acenet Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -22, D:1) a frilled lizard skeleton (9, -21, D:1) a +0 robe (9, -16, D:1) a +0 leather armour (12, -34, D:1) a +0 club (12, -33, D:1) a frilled lizard skeleton (14, -36, D:1) a +0 whip (14, -2, D:1) a quokka corpse (skeletalised by now) (15, -4, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (15, -2, D:1) a +0 short sword (16, -36, D:1) a +0 dagger 4 stones a kobold skeleton (16, -35, D:1) a hobgoblin skeleton (16, -1, D:1) a +0 club (18, 3, D:1) a bat corpse (skeletalised by now) (20, -22, D:1) a +0 short sword of electrocution (20, -21, D:1) a ball python skeleton (20, 4, D:1) a +0 dagger (37, -6, D:1) a ball python corpse (skeletalised by now) (39, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -21, D:1) a rat corpse (skeletalised by now) (46, -5, D:1) a hobgoblin corpse (skeletalised by now) (54, -33, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -22, D:2) a rat corpse (skeletalised by now) (5, -22, D:2) an adder corpse (skeletalised by now) (5, -20, D:2) a +0 dagger (6, -21, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -11, D:2) a bat skeleton (16, -15, D:2) a +0 chain mail (17, -36, D:2) an adder corpse (skeletalised by now) (18, -13, D:2) a +0 leather armour (19, -8, D:2) a +0 robe (20, -18, D:2) a +0 dagger (20, -6, D:2) a +0 dagger a goblin skeleton (20, -4, D:2) the +12 mace "acenet's Doom" {flame, rElec rN+ Str+4 Dex+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (26, -10, D:2) an adder skeleton (38, -5, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (39, -30, D:2) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (40, -8, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 12, D:3) a +0 mace a +0 chain mail the human corpse of Terence (skeletalised by now) (18, -17, D:3) a +0 club (29, -19, D:3) a +0 whip (30, -24, D:3) 6 curare-tipped darts (37, 16, D:3) a +0 leather armour (40, -18, D:3) a +0 falchion an orc corpse (skeletalised by now) (41, -17, D:3) a +0 short sword a +0 scale mail of command a +0 dagger an orc skeleton an orc skeleton (44, -16, D:3) a +0 hand axe an orc skeleton (45, -15, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail (10, 2, D:4) a +0 scale mail (24, -8, D:4) a stone a +0 short sword (25, -21, D:4) an adder skeleton (29, -14, D:4) a +0 giant spiked club (32, -26, D:4) a parchment of Eringya's Surprising Crocodile (32, 1, D:4) a +0 dagger 2 stones (37, -5, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (40, -16, D:4) a +0 chain mail (54, 3, D:4) a black bear corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Neixong's Magic Scroll Emporium a parchment of Soul Splinter (60 gold) a scroll of enchant armour (112 gold) a scroll of revelation (112 gold) a scroll of poison (60 gold) a scroll of silence (142 gold) a scroll of vulnerability (60 gold) (0, 0, D:5) a storm talisman (1, 5, D:5) a +0 rapier (6, -9, D:5) a +0 scythe a +2 robe of fire resistance (21, 0, D:5) a +0 hand axe a +0 robe a +0 dagger (22, 2, D:5) a +0 leather armour a +0 hand axe (24, 4, D:5) a +0 club (25, -9, D:5) a staff of earth (46, -11, D:5) a +0 quarterstaff (56, -22, D:5) a +0 animal skin a +0 hand axe an orc skeleton (56, 12, D:5) a +0 rapier (62, -22, D:5) a +3 leather armour (64, -24, D:5) a +0 giant club Level 6 of the Dungeon (1, 28, D:6) 2 flux baubles (5, -5, D:6) a +0 leather armour a +0 hand axe (6, -16, D:6) a +0 halberd (6, -6, D:6) a +0 robe a +4 dagger (7, -16, D:6) a +0 club a +0 club a +0 flail a +0 trident a +0 ring mail (7, -6, D:6) a +0 leather armour a +0 flail (8, -16, D:6) a +0 antimagic spear (10, 1, D:6) a +0 hand axe a +0 robe a +2 battleaxe of freezing a +0 robe a +3 dire flail a +0 robe (11, -9, D:6) a +0 ring mail a +0 short sword (12, -8, D:6) a +0 leather armour a +0 mace a +0 short sword (15, 2, D:6) a +0 flail a +0 robe (15, 30, D:6) a +0 dagger (16, 1, D:6) a +0 shortbow (18, 4, D:6) a +4 war axe a +0 robe (20, 2, D:6) a +0 sling (30, 31, D:6) a +0 orcbow (50, 18, D:6) an amulet of faith (51, 5, D:6) 6 curare-tipped darts Level 7 of the Dungeon (4, 11, D:7) a +1 falchion a +0 robe a +3 hand axe of freezing a +0 robe (5, 11, D:7) a +3 dire flail a +0 robe (9, 23, D:7) a +0 trident a +0 leather armour (13, 21, D:7) a +0 halberd (14, 21, D:7) a +0 whip a +0 leather armour (14, 22, D:7) a +0 club (14, 37, D:7) a +0 scale mail (15, 20, D:7) a +0 halberd (20, 22, D:7) a +0 club (20, 33, D:7) a +0 club a +0 chain mail a +0 dagger a +0 ring mail a +0 mace a +0 flail (21, 33, D:7) a +0 dagger a +0 scale mail (24, 19, D:7) a +0 whip (29, 19, D:7) a +2 flail of holy wrath (31, 21, D:7) a +0 hand axe of distortion (32, 21, D:7) a +0 hand axe a +0 animal skin (33, 11, D:7) a +0 ring mail a +0 flail (33, 22, D:7) a +0 halberd a +0 robe a +0 dagger a +2 hand axe of freezing a +0 scale mail a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 leather armour a +0 sling a +0 leather armour a +0 club (33, 23, D:7) a +0 spear (36, 9, D:7) a +0 animal skin a +0 mace (38, 43, D:7) a +0 hand axe (53, 17, D:7) a +0 partisan (53, 33, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Vepoco's Jewellery Boutique an amulet of the acrobat (450 gold) a ring of resist corrosion (unknown) (300 gold) an amulet of reflection (unknown) (450 gold) a ring of see invisible (225 gold) the amulet of Eneefrul {Dissipate rElec Will- Regen+ Int-4} (471 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). a ring of poison resistance (unknown) (300 gold) (17, -4, D:8) a +0 robe a +2 short sword (18, -27, D:8) a +0 whip (18, -25, D:8) a +0 leather armour (21, 1, D:8) a +0 dagger (22, -25, D:8) a +0 dagger a +0 leather armour a +0 trident (24, -25, D:8) a +0 leather armour a +0 whip (25, -25, D:8) a +0 robe a +0 dagger a +0 robe a +2 dagger of pain (26, -25, D:8) a +0 robe a +1 war axe a +0 robe a +0 long sword (26, 11, D:8) a +0 club (28, -24, D:8) a +0 robe a +0 scimitar (31, 2, D:8) a +0 ring mail (32, -8, D:8) a +0 dagger (33, 4, D:8) a +0 robe (34, 6, D:8) a +0 club (37, -15, D:8) a +0 scale mail (38, 6, D:8) a +0 flail (44, -19, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 sling (0, 7, D:9) a +0 ring mail (22, -18, D:9) a +0 dagger a +0 robe (25, 13, D:9) a +0 leather armour (25, 38, D:9) a +3 whip 2 stones (26, 38, D:9) a +0 club 3 stones (28, 38, D:9) a +0 dagger a curare-tipped dart (29, 35, D:9) a +0 dagger (29, 38, D:9) a +0 dagger 5 stones (33, -8, D:9) a +0 trident (38, 27, D:9) an orb of stardust (39, -1, D:9) a +0 short sword (41, -16, D:9) a ring of see invisible a +4 ring of protection (41, -14, D:9) the ring of the Everdark {Will+++ AC+4 Int+4 Dex-3 Slay-4} [ring of protection] Will+++: It greatly increases your willpower. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). a +0 pair of gloves (41, 6, D:9) a +0 spear (43, -16, D:9) a +2 war axe of draining (44, 14, D:9) a +0 falchion a +0 scale mail a +0 mace a +0 ring mail a +0 dagger a +0 robe (46, -2, D:9) a +0 flail (46, -1, D:9) a +0 spear (47, -2, D:9) a +0 club a +0 robe (48, -1, D:9) a +0 spear (50, 6, D:9) a +0 flail (51, 5, D:9) a +0 flail a +0 chain mail (57, -3, D:9) a +0 quarterstaff Level 10 of the Dungeon (3, 3, D:10) an amulet of chemistry (11, 3, D:10) a +0 leather armour (19, 13, D:10) a +0 giant club a +0 giant club (25, 25, D:10) a +0 club (25, 27, D:10) a +0 dagger a +0 robe (25, 28, D:10) a +0 club 5 stones (25, 29, D:10) a +0 dagger a +0 robe (32, 4, D:10) a +0 glaive a +0 chain mail (32, 9, D:10) a +0 flail (32, 13, D:10) a +0 dagger a +0 robe (32, 26, D:10) a +0 short sword (33, 3, D:10) a +0 trident (33, 32, D:10) a +0 spear (34, 31, D:10) a +0 spear (34, 32, D:10) a +0 spear (35, 32, D:10) a +0 spear (36, -26, D:10) a +0 dagger (36, 33, D:10) 6 boomerangs (50, 18, D:10) a +0 dagger a +0 robe (52, 16, D:10) a +0 dagger (52, 17, D:10) a +0 short sword a +0 leather armour a +0 battleaxe a +0 plate armour Level 11 of the Dungeon (4, -1, D:11) 16 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (10, 10, Lair:1) the +10 rapier "Ydaoq" {freeze, Str+2 Dex-4 SInv} Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. (23, -15, Lair:1) an amulet of the acrobat (50, -32, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (38, 4, Lair:2) a +0 club (41, 17, Lair:2) a +0 long sword (58, 12, Lair:2) a +0 glaive