ac13 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (0, 6, D:1) a +0 robe (2, -9, D:1) a +0 club a goblin skeleton (5, -8, D:1) a +0 flail (11, 13, D:1) a +0 dagger (14, 33, D:1) a +0 club (15, -1, D:1) a +0 dagger a goblin skeleton (23, 22, D:1) a +0 dagger a goblin skeleton (26, 25, D:1) a +0 leather armour (27, 16, D:1) a +0 hand axe (33, 17, D:1) a +0 scimitar (41, 13, D:1) a +0 spear (44, -1, D:1) a bat corpse (skeletalised by now) (44, 1, D:1) a bat corpse (skeletalised by now) (49, 8, D:1) a +0 dagger (57, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of conjuration (7, -20, D:2) a +0 short sword 3 stones a kobold skeleton (14, -16, D:2) a +0 robe (15, -13, D:2) an adder corpse (skeletalised by now) (16, -13, D:2) a +0 short sword (25, -15, D:2) 7 stones (34, -28, D:2) a ball python skeleton (37, 9, D:2) a bat skeleton (50, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -17, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (2, -15, D:3) a flux talisman (3, -11, D:3) the +1 leather armour of Midwinter {Harm SInv} SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (5, -21, D:3) a +0 sling (7, -19, D:3) a +0 dagger (8, -4, D:3) a frilled lizard skeleton (10, 7, D:3) a +0 short sword (14, 24, D:3) a rat corpse (skeletalised by now) (16, 8, D:3) a +0 buckler (16, 28, D:3) a +0 falchion (19, 4, D:3) 4 stones (19, 7, D:3) a +0 kite shield (22, 22, D:3) a rat skeleton (24, 14, D:3) a +0 club (26, 16, D:3) a +0 falchion (36, 3, D:3) a bat skeleton (37, 15, D:3) 8 stones (38, -22, D:3) a rat corpse (skeletalised by now) (38, 23, D:3) 3 stones (39, 1, D:3) a +0 leather armour (45, 13, D:3) a +0 club a kobold skeleton (50, 4, D:3) a +0 club Level 4 of the Dungeon [Shop] Ebron's Jewellery Emporium a ring of poison resistance (260 gold) the ring of the Uplifting Gods {rElec rF+ rN+ Str+2 Dex+3} (698 gold) [ring of protection from fire] Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. a ring of magical power (260 gold) a flux talisman (325 gold) a ring of fire (325 gold) a ring of see invisible (195 gold) a ring of resist corrosion (260 gold) an amulet of magic regeneration (390 gold) a ring of willpower (325 gold) (2, 3, D:4) a +0 mace (4, -5, D:4) a +0 long sword (4, -4, D:4) a +0 war axe (5, -3, D:4) a +0 club (16, -27, D:4) 6 stones (30, 1, D:4) a +0 scythe a +0 robe (39, -5, D:4) a +0 long sword (42, 6, D:4) a +0 whip (43, -21, D:4) 3 stones (46, 16, D:4) an adder corpse (skeletalised by now) (54, 5, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 7 stones (5, 20, D:5) a +0 scale mail (16, 3, D:5) a +0 robe (18, 7, D:5) a +0 dagger (20, 8, D:5) a +0 flail an orc corpse (skeletalised by now) (28, 12, D:5) an iguana skeleton (29, 13, D:5) a +0 leather armour (31, 14, D:5) 2 darts of dispersal (32, 4, D:5) a +0 short sword (44, 14, D:5) 5 stones (45, 36, D:5) a +0 whip (46, 36, D:5) a +0 whip a +0 leather armour (47, 37, D:5) a +0 mace an orc corpse (skeletalised by now) (50, 27, D:5) a +0 quarterstaff (52, -9, D:5) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (52, -6, D:5) a +0 hand axe a +0 scale mail (52, 3, D:5) a +0 whip an orc skeleton Level 6 of the Dungeon [Shop] Jeani's Antique Armour Shoppe the +0 leather armour of the Beginning {*Slow +Inv Str+2 Int+2} (432 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). +Inv: It lets you turn invisible. *Slow: It may slow you when you take damage. a +0 kite shield (103 gold) a +0 leather armour (46 gold) a +2 scale mail of positive energy (414 gold) a +0 leather armour (46 gold) the +2 troll leather armour of Cowardice {+Blink Regen+ rCorr} (1025 gold) +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 pair of gloves (103 gold) a +0 ring mail (92 gold) a +0 ring mail (92 gold) (0, 0, D:6) a howler monkey skeleton (8, 33, D:6) a +0 robe a +0 dagger (10, 32, D:6) a +0 robe a +0 dagger an orc skeleton (19, -6, D:6) an iguana corpse (skeletalised by now) (19, -3, D:6) a +0 ring mail (19, 4, D:6) a +0 hand axe (22, 32, D:6) a +0 robe a +1 whip of freezing the kobold skeleton of Pikel (24, 0, D:6) a +0 flail an orc corpse (skeletalised by now) (36, -4, D:6) a +0 robe a +0 dagger (36, -3, D:6) a +0 leather armour a +0 hand axe (54, 35, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 whip (3, 11, D:7) a +0 hand axe a +0 robe (11, 13, D:7) a bullfrog skeleton (12, 34, D:7) a +0 robe (14, 15, D:7) a bullfrog skeleton (14, 17, D:7) a +0 robe (14, 38, D:7) a blade talisman (18, 29, D:7) 8 stones (20, 35, D:7) a bullfrog corpse (skeletalised by now) (22, 26, D:7) a +0 long sword (25, 28, D:7) an amulet of the acrobat (28, 14, D:7) a +0 leather armour a +0 quarterstaff a +0 sling the human skeleton of Joseph (33, 0, D:7) an orb of energy (33, 30, D:7) a howler monkey corpse (skeletalised by now) (35, 32, D:7) a +0 dagger an orc skeleton (37, 33, D:7) 4 large rocks (41, 26, D:7) a +0 chain mail (42, 7, D:7) a steam dragon skeleton (43, 7, D:7) a +0 club a +0 leather armour a +0 flail a +0 club an orc skeleton (44, 5, D:7) a +0 hand axe a boomerang an orc skeleton (44, 35, D:7) a +0 club a +0 scale mail an orc skeleton (45, 6, D:7) a +0 war axe (45, 7, D:7) +0 steam dragon scales (45, 33, D:7) a +0 dagger an orc skeleton (45, 37, D:7) a +0 dire flail a +0 cloak a +0 mace a +0 plate armour a +0 dagger a +0 giant club an orc skeleton an ogre skeleton (52, 30, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Fiwo's Jewellery Shop a +6 ring of strength (468 gold) a ring of poison resistance (260 gold) a ring of wizardry (390 gold) the amulet "Beinlat" {Spirit *Corrode ^Fragile +Blink Str+7} (617 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+7: It affects your strength (+7). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. ^Fragile: It will be destroyed if unequipped. a ring of poison resistance (260 gold) a +6 ring of intelligence (468 gold) a +6 ring of intelligence (468 gold) a ring of positive energy (260 gold) a ring of resist corrosion (260 gold) a ring of poison resistance (260 gold) a +6 ring of intelligence (468 gold) (0, 0, D:8) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (3, -2, D:8) a +1 vampiric hand axe (7, -2, D:8) a +0 short sword an orc corpse (skeletalised by now) (9, -1, D:8) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (16, -9, D:8) a +0 flail (16, 8, D:8) 9 stones (21, 0, D:8) a +0 pair of gloves (24, 37, D:8) a +0 short sword a boomerang a +0 ring mail (25, -15, D:8) a scroll of noise (25, 2, D:8) a +0 long sword (32, 2, D:8) a +0 short sword of flaming (36, -1, D:8) a +0 trident a +0 dagger of protection 4 stones an orc skeleton (36, 0, D:8) a +0 flail a +0 orcbow a +0 chain mail (37, -1, D:8) a +0 club a +0 leather armour a +0 club a +0 dagger a +0 mace a +0 leather armour a +0 short sword 3 stones an orc skeleton a kobold skeleton a kobold skeleton (37, 32, D:8) a +0 spear (38, -1, D:8) a +0 short sword a +0 dagger a kobold skeleton (42, -6, D:8) a +0 sling (46, 3, D:8) a +0 club (47, -3, D:8) a +0 robe (47, 22, D:8) a +0 spear (49, 4, D:8) a +0 dagger a +0 ring mail an orc skeleton (50, 2, D:8) a bullfrog skeleton (50, 4, D:8) a +0 trident (50, 5, D:8) a +0 dagger a +0 ring mail an orc skeleton (54, 24, D:8) a polar bear corpse (skeletalised by now) (55, 4, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (14, -10, D:9) a +0 plate armour (15, 7, D:9) a +3 scimitar of flaming (17, -33, D:9) 4 stones (17, -15, D:9) 7 stones (25, -21, D:9) a +0 dagger a +0 robe (26, -21, D:9) a +0 spear a +0 robe (30, -18, D:9) a +0 halberd a +0 robe (30, -17, D:9) a +0 robe (31, -18, D:9) a +0 great sword a +0 robe (32, -21, D:9) a +0 long sword a +0 robe (33, -14, D:9) a +4 trident a +0 robe (39, -11, D:9) a +0 quarterstaff (49, -23, D:9) a +0 scale mail (49, -8, D:9) a +0 halberd a +0 whip a +0 robe a +0 flail a gnoll skeleton (49, -7, D:9) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (49, -5, D:9) 5 stones Level 10 of the Dungeon (4, 14, D:10) a +0 leather armour (5, 31, D:10) an orb of light (14, 18, D:10) an acid dragon skeleton (15, 36, D:10) a +0 scale mail (23, 9, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (25, 9, D:10) an acid dragon skeleton (26, 38, D:10) a komodo dragon corpse (skeletalised by now) (29, 4, D:10) a wyvern skeleton (30, 20, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (31, 3, D:10) a yak skeleton a yak skeleton (32, 3, D:10) a yak skeleton Level 11 of the Dungeon (0, 0, D:11) a +0 orcbow (3, -18, D:11) a +0 long sword (5, -17, D:11) a +0 ring mail (23, -4, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) (25, 17, D:11) 9 stones (31, -28, D:11) 4 stones (34, 13, D:11) a +0 ring mail (43, -7, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (0, 26, D:12) 7 stones (1, 4, D:12) a +0 flail (2, 2, D:12) a +0 hand axe of freezing a +0 scale mail an orc skeleton (3, 7, D:12) a +0 club (4, 23, D:12) a +0 dagger a +0 flail a +0 leather armour (4, 24, D:12) a +0 giant spiked club a +0 giant club (4, 27, D:12) a +0 club (4, 33, D:12) a stone (5, 24, D:12) a +0 long sword a +0 chain mail an orc skeleton (5, 26, D:12) a +0 morningstar an orc skeleton (6, 20, D:12) a +0 short sword (8, 20, D:12) a +0 club a +0 leather armour an orc skeleton (8, 21, D:12) a +0 dagger (8, 22, D:12) a +0 long sword (9, 19, D:12) a troll skeleton (9, 21, D:12) a +0 mace of venom a +0 leather armour (9, 22, D:12) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe an orc skeleton (9, 23, D:12) a +0 trident a +0 ring mail a +0 dagger an orc skeleton (10, 21, D:12) a +0 war axe an orc skeleton (10, 22, D:12) a +0 short sword an orc skeleton (10, 33, D:12) a +2 war axe of freezing 3 boomerangs a +0 leather armour an orc skeleton (11, 22, D:12) a +0 chain mail a +4 battleaxe of distortion a +0 falchion an orc skeleton (18, 37, D:12) a +0 war axe (20, 4, D:12) a +0 chain mail (20, 34, D:12) 4 large rocks (26, 37, D:12) a +0 long sword an elf skeleton (27, 16, D:12) a +0 chain mail a +0 ring mail a +2 vampiric trident an orc skeleton (28, -7, D:12) a +0 ring mail (50, 45, D:12) 7 stones (59, 20, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (15, -17, D:13) a +0 quarterstaff (32, -26, D:13) 3 large rocks (41, -30, D:13) a +0 leather armour (42, -1, D:13) a +0 long sword of holy wrath (59, 7, D:13) a +0 shortbow (60, 10, D:13) a +0 robe a +0 trident Level 14 of the Dungeon (4, 4, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) 5 stones (2, 3, D:15) 20 gold pieces a +0 long sword (3, 4, D:15) a wolf corpse (4, 4, D:15) 3 large rocks a +0 trident a +4 shortbow a cyclops corpse an ugly thing corpse a centaur corpse (5, 4, D:15) an ugly thing corpse an ugly thing corpse (26, 4, D:15) a +4 scimitar of flaming (28, 16, D:15) an ugly thing skeleton (29, 14, D:15) an ugly thing skeleton (31, 10, D:15) the +2 robe "Dunintump" {Harm Str-2 Int+2 Stlth+} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. the Ecumenical Temple