acenet Level 1 of the Dungeon [Shop] Edwytug's Book Shoppe a book of Winter (392 gold) a book of the Hunter (364 gold) a book of Hexes (504 gold) a book of Debilitation (308 gold) a manual of Forgecraft (1120 gold) a Young Poisoner's Handbook (280 gold) a book of Movement (448 gold) a book of the Earth (504 gold) a book of Cantrips (224 gold) a There-And-Back Book (504 gold) [Shop] Idenku's General Store 2 javelins (78 gold) a scroll of noise (13 gold) a scroll of enchant weapon (unknown) (97 gold) a +4 ring of protection (468 gold) a +0 robe of willpower (102 gold) a +2 heavy mace (226 gold) a +0 plate armour (234 gold) (0, 0, D:1) a +0 dagger (6, -1, D:1) a jackal corpse (skeletalised by now) (6, 0, D:1) a jackal corpse (skeletalised by now) (7, -1, D:1) a jackal corpse (skeletalised by now) (17, 1, D:1) a +0 quarterstaff (18, 25, D:1) a +0 ring mail (28, 29, D:1) a +0 chain mail (31, 5, D:1) 6 poisoned darts (34, -1, D:1) a +0 spear (36, 6, D:1) 3 stones (37, -12, D:1) a +0 dagger (37, 2, D:1) a jackal skeleton (38, 28, D:1) a +0 robe (39, 3, D:1) a ball python skeleton a ball python skeleton (46, 0, D:1) a hobgoblin skeleton (50, -7, D:1) a +0 dagger a +0 dagger (58, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 0, D:2) a bat corpse (skeletalised by now) (3, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (8, -39, D:2) a +0 falchion (8, 0, D:2) a +0 leather armour (11, -35, D:2) a +0 club a kobold skeleton (16, -38, D:2) a +0 club a goblin skeleton (16, -22, D:2) a +0 club a kobold corpse (skeletalised by now) (28, -17, D:2) a +0 ring mail (28, -9, D:2) a +0 ring mail (29, -33, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -15, D:2) an adder skeleton (39, -42, D:2) a hobgoblin corpse (skeletalised by now) (47, -40, D:2) a +0 short sword (56, -43, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, 10, D:3) a staff of air (6, 2, D:3) a hobgoblin corpse (skeletalised by now) (6, 32, D:3) a +0 dagger (8, 29, D:3) a +0 club a frilled lizard corpse (skeletalised by now) (10, 29, D:3) a +0 short sword a kobold corpse (skeletalised by now) (11, 20, D:3) a quokka corpse (skeletalised by now) (13, 32, D:3) a +0 whip a goblin corpse (skeletalised by now) (15, -1, D:3) a +0 club (20, -17, D:3) a +0 sling (23, 30, D:3) a ball python skeleton (24, 30, D:3) a +0 whip 7 poisoned darts a kobold skeleton (25, 30, D:3) a rat skeleton (31, 18, D:3) a bat corpse (skeletalised by now) (38, 4, D:3) a +0 leather armour (38, 25, D:3) a rat corpse (skeletalised by now) (45, 24, D:3) a +0 war axe (46, -17, D:3) 8 stones (49, 14, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 2, D:4) a +0 short sword a +0 hand axe a +0 leather armour a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 3, D:4) a +0 trident an orc corpse (skeletalised by now) (0, 4, D:4) a ball python corpse (skeletalised by now) (1, 0, D:4) a +0 hand axe (9, -15, D:4) a +0 scale mail (9, -12, D:4) a quokka corpse (skeletalised by now) (12, -15, D:4) a +0 dagger a kobold skeleton (14, -27, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (21, -19, D:4) a +0 chain mail (27, -25, D:4) a jackal skeleton (27, -24, D:4) a jackal skeleton (29, -6, D:4) 5 stones a kobold corpse (skeletalised by now) (30, -21, D:4) the +1 leather armour of the Fresh Hippo {rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (31, -3, D:4) 2 boomerangs (34, -9, D:4) a +0 short sword (40, 19, D:4) a scarab talisman (45, -9, D:4) a hobgoblin skeleton (48, -24, D:4) a +0 chain mail (51, -21, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 6 stones (5, -5, D:5) a +0 flail (24, 14, D:5) an adder corpse (skeletalised by now) (26, 19, D:5) 5 stones (27, 19, D:5) a +0 scale mail (27, 33, D:5) a +0 shortbow (30, 23, D:5) a +0 leather armour (45, 3, D:5) a +0 robe (45, 8, D:5) a +1 whip of electrocution (45, 9, D:5) a +0 club a +0 spear a +0 leather armour a +0 club a gnoll skeleton (45, 10, D:5) a +0 club a +0 spear (54, 51, D:5) a +0 pair of boots (60, 40, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (1, 8, D:6) a +0 spear (2, 7, D:6) a +0 club (2, 8, D:6) a +0 club a +0 club (2, 9, D:6) a +0 club a +0 club (3, 8, D:6) a +0 club (3, 11, D:6) a +0 club (4, 10, D:6) a +0 club (4, 11, D:6) a +0 club a +0 club a +0 club (5, 10, D:6) a +0 club a +0 club a +0 club (5, 11, D:6) a +0 club a +0 sling (6, 7, D:6) a +0 sling (8, 9, D:6) a +0 club (10, -9, D:6) a +0 dagger a +0 robe a +0 rapier (14, 14, D:6) 3 stones (15, -38, D:6) a +2 short sword of protection a +0 leather armour (16, -38, D:6) a +0 dagger a +0 robe (16, -37, D:6) a +0 dagger (16, -36, D:6) a +0 mace (20, 8, D:6) a +0 club a +0 club (20, 14, D:6) a +0 club (20, 15, D:6) a +0 sling (21, 8, D:6) a +0 club (21, 14, D:6) a +0 sling (21, 15, D:6) a +0 club (26, 7, D:6) a stone (26, 8, D:6) a stone (26, 14, D:6) a stone (26, 15, D:6) a stone (27, 0, D:6) a +0 sling (28, 0, D:6) a +0 sling a +0 sling (29, 0, D:6) a +0 quarterstaff a +0 sling a +0 sling (29, 7, D:6) a +0 club (29, 8, D:6) a +0 club (29, 9, D:6) a +0 morningstar a +0 chain mail (29, 11, D:6) a +0 sling (30, 8, D:6) a +0 club a +0 club (30, 9, D:6) a +0 whip 2 boomerangs (30, 11, D:6) a +0 dagger a +1 ring mail of fire resistance (31, 9, D:6) a +0 club a +0 leather armour (33, 8, D:6) a stone (33, 14, D:6) a stone (33, 15, D:6) a stone (35, -19, D:6) a +0 great sword a +0 robe (36, -19, D:6) a +3 war axe a +0 robe (37, -19, D:6) a +0 battleaxe a +0 robe (37, 14, D:6) a +0 sling (38, 8, D:6) a +0 spear (38, 14, D:6) a +0 spear (38, 15, D:6) a +0 club (39, -30, D:6) a +2 antimagic hand axe a +0 robe (39, -14, D:6) a +0 scimitar (39, 10, D:6) a +0 club (39, 15, D:6) a +0 club (40, -28, D:6) a +0 war axe a +0 robe (40, 8, D:6) a +0 club a +0 club a +0 club (47, -32, D:6) a +0 scythe a +0 robe (48, -40, D:6) 9 stones (53, -35, D:6) 6 stones (53, 12, D:6) a +0 sling (53, 13, D:6) a +0 sling (58, 8, D:6) a +0 dagger 8 poisoned darts (58, 14, D:6) a +0 club (59, 8, D:6) a +0 whip (59, 9, D:6) a +0 flail (59, 13, D:6) a +0 club (59, 14, D:6) a +0 club a +0 spear (60, 7, D:6) a +0 spear (60, 14, D:6) a +0 club Level 7 of the Dungeon [Shop] Kecw's Book Shoppe a book of Weapons (576 gold) a book of Beasts (552 gold) a manual of Long Blades (960 gold) the Cyclopedia of the Reified Departed (552 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Construct Spike Launcher Forgecraft 2 c - Haunt Necromancy/Summoning 7 d - Death's Door Necromancy 9 the Parchment of Crysopoeia (360 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Detonation Catalyst Fire/Alchemy 5 the Quarto of Immolation (264 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Dazzling Flash Hexes/Fire 3 c - Sticky Flame Fire/Alchemy 4 a Young Poisoner's Handbook (240 gold) (0, 0, D:7) a +0 flail (17, -7, D:7) a +0 hand axe (29, 14, D:7) a +0 giant club (36, -6, D:7) a +0 mace a +0 leather armour (36, -5, D:7) a +0 dagger a +0 robe (37, -6, D:7) a +0 trident 3 boomerangs a +0 chain mail (52, 17, D:7) the +6 long sword of Dullness {elec, ^Contam rElec rC+ Will+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Level 8 of the Dungeon (0, 0, D:8) a +0 great sword (4, 0, D:8) 6 poisoned darts (14, 5, D:8) a +0 flail (16, 19, D:8) a +0 short sword of venom a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 dagger 2 boomerangs a +0 whip a +0 robe a +0 dagger a +0 short sword of speed a +0 mace a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 long sword (22, 35, D:8) a +0 shortbow (30, 28, D:8) a +0 plate armour (33, 13, D:8) a +0 falchion (35, 37, D:8) a +0 whip a +0 leather armour (36, 13, D:8) a +0 club (36, 14, D:8) a +0 dagger a +0 robe (36, 36, D:8) a +0 whip a +0 flail (36, 37, D:8) a +0 spear (36, 38, D:8) a +0 spear (37, 36, D:8) a +3 halberd (38, 25, D:8) a rimehorn talisman (39, 11, D:8) a +0 club (43, 28, D:8) a scarab talisman (50, 19, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Ilop's Antique Weapon Shop a +5 trident of venom (780 gold) the +7 partisan of Jemate {antimagic, rF+} (1750 gold) rF+: It protects you from fire. a +3 vampiric lajatang (1550 gold) a +2 long sword of protection (405 gold) the +5 trident of Tazxux {venom, rCorr Str+4 Stlth+} (1325 gold) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a +5 spear (750 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (1937 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. (4, -10, D:9) 3 stones (5, -11, D:9) a +0 whip (7, -44, D:9) a +1 mace of venom (11, -14, D:9) a +0 shortbow (14, -38, D:9) 9 stones (17, -37, D:9) a +0 ring mail (39, -39, D:9) 4 stones (42, -16, D:9) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Ovanui's Armour Shoppe a +1 chain mail of poison resistance (360 gold) a +2 scale mail of cold resistance (504 gold) a +0 cloak of willpower (276 gold) a +2 chain mail of positive energy (480 gold) +1 golden dragon scales (2088 gold) the +3 robe of Magic {rN+} (650 gold) rN+: It protects you from negative energy. the +0 cloak of the Thief {Quiet SInv Stlth+} (444 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +1 chain mail of fire resistance (432 gold) (0, 0, Lair:1) a +0 robe (0, 28, Lair:1) a +0 scale mail (13, 30, Lair:1) a +1 pair of gloves (25, 8, Lair:1) a +10 plate armour of ponderousness (25, 20, Lair:1) a +0 scale mail (33, 7, Lair:1) 8 stones (36, -3, Lair:1) a +0 plate armour (50, -2, Lair:1) a +0 quarterstaff (54, 37, Lair:1) 8 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 gold pieces (0, 2, Lair:2) 8 gold pieces (1, 0, Lair:2) 9 gold pieces (1, 2, Lair:2) 6 gold pieces (2, 0, Lair:2) 8 gold pieces (2, 1, Lair:2) 8 gold pieces