acenet Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 40, D:1) a +0 mace (5, 23, D:1) a rat corpse (skeletalised by now) (8, 27, D:1) a ball python skeleton (14, 22, D:1) a +0 club a kobold skeleton (18, -10, D:1) a +0 chain mail (21, 29, D:1) a ball python corpse (skeletalised by now) (27, 28, D:1) a ball python corpse (skeletalised by now) (28, 5, D:1) a +0 spear (34, -4, D:1) a +0 ring mail (37, 24, D:1) a hobgoblin corpse (skeletalised by now) (38, 2, D:1) a hobgoblin corpse (skeletalised by now) (41, -6, D:1) a quokka skeleton (43, -4, D:1) a +0 club a goblin skeleton (44, 4, D:1) a +0 club (53, -8, D:1) a rat corpse (skeletalised by now) (57, 37, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 12, D:2) a +0 club a goblin skeleton (4, 12, D:2) a +0 dagger (8, 3, D:2) a jackal skeleton a jackal skeleton (10, 4, D:2) a +0 club a goblin skeleton (10, 35, D:2) a quokka skeleton (12, 33, D:2) a +0 club a goblin skeleton (13, 21, D:2) a bat skeleton (16, 15, D:2) a +0 dagger a goblin skeleton (17, 15, D:2) an adder skeleton (22, 10, D:2) a frilled lizard corpse (skeletalised by now) (31, 18, D:2) a frilled lizard corpse (skeletalised by now) (33, 5, D:2) an inkwell talisman (39, 28, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -29, D:3) a +0 sling (3, -48, D:3) a +0 vampiric hand axe (4, -44, D:3) a +0 spear (6, -34, D:3) an amulet of dissipation (11, -11, D:3) a rat skeleton (13, -11, D:3) a ball python skeleton (14, -27, D:3) a +0 leather armour (19, -8, D:3) a hobgoblin skeleton (21, -39, D:3) a +0 dagger a goblin corpse (skeletalised by now) (21, 0, D:3) a +0 short sword 4 stones a kobold skeleton (22, -2, D:3) a bat skeleton (23, -8, D:3) a ball python skeleton (32, -38, D:3) an amulet of dissipation (33, -6, D:3) a +0 sling Level 4 of the Dungeon (10, 22, D:4) a +2 heavy sling a +0 club (13, 7, D:4) a +0 dagger (13, 8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (15, 11, D:4) a +0 short sword (17, 18, D:4) a hobgoblin corpse (skeletalised by now) (20, 35, D:4) 3 poisoned darts (23, 3, D:4) a +0 shortbow (24, 11, D:4) a +0 club a +0 whip a +0 leather armour a +0 short sword a +0 scale mail (29, 32, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (32, 21, D:4) an iguana skeleton (42, 28, D:4) a ball python skeleton (43, 28, D:4) a hobgoblin skeleton (45, 28, D:4) a ball python skeleton (53, 35, D:4) a +0 club Level 5 of the Dungeon [Shop] Pappuhuv's Assorted Antiques a +2 robe of willpower (447 gold) a +0 executioner's axe (375 gold) a +0 long sword of holy wrath (207 gold) a potion of haste (250 gold) 2 potions of lignification (150 gold) a Gell's gravitambourine (2/2) (1000 gold) (0, 0, D:5) a +0 helmet (0, 29, D:5) a +0 giant spiked club (7, 24, D:5) a +0 robe (17, 2, D:5) a +0 trident a +0 leather armour (18, 2, D:5) a +0 dagger a +0 robe (18, 3, D:5) a +0 mace a +0 ring mail (22, 28, D:5) a +0 short sword a +0 ring mail (27, 15, D:5) 4 javelins (27, 35, D:5) a +0 hand axe a +0 ring mail (28, 35, D:5) a +0 dagger a +0 robe (31, 13, D:5) a +0 dagger a +0 dagger (31, 14, D:5) a +0 falchion a +0 dagger a +0 robe (32, 14, D:5) a +0 hand axe a +0 ring mail (35, 7, D:5) an amulet of guardian spirit (36, -2, D:5) a +0 leather armour (37, 26, D:5) a +0 giant club (39, 21, D:5) a +0 hand axe a +0 club a +0 chain mail (40, 21, D:5) a +0 club a +0 war axe a +0 ring mail a +0 dagger (49, 9, D:5) a +0 leather armour Level 6 of the Dungeon (2, 7, D:6) a +0 long sword (18, -1, D:6) 6 poisoned darts (26, -28, D:6) a +0 robe (27, -20, D:6) a +0 chain mail (28, -23, D:6) 3 boomerangs (29, -20, D:6) 6 poisoned darts (31, -8, D:6) a +0 giant spiked club (38, -18, D:6) a +0 ring mail (39, -7, D:6) a +0 pair of gloves (45, -24, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 robe (12, 1, D:7) a +0 flail a +0 robe (13, 1, D:7) a +0 short sword a +0 hand axe a +0 leather armour a +0 whip a +0 ring mail a +0 club a +4 scale mail (13, 2, D:7) a +1 dagger of freezing a +0 robe a +3 flail a +0 robe (14, 2, D:7) a +0 club a +0 short sword a +0 hand axe a +0 war axe (15, -16, D:7) a +0 club a +0 flail (15, -15, D:7) a +0 whip of draining (16, -15, D:7) a +0 flail a +0 whip a +0 robe (25, -2, D:7) a +0 leather armour (25, 6, D:7) a +0 scale mail (28, 10, D:7) a +0 hand axe (32, -6, D:7) a +0 short sword a +0 dagger a +0 robe (32, -5, D:7) a +0 club (33, -6, D:7) a +0 mace Level 8 of the Dungeon [Shop] Xaruwes's Assorted Antiques a +1 antimagic arbalest (767 gold) a wand of iceblast (3) (187 gold) 2 potions of attraction (156 gold) a lightning rod (4/4) (1040 gold) a phantom mirror (1040 gold) a wand of flame (12) (218 gold) a +0 leather armour (52 gold) a potion of curing (78 gold) (8, -1, D:8) a +0 cloak (15, 11, D:8) a +0 animal skin a +1 glaive (18, -12, D:8) a +0 cloak (18, -2, D:8) a +0 robe (24, -23, D:8) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. (30, -5, D:8) a +0 pair of gloves (39, -27, D:8) a +0 flail a +2 robe of fire resistance (52, 17, D:8) 6 poisoned darts (54, -7, D:8) a +0 dagger (55, -7, D:8) a +0 dagger a +0 chain mail a +0 partisan a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +1 pair of gloves (8, -33, D:9) a +0 club (8, 1, D:9) a +0 war axe (9, -35, D:9) a +0 club (9, -34, D:9) a +0 robe a +0 dagger (11, -33, D:9) a +0 leather armour a +0 flail (13, -16, D:9) a +3 falchion a +0 robe (13, -13, D:9) a +0 shortbow (16, -19, D:9) a +0 chain mail (22, -19, D:9) a +0 club (26, -23, D:9) a +1 vampiric spear a +0 robe (28, -44, D:9) a +0 scale mail (30, -38, D:9) a +0 club a +0 leather armour a +1 robe of cold resistance a +0 dagger (30, -37, D:9) a +0 robe a +0 dagger (30, -36, D:9) a +0 whip a +0 flail (30, -26, D:9) a +0 flail a +0 robe (31, -39, D:9) a +0 arbalest (31, -36, D:9) a +0 robe a +0 dagger a +0 dagger (32, -38, D:9) a +0 falchion a +0 leather armour a +0 chain mail a +0 war axe (32, -37, D:9) a +0 great sword a +0 chain mail (32, -36, D:9) a +0 whip a +0 club (37, -19, D:9) a +3 falchion a +0 robe a +3 great sword a +0 robe (41, -29, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (0, 1, D:10) a +0 short sword (0, 2, D:10) a +0 dagger a +0 club a +0 chain mail (5, -9, D:10) a +0 giant club (8, -13, D:10) a +0 shortbow (11, -20, D:10) 6 silver javelins (12, -21, D:10) a +0 flail (16, -1, D:10) a +0 great sword (25, -14, D:10) 5 stones a +0 whip (31, -10, D:10) a +0 short sword (31, -8, D:10) a +0 club 5 poisoned darts (32, -9, D:10) a +0 dagger a +0 robe (38, -18, D:10) a +0 spear (38, -17, D:10) a +0 club (38, 9, D:10) a +0 dagger (39, -17, D:10) a +0 flail a +0 spear a +0 scale mail (39, 9, D:10) a +0 dagger a +0 dagger 3 poisoned darts a +0 short sword (40, 10, D:10) a +0 whip (40, 14, D:10) a +0 longbow (46, 0, D:10) a spore talisman (48, 3, D:10) a +0 trident (49, -2, D:10) a +0 ring mail (49, 4, D:10) a +0 falchion a +0 chain mail (50, -4, D:10) a +0 morningstar a +0 plate armour (50, -2, D:10) a +0 leather armour (51, -5, D:10) a +0 club a +0 whip (51, 0, D:10) a spore talisman (52, -5, D:10) a +0 whip a +0 spear (52, 0, D:10) a +0 falchion (53, -5, D:10) a +0 flail a +2 flail of draining a +0 whip a +0 robe (54, -5, D:10) a +0 partisan 2 boomerangs a +0 plate armour (54, 4, D:10) a +0 ring mail (55, -14, D:10) a +0 dagger (56, -13, D:10) a +0 club a +0 dagger a curare-tipped dart (56, -11, D:10) a +0 club 2 poisoned darts (56, -10, D:10) a +0 dagger a stone (57, -14, D:10) a +0 whip Level 11 of the Dungeon [Shop] Taachoe's Weapon Boutique a +0 trident (59 gold) a +0 partisan (119 gold) a +0 club (8 gold) 2 silver javelins (306 gold) a +2 flail of protection (275 gold) a +0 great sword of freezing (340 gold) a +0 trident (59 gold) (0, 0, D:11) the +4 leather armour of the Harvest {+Inv Dex+2} +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (1, 8, D:11) 5 large rocks (9, -16, D:11) a +0 giant spiked club a +0 dire flail (14, 8, D:11) a +0 dagger a +0 robe (18, -33, D:11) a +0 flail (20, 12, D:11) a +0 mace (22, 12, D:11) the +7 sling of the Battered Things {freeze, rPois Str+3 Stlth+} rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (36, -34, D:11) 5 curare-tipped darts (36, -17, D:11) a +0 spear (37, -17, D:11) a +0 trident a +0 ring mail (38, -17, D:11) a +0 spear (39, -17, D:11) a +0 flail (51, -25, D:11) a +3 rapier of flaming (56, -18, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ynlobare's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) [Shop] Ameis's CLEARANCE SALE! a potion of cancellation (32 gold) the +6 ice dragon scales of Gravity {Harm rF- rC++ rCorr Int-4 Dex+2} (353 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 club (2 gold) a sack of spiders (160 gold) a parchment of Kiss of Death (16 gold) (17, -4, Orc:1) a +0 robe a +0 giant spiked club (22, -11, Orc:1) a +0 chain mail a +0 scimitar (24, -20, Orc:1) a +0 scale mail a +0 hand axe (24, -19, Orc:1) a +2 flail of draining (24, -18, Orc:1) a +0 plate armour a +2 mace of protection (24, -11, Orc:1) a +0 leather armour a +0 mace (25, -20, Orc:1) a +1 war axe of flaming (27, -17, Orc:1) a +0 orcbow (31, -4, Orc:1) a +0 mace (31, -2, Orc:1) a +0 club (32, -3, Orc:1) a +0 dagger a +0 chain mail a +0 scimitar a +2 chain mail of poison resistance (32, -2, Orc:1) a +0 club (33, -23, Orc:1) a +0 plate armour a +0 scimitar (33, -22, Orc:1) a +0 chain mail a +0 falchion a +0 short sword (33, -21, Orc:1) a +0 chain mail a +0 trident (34, -23, Orc:1) a +0 leather armour a +0 flail (34, -22, Orc:1) a +0 robe a +2 dagger of draining (34, -21, Orc:1) a +0 robe a +0 dagger (44, -17, Orc:1) a +0 flail a +0 plate armour (44, -2, Orc:1) a +0 battleaxe a +0 chain mail a +0 hand axe a +0 chain mail (45, -2, Orc:1) a +0 trident a +0 leather armour (50, -1, Orc:1) 7 stones (52, -1, Orc:1) a +0 giant spiked club (54, -5, Orc:1) 6 stones (54, -2, Orc:1) 3 stones (54, -1, Orc:1) a +2 dagger of chaos Level 2 of the Orcish Mines [Shop] Ucvil's Antique Weapon Shop (Shop contents are unknown) (0, 0, Orc:2) 7 gold pieces (still there?) a +4 chain mail (still there?) a +0 hand axe (still there?) (1, 0, Orc:2) 6 gold pieces a +0 whip (4, 1, Orc:2) 5 gold pieces a +0 robe a +0 dagger Level 1 of the Lair of Beasts [Shop] Yduyth's Jewellery Shoppe a serpent talisman (285 gold) the amulet of Hanuc {Spirit rC+} (836 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. the ring of the Lumpy Knives {rN+ AC+4} (896 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). a ring of magical power (unknown) (380 gold) an amulet of regeneration (570 gold) a ring of positive energy (unknown) (380 gold) [Shop] Rionk's Assorted Antiques a lightning rod (4/4) (1000 gold) a +2 heavy great mace (750 gold) the +6 morningstar of Wyrd {freeze, Dex+6} (1510 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a phantom mirror (1000 gold) a +3 plate armour of fire resistance (1000 gold) a potion of curing (75 gold) a wand of iceblast (5) (300 gold) a +2 chain mail of death (575 gold) a +3 hand axe of draining (560 gold) (0, 0, Lair:1) 4 poisoned darts (6, -41, Lair:1) the +0 robe "Plog" {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (11, -11, Lair:1) a +0 scale mail (17, -11, Lair:1) a +0 robe (18, -46, Lair:1) a parchment of Passage of Golubria (24, -11, Lair:1) a medusa talisman (26, -24, Lair:1) a +0 trident (30, -18, Lair:1) a +0 leather armour (43, -16, Lair:1) a +6 ring of dexterity a ring of protection from cold a ring of protection from cold (44, -16, Lair:1) a +5 ring of evasion a +4 ring of protection (55, -5, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 12, Lair:2) 6 datura-tipped darts (27, 43, Lair:2) a parchment of Irradiate (29, 44, Lair:2) the +0 leather armour of Restlessness {Harm Str+2 Int-5 Dex+2} Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (30, 28, Lair:2) a +0 chain mail (35, 26, Lair:2) a +1 falchion of holy wrath (35, 28, Lair:2) a +4 heavy trident (35, 46, Lair:2) an amulet of regeneration (35, 47, Lair:2) a +3 leather armour of cold resistance (56, 42, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) the granite talisman of Tenacity {Int+7 Dex+5} [granite talisman] Int+7: It affects your intelligence (+7). Dex+5: It affects your dexterity (+5). (10, -19, Lair:3) a +0 club (24, -12, Lair:3) a +0 orcbow (31, 37, Lair:3) a staff of alchemy (50, 6, Lair:3) a +0 dagger (57, 31, Lair:3) a +0 orcbow (64, -16, Lair:3) a +0 leather armour (67, -8, Lair:3) a +0 hand axe a +0 leather armour Level 4 of the Lair of Beasts (6, 6, Lair:4) a +0 ring mail (11, 20, Lair:4) a +0 robe (12, -26, Lair:4) a +0 robe (16, -4, Lair:4) an amulet of wildshape (19, -25, Lair:4) a +0 morningstar (25, 19, Lair:4) an orb of guile (57, -23, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts (15, -21, Lair:5) a +0 mace (17, -22, Lair:5) a +0 mace (25, -14, Lair:5) a +1 mace of concussion (26, -16, Lair:5) a +0 cloak (32, -38, Lair:5) a +0 whip (39, -36, Lair:5) a +0 trident (46, -6, Lair:5) a +0 ring mail (49, 6, Lair:5) a +1 dagger of venom 4 curare-tipped darts (62, -33, Lair:5) a +0 robe