acenet Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 2, D:1) a +0 club a goblin skeleton (3, -31, D:1) a +0 club (6, 2, D:1) a ball python skeleton (8, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 3, D:1) a bat skeleton (17, -41, D:1) a +0 robe (18, -24, D:1) a +0 robe (23, -23, D:1) a +0 robe (25, -44, D:1) a quokka skeleton (25, -42, D:1) a +0 whip (34, -31, D:1) a +0 dagger a kobold skeleton (37, -28, D:1) a +0 dagger (43, -30, D:1) a rat skeleton Level 2 of the Dungeon (7, 0, D:2) a bat skeleton (11, -1, D:2) a +2 dagger (16, -8, D:2) a +0 giant spiked club an ogre corpse (skeletalised by now) (18, 9, D:2) a bat skeleton (18, 29, D:2) a quill talisman (27, -2, D:2) a bat skeleton (33, -15, D:2) a +0 club a stone (34, -5, D:2) a +0 leather armour (35, 10, D:2) a +0 chain mail (38, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 8, D:2) a frilled lizard skeleton (39, -21, D:2) a +0 dagger (43, -16, D:2) a hobgoblin corpse (skeletalised by now) (46, -7, D:2) a +0 leather armour (53, 3, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, -2, D:3) a +0 dagger (11, -12, D:3) a frilled lizard corpse (skeletalised by now) (11, -9, D:3) a +0 whip (12, -15, D:3) a +0 robe (12, -6, D:3) a ball python skeleton (14, -9, D:3) a bat skeleton (20, -4, D:3) a +1 dagger of flaming (24, 18, D:3) a quokka skeleton (28, -1, D:3) 3 boomerangs (28, 21, D:3) a +0 short sword a kobold skeleton (30, 33, D:3) a +0 arbalest (37, -5, D:3) a +0 spear (42, 15, D:3) a +0 club an orc corpse (skeletalised by now) (42, 17, D:3) a +0 short sword (43, 15, D:3) a +0 dagger a +0 leather armour (43, 16, D:3) a +0 hand axe a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (44, -4, D:3) a rat corpse (skeletalised by now) (48, 5, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (53, -1, D:3) the conjuration staff "Rotirhin" {Str-4 Dex+6 Conj Air} [staff of conjuration] Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Level 4 of the Dungeon (7, 10, D:4) a +1 dagger of speed (7, 35, D:4) a +0 leather armour (9, 33, D:4) a +0 giant club an ogre corpse (skeletalised by now) (15, -6, D:4) a jackal skeleton (16, -6, D:4) a jackal skeleton (24, -8, D:4) a +0 war axe a +0 chain mail an orc skeleton (24, -7, D:4) a +0 mace a +0 leather armour (24, -6, D:4) a +0 club a +0 leather armour (27, 27, D:4) a +0 giant club an ogre skeleton (33, 9, D:4) a +0 ring mail (57, 3, D:4) a +0 flail of holy wrath a +0 ring mail the human skeleton of Edmund (57, 43, D:4) a +0 robe Level 5 of the Dungeon [Shop] Uduuz's Magic Scroll Shoppe a scroll of immolation (40 gold) a scroll of fear (40 gold) 3 scrolls of poison (120 gold) a scroll of fear (40 gold) a scroll of revelation (unknown) (75 gold) a scroll of vulnerability (unknown) (40 gold) (3, 10, D:5) an iguana corpse (11, 29, D:5) a +0 leather armour (14, 25, D:5) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (15, 31, D:5) an adder corpse (skeletalised by now) (19, 23, D:5) a +0 giant spiked club (26, 42, D:5) a +0 hand axe (31, 35, D:5) a +0 war axe an orc corpse (skeletalised by now) (31, 36, D:5) a riddle talisman (38, 24, D:5) a +0 scimitar (still there?) a +1 robe of positive energy (still there?) (41, 12, D:5) a hound corpse (skeletalised by now)