Seeded DCSS version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 9960582846863321450 (custom seed) 4 abortedFetus the Shooter (level 1, 12/12 HPs) Began as a Tengu Hunter on Mar 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (62 turns). abortedFetus the Shooter (Tengu Hunter) Turns: 62, Time: 00:00:13 Health: 12/12 AC: 3 Str: 6 XL: 1 Next: 60% Magic: 2/2 EV: 26 Int: 9 God: Gold: 6 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . d - +3 triple crossbow "Embalmer" {flame, rElec rPois rC+ Str-5} rCold + . . [offhand occupied] rNeg . . . b - +0 leather armour rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 shortbow d - the +3 triple crossbow "Embalmer" (weapon) {flame, rElec rPois rC+ Str-5} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str-5: It affects your strength (-5). Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Skills: + Level 2.1 Fighting + Level 4.4 Ranged Weapons + Level 2.3 Dodging + Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, abortedFetus the Tengu Hunter. Game seed: 9960582846863321450 (custom seed) Press ? for a list of commands and other information. Found 6 gold pieces. Found a staircase leading out of the dungeon. You now have 6 gold pieces. A rat comes into view. A rat is nearby! You shoot an arrow. The arrow hits the rat. You kill the rat! No target in view! A rat comes into view. You shoot an arrow. The arrow hits the rat. You kill the rat! No target in view! Found 7 stones. d - a scroll labelled QYTIME DAHETH Key pressed, stopping explore. This is a scroll of acquirement! Something appears before you! d - the +3 triple crossbow "Embalmer" {flame, rElec rPois rC+ Str-5} You unwield your +0 shortbow. You feel weaker. The +3 triple crossbow "Embalmer" {flame, rElec rPois rC+ Str-5} bursts into flame! d - the +3 triple crossbow "Embalmer" (weapon) {flame, rElec rPois rC+ Str-5} A ball python comes into view. Found a robe. You shoot a bolt. The bolt hits the ball python!! The bolt burns the ball python. You kill the ball python! No target in view! An endoplasm comes into view. You shoot a bolt. The bolt hits the endoplasm. The bolt burns the endoplasm. You kill the endoplasm! No target in view! Found a chain mail. No target in view! A dart slug comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .## w...### ######## #....###[.....# #.@.#......# ###........# ###......#. #........ #......#. #######....[... #.............. ##.#####......#. ###..# #####.## You could see a dart slug (asleep). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | abortedFetus the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 43 | D:1 | Identified a scroll of acquirement 43 | D:1 | Acquired the +3 triple crossbow "Embalmer" {flame, rElec | rPois rC+ Str-5} 62 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_rooms, kennysheep_minor_cross Action || total ---------------------------++------- Fire: Shortbow || 2 Triple crossbow || 2 Use: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 47 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 0 | 47 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts