There is an open door here. f - a scroll labelled UPASOUGHOCE Unknown command. This is a scroll of acquirement! Something appears at your feet! You see here a +4 trident of flaming. f - a +4 trident of flaming You unwield your +0 trident. Your +4 trident of flaming bursts into flame! f - a +4 trident of flaming (weapon) Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit the goblin. You burn the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You burn the goblin. You kill the goblin! You see here a +0 club. Found a beast talisman. Found a short sword. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#..#.#.###.# ## ########.##.#.......#... #.............#..#### .. #.........)...##.## .. #.............##..## .. #........########..####. #........# ##....#. #%.......# ####... #......@.# ##.. #..........# #.. #..........# #.. #..........# ### #..........# # #######....# #..... #.).... There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abortedFetus the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:1 | Found a runed translucent door. 30 | D:1 | Identified a scroll of acquirement 30 | D:1 | Acquired a +4 trident of flaming 75 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic Action || total ---------------------------++------- Melee: Trident || 2 Use: Scroll || 1 Armour: Leather armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 30 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 30 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts