acenet Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (2, -31, D:1) a ring of wizardry (4, -25, D:1) a +0 whip 2 stones (6, -39, D:1) a bat skeleton (7, -42, D:1) a +0 short sword of electrocution 3 stones a kobold skeleton (7, -12, D:1) a +0 short sword (9, -14, D:1) a +0 ring mail (10, -39, D:1) a jackal skeleton (14, 4, D:1) a bat corpse (skeletalised by now) (25, 11, D:1) a jackal corpse (skeletalised by now) (27, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -32, D:1) a quill talisman (39, -26, D:1) a rat skeleton (40, -28, D:1) a +0 spear (43, -10, D:1) a ring of wizardry a +0 robe (51, -39, D:1) a +0 whip Level 2 of the Dungeon (12, 0, D:2) 5 gold pieces (12, 10, D:2) a scroll of vulnerability (13, 2, D:2) a +0 club (13, 4, D:2) a +0 halberd a +0 club a goblin corpse (13, 8, D:2) a +0 scale mail (14, -4, D:2) a scroll of identify (15, 3, D:2) a potion of resistance (16, -4, D:2) a parchment of Ensorcelled Hibernation (20, 4, D:2) Maxwell's Memoranda