acenet Level 1 of the Dungeon (3, 3, D:1) a quokka corpse (skeletalised by now) (3, 4, D:1) a +0 dagger (4, -3, D:1) a +0 club (4, 39, D:1) a rat corpse (skeletalised by now) (9, 4, D:1) a bat corpse (skeletalised by now) (11, 8, D:1) a bat corpse (skeletalised by now) (16, 6, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (16, 7, D:1) a frilled lizard corpse (skeletalised by now) (17, 6, D:1) a +0 dagger 2 stones (18, 6, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, 7, D:1) a rat corpse (skeletalised by now) (30, 20, D:1) a +0 leather armour a rat corpse (skeletalised by now) (31, 20, D:1) a bat corpse (skeletalised by now) (35, 20, D:1) 6 javelins (36, -5, D:1) a jackal corpse (skeletalised by now) (37, 22, D:1) a hobgoblin skeleton (40, 24, D:1) a +0 whip 4 stones a kobold skeleton (41, 25, D:1) a ball python skeleton (41, 26, D:1) a +0 club a quokka skeleton (43, 15, D:1) a bat corpse (skeletalised by now) (43, 25, D:1) a hobgoblin skeleton Level 2 of the Dungeon (6, -8, D:2) a +0 club (10, -1, D:2) a +0 club a +0 sling a +0 robe a goblin skeleton (10, 0, D:2) a rat skeleton (12, -1, D:2) a +0 dagger 3 stones a kobold skeleton a jackal skeleton (12, 11, D:2) the felid corpse of Natasha (skeletalised by now) (13, -1, D:2) a jackal skeleton (15, -3, D:2) a +0 club a goblin skeleton (21, 1, D:2) a storm talisman (26, -12, D:2) a +0 dagger (27, -7, D:2) a +0 short sword a kobold skeleton (35, 4, D:2) a +0 robe (36, 4, D:2) a +0 ring mail (38, 0, D:2) a +0 club (46, -5, D:2) a +0 dagger a +0 robe (46, -4, D:2) a +0 club (49, 14, D:2) a bat corpse (skeletalised by now) (56, -7, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (15, -25, D:3) a +0 flail (16, -6, D:3) an adder skeleton (18, -27, D:3) a +0 robe (21, -8, D:3) an adder skeleton (22, -16, D:3) a staff of necromancy (24, -19, D:3) a +0 robe (25, -6, D:3) a quokka skeleton (27, -5, D:3) a frilled lizard skeleton (32, -22, D:3) a quill talisman (37, -10, D:3) a +0 scale mail (38, 13, D:3) a +0 dagger (40, 20, D:3) a +0 leather armour (42, 6, D:3) a +0 club (46, -23, D:3) a +0 ring mail (48, 7, D:3) a +0 spear (49, -12, D:3) a ball python corpse (skeletalised by now) (50, 1, D:3) a +0 dagger (51, 20, D:3) a ball python corpse (skeletalised by now) (52, 12, D:3) a hobgoblin skeleton (55, 14, D:3) 2 stones a +0 club a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a ring of wizardry (8, 11, D:4) a +0 mace an orc skeleton (18, 34, D:4) a ball python skeleton (19, 1, D:4) a +0 flail a +0 leather armour (19, 36, D:4) an adder skeleton (20, 4, D:4) a +0 club (20, 27, D:4) a +0 dagger a jackal skeleton a goblin skeleton a jackal skeleton a jackal skeleton a hound skeleton (21, 0, D:4) a +0 club (38, 4, D:4) a +0 leather armour (40, 8, D:4) a +0 hand axe an orc skeleton (41, 28, D:4) an adder skeleton (42, 22, D:4) an iguana skeleton (44, 29, D:4) a +0 falchion (48, 25, D:4) a +0 hand axe a +0 leather armour an orc skeleton Level 5 of the Dungeon (11, 18, D:5) a +0 falchion (46, 11, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) an orb of guile (20, -21, D:6) a +0 robe (25, 4, D:6) 2 poisoned darts (28, -9, D:6) a +0 ring mail (36, -17, D:6) a +0 mace (36, 7, D:6) a +0 robe a +0 dire flail (40, 1, D:6) a +0 robe (42, -13, D:6) the rimehorn talisman of the Flute {Rampage Str+3 Dex+4} [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (49, -4, D:6) a +0 falchion (49, 0, D:6) a +0 club (50, -7, D:6) 3 poisoned darts (51, -4, D:6) a +0 short sword 3 boomerangs (51, 5, D:6) the +0 leather armour of the Illusory Ships {rElec rCorr Str-4 SInv} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. (54, 2, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon (4, -1, D:7) a parchment of Mercury Arrow (12, 3, D:7) a +0 rapier (20, 25, D:7) a +2 flail of holy wrath (21, -22, D:7) a +0 leather armour a +0 club (22, -7, D:7) a +0 long sword (22, 26, D:7) a staff of fire (40, -2, D:7) 5 stones a +0 dagger (41, -3, D:7) 4 stones a +0 club a +0 spear (41, -2, D:7) 7 poisoned darts a +0 short sword (41, 1, D:7) a +0 dagger (42, -5, D:7) a +0 spear (42, -3, D:7) a +0 dagger 3 stones a +0 whip a +0 dagger a +0 spear (44, -4, D:7) a +0 spear (44, -3, D:7) a +0 spear (48, 17, D:7) a +3 battleaxe of freezing a +0 robe (49, 9, D:7) a +0 long sword a +0 robe Level 8 of the Dungeon (10, 2, D:8) a +0 great mace (11, 4, D:8) a +0 chain mail a +1 antimagic hand axe a +0 dagger (12, 4, D:8) a +0 robe a +0 dagger a +0 dagger (14, -22, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club (19, 14, D:8) +0 steam dragon scales a +0 war axe (27, -33, D:8) a +0 scimitar (28, -31, D:8) a +0 shortbow (28, -27, D:8) a +0 robe (38, 1, D:8) a +0 dagger a +0 robe (43, 2, D:8) a -1 halberd a +1 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (11, 11, D:9) a +0 orcbow (13, 31, D:9) 3 poisoned darts (17, 17, D:9) a +0 hand axe a +0 robe a +3 short sword a +0 robe (18, 16, D:9) a +3 dagger a +0 robe (21, 29, D:9) a +0 scale mail (32, 3, D:9) a +0 ring mail (36, 18, D:9) a +0 chain mail (40, 27, D:9) a +0 spear a +0 ring mail (40, 28, D:9) a +0 halberd (41, 26, D:9) a +0 club (41, 27, D:9) a +0 whip (42, 9, D:9) a +0 leather armour (57, -2, D:9) the ring of Fiskol {*Slow rPois rF+ Int+3} [ring of poison resistance] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (58, -2, D:9) a staff of air (58, 0, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 mace (18, 1, D:10) a +0 flail (32, -1, D:10) a +0 quarterstaff (45, -4, D:10) a +0 broad axe of freezing (48, 17, D:10) the conjuration staff of the Crafting Enemy {Will++ Conj} [staff of conjuration] Will++: It greatly increases your willpower. Conj: It increases the power of your Conjurations spells. (51, 14, D:10) a +0 dire flail (63, -4, D:10) a +0 ring mail (67, 19, D:10) a +0 hand axe Level 11 of the Dungeon (6, 12, D:11) a +1 devious dagger a +0 robe (6, 23, D:11) a +0 giant spiked club a +0 giant club (21, 16, D:11) a +0 falchion (24, -14, D:11) a +0 orcbow (35, -13, D:11) a +0 plate armour (35, 22, D:11) a +0 mace (39, 2, D:11) a +0 leather armour (46, -1, D:11) a +0 troll leather armour (50, -13, D:11) a +0 whip (51, -14, D:11) a +0 dagger a +0 leather armour (51, -13, D:11) a +0 long sword a +0 chain mail (63, 34, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a parchment of Call Canine Familiar (5, 44, D:12) a +0 club (6, 15, D:12) a +0 dagger (6, 39, D:12) a +0 spear (8, 34, D:12) a +0 whip (9, 34, D:12) a +0 flail (10, 34, D:12) a +0 spear a +0 ring mail (11, 33, D:12) a +1 spear of distortion a +0 ring mail (13, 33, D:12) a +0 flail (14, 32, D:12) a +0 spear (14, 33, D:12) a +0 spear (17, 46, D:12) a +0 shortbow (20, 43, D:12) a +0 shortbow (21, 47, D:12) a +2 dagger of distortion a +0 heavy shortbow a +0 leather armour (28, 7, D:12) a +0 mace (29, 6, D:12) a +0 whip a +0 leather armour (30, 6, D:12) a +0 hand axe (33, 46, D:12) a +0 halberd (37, -7, D:12) 4 large rocks (39, 24, D:12) a +0 short sword (40, 33, D:12) a +0 mace (49, 42, D:12) a +0 orcbow (52, 31, D:12) a +3 falchion of protection (57, -6, D:12) a +0 scale mail (58, 20, D:12) a parchment of Mercury Arrow (63, 44, D:12) a +0 flail Level 13 of the Dungeon [Shop] Rachidug's General Store a scroll of silence (unknown) (204 gold) a potion of invisibility (172 gold) a scroll of noise (21 gold) a parchment of Nazja's Percussive Tempering (349 gold) a Gell's gravitambourine (2/2) (760 gold) a potion of curing (64 gold) a Gell's gravitambourine (2/2) (760 gold) (0, 0, D:13) a +0 leather armour (7, 11, D:13) a parchment of Call Canine Familiar (10, 17, D:13) a +0 flail a +0 ring mail (11, 17, D:13) a +0 shortbow (13, 16, D:13) the +4 war axe "Qodghoig" {pain, rF+} rF+: It protects you from fire. It cannot be enchanted further. (17, 10, D:13) a +0 orcbow (17, 17, D:13) 2 flux baubles (17, 18, D:13) a +0 orcbow (22, 25, D:13) 4 large rocks (24, -2, D:13) a +0 halberd (30, 30, D:13) a +0 orcbow (31, 25, D:13) a +0 leather armour (33, -4, D:13) 3 large rocks (46, 7, D:13) 4 large rocks (47, 19, D:13) a +0 sling Level 14 of the Dungeon (0, 0, D:14) a +0 giant club a +0 giant club (17, 15, D:14) a +0 long sword a +0 robe (30, -5, D:14) a +0 mace (32, -7, D:14) a +0 shortbow (40, 3, D:14) 5 poisoned darts a +0 whip (41, 0, D:14) 6 poisoned darts a +0 club a +0 dagger (41, 1, D:14) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger (44, -8, D:14) a +0 giant club a +0 giant spiked club (51, -14, D:14) a +0 mace (51, -13, D:14) a +2 flail of protection (52, -4, D:14) a +0 long sword a +0 robe (52, 0, D:14) a +0 short sword 2 stones a +0 hand axe a +0 trident (59, -6, D:14) a +0 quarterstaff Level 15 of the Dungeon (5, -5, D:15) a parchment of Soul Splinter (6, 13, D:15) a +0 falchion a ring of flight (8, -6, D:15) 3 flux baubles (8, 7, D:15) a +0 rapier (8, 9, D:15) a +0 morningstar (9, 13, D:15) a +0 shortbow (13, 13, D:15) a +0 war axe a +0 chain mail (15, 9, D:15) a +0 flail a +0 robe (16, 9, D:15) a +0 battleaxe a +0 plate armour (17, 1, D:15) a parchment of Gloom (17, 7, D:15) a +0 giant club (17, 8, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (17, 9, D:15) a +0 giant club a +0 giant club a +0 giant club (27, 33, D:15) a +0 cloak (31, 46, D:15) a +0 giant spiked club a +0 giant club a +0 giant club (32, 43, D:15) a +0 giant spiked club (32, 46, D:15) a +0 giant spiked club a +0 robe a +0 halberd (33, 28, D:15) a +0 ring mail a +0 longbow (33, 31, D:15) 3 large rocks (33, 46, D:15) a +0 giant spiked club a +0 giant club (35, 34, D:15) a +0 ring mail a +0 arbalest (39, 9, D:15) a +0 dagger a +0 robe (50, 12, D:15) a +0 dagger of freezing (50, 26, D:15) 6 curare-tipped darts the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Juedief's Overcharged Wands a wand of acid (18) (1134 gold) a wand of digging (11) (693 gold) a wand of flame (40) (420 gold) a wand of warping (18) (648 gold) a wand of warping (18) (648 gold) a wand of mindburst (30) (unknown) (630 gold) (0, 0, Orc:1) a +0 dagger of speed a +0 giant spiked club a +0 giant spiked club (1, -1, Orc:1) a +0 hand axe (4, -3, Orc:1) a +0 giant club a +0 giant club (6, -7, Orc:1) a +0 whip a +0 leather armour (7, -6, Orc:1) a +0 dagger (7, -4, Orc:1) a +0 club (8, -6, Orc:1) a +0 mace (8, -5, Orc:1) a +0 short sword (8, -4, Orc:1) a +0 long sword a +0 chain mail (27, -57, Orc:1) 4 large rocks (28, -57, Orc:1) a +0 leather armour a +0 short sword (30, -59, Orc:1) a +0 robe a +0 dagger (31, -57, Orc:1) a +0 club (31, -48, Orc:1) an adder skeleton (32, -58, Orc:1) a +0 dagger a +0 flail a +0 whip a +0 club (32, -48, Orc:1) an adder skeleton (33, -56, Orc:1) a +0 chain mail a +0 club (33, -52, Orc:1) a +0 dagger (33, -51, Orc:1) a +0 scale mail a +0 club (33, -48, Orc:1) an electric eel skeleton (34, -51, Orc:1) a +0 dagger a +0 falchion a +0 scale mail a +0 dagger a +0 chain mail a +0 dire flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 halberd a +0 leather armour a +0 flail a +2 devious dagger a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +2 dagger of flaming a +0 club a +0 robe a +0 dagger a +0 giant club a +0 plate armour 2 boomerangs a +0 scimitar (34, -48, Orc:1) an adder skeleton (35, -52, Orc:1) a +0 flail (37, -55, Orc:1) a stone Level 2 of the Orcish Mines [Shop] Qann's Vocational Training a manual of Invocations (1520 gold) a manual of Evocations (1520 gold) [Shop] Vosupiucs's Book Shop a parchment of Forge Phalanx Beetle (325 gold) a parchment of Sticky Flame (169 gold) a parchment of Iskenderun's Mystic Blast (169 gold) a parchment of Mercury Arrow (75 gold) a parchment of Gloom (114 gold) a parchment of Yara's Violent Unravelling (239 gold) a parchment of Ignition (543 gold) a parchment of Fortress Blast (325 gold) a parchment of Mephitic Cloud (114 gold) a parchment of Ignite Poison (169 gold) a parchment of Forge Blazeheart Golem (169 gold) a parchment of Inner Flame (114 gold) [Shop] Futunkici's General Store a parchment of Summon Mana Viper (349 gold) a +0 plate armour (342 gold) a +4 ring of protection (unknown) (684 gold) a tin of tremorstones (inert) (760 gold) a +0 plate armour (342 gold) a Gell's gravitambourine (2/2) (760 gold) a potion of curing (64 gold) a parchment of Sublimation of Blood (110 gold) [Shop] Ixkyviv's Distillery a potion of brilliance (72 gold) a potion of moonshine (18 gold) a potion of heal wounds (145 gold) a potion of heal wounds (145 gold) a potion of attraction (54 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of curing (54 gold) [Shop] Huext's Magic Scroll Shoppe a scroll of poison (66 gold) a scroll of vulnerability (66 gold) [Shop] Urian's Antique Weapon Boutique a +0 spear (72 gold) a +0 morningstar (144 gold) a +0 sling (36 gold) the +3 quarterstaff of the Barnacled God {elec, rC- Dex+6} (962 gold) rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 trident (84 gold) a +0 trident (84 gold) a +0 quarterstaff (120 gold) [Shop] Gargheidyot's Jewellery Shop a spore talisman (200 gold) a ring of poison resistance (unknown) (320 gold) a +6 ring of intelligence (unknown) (576 gold) a ring of poison resistance (unknown) (320 gold) a ring of protection from cold (unknown) (400 gold) a +6 ring of dexterity (unknown) (576 gold) the hive talisman of the Louse {Int+3} (1392 gold) [hive talisman] Int+3: It affects your intelligence (+3). a +4 ring of protection (unknown) (576 gold) a ring of see invisible (unknown) (240 gold) a +4 ring of protection (unknown) (576 gold) [Shop] Iriggeuf's Jewellery Boutique the ring of the Usurping Gods {rC+ Str+6} (900 gold) [ring of strength] rC+: It protects you from cold. Str+6: It affects your strength (+6). a ring of flight (315 gold) the ring "Ked Souc" {rPois Wiz Str+2} (817 gold) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). a storm talisman (720 gold) a +5 ring of evasion (unknown) (648 gold) the ring "Dekh" {*Corrode rN+ Dex+9} (862 gold) [ring of dexterity] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Dex+9: It affects your dexterity (+9). a +6 ring of intelligence (unknown) (648 gold) a ring of magical power (360 gold) [Shop] Kuelun's Antique Weapon Boutique a +0 mace of holy wrath (177 gold) the +10 dark maul {heavy} (1800 gold) It cannot be enchanted further. a +2 mace of holy wrath (417 gold) a +4 morningstar of draining (787 gold) a +6 demon whip of draining (1848 gold) a +4 heavy battleaxe (960 gold) a +2 shortbow of flaming (417 gold) the +3 longbow "Fiuquiri" {freeze, rPois} (1104 gold) rPois: It protects you from poison. It cannot be enchanted further. (0, 0, Orc:2) a +0 leather armour a +0 falchion (1, 6, Orc:2) a +0 whip a +0 plate armour a +0 trident (1, 7, Orc:2) a +0 chain mail a +0 mace (2, 7, Orc:2) a +0 chain mail a +0 hand axe (3, -9, Orc:2) a +0 giant club (3, 6, Orc:2) a +0 robe a +0 dagger a +0 club (3, 7, Orc:2) a +0 short sword a +0 flail a +1 robe of willpower a +0 dagger (6, -6, Orc:2) a +0 giant spiked club (15, -21, Orc:2) a +0 falchion (15, -19, Orc:2) a +0 leather armour a +0 short sword (16, -19, Orc:2) a +0 robe a +0 dagger a +0 dagger (17, -18, Orc:2) a +0 falchion a +0 robe a +0 dagger (18, -17, Orc:2) a +0 war axe (19, -17, Orc:2) a +0 trident (22, -20, Orc:2) a +0 chain mail a +0 short sword a +0 orcbow (24, -19, Orc:2) a +0 hand axe (25, -22, Orc:2) a +0 leather armour a +0 club (25, -19, Orc:2) a +0 whip a +0 robe a +0 dagger (27, 3, Orc:2) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 war axe a +2 robe of willpower a +0 dagger (27, 4, Orc:2) a +0 plate armour a +0 dire flail a +0 hand axe (27, 5, Orc:2) a +0 robe a +0 broad axe (27, 25, Orc:2) a +0 club a +0 leather armour (27, 26, Orc:2) a +0 mace a +0 plate armour (29, 1, Orc:2) a +0 robe a +0 halberd (30, 11, Orc:2) a +0 hand axe a +0 leather armour (30, 12, Orc:2) a +0 dagger a +0 robe a +0 dagger of venom (30, 13, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, 13, Orc:2) a +3 long sword of draining a +0 chain mail (31, 22, Orc:2) a +0 flail (33, 2, Orc:2) a +0 robe a +0 dagger (33, 7, Orc:2) a ring of magical power (33, 14, Orc:2) a +0 short sword a +0 arbalest of electrocution a +0 chain mail (34, -12, Orc:2) a boomerang a +0 falchion (34, 2, Orc:2) a +0 robe a +0 short sword a +4 ring mail a +0 short sword (34, 13, Orc:2) a +0 battleaxe a +0 plate armour (34, 20, Orc:2) a +0 dagger a +0 leather armour (35, 4, Orc:2) a +0 robe a +0 halberd a +0 robe a +0 short sword (36, -10, Orc:2) a +0 plate armour 3 boomerangs a +0 long sword (36, 11, Orc:2) a +0 battleaxe a +0 plate armour (36, 12, Orc:2) a +0 short sword a +0 arbalest a +0 chain mail (38, 6, Orc:2) a +1 scimitar of flaming a +0 scimitar of flaming (39, -25, Orc:2) a +0 flail a +0 leather armour (39, -13, Orc:2) a +0 giant spiked club a +0 giant club (39, -12, Orc:2) a +0 ring mail a +0 falchion (40, -14, Orc:2) a +0 club a +0 plate armour a +0 dire flail (40, 8, Orc:2) a +2 short sword of speed a +0 chain mail 2 boomerangs a +0 dire flail (40, 9, Orc:2) a +0 mace a +0 leather armour (41, -1, Orc:2) a +0 short sword a +0 dagger a +0 club a +0 chain mail a +0 trident a +2 chain mail of cold resistance a +0 dire flail a +0 leather armour a +0 flail (41, 0, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar a +0 short sword a +0 dagger (41, 4, Orc:2) a +0 whip (41, 8, Orc:2) a +0 flail (42, 1, Orc:2) a +0 chain mail a +0 halberd a +0 chain mail a +0 long sword (42, 4, Orc:2) a +0 chain mail a +0 glaive (42, 6, Orc:2) a +0 short sword (43, -16, Orc:2) a +0 glaive a +0 plate armour (44, -15, Orc:2) a +0 club a +0 chain mail a +0 flail a +0 whip a +0 long sword a +0 chain mail a +0 mace a +0 plate armour (48, -20, Orc:2) a +0 giant club a +0 morningstar a boomerang a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (8, -32, Lair:1) a +2 flail of protection (28, 5, Lair:1) a ring of wizardry (36, -29, Lair:1) a +0 falchion (43, 9, Lair:1) a +0 rapier (50, -36, Lair:1) a +0 flail (56, -32, Lair:1) a +0 mace Level 2 of the Lair of Beasts [Shop] Jianaaq's Antique Armour Shoppe the +0 chain mail of Kimm {-Tele rElec rN+ Dex+4} (409 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 pair of gloves of fire (344 gold) the +0 leather armour of Incorporation {Stlth+} (188 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail of cold resistance (176 gold) a +1 scale mail of cold resistance (256 gold) the orb of Midsummer {Glass, Will+} (585 gold) Will+: It increases your willpower. a +0 pair of boots of flying (184 gold) a +10 plate armour of ponderousness (720 gold) a +2 robe of positive energy (238 gold) (0, 0, Lair:2) a +0 scale mail (17, 33, Lair:2) a +0 glaive (26, 16, Lair:2) a +0 pair of gloves a +0 chain mail a +0 scale mail (28, 5, Lair:2) a +0 spear (31, 4, Lair:2) a +0 pair of boots (39, 32, Lair:2) a +0 falchion (43, -7, Lair:2) the scarab talisman of the Bulwark {rC+ Str+2} [scarab talisman] rC+: It protects you from cold. Str+2: It affects your strength (+2). (44, -11, Lair:2) a +0 war axe (44, 5, Lair:2) a +0 ring mail (45, -9, Lair:2) a +0 trident (57, -3, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (16, 11, Lair:3) an elephant skeleton (17, 10, Lair:3) an elephant skeleton (18, 8, Lair:3) an elephant skeleton (18, 12, Lair:3) an elephant skeleton (19, 8, Lair:3) an elephant skeleton (19, 9, Lair:3) an elephant skeleton (19, 10, Lair:3) an elephant skeleton (19, 13, Lair:3) an elephant skeleton (19, 14, Lair:3) an elephant skeleton (19, 18, Lair:3) a parchment of Launch Clockwork Bee (20, -10, Lair:3) a +0 flail (20, 12, Lair:3) an elephant skeleton (20, 17, Lair:3) an elephant skeleton (21, 15, Lair:3) an elephant corpse (skeletalised by now) (22, 16, Lair:3) an elephant skeleton (24, 17, Lair:3) an elephant skeleton (25, 7, Lair:3) an elephant skeleton (26, 8, Lair:3) an elephant skeleton (26, 12, Lair:3) an elephant skeleton (26, 15, Lair:3) an elephant skeleton (26, 18, Lair:3) a +0 short sword (27, 8, Lair:3) an elephant skeleton (27, 10, Lair:3) an elephant skeleton (27, 13, Lair:3) an elephant skeleton (27, 15, Lair:3) an elephant skeleton (28, 10, Lair:3) an elephant skeleton (28, 13, Lair:3) an elephant skeleton (31, -1, Lair:3) a +0 robe a +0 short sword (36, 27, Lair:3) a +4 plate armour a ring of positive energy a ring of flight an amulet of wildshape (42, -2, Lair:3) a +0 leather armour (43, -2, Lair:3) a +0 trident (45, 40, Lair:3) a +0 mace (63, 17, Lair:3) a parchment of Vampiric Draining (66, 2, Lair:3) 2 poisoned darts Level 4 of the Lair of Beasts (3, -3, Lair:4) a +2 shortbow of freezing (5, 7, Lair:4) 2 large rocks (8, 16, Lair:4) a ring of magical power (13, -11, Lair:4) a +0 leather armour (56, -1, Lair:4) a +0 ring mail of cold resistance (57, 33, Lair:4) a medusa talisman Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (12, -6, Lair:5) a +0 mace (22, -41, Lair:5) a +0 trident (22, -3, Lair:5) a +0 flail (27, -37, Lair:5) a +0 cloak (35, -8, Lair:5) a staff of conjuration (37, -8, Lair:5) the medusa talisman of Misanthropy {Rampage} [medusa talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. (53, -16, Lair:5) a +0 helmet (61, -26, Lair:5) a +0 ring mail Level 1 of the Shoals (5, 0, Shoals:1) a +0 flail (9, -3, Shoals:1) a +0 trident a +0 leather armour (11, -2, Shoals:1) a +0 club a +0 sling (11, 21, Shoals:1) a +0 ring mail (12, 0, Shoals:1) a +0 whip (17, 32, Shoals:1) a +0 trident of venom (21, 13, Shoals:1) a +0 trident (39, 28, Shoals:1) 2 poisoned darts (43, 12, Shoals:1) a +0 trident (47, -3, Shoals:1) a +0 battleaxe (50, 5, Shoals:1) a +2 kite shield (52, 20, Shoals:1) a +0 sling a +0 club (53, 20, Shoals:1) a +0 club a +0 sling (53, 21, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a +0 ring mail (3, -3, Shoals:2) a +0 robe (9, 25, Shoals:2) a +0 ring mail (19, -1, Shoals:2) a +0 longbow a +0 spear (24, 16, Shoals:2) a +0 trident (35, -6, Shoals:2) 4 javelins (38, -8, Shoals:2) a +0 sling (38, 14, Shoals:2) an amulet of wildshape (39, 22, Shoals:2) a +0 rapier of speed a +0 robe a +0 trident 3 boomerangs (40, 22, Shoals:2) a +0 trident (41, -8, Shoals:2) a +0 trident (46, 8, Shoals:2) a +0 trident (47, 6, Shoals:2) 2 silver javelins (54, 7, Shoals:2) a +0 trident (54, 15, Shoals:2) a +0 trident (55, 7, Shoals:2) a +0 spear a +0 sling (55, 8, Shoals:2) a +0 trident (56, 7, Shoals:2) a +0 spear a +0 sling Level 3 of the Shoals [Shop] Ziogapp's General Store a +0 arbalest (142 gold) a phantom mirror (760 gold) a parchment of Searing Ray (110 gold) a book of Movement (638 gold) a scroll of identify (43 gold) a parchment of Spellspark Servitor (623 gold) (2, 2, Shoals:3) a +0 tower shield a +0 plate armour a +3 eveningstar of freezing (19, 16, Shoals:3) a +0 sling (21, -22, Shoals:3) a +0 quarterstaff a +0 sling (21, -14, Shoals:3) 4 poisoned darts (29, 1, Shoals:3) a +0 trident (29, 21, Shoals:3) a +0 trident (30, 0, Shoals:3) a +0 club a +0 sling a +0 spear of venom a +0 sling (36, -1, Shoals:3) a +0 scimitar (43, 7, Shoals:3) a +0 robe (44, 26, Shoals:3) a +0 longbow a +0 club (51, 26, Shoals:3) a +0 trident (55, -19, Shoals:3) a +0 trident (55, -16, Shoals:3) a +0 quarterstaff a +0 sling (55, -15, Shoals:3) a +0 quarterstaff a +0 sling (56, -15, Shoals:3) a +0 spear a +0 sling Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (6, 13, Shoals:4) a +0 whip (7, 17, Shoals:4) a +0 trident (10, 0, Shoals:4) a +0 club a +0 sling (11, 10, Shoals:4) a +0 helmet of sniping (18, -17, Shoals:4) a parchment of Sculpt Simulacrum (19, -13, Shoals:4) 3 large rocks (20, -12, Shoals:4) a +0 trident (21, -15, Shoals:4) a +1 heavy spear a +0 sling (22, 31, Shoals:4) a +0 quarterstaff a +0 sling (25, 12, Shoals:4) a +0 leather armour of cold resistance (30, -22, Shoals:4) a +0 spear a +0 sling (30, 1, Shoals:4) a +0 quarterstaff (32, -2, Shoals:4) a +0 trident (33, -12, Shoals:4) a +0 chain mail (34, 2, Shoals:4) a +0 quarterstaff a +0 sling (35, 2, Shoals:4) a +0 spear a +0 sling (35, 18, Shoals:4) a +1 triple sword of freezing (36, 26, Shoals:4) a +0 longbow a +0 quarterstaff (36, 29, Shoals:4) a +0 trident 2 boomerangs (37, 9, Shoals:4) a staff of air (37, 10, Shoals:4) a +0 trident a +1 chain mail of resonance (37, 11, Shoals:4) a +0 longbow a +0 club (39, 29, Shoals:4) a +0 spear a javelin a +0 leather armour (40, 25, Shoals:4) a +1 trident of distortion a +2 arbalest of electrocution (41, -17, Shoals:4) a +0 spear (41, 19, Shoals:4) a +0 longbow a +0 club (42, -16, Shoals:4) a +0 trident (42, -6, Shoals:4) a +0 robe (42, 25, Shoals:4) a +0 longbow a +0 spear (47, -16, Shoals:4) a +0 flail Level 1 of the Spider Nest (0, 0, Spider:1) a +0 great mace (4, -22, Spider:1) a +0 battleaxe (5, -27, Spider:1) 5 poisoned darts (10, -32, Spider:1) an amulet of regeneration (24, -35, Spider:1) a +0 rapier Level 2 of the Spider Nest (0, 0, Spider:2) a ring of wizardry (9, 58, Spider:2) a +0 war axe (27, 39, Spider:2) a +0 falchion (28, 22, Spider:2) a +0 chain mail (33, 48, Spider:2) a +0 halberd Level 3 of the Spider Nest (0, 0, Spider:3) 6 gold pieces (1, 0, Spider:3) 9 gold pieces (4, -11, Spider:3) 20 gold pieces (9, -8, Spider:3) a parchment of Stone Arrow Level 1 of the Depths