acenet Level 1 of the Dungeon (0, 0, D:1) a +2 dagger (13, -7, D:1) a +0 spear (13, 21, D:1) a rat corpse (skeletalised by now) (14, 23, D:1) a ball python corpse (skeletalised by now) (17, 17, D:1) a rat skeleton (23, 18, D:1) a ball python skeleton (26, 38, D:1) a +0 robe (28, 32, D:1) a +0 club (30, 7, D:1) a stone (31, 6, D:1) 2 stones (32, 5, D:1) a stone (32, 7, D:1) 3 stones (32, 9, D:1) a stone (33, 6, D:1) 2 stones (33, 8, D:1) 4 stones (33, 9, D:1) a stone (34, 3, D:1) a stone (34, 5, D:1) 3 stones (34, 6, D:1) 4 stones (34, 8, D:1) 2 stones (34, 9, D:1) 3 stones (35, 5, D:1) 3 stones (35, 6, D:1) 2 stones (35, 7, D:1) 2 stones (35, 8, D:1) 2 stones (35, 9, D:1) a stone (36, 5, D:1) a stone (36, 7, D:1) a stone (36, 8, D:1) a stone (36, 9, D:1) a stone (37, 6, D:1) a stone (37, 8, D:1) a stone (38, 6, D:1) a stone (38, 8, D:1) a stone (44, 16, D:1) a +0 club (57, 7, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Mienaxac's Armour Shoppe a +0 helmet (58 gold) a +0 robe (11 gold) a +0 pair of boots (58 gold) the +10 plate armour of the Evening {rC+ Will+} (1138 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +0 cloak (58 gold) a +0 leather armour (26 gold) (2, 0, D:2) a jackal corpse (skeletalised by now) (14, 0, D:2) a +0 cloak (26, 0, D:2) a bat skeleton (28, 15, D:2) a parchment of Confusing Touch (31, 23, D:2) a +0 dagger (39, 41, D:2) a +0 trident (40, -2, D:2) a +0 dagger 4 stones (49, 29, D:2) an adder corpse (skeletalised by now) (53, 43, D:2) a +0 spear a gnoll skeleton (54, 44, D:2) a +0 club (56, 43, D:2) a +0 short sword 2 stones (56, 45, D:2) a +0 club a gnoll skeleton (70, 31, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 dagger a +0 club a +5 mace of draining a +0 animal skin a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (0, 2, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, 15, D:3) an orb of energy (unseen) (10, 25, D:3) a wand of flame (3) (11, 15, D:3) 5 gold pieces (23, -13, D:3) a +0 dagger a +0 robe (30, 28, D:3) a +0 leather armour a +0 chain mail (31, 10, D:3) a +0 leather armour (32, 4, D:3) a +0 short sword a +0 chain mail an orc skeleton (32, 25, D:3) an adder skeleton (33, 0, D:3) a +0 whip a +0 ring mail a frilled lizard skeleton an orc skeleton (33, 1, D:3) a +0 whip a +0 ring mail a +0 short sword (37, 26, D:3) a +0 dagger (38, 8, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (38, 34, D:3) a rat skeleton (39, 8, D:3) a rat corpse (skeletalised by now) (40, 25, D:3) an adder corpse (skeletalised by now) (41, -3, D:3) a +0 hammer (42, -1, D:3) a +0 hammer (43, -11, D:3) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (43, -5, D:3) the +11 hammer "Maceitt" {freeze, rElec rN+ Int-3 Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (43, -4, D:3) a +0 hammer (44, -14, D:3) a +0 hammer (44, -4, D:3) a +0 hammer (48, 24, D:3) an adder corpse (skeletalised by now) (51, 31, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 spear (0, 6, D:4) a +0 spear (1, 0, D:4) a +0 club a +0 club (1, 3, D:4) a +0 spear (1, 5, D:4) a +0 club a +0 club (1, 6, D:4) a +0 club (2, 0, D:4) a +0 club (2, 2, D:4) a +0 short sword (2, 6, D:4) a +0 club (3, 2, D:4) 3 stones (3, 4, D:4) a +0 club (4, -1, D:4) 9 stones (4, 0, D:4) 5 stones (13, 19, D:4) a +2 robe of fire resistance a +0 dagger the elf skeleton of Dowan (13, 27, D:4) a +1 helmet (14, 26, D:4) a hobgoblin skeleton (18, 2, D:4) a +0 club (18, 3, D:4) 8 stones (18, 5, D:4) a +0 spear (18, 6, D:4) a +0 spear (19, 2, D:4) a +0 club (19, 5, D:4) a +0 whip (20, 3, D:4) a +0 club a +0 club (20, 4, D:4) a +0 whip (20, 31, D:4) a +0 short sword a kobold skeleton (22, -1, D:4) 3 stones (23, -1, D:4) a +0 club a +0 club (23, 0, D:4) a +0 club (23, 16, D:4) a ball python skeleton (24, 7, D:4) a +0 club (27, 0, D:4) a stone (27, 6, D:4) a stone (27, 7, D:4) a stone (28, 13, D:4) 5 stones a kobold skeleton (29, 6, D:4) 14 stones (29, 7, D:4) a +0 club (29, 9, D:4) 4 stones a kobold skeleton (29, 52, D:4) a +0 mace (30, 6, D:4) a +0 club (31, 6, D:4) a +0 club (33, 2, D:4) a +0 robe a +2 whip of flaming (34, -1, D:4) a stone (34, 0, D:4) a stone (34, 3, D:4) a +0 club a +0 club (34, 6, D:4) a stone (34, 7, D:4) a stone (37, 0, D:4) a +0 club (38, -1, D:4) a +0 club a +0 club (38, 0, D:4) a +0 club (39, -1, D:4) a +0 club (40, 0, D:4) a +0 club (43, 2, D:4) a +0 ring mail 3 boomerangs a +0 flail a +0 club (44, 1, D:4) a +0 leather armour a +0 short sword (45, 0, D:4) a +0 club (57, 0, D:4) a +0 club a +0 club a +0 club (57, 6, D:4) a +0 club (58, 0, D:4) a +0 club a +0 club (58, 5, D:4) a +0 short sword (58, 6, D:4) a +0 club a +0 short sword (59, 0, D:4) a +0 club (59, 6, D:4) a +0 whip (59, 7, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, -48, D:5) a +0 helmet (14, -14, D:5) a +0 sling (21, -32, D:5) a +0 leather armour (22, -48, D:5) a +0 scale mail (54, -22, D:5) a +0 club a +0 ring mail (64, -37, D:5) a +0 spear (64, -36, D:5) a +0 whip (64, -33, D:5) a +0 club (65, -35, D:5) a +0 whip (65, -33, D:5) a +2 whip of venom a +0 leather armour Level 6 of the Dungeon (7, -26, D:6) a +3 trident of draining a +0 robe an orb of energy (15, 4, D:6) a +0 plate armour (40, 2, D:6) a +0 club (41, -4, D:6) a +0 leather armour (53, -18, D:6) 4 javelins (59, -17, D:6) a +0 whip a +2 heavy spear a +0 ring mail an orb of glass (61, -18, D:6) a +0 flail (61, -17, D:6) a +0 club a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (0, 2, D:7) a +0 short sword (1, 3, D:7) a +0 short sword a +0 chain mail (10, 26, D:7) a +0 dagger a +0 robe (10, 30, D:7) a +0 whip a +0 leather armour (12, 27, D:7) a +0 war axe (14, 28, D:7) a +0 halberd a +0 plate armour (24, 26, D:7) a +0 leather armour (29, 27, D:7) a +0 leather armour (32, 25, D:7) a +0 dagger a +0 robe (33, -4, D:7) a +0 ring mail (33, 25, D:7) a +1 helmet (33, 27, D:7) a +3 morningstar a +0 robe (33, 28, D:7) a +1 halberd a +0 robe (34, -7, D:7) a +0 leather armour (36, 26, D:7) a +0 morningstar a +0 robe (42, 39, D:7) a +0 scale mail (45, -14, D:7) a +0 dagger a +0 robe (45, 6, D:7) a +0 club a +0 dagger 3 stones (45, 7, D:7) a +0 short sword 5 stones (45, 9, D:7) a +0 dagger 4 stones (45, 10, D:7) a +0 whip of venom 2 stones a +0 short sword (45, 11, D:7) a +0 dagger (46, -18, D:7) a +0 short sword (46, -16, D:7) a +0 hand axe (46, -3, D:7) a +0 dagger (52, -16, D:7) a +0 ring mail (56, -8, D:7) a rimehorn talisman (57, 23, D:7) a +0 short sword a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a parchment of Gloom (10, 26, D:8) a +0 shortbow (12, 26, D:8) a +0 flail a +0 leather armour (21, 20, D:8) a +0 leather armour (26, 33, D:8) a +3 dagger of draining a +2 robe (31, 7, D:8) a +0 robe Level 9 of the Dungeon (8, 36, D:9) a +0 short sword (29, 10, D:9) a +0 short sword a +0 ring mail a +0 flail (29, 11, D:9) a +0 falchion (29, 12, D:9) a +0 leather armour a +0 falchion of draining a +0 club (30, 10, D:9) a +0 whip (30, 11, D:9) a stone a +0 short sword a +0 club (30, 12, D:9) 2 stones a +0 short sword (30, 13, D:9) a +0 whip (32, 3, D:9) a +3 shortbow (32, 4, D:9) a +0 short sword (33, 4, D:9) a +0 dagger 3 stones a +0 short sword of venom (34, 5, D:9) a +0 club a stone (46, -10, D:9) a +0 battleaxe a +0 chain mail of willpower a +0 whip (47, -10, D:9) a +0 dagger a +0 robe (48, -11, D:9) a +0 falchion (48, -10, D:9) a +0 dagger a +0 robe (52, 35, D:9) a +0 trident (54, -9, D:9) a +0 club a +0 chain mail (54, -7, D:9) a +0 club Level 10 of the Dungeon [Shop] Zusurrif's Armour Boutique a +2 chain mail of willpower (253 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 plate armour (198 gold) a +0 chain mail (66 gold) a +0 pair of boots (49 gold) a +0 robe (9 gold) (3, -10, D:10) 4 stones a +0 short sword (5, -10, D:10) a +0 whip a +0 short sword (5, -4, D:10) an amulet of faith (5, 29, D:10) a +0 tower shield (7, -7, D:10) a stone a +0 whip of flaming a +0 dagger a +0 dagger (7, -5, D:10) a +0 dagger (8, -6, D:10) a +0 orcbow (10, 1, D:10) a +0 dagger (11, 0, D:10) a +0 dagger a +0 leather armour a +0 mace a +0 chain mail (11, 1, D:10) a +0 war axe a +0 chain mail (12, 1, D:10) a +0 flail (13, 16, D:10) a +0 animal skin a -1 spear (14, 16, D:10) a +0 robe a +0 dagger (14, 17, D:10) a +0 robe a +0 dagger of speed (17, -1, D:10) the orb of Optimism {Guile, +Blink} +Blink: It lets you blink. (23, 5, D:10) a maw talisman (25, 6, D:10) a +0 robe (38, -9, D:10) a +0 hand axe (44, 26, D:10) a +0 robe Level 11 of the Dungeon [Shop] Qyimmyer's Weapon Emporium 5 large rocks (135 gold) the +9 whip of Deenar {elec, Int+3} (1161 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 quarterstaff (90 gold) a +0 morningstar (108 gold) a +0 quarterstaff (90 gold) a +0 halberd (72 gold) a +0 sling (27 gold) a +0 dagger (36 gold) a +0 spear (54 gold) a +0 scimitar (108 gold) (0, 0, D:11) a +0 trident (12, -8, D:11) 5 large rocks (17, -8, D:11) a +0 sling (20, -6, D:11) a +0 shortbow (20, 5, D:11) a +0 quarterstaff (20, 12, D:11) a +0 halberd (45, 6, D:11) an amulet of faith (52, -29, D:11) the +1 robe "Jauble" {rElec rF- Str+3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). It cannot be enchanted further. Level 12 of the Dungeon (4, -25, D:12) 3 large rocks (10, 19, D:12) a +0 rapier (19, 11, D:12) a +0 short sword (22, 11, D:12) 4 large rocks (30, -20, D:12) a +0 robe (31, -32, D:12) 2 curare-tipped darts (31, -28, D:12) the amulet "Doubeiv" {*Corrode rC+ RegenMP+ Int+2} [amulet of magic regeneration] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). the amulet "Inenkys" {Chemistry rPois Dex+6} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). an amulet of the acrobat an amulet of reflection a +3 chain mail of poison resistance (31, -24, D:12) the +0 hat of Vice {Slay+1} Slay+1: It affects your accuracy & damage with ranged weapons and melee (+1). It cannot be enchanted further. the +1 hat "Uwuet" {Slay+1} Slay+1: It affects your accuracy & damage with ranged weapons and melee (+1). It cannot be enchanted further. the +0 hat of the Skiapode {*Corrode rElec Int+2 Slay+1 SInv} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Slay+1: It affects your accuracy & damage with ranged weapons and melee (+1). SInv: It lets you see invisible. It cannot be enchanted further. the +1 acid dragon scales "Vaunij" {rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. the +8 chain mail of Kytzorph {^Drain rElec rC++ rN+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +10 golden dragon scales of Beyond {*Corrode +Inv rPois rF+ rC+ Regen+ Dex+2} *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (32, -20, D:12) the +0 ring mail "Peprirr" {Will+} Will+: It increases your willpower. It cannot be enchanted further. (33, -35, D:12) a +0 leather armour (33, -33, D:12) a +0 helmet (34, 3, D:12) a +0 giant spiked club a +0 giant club (46, 2, D:12) a parchment of Cause Fear Level 13 of the Dungeon [Shop] Veuxtu's Jewellery Emporium a ring of positive energy (360 gold) an amulet of dissipation (540 gold) the ring "Vuthuach" {rC+ Int+3 Dex+2} (765 gold) [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the amulet of Lucidity {*Slow rElec Regen+ Str+4 Stlth+} (892 gold) [amulet of regeneration] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a ring of willpower (450 gold) a ring of magical power (360 gold) a lupine talisman (270 gold) [Shop] Hehor's Assorted Antiques a box of beasts (1200 gold) a +0 flail (105 gold) the +10 trident of the Wasteland {venom, Str+6} (2214 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. a scroll of identify (60 gold) a Gell's gravitambourine (2/2) (1200 gold) a scroll of identify (60 gold) a potion of lignification (90 gold) a scroll of fear (120 gold) [Shop] Norek's Armour Shoppe a +0 ring mail (80 gold) a +0 scale mail (80 gold) a +0 ring mail (80 gold) +0 ice dragon scales (1000 gold) a +0 leather armour (40 gold) a +1 chain mail of willpower (360 gold) the +3 chain mail of Truth {Rampage *Corrode Regen+ Str-4 Dex+5} (490 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. [Shop] Ocutista's Book Emporium a parchment of Manifold Assault (557 gold) a parchment of Vampiric Draining (149 gold) a parchment of Confusing Touch (149 gold) a parchment of Enfeeble (557 gold) a parchment of Ozocubu's Armour (149 gold) a parchment of Iskenderun's Battlesphere (221 gold) a parchment of Fireball (312 gold) a parchment of Tukima's Dance (149 gold) a parchment of Death Channel (425 gold) a parchment of Launch Clockwork Bee (149 gold) (0, 0, D:13) 4 large rocks (2, -4, D:13) a +0 buckler (4, -5, D:13) a +3 glaive a +0 ring mail (5, -3, D:13) a +0 sling (9, -13, D:13) a +0 orcbow (9, -12, D:13) a +0 shortbow a +0 orcbow (9, -6, D:13) a +6 ring of strength (10, -12, D:13) 5 large rocks (10, -11, D:13) a +0 orcbow (11, 8, D:13) 2 large rocks (12, -12, D:13) a human skeleton (14, -19, D:13) a scroll of noise (14, -10, D:13) a human skeleton (18, 11, D:13) a +2 heavy flail (19, 31, D:13) a +0 ring mail (20, -1, D:13) a +0 leather armour a +0 rapier (20, 32, D:13) 4 large rocks (21, 15, D:13) a +0 buckler a +0 ring mail a +0 broad axe (24, 19, D:13) a parchment of Confusing Touch (30, 4, D:13) a +0 scale mail (33, -1, D:13) a +0 trident (36, 2, D:13) the +8 morningstar of Joem {heavy, Str+4 Int-2} Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (36, 24, D:13) a +0 giant club a +0 robe (38, 10, D:13) 2 large rocks Level 14 of the Dungeon [Shop] Lul Ralu's Armour Boutique a +3 ring mail (462 gold) a +0 kite shield (154 gold) a +0 scale mail (88 gold) a +0 scale mail (88 gold) a +0 helmet (99 gold) an orb of energy (242 gold) (0, 0, D:14) a +0 ring mail (1, 27, D:14) a +0 rapier (7, -1, D:14) a +0 quarterstaff (10, 16, D:14) a +0 war axe a +0 robe (10, 18, D:14) a +0 hand axe a +0 robe (12, 17, D:14) a +0 hand axe a +0 robe (14, 1, D:14) a +0 scale mail (29, 14, D:14) a +0 dagger a +0 robe a +0 short sword (30, 13, D:14) a +0 dagger a stone (30, 14, D:14) a +0 short sword a +0 dagger a +0 robe (31, 13, D:14) a +1 dagger of venom (42, -16, D:14) a +0 rapier a +0 scale mail (54, 31, D:14) a +6 ring of intelligence (56, -7, D:14) a +0 rapier a +0 robe (63, -21, D:14) the ring "Qowiugis" {rPois rF- rN+ rCorr Dex+7} [ring of positive energy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). a ring of resist corrosion a +0 helmet of intelligence a +1 helmet (64, 6, D:14) a +0 ring mail (70, 26, D:14) a +0 long sword Level 15 of the Dungeon (0, 0, D:15) a +0 cloak of poison resistance (0, 20, D:15) a +0 robe (1, 8, D:15) a +0 trident (6, -13, D:15) a +0 dagger a +0 robe (8, -3, D:15) a +0 orcbow (10, 5, D:15) a +0 shortbow (10, 10, D:15) a +0 battleaxe (12, 24, D:15) a +2 halberd of venom (13, 25, D:15) a +0 giant club a +0 giant spiked club (13, 26, D:15) a +0 giant spiked club a +0 giant spiked club (14, 25, D:15) a +4 mace (14, 27, D:15) a +0 giant club a +0 robe a +0 flail (15, 26, D:15) a +0 short sword (16, 27, D:15) a +0 giant club a +0 giant spiked club (17, 2, D:15) a +0 robe a +0 dagger a +0 morningstar (17, 3, D:15) a +0 robe a +0 flail (17, 19, D:15) a +2 barding (22, 34, D:15) a parchment of Grave Claw (22, 37, D:15) a +0 battleaxe a +0 trident (26, 32, D:15) a +0 short sword (35, 8, D:15) a +1 battleaxe a +0 leather armour (37, 8, D:15) a +1 heavy war axe a +0 ring mail a +2 buckler of protection (44, -14, D:15) a +0 war axe a +0 ring mail a +2 buckler of resistance (44, -11, D:15) a parchment of Sculpt Simulacrum (44, 28, D:15) a +0 glaive (52, -9, D:15) a +0 war axe (53, -3, D:15) 5 large rocks (55, 5, D:15) a +0 short sword a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +6 ring of strength a ring of magical power a +6 ring of strength a +6 ring of intelligence (2, 2, Orc:1) a +0 giant club (2, 3, Orc:1) a +0 club (3, 2, Orc:1) a +2 robe of willpower a +0 dagger (3, 3, Orc:1) a +0 giant club a +0 plate armour a +1 heavy dire flail (4, 2, Orc:1) a +0 chain mail a +0 flail a +0 scale mail a +2 flail of holy wrath (4, 3, Orc:1) a +0 chain mail a +0 halberd a +0 robe a +0 dagger a +0 club (4, 4, Orc:1) a +0 flail (5, 3, Orc:1) a +0 chain mail a +0 mace a +0 robe a +0 halberd (5, 6, Orc:1) a +0 dagger (13, -4, Orc:1) a +0 giant spiked club (14, -4, Orc:1) a +0 giant club (27, 16, Orc:1) a +0 dagger (27, 17, Orc:1) a +0 chain mail a +0 short sword (27, 18, Orc:1) a +0 flail a +0 robe a +0 dagger a +0 plate armour a +0 glaive a +0 giant spiked club (28, 18, Orc:1) a +0 chain mail a +0 club a +0 robe a +0 dagger 4 large rocks (28, 20, Orc:1) a +0 club (29, 16, Orc:1) a +0 flail (29, 17, Orc:1) a +0 chain mail a +0 trident a +0 orcbow (29, 18, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (29, 19, Orc:1) a +0 plate armour a +0 halberd (29, 20, Orc:1) a +0 flail (30, 12, Orc:1) a +0 robe a +0 dagger (31, 15, Orc:1) a +0 robe a +0 dagger (34, 12, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Pezin's Distillery 2 potions of enlightenment (150 gold) a potion of cancellation (120 gold) a potion of moonshine (15 gold) a potion of curing (45 gold) a potion of moonshine (15 gold) a potion of attraction (45 gold) [Shop] Diylow's Assorted Antiques a phantom mirror (1240 gold) a storm talisman (1240 gold) a +0 scimitar (186 gold) a +0 dire flail of holy wrath (341 gold) a +0 chain mail (186 gold) a phantom mirror (1240 gold) a scroll of teleportation (93 gold) a scroll of vulnerability (124 gold) a potion of resistance (310 gold) a Gell's gravitambourine (2/2) (1240 gold) [Shop] Kumu's Antique Armour Shoppe a +0 ring mail of willpower (319 gold) a +2 leather armour of positive energy (464 gold) a +0 leather armour (58 gold) a +0 robe (26 gold) the scarf of the Ward {+Inv, rCorr} (655 gold) rCorr: It protects you from acid and corrosion. a +0 cloak of stealth (333 gold) a +0 ring mail (116 gold) a +0 robe (26 gold) a +0 ring mail (116 gold) a +1 pair of boots of flying (478 gold) a +2 pair of boots (478 gold) [Shop] Odir's Assorted Antiques a potion of curing (99 gold) a scroll of torment (313 gold) a +4 shortbow (825 gold) a +2 pair of gloves of strength (709 gold) a scroll of butterflies (313 gold) a +2 dire flail of protection (594 gold) a scroll of teleportation (99 gold) (0, 0, Orc:2) a +0 whip (1, -1, Orc:2) a +0 dagger a +0 robe (1, 3, Orc:2) a +0 halberd a +0 plate armour (3, -1, Orc:2) a +0 spear a +0 robe (5, -3, Orc:2) a +0 giant club (6, -13, Orc:2) a +0 short sword of protection (6, -12, Orc:2) a +0 club (6, -11, Orc:2) a +0 mace a +0 ring mail (6, -4, Orc:2) a +0 giant club a +0 giant club (7, -3, Orc:2) a +0 giant club a +0 giant spiked club (8, -13, Orc:2) a +0 flail a +0 leather armour (11, -14, Orc:2) a +0 dagger a +0 robe (11, 2, Orc:2) a +0 giant spiked club (13, 14, Orc:2) a +0 giant club (13, 19, Orc:2) a +0 giant spiked club (14, 8, Orc:2) a +0 giant club a +0 giant spiked club (16, 14, Orc:2) 6 large rocks (16, 16, Orc:2) a +0 hand axe a +0 scale mail a +0 flail a +0 chain mail a +0 short sword a +0 chain mail of fire resistance a +3 battleaxe (17, 19, Orc:2) a +0 robe a +0 dagger (18, 10, Orc:2) a +0 giant club (19, -11, Orc:2) an amulet of guardian spirit (20, 20, Orc:2) a +0 whip (21, 5, Orc:2) a +2 plate armour of archery a +0 short sword (21, 8, Orc:2) a +0 arbalest (22, 12, Orc:2) a +0 arbalest (22, 14, Orc:2) a +0 robe a +0 flail (22, 15, Orc:2) a +0 giant club (22, 21, Orc:2) a +0 club a +0 scale mail a +0 giant spiked club (22, 22, Orc:2) a +0 dagger (22, 24, Orc:2) a +2 dire flail of protection a +0 plate armour (22, 25, Orc:2) a +0 giant club (22, 26, Orc:2) a +0 falchion a +0 leather armour a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club (22, 27, Orc:2) a +0 giant club 4 large rocks (23, -5, Orc:2) a +0 hand axe a +0 chain mail (23, 10, Orc:2) a +0 giant spiked club (23, 16, Orc:2) a +0 giant spiked club a +0 giant spiked club (26, -2, Orc:2) a +0 war axe (28, 0, Orc:2) a +0 giant spiked club (29, -24, Orc:2) a +0 giant club Level 1 of the Elven Halls [Shop] Toxkemol's Book Shoppe a parchment of Inner Flame (167 gold) a parchment of Rending Blade (247 gold) a parchment of Chain Lightning (988 gold) a parchment of Summon Mana Viper (349 gold) a parchment of Soul Splinter (76 gold) a parchment of Eringya's Noxious Bog (475 gold) a parchment of Confusing Touch (167 gold) a parchment of Mercury Arrow (110 gold) a parchment of Spellspark Servitor (623 gold) a parchment of Sphinx Sisters (623 gold) a parchment of Fire Storm (988 gold) a parchment of Diamond Sawblades (623 gold) [Shop] Saita's Armour Boutique a +0 chain mail (126 gold) a +0 pair of gloves (94 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +1 robe of willpower (270 gold) a +0 plate armour (378 gold) a +0 chain mail (126 gold) a +0 plate armour (378 gold) a +0 pair of gloves of strength (241 gold) (0, 1, Elf:1) a +0 scale mail a +0 long sword (15, -40, Elf:1) a +0 short sword a +0 robe (16, -40, Elf:1) a +0 long sword a +0 ring mail (17, -41, Elf:1) a +0 rapier a +0 robe a +0 short sword a +0 shortbow a +0 ring mail (19, -41, Elf:1) a +0 long sword a +0 robe (22, -1, Elf:1) a +0 robe a +0 long sword (23, -20, Elf:1) a +0 dagger a +0 ring mail (23, -3, Elf:1) a +0 robe a +0 long sword (23, 9, Elf:1) a +0 robe a +0 rapier (24, -4, Elf:1) a +0 robe a +0 long sword (24, -2, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a +0 shortbow (24, -1, Elf:1) a +0 buckler a +0 robe a +0 long sword (24, 9, Elf:1) a +0 leather armour of fire resistance a +0 dagger (25, -27, Elf:1) a +0 long sword a +0 ring mail (25, -3, Elf:1) a +0 ring mail a +2 short sword of venom (25, -2, Elf:1) a +0 leather armour a +0 short sword a +0 longbow a +0 robe a +0 short sword a +0 shortbow (26, -2, Elf:1) a +0 robe a +0 rapier (26, -1, Elf:1) a +0 buckler a +0 ring mail a +0 scimitar (26, 0, Elf:1) a +0 leather armour a +0 long sword (26, 9, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (26, 10, Elf:1) a +0 longbow a +0 short sword a +0 robe a +0 scimitar a +0 robe (27, -2, Elf:1) a +0 robe a +0 scimitar a +0 shortbow (27, 9, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (28, -5, Elf:1) a +0 ring mail a +0 short sword (28, 9, Elf:1) a +0 dagger a +0 robe a parchment of Passwall (30, 4, Elf:1) a +0 long sword a +0 ring mail (30, 5, Elf:1) a +0 dagger a +0 robe (32, -41, Elf:1) a +0 plate armour (41, -7, Elf:1) a +0 dagger a +0 robe (42, -26, Elf:1) a +0 flail (49, -28, Elf:1) a +0 hand axe (51, -17, Elf:1) a +0 rapier a +0 scale mail (53, -23, Elf:1) a +0 scale mail (55, 7, Elf:1) a parchment of Mercury Arrow (57, -26, Elf:1) a +0 dagger a +0 robe (57, -1, Elf:1) a +0 short sword a +0 scale mail Level 2 of the Elven Halls [Shop] Buxkedd's Antique Weapon Emporium a +0 short sword (90 gold) the +1 long sword "Kopseam" {venom, rC+ rN++ Int+2 Dex-3} (948 gold) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 flail (105 gold) a +0 arbalest (225 gold) a +1 heavy broad axe (696 gold) a +0 club (15 gold) a +0 dire flail of protection (240 gold) a +0 dagger (60 gold) a +0 mace (90 gold) a +0 club (15 gold) [Shop] Lujaubyru's Assorted Antiques a box of beasts (1120 gold) a +0 war axe (98 gold) a potion of mutation (224 gold) a wand of quicksilver (3) (352 gold) a wand of quicksilver (7) (823 gold) a scroll of fear (112 gold) [Shop] Qauhuco's Assorted Antiques a potion of berserk rage (105 gold) a +0 leather armour (42 gold) a lightning rod (4/4) (840 gold) a +2 rapier of freezing (459 gold) a lightning rod (4/4) (840 gold) a wand of mindburst (5) (147 gold) a phantom mirror (840 gold) a scroll of fear (84 gold) a hive talisman (630 gold) [Shop] Emnedgh's Jewellery Shoppe the amulet "Supa" {Faith rC++ rN+} (1511 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. a ring of flight (385 gold) a +6 ring of strength (792 gold) a medusa talisman (275 gold) the amulet "Hada" {Spirit Harm} (814 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. a +6 ring of dexterity (792 gold) a serpent talisman (330 gold) the medusa talisman of Jigisy {Will++} (1067 gold) [medusa talisman] Will++: It greatly increases your willpower. [Shop] Quschehiu's Armour Shop a +1 ring mail of cold resistance (336 gold) a +1 leather armour of willpower (294 gold) a +0 robe (18 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +0 buckler (94 gold) [Shop] Xadeut's Book Shop a parchment of Iskenderun's Mystic Blast (195 gold) a parchment of Orb of Destruction (492 gold) a parchment of Death Channel (375 gold) a parchment of Fortress Blast (375 gold) a parchment of Animate Dead (195 gold) a parchment of Forge Monarch Bomb (375 gold) a parchment of Arcjolt (276 gold) a parchment of Passage of Golubria (195 gold) a manual of Maces & Flails (1200 gold) a parchment of Starburst (375 gold) a parchment of Forge Phalanx Beetle (375 gold) a parchment of Dimensional Bullseye (195 gold) a parchment of Eringya's Surprising Crocodile (195 gold) a parchment of Dispersal (375 gold) (0, 0, Elf:2) a +2 scimitar of flaming a +0 leather armour a +0 buckler a +0 rapier a +0 rapier a +0 leather armour (1, 0, Elf:2) a +0 long sword a +0 ring mail (10, 31, Elf:2) a +0 scimitar a +0 shortbow a +0 robe (11, 22, Elf:2) a +0 robe a +0 short sword (11, 26, Elf:2) a +0 ring mail a +0 rapier (14, 27, Elf:2) a +1 leather armour of cold resistance a +0 dagger a +0 leather armour a +0 short sword (15, 28, Elf:2) a +0 robe a +0 dagger (16, -9, Elf:2) a +0 long sword a +0 robe (16, 26, Elf:2) a +0 long sword a +0 leather armour (18, -12, Elf:2) a +0 scimitar a +0 scale mail (24, 8, Elf:2) a +0 ring mail (30, -1, Elf:2) an amulet of magic regeneration (30, 32, Elf:2) a +0 robe a +0 short sword (31, 24, Elf:2) a +0 flail (31, 28, Elf:2) a +0 longbow a +0 dagger a +0 leather armour (31, 29, Elf:2) a +0 leather armour a +0 long sword a +0 leather armour a +0 long sword (31, 32, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (32, 32, Elf:2) a +0 robe a +0 dagger a +0 leather armour a +1 dagger of venom (35, 4, Elf:2) a +0 robe a +0 long sword (35, 18, Elf:2) a book of Scorching (38, 32, Elf:2) a +0 leather armour (41, -16, Elf:2) a +0 dagger a +0 ring mail (43, 9, Elf:2) a +0 cloak of corrosion resistance (47, -18, Elf:2) a +0 short sword a +0 robe (57, 33, Elf:2) a +1 long sword of holy wrath a +0 ring mail (58, -4, Elf:2) an inkwell talisman (59, -15, Elf:2) a +0 spear Level 3 of the Elven Halls [Shop] Toegymp's Armour Boutique a +1 barding of cold resistance (490 gold) a +1 crystal plate armour (938 gold) the +1 helmet "Siuthous" {rC- rN+++ Dex+6} (603 gold) rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +4 scale mail of fire resistance (434 gold) a +2 robe of willpower (250 gold) a +1 scale mail of positive energy (182 gold) a +2 cloak of willpower (301 gold) [Shop] Boduit's Armour Boutique a +2 plate armour of poison resistance (608 gold) a +0 chain mail of willpower (247 gold) a +2 chain mail of fire resistance (437 gold) a +2 plate armour of fire resistance (665 gold) +2 fire dragon scales (1178 gold) a +3 plate armour of willpower (760 gold) a +2 robe of willpower (340 gold) (0, 0, Elf:3) a +0 leather armour (2, 0, Elf:3) a +0 long sword (3, 3, Elf:3) a +0 robe (3, 7, Elf:3) a +0 dagger (4, 4, Elf:3) a +0 long sword (4, 9, Elf:3) a +0 short sword (9, 11, Elf:3) the +1 robe of Hedonism {+Inv rC+ Stlth+} +Inv: It lets you turn invisible. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (10, 10, Elf:3) a +0 scimitar a +0 shortbow a +10 plate armour of ponderousness a +0 long sword (11, -37, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (11, 9, Elf:3) a +2 short sword of draining (11, 11, Elf:3) a +0 ring mail (12, 5, Elf:3) a +0 longbow a +0 leather armour (12, 12, Elf:3) a staff of fire (13, -34, Elf:3) a +0 robe a +0 short sword a +0 leather armour a +0 short sword a +0 shortbow (13, -17, Elf:3) a +0 pair of gloves of hurling (13, -12, Elf:3) a +3 glaive of entangling a +2 robe a +4 ring of protection (13, -10, Elf:3) a +0 long sword a +0 shortbow a +0 plate armour (13, 11, Elf:3) a +0 dagger (13, 12, Elf:3) a +0 short sword (14, -32, Elf:3) a +0 buckler a +0 scale mail a +0 scimitar (14, -31, Elf:3) a +0 rapier a +0 leather armour (14, 6, Elf:3) a +0 short sword a +0 short sword a +1 chain mail of willpower (14, 11, Elf:3) a +0 robe (14, 12, Elf:3) a staff of cold (15, -18, Elf:3) a +0 robe a +0 dagger (15, -17, Elf:3) a +0 scale mail a +0 long sword (15, -11, Elf:3) a +0 robe a +0 long sword (15, -3, Elf:3) a +0 robe a +0 dagger (15, -2, Elf:3) a +0 robe a +0 rapier (16, -17, Elf:3) a +0 robe a +0 long sword (16, -13, Elf:3) a +0 leather armour a +0 shortbow a staff of necromancy (16, -2, Elf:3) a +0 robe a +0 short sword (16, 10, Elf:3) a +0 short sword (17, -18, Elf:3) a +0 robe a +0 long sword (17, -17, Elf:3) a +0 robe a +0 rapier (17, -16, Elf:3) a +3 long sword a +0 robe a +6 ring of dexterity (17, -14, Elf:3) a +0 robe the +7 battleaxe "Osyjim" {protect, Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (17, -13, Elf:3) a +0 robe a staff of earth (17, -4, Elf:3) a +0 morningstar of flaming a +0 robe (17, -2, Elf:3) a +0 leather armour a +0 short sword (18, -21, Elf:3) a +0 leather armour a +0 longbow (18, -13, Elf:3) a +0 robe a +0 long sword a +1 shortbow of freezing (18, 5, Elf:3) a +0 halberd a +0 leather armour (18, 9, Elf:3) a +0 robe (19, -16, Elf:3) a +0 robe a +0 robe a +0 long sword (19, -15, Elf:3) a staff of cold (19, -14, Elf:3) a +0 leather armour (19, 4, Elf:3) a +6 flail of draining a +0 robe (19, 9, Elf:3) a +0 robe (19, 11, Elf:3) a +0 short sword (20, -15, Elf:3) a +0 ring mail a +0 robe a +0 rapier a +0 leather armour a +0 rapier a +0 robe a +0 morningstar of protection the +11 hand axe of Tenacity {flame, Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +3 broad axe of Sulphur {flame, *Slow Will+++ Str+2 Int+3} *Slow: It may slow you when you take damage. Will+++: It greatly increases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. an amulet of guardian spirit (20, 2, Elf:3) a +1 battleaxe of flaming a +0 leather armour (20, 3, Elf:3) a +0 rapier a +0 leather armour a +6 heavy hand axe a +3 leather armour (21, -15, Elf:3) a +2 mace of protection a +0 leather armour a +0 long sword (21, 10, Elf:3) a +0 pair of gloves (21, 11, Elf:3) a +0 dagger (22, -34, Elf:3) a +0 leather armour (24, 0, Elf:3) a +0 orcbow (25, 7, Elf:3) a +0 robe (25, 9, Elf:3) a +0 rapier (26, 4, Elf:3) a +0 leather armour (26, 5, Elf:3) a +0 short sword (27, -28, Elf:3) a +0 robe a +0 long sword (27, 2, Elf:3) a parchment of Confusing Touch (27, 9, Elf:3) a +0 long sword (28, 6, Elf:3) a +2 long sword of holy wrath (29, 0, Elf:3) a staff of cold (45, -43, Elf:3) a +0 leather armour a +0 long sword (49, -39, Elf:3) a +0 leather armour a +0 short sword (53, -38, Elf:3) a +0 pair of gloves of fire Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Swiftness (4, 2, Lair:1) a +0 war axe +1 steam dragon scales (19, 22, Lair:1) a +0 hand axe (25, -25, Lair:1) a scarab talisman (29, 7, Lair:1) 2 flux baubles (29, 8, Lair:1) a scroll of noise (29, 9, Lair:1) a maw talisman (32, 6, Lair:1) a ring of protection from fire (34, 6, Lair:1) a +0 war axe (34, 19, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (0, 0, Lair:2) a parchment of Passwall (1, 0, Lair:2) a +0 leather armour (1, 4, Lair:2) a +0 long sword (5, 31, Lair:2) a +0 robe (25, 7, Lair:2) a parchment of Grave Claw (32, -15, Lair:2) a +0 shortbow (35, -22, Lair:2) a +0 morningstar of protection (37, -10, Lair:2) a +0 shortbow (37, -8, Lair:2) a +0 shortbow (38, -8, Lair:2) a +0 shortbow (38, 12, Lair:2) a +0 longbow (45, -23, Lair:2) a +0 chain mail (67, 25, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (60, 16, Lair:3) a staff of earth (61, -5, Lair:3) a +0 halberd of distortion (63, -6, Lair:3) a +1 halberd of venom (63, -5, Lair:3) a ring of flight Level 4 of the Lair of Beasts (2, -7, Lair:4) a +0 mace (7, 13, Lair:4) a +0 dagger (27, -21, Lair:4) a +0 robe (28, -26, Lair:4) a +0 leather armour (55, -23, Lair:4) a staff of fire (56, -12, Lair:4) a +0 scale mail (57, -37, Lair:4) a +0 ring mail of willpower the +7 chain mail of Feanoamyck {Rampage *Corrode rElec Will+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 morningstar of protection (0, 1, Lair:5) a +0 scale mail (1, 2, Lair:5) a +0 orcbow (2, 40, Lair:5) a +0 falchion (3, -2, Lair:5) a parchment of Vampiric Draining (29, 28, Lair:5) a +0 leather armour (29, 29, Lair:5) a +0 scale mail (30, 19, Lair:5) a +0 robe (30, 20, Lair:5) a +0 war axe (33, 33, Lair:5) the blade talisman "Veuxyexo" {rElec rPois} [blade talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. (33, 34, Lair:5) a +0 robe (37, 16, Lair:5) a +0 war axe (38, 20, Lair:5) a +0 ring mail (45, 40, Lair:5) a +0 club (54, 6, Lair:5) a parchment of Ozocubu's Armour (54, 7, Lair:5) a +0 arbalest of electrocution (55, 30, Lair:5) the amulet "Nieshriun" {Chemistry Regen+ Int+3} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). the amulet of Velleity {Faith rCorr Dex-2 Slay+2 SInv} [amulet of faith] Faith: It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the +8 fire dragon scales of the Everdark {rF++ rC- Dex+3} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 cloak of the Valley of Death {Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. a +1 quick blade of draining (55, 31, Lair:5) 2 datura-tipped darts (55, 34, Lair:5) a spore talisman (56, 5, Lair:5) the rimehorn talisman "Piff" {Str+2} [rimehorn talisman] Str+2: It affects your strength (+2). Level 1 of the Shoals [Shop] Qeuss's Jewellery Emporium a ring of positive energy (300 gold) a ring of magical power (300 gold) a +5 ring of evasion (540 gold) an amulet of the acrobat (450 gold) an amulet of wildshape (450 gold) a +4 ring of protection (540 gold) an amulet of faith (600 gold) a ring of wizardry (450 gold) [Shop] Tetog's Armour Emporium the +3 chain mail "Widon" {+Blink Will+ rCorr Slay+3} (1528 gold) +Blink: It lets you blink. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +2 scale mail of fire resistance (546 gold) the +1 chain mail "Canodgh" {Archery, *Silence rN+ Will+ Int+5} (902 gold) *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 scale mail of resonance (286 gold) a +8 chain mail of ponderousness (598 gold) the +0 pair of gloves of the Moon Troll {Parrying, Int+4} (647 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the quicksilver dragon scales of Kueli {rElec rC+ Will+ Str+2} (1955 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). a +3 chain mail of archery (650 gold) a scarf of shadows (312 gold) [Shop] Xoiplem's Armour Shop a +3 chain mail of fire resistance (560 gold) a +3 scale mail of command (520 gold) a +1 scale mail of resonance (320 gold) a +1 plate armour of cold resistance (600 gold) a +0 helmet of intelligence (230 gold) the +1 scale mail "Jupp" {*Corrode rC+++ Str+2 Int-4} (824 gold) *Corrode: It may corrode you when you take damage. rC+++: It renders you almost immune to cold. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +1 leather armour of Caza {rPois} (364 gold) rPois: It protects you from poison. It cannot be enchanted further. [Shop] Cemakuic's Magic Scroll Shop a scroll of identify (43 gold) a scroll of immolation (86 gold) a scroll of identify (43 gold) a scroll of identify (43 gold) a parchment of Freeze (76 gold) a scroll of identify (43 gold) a manual of Forgecraft (1520 gold) (1, 13, Shoals:1) a +0 leather armour (7, 1, Shoals:1) a +0 mace (7, 13, Shoals:1) a parchment of Shock (12, -21, Shoals:1) a +0 spear (18, -3, Shoals:1) a +0 shortbow (18, -1, Shoals:1) a +0 orcbow (20, -3, Shoals:1) a parchment of Inner Flame (22, -1, Shoals:1) a +0 trident (23, -1, Shoals:1) 4 large rocks (35, -4, Shoals:1) a parchment of Inner Flame (35, 0, Shoals:1) a +3 leather armour (36, -35, Shoals:1) a +0 trident (36, -3, Shoals:1) 3 large rocks (38, 9, Shoals:1) a +0 falchion (43, -1, Shoals:1) a +0 trident (48, -12, Shoals:1) a +0 trident (55, 5, Shoals:1) a +0 robe (55, 11, Shoals:1) a +0 spear (63, 6, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (6, 4, Shoals:2) the +8 orcbow of Hajopeheekh {flame, rPois} rPois: It protects you from poison. It cannot be enchanted further. (11, 9, Shoals:2) a +0 trident (13, -14, Shoals:2) a +1 pair of boots of rampaging (13, 18, Shoals:2) a +0 chain mail (13, 19, Shoals:2) a +0 whip (16, -8, Shoals:2) a +0 trident (19, 0, Shoals:2) a +0 mace (26, 19, Shoals:2) a +0 quarterstaff a +0 sling (26, 20, Shoals:2) a +0 spear (27, 18, Shoals:2) a +0 quarterstaff a +0 sling (27, 21, Shoals:2) a +0 trident of flaming (30, -14, Shoals:2) a +2 halberd of venom (30, -13, Shoals:2) a +2 trident of protection a +0 robe (37, -9, Shoals:2) a +0 whip (38, 10, Shoals:2) a parchment of Inner Flame (40, -27, Shoals:2) a +0 trident (42, -18, Shoals:2) a +0 ring mail (43, -21, Shoals:2) a +0 trident of protection (44, 13, Shoals:2) a +0 bardiche (45, -15, Shoals:2) a +0 robe (46, 7, Shoals:2) the serpent talisman of Duohuit {-Tele Int+5 Dex+3 Stlth+} [serpent talisman] -Tele: It prevents most forms of teleportation. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (46, 8, Shoals:2) a +0 trident (49, 8, Shoals:2) the +1 spear of Moaf {flame, +Blink rC+} +Blink: It lets you blink. rC+: It protects you from cold. It cannot be enchanted further. Level 3 of the Shoals (0, 0, Shoals:3) a +2 trident of entangling (6, 7, Shoals:3) a +0 trident (9, -29, Shoals:3) 8 large rocks (9, -5, Shoals:3) a parchment of Forge Lightning Spire (26, 0, Shoals:3) a +0 halberd (27, -30, Shoals:3) a +0 robe a +0 trident (27, 5, Shoals:3) a +0 trident of pain (27, 8, Shoals:3) a +0 trident (28, -27, Shoals:3) a +3 trident (29, -24, Shoals:3) a +0 spear a +0 sling (30, -26, Shoals:3) a +0 spear (31, -29, Shoals:3) a +0 leather armour a +7 spear of flaming (31, -25, Shoals:3) a +0 club (32, -25, Shoals:3) a +0 quarterstaff a +0 sling (33, -31, Shoals:3) a +0 trident (33, -30, Shoals:3) a +2 spear of venom a +0 sling a +2 antimagic trident (35, -30, Shoals:3) a +0 trident (35, -29, Shoals:3) a +0 trident (44, -37, Shoals:3) a +0 halberd (45, -21, Shoals:3) a +0 flail (47, -37, Shoals:3) a +0 glaive (47, -32, Shoals:3) a +0 trident (55, -26, Shoals:3) a +0 trident (55, -9, Shoals:3) a +0 plate armour (59, -29, Shoals:3) a parchment of Ensorcelled Hibernation (61, -28, Shoals:3) a +0 rapier of draining a +0 robe (61, -23, Shoals:3) a +0 trident (63, -25, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident a +0 leather armour (0, 1, Shoals:4) a +0 rapier a +0 robe (1, 1, Shoals:4) a parchment of Forge Lightning Spire (1, 20, Shoals:4) a +0 ring mail a +0 spear (3, -6, Shoals:4) a staff of cold (7, -3, Shoals:4) a +3 whip of holy wrath a +0 robe (7, 3, Shoals:4) a +0 robe (10, 0, Shoals:4) a +2 trident of flaming a +0 robe (10, 3, Shoals:4) a +2 trident of freezing a +0 robe (12, -4, Shoals:4) a +0 cloak (12, 24, Shoals:4) a +0 trident (13, 32, Shoals:4) 6 silver javelins a staff of necromancy (14, -2, Shoals:4) a +4 trident of freezing (14, 30, Shoals:4) a +0 robe a +1 rapier of electrocution (15, 21, Shoals:4) a +0 robe a +3 heavy trident (15, 23, Shoals:4) a +0 halberd (16, 20, Shoals:4) 5 large rocks (16, 30, Shoals:4) 5 large rocks (17, 25, Shoals:4) a +0 robe a +3 trident of flaming (17, 34, Shoals:4) a +0 robe a +2 trident of freezing (19, 32, Shoals:4) a +0 robe a +0 rapier (24, 33, Shoals:4) a +2 rapier of electrocution a +0 robe a +0 trident (25, 6, Shoals:4) a +0 spear (25, 32, Shoals:4) a +0 trident of venom a +0 leather armour (26, 31, Shoals:4) a +0 spear (27, 6, Shoals:4) a +0 robe a +6 trident of freezing (30, -2, Shoals:4) a +0 trident (30, 8, Shoals:4) a parchment of Summon Small Mammal (31, -6, Shoals:4) a +0 trident (32, -1, Shoals:4) a +0 trident of flaming (33, 3, Shoals:4) a +0 robe a +0 rapier a +1 cloak (33, 5, Shoals:4) a +0 robe the +7 great sword of Ynauwakh {valour, rCorr Str+4 Int+2} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (34, 1, Shoals:4) a +0 robe a +2 trident of flaming (35, 10, Shoals:4) a +0 shortbow a +0 flail of flaming a +0 robe Level 1 of the Spider Nest (10, -25, Spider:1) a +0 club (36, 12, Spider:1) the quill talisman of Lust {Int+3} [quill talisman] Int+3: It affects your intelligence (+3). (39, 0, Spider:1) a +0 tower shield (47, -1, Spider:1) an amulet of magic regeneration Level 2 of the Spider Nest (0, 0, Spider:2) a +0 pair of gloves of stealth (8, -3, Spider:2) a parchment of Poisonous Vapours (16, -13, Spider:2) a +0 scale mail (17, -27, Spider:2) a +0 rapier (28, -38, Spider:2) a parchment of Martyr's Knell Level 3 of the Spider Nest (1, -6, Spider:3) a parchment of Static Discharge (10, 2, Spider:3) a +3 great mace of venom a +0 robe a +0 kite shield (17, -8, Spider:3) a +0 robe (22, 8, Spider:3) a +0 battleaxe a +0 chain mail the +2 hat of the Onion {rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (24, -4, Spider:3) a +0 war axe (27, 4, Spider:3) a +0 robe (30, 13, Spider:3) a parchment of Conjure Ball Lightning (38, -11, Spider:3) a +0 dagger (41, 0, Spider:3) a +0 falchion Level 4 of the Spider Nest (0, 0, Spider:4) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour (0, 1, Spider:4) a +0 hand axe a +0 robe (6, -20, Spider:4) a +2 pair of gloves of strength (8, -19, Spider:4) an orb of energy (8, 0, Spider:4) a +0 long sword (26, -26, Spider:4) a +0 ring mail (26, -20, Spider:4) a parchment of Summon Small Mammal (26, -10, Spider:4) a +0 war axe a +0 robe (26, -9, Spider:4) a +0 scimitar a +0 robe (27, -10, Spider:4) a +0 scimitar a +0 robe (30, -19, Spider:4) a +0 orcbow (34, -6, Spider:4) a +1 pair of gloves of dexterity a +2 pair of gloves of stealth a +1 hand axe of freezing (36, 4, Spider:4) a spore talisman (37, 1, Spider:4) a +0 hand axe (41, 5, Spider:4) a ring of protection from cold a ring of protection from fire a +6 ring of dexterity a +5 ring of evasion a +4 ring of protection Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +0 broad axe (1, -4, Slime:5) a +0 pair of gloves (1, -2, Slime:5) a +0 plate armour of cold resistance (1, -1, Slime:5) a +2 spectral quarterstaff (2, -3, Slime:5) a parchment of Summon Horrible Things (2, -1, Slime:5) a ring of flight (2, 0, Slime:5) the +7 sling of Plog {holy, rPois rCorr Int-3 SInv} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. (2, 2, Slime:5) a +0 chain mail of fire resistance (3, -3, Slime:5) a parchment of Polar Vortex (3, -2, Slime:5) a staff of air (4, -1, Slime:5) the +1 robe of Charmed Salvation {rPois} rPois: It protects you from poison. It cannot be enchanted further. (4, 0, Slime:5) the earth staff "Orb Guardian's Doom" {rPois rN+ rCorr Dex+3 Earth} [staff of earth] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. (4, 1, Slime:5) a +0 spear (28, -31, Slime:5) a parchment of Sticky Flame (28, 29, Slime:5) a +0 scale mail (29, -30, Slime:5) a staff of air (29, 28, Slime:5) a +0 flail (30, -31, Slime:5) a ring of see invisible (30, 27, Slime:5) a +0 short sword (30, 30, Slime:5) a parchment of Summon Cactus Giant (31, -31, Slime:5) the +7 shortbow of Gasseudo {freeze, Str+6 Dex+3} Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (31, -30, Slime:5) a +1 halberd of flaming (31, -28, Slime:5) a parchment of Plasma Beam (31, 29, Slime:5) a +2 battleaxe of distortion (31, 31, Slime:5) +1 steam dragon scales (32, -31, Slime:5) a +1 plate armour of death (32, -30, Slime:5) a riddle talisman (32, 27, Slime:5) a staff of air (32, 29, Slime:5) a parchment of Dispel Undead (32, 30, Slime:5) a +6 ring of strength (33, -31, Slime:5) a staff of earth (33, -29, Slime:5) a +4 ring of slaying (33, 27, Slime:5) a +0 plate armour (33, 30, Slime:5) a +4 ring of protection (34, 29, Slime:5) a +0 scimitar (59, -1, Slime:5) a ring of poison resistance (59, 0, Slime:5) a +2 scimitar of flaming (60, -3, Slime:5) a parchment of Summon Ice Beast (60, 1, Slime:5) a +0 scale mail (61, -4, Slime:5) a +0 halberd (61, 0, Slime:5) a +2 robe (61, 3, Slime:5) a +0 scale mail (62, -2, Slime:5) the air staff "Saisocav" {rElec rN++ Will+ Str+3 Air} [staff of air] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. (62, -1, Slime:5) a +6 sling of flaming (62, 0, Slime:5) a +2 scale mail of positive energy (62, 1, Slime:5) a +2 heavy orcbow (63, -1, Slime:5) a storm talisman Level 1 of the Vaults (21, -24, Vaults:1) a +0 rapier (22, -30, Vaults:1) a +2 heavy mace a +4 ring mail (22, -27, Vaults:1) a +0 trident a +0 animal skin (26, -29, Vaults:1) a +1 morningstar of protection a +0 leather armour (31, -43, Vaults:1) a +0 long sword a +0 arbalest a +0 ring mail a +0 scale mail (32, -44, Vaults:1) a +2 great sword a +0 plate armour (32, -43, Vaults:1) a +0 great mace a +0 leather armour a +0 war axe a +3 plate armour of cold resistance a +0 kite shield (34, -13, Vaults:1) a +0 arbalest (35, -10, Vaults:1) a +0 arbalest (36, -10, Vaults:1) a +0 arbalest (37, -13, Vaults:1) a +0 arbalest (37, -10, Vaults:1) a +0 arbalest (40, -26, Vaults:1) a +0 scale mail (42, -46, Vaults:1) a +0 great mace a +0 ring mail (42, -41, Vaults:1) a +0 flail a +0 leather armour (42, -38, Vaults:1) a +0 ring mail (42, -21, Vaults:1) a rimehorn talisman (45, 11, Vaults:1) a +0 great mace a +0 ring mail (46, -42, Vaults:1) a +0 war axe a +0 war axe a +0 ring mail (48, -13, Vaults:1) a parchment of Dispel Undead (48, -5, Vaults:1) a +0 ring mail (49, -41, Vaults:1) a +0 falchion a +0 arbalest a +0 ring mail (50, -41, Vaults:1) a +0 mace a +0 leather armour (52, -38, Vaults:1) a +0 sling (56, -21, Vaults:1) a +0 leather armour (57, -11, Vaults:1) a +0 scale mail a +0 flail (61, -9, Vaults:1) a +0 scale mail a +0 falchion (63, -30, Vaults:1) a +0 scale mail (65, -9, Vaults:1) a +0 war axe a +0 war axe a +0 ring mail (65, -7, Vaults:1) a +0 great mace a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest (0, 2, Vaults:2) a +0 great sword a +2 arbalest of electrocution a +1 chain mail of poison resistance (3, -44, Vaults:2) a +0 ring mail (3, -39, Vaults:2) a +0 dire flail a +0 animal skin (3, 1, Vaults:2) a +1 trident of protection a +1 trident of protection a +0 ring mail (10, -7, Vaults:2) a +2 hand cannon of freezing (11, -4, Vaults:2) a +0 arbalest a +0 scale mail a +0 morningstar (11, -3, Vaults:2) a +0 scale mail a +0 mace a +0 arbalest a +0 barding a +0 arbalest a +0 arbalest (12, -6, Vaults:2) a +0 ring mail a +0 flail (12, -4, Vaults:2) a +0 arbalest (12, -3, Vaults:2) a +0 plate armour a +2 great sword of flaming (13, -5, Vaults:2) a +0 scale mail a +0 falchion a +0 orcbow (13, -4, Vaults:2) a +0 ring mail a +2 falchion of draining a +0 arbalest a +0 ring mail a +0 flail (20, 11, Vaults:2) a +0 chain mail (24, -26, Vaults:2) a +6 ring of strength (25, 0, Vaults:2) a +0 arbalest (27, -27, Vaults:2) a +0 trident a +0 animal skin (28, -37, Vaults:2) a +0 dire flail a +0 dire flail (36, -32, Vaults:2) a +0 mace of draining (36, 10, Vaults:2) 3 large rocks (41, -37, Vaults:2) a +1 hand axe of flaming Level 3 of the Vaults (3, -3, Vaults:3) a large rock (3, -1, Vaults:3) a large rock (4, 0, Vaults:3) a large rock (7, -4, Vaults:3) a large rock (7, -3, Vaults:3) a large rock (8, -22, Vaults:3) a +0 mace a +0 ring mail (8, -3, Vaults:3) a +0 war axe a +0 war axe a +0 scale mail (11, -7, Vaults:3) a +0 whip a +0 animal skin (12, -8, Vaults:3) a +0 arbalest (12, -7, Vaults:3) a +0 arbalest (13, -8, Vaults:3) a +0 arbalest (13, -7, Vaults:3) a +0 dire flail a +0 dire flail (13, -6, Vaults:3) a +0 dagger a +0 robe (20, -51, Vaults:3) a +0 scale mail (25, -8, Vaults:3) a +0 arbalest (27, -38, Vaults:3) a parchment of Passwall (29, -51, Vaults:3) a +0 cloak (29, -35, Vaults:3) a +0 morningstar a +0 ring mail (32, -39, Vaults:3) a parchment of Summon Mana Viper (37, -17, Vaults:3) a +0 robe a +0 dagger (39, -56, Vaults:3) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (43, -45, Vaults:3) a +0 animal skin a +0 trident of venom (43, -7, Vaults:3) a parchment of Summon Forest (44, -14, Vaults:3) a +0 scale mail a +0 morningstar (46, -44, Vaults:3) a +0 scale mail (48, -36, Vaults:3) a +0 robe a +0 dagger (55, -20, Vaults:3) a +0 robe a +0 dagger (60, -61, Vaults:3) a +0 long sword a +0 ring mail (67, -9, Vaults:3) a +0 arbalest (67, -8, Vaults:3) a +0 arbalest (68, -10, Vaults:3) a +0 arbalest a +0 arbalest (69, -9, Vaults:3) a +0 arbalest (70, -9, Vaults:3) a +0 arbalest Level 4 of the Vaults (0, 0, Vaults:4) a +0 arbalest a +0 long sword a +0 scale mail (1, -1, Vaults:4) a +0 arbalest a +0 dire flail a +0 animal skin (1, 0, Vaults:4) a +0 heavy hand cannon (2, -25, Vaults:4) a +0 trident a +0 scale mail a +0 trident (2, -1, Vaults:4) a +0 battleaxe a +0 chain mail a +0 great mace a +0 animal skin (3, -1, Vaults:4) a +2 heavy long sword a +0 plate armour a +0 kite shield a +0 flail a +0 scale mail a +0 arbalest (4, -15, Vaults:4) a +0 robe (4, 1, Vaults:4) a +0 great mace a +0 scale mail (6, 33, Vaults:4) a +0 shortbow (7, 32, Vaults:4) a +0 shortbow (7, 33, Vaults:4) a +0 orcbow (8, -30, Vaults:4) a +0 robe a +0 flail (8, -28, Vaults:4) a +3 glaive a +0 scale mail (14, -27, Vaults:4) the +2 leather armour of the Bakunawa {Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (14, 4, Vaults:4) a +0 arbalest (14, 32, Vaults:4) a +0 morningstar a +0 scale mail (17, -15, Vaults:4) a +3 partisan of freezing a +0 chain mail a +0 kite shield (17, -9, Vaults:4) a +0 club (17, 29, Vaults:4) a +0 ring mail (18, -24, Vaults:4) a +2 great mace of holy wrath a +3 ring mail (19, 26, Vaults:4) a +0 war axe (20, -15, Vaults:4) a +1 scimitar of venom a +0 robe (23, -27, Vaults:4) a +0 war axe a +0 arbalest a +0 ring mail (23, -15, Vaults:4) a +0 mace of concussion a +0 ring mail (24, -20, Vaults:4) a +0 great mace a +0 ring mail (24, 7, Vaults:4) a +0 flail a +0 leather armour (27, -20, Vaults:4) a +0 great mace a +0 ring mail (27, -19, Vaults:4) a +6 long sword of holy wrath a +0 ring mail a +0 short sword (27, -7, Vaults:4) a +0 heavy long sword a +0 robe a ring of protection from fire (28, 10, Vaults:4) a +0 trident (28, 11, Vaults:4) a +0 battleaxe (31, 8, Vaults:4) a +0 hand axe (31, 22, Vaults:4) a +0 mace a +1 leather armour of willpower (32, 22, Vaults:4) a +0 battleaxe of flaming a +0 chain mail (33, 19, Vaults:4) a +0 demon whip a +0 animal skin (33, 20, Vaults:4) a +0 war axe a +0 war axe a +0 ring mail a +0 shortbow a +3 halberd a +0 plate armour (33, 21, Vaults:4) a +0 flail a +0 ring mail a +0 orcbow (33, 22, Vaults:4) a +1 heavy great mace a +0 chain mail (39, 18, Vaults:4) the +0 ring mail of Huta {+Blink rF+ rC- rN+} +Blink: It lets you blink. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. It cannot be enchanted further. (41, 30, Vaults:4) a +0 long sword a +0 scale mail (45, -5, Vaults:4) a +0 ring mail (48, -18, Vaults:4) a +0 robe (50, -23, Vaults:4) a +0 ring mail (50, -10, Vaults:4) a +0 falchion a +0 scale mail (51, -17, Vaults:4) a +0 morningstar a +0 arbalest a +0 scale mail (52, -14, Vaults:4) a +0 partisan a +0 animal skin (57, 11, Vaults:4) the inkwell talisman "Adarghuc" {rCorr Int+3} [inkwell talisman] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (59, -13, Vaults:4) a +0 ring mail a +2 dire flail of draining (59, 26, Vaults:4) a +2 whip of freezing a +0 animal skin (61, -13, Vaults:4) a +0 ring mail a +0 falchion a +0 arbalest (67, 34, Vaults:4) the +1 pair of gloves "Viwan" {Will- rCorr Str+4} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. (69, -10, Vaults:4) a +0 trident a +0 animal skin (71, -29, Vaults:4) the +8 rapier "Ifial" {heavy, rPois rN+ Will++} rPois: It protects you from poison. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. Level 5 of the Vaults [Shop] Wehew's Book Shop a parchment of Silence (533 gold) a parchment of Curse of Agony (533 gold) a parchment of Malign Gateway (951 gold) a parchment of Brom's Barrelling Boulder (377 gold) a parchment of Fugue of the Fallen (255 gold) a parchment of Summon Cactus Giant (725 gold) a parchment of Rending Blade (377 gold) a parchment of Alistair's Walking Alembic (533 gold) (0, 0, Vaults:5) a +0 long sword a +0 scale mail (0, 4, Vaults:5) a +2 great sword of flaming (0, 5, Vaults:5) a +0 dire flail a +0 dire flail of protection (0, 37, Vaults:5) a +0 arbalest (1, 35, Vaults:5) a +0 dire flail a +2 dire flail of draining a +1 morningstar of protection (1, 36, Vaults:5) a +0 dire flail a +0 dire flail a +0 cloak of corrosion resistance (2, -7, Vaults:5) a +0 ring mail (2, 25, Vaults:5) a +0 great mace a +0 ring mail (2, 29, Vaults:5) a +0 scimitar a +0 leather armour (3, -8, Vaults:5) a +0 rapier (3, 16, Vaults:5) a +3 battleaxe a +0 chain mail (3, 22, Vaults:5) a +0 dagger a +0 ring mail (3, 25, Vaults:5) a +3 battleaxe a +0 chain mail a ring of protection from fire (3, 29, Vaults:5) a +0 great mace a +0 ring mail (7, -12, Vaults:5) a +1 great sword of flaming (7, 24, Vaults:5) a +0 great mace a +0 dire flail (8, -10, Vaults:5) a +3 demon whip of pain (8, -6, Vaults:5) a staff of necromancy (8, 16, Vaults:5) a +0 flail a +0 leather armour (12, 21, Vaults:5) a parchment of Summon Forest (12, 29, Vaults:5) a +1 dagger of electrocution (14, -14, Vaults:5) a +0 partisan a +0 plate armour (14, -1, Vaults:5) a +0 long sword a +0 chain mail (14, 2, Vaults:5) 5 large rocks (14, 7, Vaults:5) a +2 cloak (14, 20, Vaults:5) a +0 robe (14, 22, Vaults:5) the +1 pair of boots "Qeryu" {rN++ Int+4 Dex-3} rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (14, 24, Vaults:5) a ring of see invisible (14, 28, Vaults:5) a +0 spear (14, 30, Vaults:5) the necromancy staff of Incongruity {rC+ rN+ Dex+2 Necro} [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Necro: It increases the power of your Necromancy spells. (14, 32, Vaults:5) a parchment of Summon Cactus Giant (15, -15, Vaults:5) a +0 battleaxe a +0 chain mail (15, -14, Vaults:5) a +0 great mace a +0 plate armour a +0 great mace a +0 ring mail (15, 0, Vaults:5) the +1 scimitar "Itax" {spect, *Slow rC+ rCorr SInv} *Slow: It may slow you when you take damage. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 plate armour (16, 2, Vaults:5) a +0 chain mail (16, 4, Vaults:5) a +4 long sword of holy wrath a +0 chain mail (16, 21, Vaults:5) a staff of air (16, 28, Vaults:5) a +0 great mace a +0 plate armour (17, 6, Vaults:5) a +3 great mace of protection a +0 scale mail (18, 1, Vaults:5) a +6 mace of holy wrath a +0 arbalest a +0 great sword a +0 chain mail of poison resistance (18, 6, Vaults:5) 4 large rocks (18, 13, Vaults:5) a +0 battleaxe of flaming a +0 chain mail (18, 22, Vaults:5) 6 large rocks (19, -4, Vaults:5) a +0 pair of gloves of strength (19, 8, Vaults:5) a +0 dire flail of protection a +0 dire flail (20, -10, Vaults:5) a +0 glaive (20, -6, Vaults:5) a +0 kite shield a +2 long sword (20, -2, Vaults:5) a +2 eveningstar of holy wrath (20, 11, Vaults:5) a +2 flail of protection (21, 8, Vaults:5) a +0 great sword a +0 chain mail (22, 12, Vaults:5) a +0 dire flail a +0 leather armour (23, 8, Vaults:5) a +0 dire flail a +0 plate armour (24, -6, Vaults:5) a +0 helmet of light (24, 6, Vaults:5) a +1 whip of freezing (24, 32, Vaults:5) a +0 great sword of flaming (26, 5, Vaults:5) a +1 glaive a +0 chain mail (26, 10, Vaults:5) a +0 chain mail a +0 great mace a +0 kite shield a +0 chain mail a +4 long sword (26, 11, Vaults:5) a +0 chain mail a +2 great sword an amulet of wildshape (26, 12, Vaults:5) a +2 cloak (27, 8, Vaults:5) a +0 plate armour a +2 battleaxe of electrocution (27, 10, Vaults:5) a +0 battleaxe of freezing (27, 12, Vaults:5) a +0 whip a +0 plate armour a +0 long sword a +0 plate armour a +3 war axe of distortion a +0 plate armour (28, -3, Vaults:5) a +0 ring mail (28, 9, Vaults:5) a +0 plate armour a +1 antimagic battleaxe (28, 11, Vaults:5) a +3 dagger a +3 plate armour a +0 war axe a +0 plate armour a +3 battleaxe (28, 12, Vaults:5) a +1 dagger of freezing a +0 ring mail a +0 great mace (28, 16, Vaults:5) a +0 chain mail a +0 hand axe (29, 9, Vaults:5) a +0 robe a +0 scimitar (29, 10, Vaults:5) a +0 battleaxe of freezing a +0 plate armour a +1 halberd of flaming (29, 11, Vaults:5) a +0 hand axe (29, 12, Vaults:5) a +0 dagger a +0 heavy flail (29, 13, Vaults:5) a +0 chain mail a +0 war axe (30, 8, Vaults:5) a +0 arbalest (30, 15, Vaults:5) a +1 morningstar of protection (31, 10, Vaults:5) a +0 arbalest a +0 robe a +2 heavy quarterstaff a ring of poison resistance (31, 16, Vaults:5) a +0 plate armour a +3 triple sword of holy wrath (32, 11, Vaults:5) a +0 plate armour a +0 glaive a +0 orcbow (32, 13, Vaults:5) a +0 arbalest (33, 24, Vaults:5) a +0 war axe a +0 arbalest a +0 ring mail (33, 26, Vaults:5) a +0 broad axe of freezing a +0 plate armour (33, 27, Vaults:5) a +0 dire flail a +0 dire flail (33, 28, Vaults:5) a +0 long sword a +0 plate armour a +0 long sword a +0 robe (33, 32, Vaults:5) a +0 plate armour a +0 great mace (33, 35, Vaults:5) a +0 arbalest (34, 0, Vaults:5) a +0 whip a +0 robe (34, 27, Vaults:5) a +0 flail a +0 scale mail a +2 flail of holy wrath a +0 leather armour (34, 31, Vaults:5) a +0 scale mail a +3 halberd (34, 32, Vaults:5) a +1 plate armour of cold resistance a +2 great mace of holy wrath (35, -6, Vaults:5) a +1 great sword of protection a +0 plate armour (35, -5, Vaults:5) a +1 dire flail of protection a +0 chain mail (35, -1, Vaults:5) a +0 long sword a +0 robe a +0 buckler (35, 32, Vaults:5) a +0 battleaxe of freezing (36, 29, Vaults:5) a +0 arbalest a +2 great sword of flaming (36, 30, Vaults:5) 2 large rocks (36, 31, Vaults:5) a +0 chain mail a +0 broad axe of sundering a +0 ring mail a +0 dire flail (37, 29, Vaults:5) a +0 leather armour a +2 morningstar of protection (38, 28, Vaults:5) a +0 scale mail a +0 flail a +0 dire flail a +0 dire flail a +0 arbalest (38, 29, Vaults:5) a +0 plate armour a +2 partisan of freezing (39, 3, Vaults:5) a +0 flail 3 boomerangs a +0 plate armour (39, 29, Vaults:5) a +0 plate armour a +0 great sword a +2 battleaxe of freezing (40, 13, Vaults:5) a parchment of Manifold Assault (40, 28, Vaults:5) a +0 leather armour a +0 club (40, 29, Vaults:5) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar (42, 25, Vaults:5) a +0 ring mail (43, 26, Vaults:5) a +0 plate armour (44, 24, Vaults:5) a +0 scale mail (47, 26, Vaults:5) a +0 hand axe (47, 28, Vaults:5) a +0 plate armour a +3 demon trident (48, 24, Vaults:5) a +0 scale mail (49, -12, Vaults:5) the +2 ring mail of Dramatic Exits {*Corrode rF+ Will+} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (49, -3, Vaults:5) a +0 arbalest (50, -12, Vaults:5) a +0 pair of gloves (51, -12, Vaults:5) a +2 scale mail of cold resistance (54, -3, Vaults:5) a dragon-coil talisman (54, 18, Vaults:5) a +1 great sword of flaming (54, 19, Vaults:5) a +0 battleaxe of freezing (57, -4, Vaults:5) a +0 helmet of light (59, -10, Vaults:5) the sanguine talisman "Kig Dyopemi" {rElec rC+ Will+ Dex-5} [sanguine talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). Level 1 of the Crypt (0, 0, Crypt:1) a +0 halberd (1, -1, Crypt:1) a +0 scimitar a +0 dire flail (2, -11, Crypt:1) a staff of air (2, -8, Crypt:1) a +0 hand axe (2, -1, Crypt:1) a +0 mace (12, 12, Crypt:1) a +0 war axe (19, 23, Crypt:1) a +0 ring mail (26, 0, Crypt:1) a +0 trident (32, 15, Crypt:1) a +2 scale mail of poison resistance (33, -9, Crypt:1) a +2 falchion of electrocution (33, 12, Crypt:1) a +1 battleaxe of flaming a +0 plate armour (34, 5, Crypt:1) a +0 lajatang (36, 14, Crypt:1) a +0 morningstar (43, 27, Crypt:1) a +0 hand axe (43, 28, Crypt:1) a +1 great mace of draining a +0 plate armour (44, 27, Crypt:1) a +0 halberd Level 2 of the Crypt (0, 0, Crypt:2) a +0 battleaxe a +0 chain mail (9, -16, Crypt:2) a parchment of Fugue of the Fallen (9, 15, Crypt:2) a staff of necromancy (14, -3, Crypt:2) a +0 battleaxe a +0 chain mail (23, -16, Crypt:2) a +0 ring mail (24, 9, Crypt:2) a parchment of Flame Wave (26, 3, Crypt:2) a +0 robe (31, -14, Crypt:2) a +0 mace (34, 18, Crypt:2) a +0 robe (35, -4, Crypt:2) a +0 long sword (36, -4, Crypt:2) a +0 dire flail (36, 6, Crypt:2) a +2 trident of venom (37, -6, Crypt:2) a +3 great mace of draining a +0 plate armour (37, -4, Crypt:2) a +0 battleaxe (40, 4, Crypt:2) a +0 robe (41, -15, Crypt:2) a +0 ring mail (41, -4, Crypt:2) a +0 glaive (50, -8, Crypt:2) a +2 great sword of flaming a +0 plate armour (51, -33, Crypt:2) a +0 flail (58, 15, Crypt:2) a +0 scimitar Level 3 of the Crypt [Shop] Etoub's Gilded Reliquary a +0 lajatang of pain (790 gold) the necromancy staff "Zadghocich" {rPois rF- rN+ Str+2 Necro} (668 gold) [staff of necromancy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. the +13 scythe of Curses {drain, curses, ^Drain} (1600 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the Secrets of the Cemetery (822 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Haunt Necromancy/Summoning 7 the +10 plate armour "Gownep" {Death, Will+ Dex+3} (1838 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 0, Crypt:3) a +0 short sword (3, 30, Crypt:3) a +0 partisan a parchment of Animate Dead (3, 42, Crypt:3) a +0 ring mail (16, 22, Crypt:3) a +0 glaive (17, 22, Crypt:3) a +1 morningstar of protection a +0 plate armour a +0 cloak of stealth (17, 23, Crypt:3) a +1 hand axe of electrocution (18, 12, Crypt:3) a +2 quarterstaff of pain (18, 22, Crypt:3) a +0 flail a +0 battleaxe a +0 cloak (19, 39, Crypt:3) a +1 halberd of protection a +0 plate armour a +3 battleaxe of draining a +0 hand axe (19, 40, Crypt:3) a +0 halberd a +1 whip a +0 robe a +0 chain mail a +3 battleaxe (19, 41, Crypt:3) a +1 heavy war axe a +0 scimitar a +0 hand axe (19, 42, Crypt:3) a +0 chain mail a +2 war axe of electrocution (25, 40, Crypt:3) a +0 hand axe (33, 43, Crypt:3) a +0 leather armour (34, 20, Crypt:3) a +0 plate armour a +1 heavy great mace (35, 21, Crypt:3) a +0 plate armour a +0 great mace of freezing (38, 28, Crypt:3) a +2 great mace of draining a +0 chain mail a +2 great sword a +0 chain mail (39, 30, Crypt:3) a +0 great sword a +0 chain mail (40, 30, Crypt:3) a +0 robe (44, 36, Crypt:3) a +0 trident (50, 21, Crypt:3) the spider talisman "Ofoliyf" {rElec rPois} [spider talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. (54, 32, Crypt:3) a +0 short sword (55, 10, Crypt:3) a riddle talisman (55, 32, Crypt:3) a wellspring talisman (56, 10, Crypt:3) an orb of mayhem (56, 31, Crypt:3) a +0 halberd (56, 32, Crypt:3) a parchment of Magic Dart (56, 47, Crypt:3) a +0 halberd (61, 20, Crypt:3) a ring of see invisible (62, 22, Crypt:3) a +3 ring mail of poison resistance the +1 ring mail "Ezufist" {rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a ring of positive energy a ring of wizardry a ring of willpower a ring of positive energy a +4 ring of slaying a ring of protection from fire Level 1 of the Tomb of the Ancients (25, -19, Tomb:1) a +0 short sword (28, -19, Tomb:1) a +0 dire flail (33, -42, Tomb:1) a +0 short sword (34, -47, Tomb:1) a +0 cloak (34, -45, Tomb:1) a +0 battleaxe a +0 cloak of willpower (36, -45, Tomb:1) a +0 cloak (37, -46, Tomb:1) a +1 cloak of corrosion resistance (38, -48, Tomb:1) a +0 cloak (38, -47, Tomb:1) a +0 short sword (39, -47, Tomb:1) a +0 cloak (40, -14, Tomb:1) a granite talisman Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 helmet of light (10, -4, Tomb:2) a +0 pair of boots (15, -6, Tomb:2) a +0 chain mail (16, 3, Tomb:2) 7 gold pieces (17, -20, Tomb:2) a +0 chain mail (18, -15, Tomb:2) a +0 scale mail (18, 1, Tomb:2) a +0 chain mail a +0 heavy great mace (20, -4, Tomb:2) a +3 battleaxe a +1 plate armour of fire resistance (20, 13, Tomb:2) a +0 scimitar (21, 5, Tomb:2) a +1 halberd of venom a +0 dire flail a +0 broad axe (22, 1, Tomb:2) the +2 robe of Patterns {rN+ Str-3 Slay+3} rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (22, 2, Tomb:2) a +0 chain mail a +1 great mace of pain (23, 0, Tomb:2) a +0 long sword (23, 7, Tomb:2) a +0 pair of gloves Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a staff of necromancy (0, 1, Tomb:3) a +2 plate armour of cold resistance (0, 2, Tomb:3) a parchment of Fulsome Fusillade (1, 1, Tomb:3) a parchment of Sandblast (1, 2, Tomb:3) a staff of air (2, 2, Tomb:3) a Gell's gravitambourine (2/2) (2, 3, Tomb:3) a +2 partisan of flaming (2, 4, Tomb:3) the +6 morningstar "Kidd" {vamp, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (3, 2, Tomb:3) a +1 morningstar of holy wrath (3, 3, Tomb:3) a lightning rod (4/4) (3, 4, Tomb:3) the +5 rapier of Tenacity {flame, Will- rCorr Str+3 Int+2} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (3, 5, Tomb:3) a +2 vampiric hand axe (4, 3, Tomb:3) the cold staff "Iwuvac" {rElec rC+ Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. (4, 4, Tomb:3) a +2 heavy battleaxe (4, 6, Tomb:3) the +1 war axe "Rehes" {elec, Fly Dex+2} Fly: It grants you flight. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (5, -2, Tomb:3) a parchment of Sigil of Binding (5, 3, Tomb:3) the +0 great mace "Kebbos" {freeze, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (5, 5, Tomb:3) a staff of earth (5, 7, Tomb:3) a +1 robe of willpower (6, 5, Tomb:3) a ring of see invisible (6, 6, Tomb:3) a +1 great sword of electrocution (6, 7, Tomb:3) a +1 war axe of sundering (6, 8, Tomb:3) a phantom mirror (7, -22, Tomb:3) a +0 chain mail (7, 7, Tomb:3) a +2 plate armour of cold resistance (7, 8, Tomb:3) an amulet of reflection (7, 9, Tomb:3) a +0 cloak of stealth (8, 6, Tomb:3) a +0 leather armour (8, 9, Tomb:3) a maw talisman (9, 8, Tomb:3) a +0 barding of fire resistance (12, -20, Tomb:3) 6 gold pieces (13, 3, Tomb:3) 8 gold pieces (15, -10, Tomb:3) a +1 spear of venom (15, -2, Tomb:3) a +0 long sword (15, 3, Tomb:3) the +2 robe of Decompression {Rampage Dex+3 Slay+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (19, 2, Tomb:3) a +2 scimitar of protection (19, 3, Tomb:3) a +0 plate armour a +3 great sword of draining (20, -17, Tomb:3) a parchment of Summon Hydra (21, 1, Tomb:3) a +0 chain mail a +0 great sword of freezing (25, 3, Tomb:3) a +2 battleaxe of flaming (27, -1, Tomb:3) 7 gold pieces (27, 4, Tomb:3) a parchment of Plasma Beam (29, 6, Tomb:3) a +1 heavy trident (29, 8, Tomb:3) a +1 plate armour of fire resistance (30, 5, Tomb:3) a parchment of Sandblast (31, -6, Tomb:3) a book of Scorching (32, 3, Tomb:3) a +0 partisan (34, -1, Tomb:3) a condenser vane (inert) (35, -3, Tomb:3) a +0 leather armour the Vestibule of Hell (0, 0, Hell) a +0 chain mail a +0 demon whip (0, 2, Hell) a +2 robe of resistance a +0 dagger a +0 chain mail a +1 demon whip of draining (1, -1, Hell) a +0 chain mail a +1 broad axe (1, 2, Hell) a +0 flail (3, 3, Hell) a +0 plate armour a +1 great sword (3, 4, Hell) a +6 scythe of pain (5, 4, Hell) a +0 plate armour a +1 partisan of draining (5, 17, Hell) a +0 long sword (5, 25, Hell) a +0 plate armour a +2 demon whip of draining (7, 17, Hell) a +0 plate armour a +1 scimitar (8, 11, Hell) a +0 chain mail a +0 halberd (21, 2, Hell) a +0 scythe of protection (22, 7, Hell) a +0 vampiric scythe (22, 8, Hell) a +0 scythe of protection (22, 10, Hell) 6 large rocks (23, 6, Hell) a +4 scythe of protection (24, 24, Hell) the +0 scale mail of Life {Fly rC+ Will- rCorr} Fly: It grants you flight. rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (26, 10, Hell) a +0 chain mail a +5 demon trident (26, 11, Hell) a +0 chain mail a +0 battleaxe (26, 12, Hell) a +0 robe a +2 vampiric dagger (33, 14, Hell) a +2 morningstar of holy wrath Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 great mace (7, -4, Dis:1) a +2 battleaxe of freezing a +0 plate armour a +0 battleaxe of flaming a +0 plate armour (11, 4, Dis:1) a +1 dire flail of holy wrath Level 2 of the Iron City of Dis (0, 0, Dis:2) a +3 battleaxe a +0 chain mail (0, 1, Dis:2) a +0 great mace (3, 7, Dis:2) a +0 dire flail Level 3 of the Iron City of Dis (13, 0, Dis:3) a +0 heavy flail (18, 15, Dis:3) a +2 battleaxe of draining a +0 plate armour Level 4 of the Iron City of Dis (5, -7, Dis:4) a +3 dire flail (6, -7, Dis:4) a +0 dire flail (7, -8, Dis:4) a +0 flail (8, -7, Dis:4) a +0 morningstar of venom (11, -8, Dis:4) a +1 great mace of flaming a +0 chain mail Level 5 of the Iron City of Dis (9, -4, Dis:5) a +3 great sword of freezing a +0 chain mail (9, 1, Dis:5) a +2 great mace of draining a +2 plate armour of cold resistance (15, 1, Dis:5) a +0 great mace of freezing a +0 chain mail Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 dire flail (3, 4, Dis:6) a +1 great mace a +0 chain mail (7, -7, Dis:6) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 great mace of protection (0, 2, Dis:7) a +0 morningstar (1, -4, Dis:7) a +0 great mace of freezing a +0 plate armour (4, -4, Dis:7) a +0 morningstar (5, -1, Dis:7) a +3 great mace a +0 chain mail (6, 0, Dis:7) a +3 morningstar of holy wrath (9, 2, Dis:7) a +2 great mace of flaming a +0 plate armour (10, 3, Dis:7) a +3 great sword a +0 chain mail (12, -18, Dis:7) a +2 morningstar of holy wrath (12, 7, Dis:7) a +0 flail (13, -9, Dis:7) a +0 flail (13, 0, Dis:7) a +0 flail of draining (15, -20, Dis:7) a +0 dire flail (15, -19, Dis:7) a +3 heavy battleaxe a +0 chain mail (15, -9, Dis:7) a +1 battleaxe a +0 plate armour (15, -8, Dis:7) a +2 battleaxe a +0 chain mail (16, -9, Dis:7) a +4 heavy morningstar (16, 1, Dis:7) a +2 great mace a +0 plate armour (17, -8, Dis:7) a +3 heavy great mace a +0 chain mail (18, -9, Dis:7) a +1 battleaxe of draining a +0 chain mail (19, 2, Dis:7) a +1 great sword a +0 plate armour (20, -6, Dis:7) a +1 heavy battleaxe a +0 plate armour a +1 great sword of draining a +0 chain mail (21, -6, Dis:7) a +0 battleaxe a +0 plate armour (21, 9, Dis:7) a +3 great mace of draining a +0 chain mail (24, 9, Dis:7) a +0 morningstar (29, 6, Dis:7) a staff of air (30, 6, Dis:7) a +5 ring of evasion (31, -14, Dis:7) a throwing net (31, 6, Dis:7) +0 fire dragon scales (33, -17, Dis:7) the +0 robe of the Jolly Lies {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (33, -16, Dis:7) a +1 robe of cold resistance (33, 5, Dis:7) a staff of alchemy (33, 6, Dis:7) a staff of earth (34, -17, Dis:7) a +0 ring mail of cold resistance (34, -16, Dis:7) a parchment of Metabolic Englaciation (34, 13, Dis:7) a +0 giant club (44, -3, Dis:7) a +1 heavy great sword a +0 chain mail (45, -18, Dis:7) a +0 morningstar (46, -20, Dis:7) a +0 flail (47, -6, Dis:7) a +2 crystal plate armour (48, -5, Dis:7) a +2 dire flail of protection (57, -20, Dis:7) a +1 great mace of protection (58, -20, Dis:7) a +0 flail of protection (59, -19, Dis:7) a +2 morningstar of protection (61, -13, Dis:7) a +0 morningstar (61, 5, Dis:7) a +1 morningstar of freezing (61, 7, Dis:7) a +0 flail a +3 battleaxe of draining a +0 plate armour Level 1 of Gehenna (0, 0, Geh:1) a +1 great sword of flaming (2, 4, Geh:1) a +2 great sword of flaming (3, -5, Geh:1) a +1 great sword of flaming (16, 1, Geh:1) a +2 great sword of flaming (17, 6, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (5, 0, Geh:2) a +1 antimagic demon whip (10, 6, Geh:2) a +2 great sword of flaming (25, -6, Geh:2) a +1 great sword of flaming (26, -11, Geh:2) a +2 great sword of flaming (26, -10, Geh:2) a +1 great sword of flaming Level 3 of Gehenna (9, 3, Geh:3) a +0 demon whip of venom (14, 6, Geh:3) a +2 demon whip of venom (14, 8, Geh:3) a +0 great sword of flaming (17, 17, Geh:3) a +3 vampiric demon whip Level 4 of Gehenna (0, 0, Geh:4) a +2 great sword of flaming (4, -9, Geh:4) a +0 demon whip of electrocution (11, -8, Geh:4) a +2 demon whip of electrocution Level 5 of Gehenna (0, 0, Geh:5) a +0 demon whip (5, -4, Geh:5) a +0 demon whip (6, -4, Geh:5) a +2 demon whip of venom (12, 5, Geh:5) a +2 demon whip of venom (19, -9, Geh:5) a +1 glaive of flaming +0 fire dragon scales Level 6 of Gehenna (3, 9, Geh:6) a +0 demon whip (4, 9, Geh:6) a +2 great sword of flaming Level 7 of Gehenna (0, 0, Geh:7) a +2 bardiche of flaming +0 fire dragon scales (3, 20, Geh:7) a staff of air (11, 2, Geh:7) a +0 demon whip (11, 4, Geh:7) a parchment of Polar Vortex (12, 4, Geh:7) a staff of conjuration (12, 5, Geh:7) a +1 scale mail of death (13, 2, Geh:7) a +1 pair of gloves of hurling (14, 2, Geh:7) a book of Misfortune (14, 3, Geh:7) a staff of necromancy (14, 7, Geh:7) a +1 plate armour of fire resistance (14, 8, Geh:7) a +6 dire flail of draining (14, 9, Geh:7) a +1 hand axe of freezing (15, 1, Geh:7) a +1 bardiche of flaming +0 fire dragon scales a +2 morningstar of protection (15, 4, Geh:7) a riddle talisman (15, 5, Geh:7) a +0 heavy quarterstaff (15, 8, Geh:7) a parchment of Eringya's Surprising Crocodile (16, 7, Geh:7) a +1 chain mail of cold resistance (16, 8, Geh:7) a +2 quarterstaff of speed (19, 2, Geh:7) a parchment of Fulminant Prism (19, 5, Geh:7) a +2 bardiche of flaming a +5 ring of evasion (19, 11, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (20, 2, Geh:7) the +5 ring mail "Pofeg" {*Corrode +Blink Str-3 Int+8} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). It cannot be enchanted further. (20, 4, Geh:7) a +1 pair of boots of stealth (21, 2, Geh:7) a lightning rod (4/4) (21, 3, Geh:7) an amulet of chemistry (21, 4, Geh:7) a ring of positive energy (26, 14, Geh:7) a +1 glaive of flaming +1 fire dragon scales (26, 16, Geh:7) a +2 great sword of flaming (26, 18, Geh:7) a +0 great sword of flaming (27, -24, Geh:7) a +1 great sword of flaming (28, 4, Geh:7) a staff of necromancy (28, 5, Geh:7) a +1 leather armour of willpower (29, 4, Geh:7) a Gell's gravitambourine (2/2) (29, 5, Geh:7) a staff of fire (29, 7, Geh:7) a +2 great sword of flaming (48, 20, Geh:7) a +2 leather armour of willpower (57, 20, Geh:7) 21 gold pieces (still there?) a +1 great sword of flaming (still there?) Level 1 of Cocytus (18, -1, Coc:1) a +1 battleaxe of freezing Level 2 of Cocytus Level 3 of Cocytus (8, -12, Coc:3) a +0 scythe of freezing (10, -11, Coc:3) a +0 scythe of venom (10, -10, Coc:3) a +2 scythe of freezing (10, -9, Coc:3) a +2 scythe of protection Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (6, -28, Coc:7) a phantom mirror (6, -27, Coc:7) the +0 chain mail of the Game of Kings {Ponderous, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (13, -28, Coc:7) a +2 arbalest of electrocution (18, -18, Coc:7) a +6 ring of intelligence (19, -20, Coc:7) a +6 great mace of venom (19, -19, Coc:7) a +1 trident of protection (19, -18, Coc:7) the +4 scale mail "Cagir" {rC+ rCorr Int+2} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (20, -20, Coc:7) a +0 chain mail (20, -19, Coc:7) a staff of fire (20, -18, Coc:7) a +0 scale mail (36, -15, Coc:7) a +0 battleaxe of freezing (49, -21, Coc:7) a +2 war axe of sundering (49, -20, Coc:7) a +0 plate armour (51, -46, Coc:7) the +3 leather armour "Udghu" {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (53, -46, Coc:7) a staff of necromancy Level 1 of Tartarus Level 2 of Tartarus (20, 14, Tar:2) a +3 scythe Level 3 of Tartarus (0, 0, Tar:3) a +3 demon whip of electrocution (4, -8, Tar:3) 4 large rocks (16, 2, Tar:3) 3 large rocks Level 4 of Tartarus (0, 14, Tar:4) a +3 demon whip (16, 11, Tar:4) a +1 demon whip of freezing (16, 13, Tar:4) a +1 demon whip of electrocution Level 5 of Tartarus Level 6 of Tartarus (0, 10, Tar:6) a +1 whip (0, 13, Tar:6) a +3 whip (1, 14, Tar:6) a +0 scythe of venom (2, 9, Tar:6) 4 large rocks (3, 11, Tar:6) 4 large rocks a +3 whip (6, 10, Tar:6) 3 large rocks Level 7 of Tartarus (0, 0, Tar:7) an amulet of wildshape (0, 2, Tar:7) a parchment of Hellfire Mortar (1, 0, Tar:7) the scarf of the Crypt {Harm, rPois Will+ Stlth+} rPois: It protects you from poison. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (1, 2, Tar:7) a +2 orcbow of freezing (2, -2, Tar:7) a staff of cold (2, -1, Tar:7) a storm talisman (2, 0, Tar:7) a parchment of Manifold Assault (2, 3, Tar:7) a parchment of Summon Hydra (3, -2, Tar:7) a +1 dagger of flaming (3, -1, Tar:7) a +0 vampiric scythe a +2 scythe of venom (3, 0, Tar:7) a +2 heavy scythe (3, 2, Tar:7) a +0 barding of flying (3, 3, Tar:7) an amulet of magic regeneration (3, 4, Tar:7) a +1 scythe of venom a +2 glaive of venom (3, 5, Tar:7) a +2 buckler of protection (4, -2, Tar:7) a manual of Shapeshifting (4, 5, Tar:7) a +1 scythe of venom (5, -2, Tar:7) a condenser vane (inert) (5, 0, Tar:7) a parchment of Discord (6, -2, Tar:7) a +4 ring of slaying (6, -1, Tar:7) a parchment of Olgreb's Toxic Radiance (6, 43, Tar:7) 6 large rocks (7, -1, Tar:7) a +3 morningstar of protection (8, 11, Tar:7) 4 large rocks a +1 whip of draining (8, 43, Tar:7) 6 large rocks (9, 6, Tar:7) a +4 chain mail of death (9, 44, Tar:7) 3 large rocks (10, -5, Tar:7) a +3 whip of electrocution (10, -4, Tar:7) a +2 whip of electrocution 3 large rocks (12, -4, Tar:7) a +3 whip (12, 21, Tar:7) a +1 devious dagger (12, 22, Tar:7) a +6 ring of intelligence (13, 16, Tar:7) a staff of fire (13, 17, Tar:7) a ring of protection from cold (13, 31, Tar:7) a +1 whip of venom (14, 16, Tar:7) a +3 plate armour of fire resistance (14, 17, Tar:7) a parchment of Hoarfrost Cannonade (14, 28, Tar:7) 3 large rocks (15, 6, Tar:7) a staff of fire (15, 16, Tar:7) a staff of cold (15, 17, Tar:7) a parchment of Magnavolt (16, 21, Tar:7) a +2 war axe of electrocution (16, 22, Tar:7) a +0 short sword of distortion (17, 46, Tar:7) 5 large rocks (21, 42, Tar:7) a +3 whip (26, 3, Tar:7) 2 large rocks (36, 6, Tar:7) a +2 scale mail of fire resistance (42, 20, Tar:7) a phantom mirror (46, 1, Tar:7) 3 large rocks (48, 0, Tar:7) a +2 falchion of protection (50, 1, Tar:7) a +2 whip (50, 46, Tar:7) an amulet of chemistry (52, 18, Tar:7) 4 large rocks (53, 0, Tar:7) a +3 whip (56, 28, Tar:7) the +8 dagger of Instant Death {speed, rF- Will++ Str+4 SInv} rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (60, 46, Tar:7) a ring of resist corrosion Level 1 of the Realm of Zot (5, 12, Zot:1) a +0 chain mail (18, -5, Zot:1) a +0 mace (18, -3, Zot:1) a +0 long sword a +0 cloak (19, -6, Zot:1) a +3 hand axe of freezing (19, -5, Zot:1) a +0 battleaxe (19, -4, Zot:1) a +0 scimitar (21, -7, Zot:1) a +0 dire flail (22, -10, Zot:1) a +0 war axe (24, -13, Zot:1) a +0 long sword a +0 cloak of air a +0 long sword a +2 cloak (24, -12, Zot:1) a +0 halberd (24, -9, Zot:1) a +0 rapier a +1 cloak of stealth (25, -13, Zot:1) a +2 short sword of holy wrath a +0 battleaxe (26, -13, Zot:1) a +0 mace (28, 15, Zot:1) a scarf of invisibility a +2 cloak of stealth (33, -6, Zot:1) a +0 trident of flaming (33, -4, Zot:1) a +1 chain mail of willpower (34, -6, Zot:1) a +0 robe (34, -4, Zot:1) a ring of see invisible (35, -5, Zot:1) a +0 halberd (35, -4, Zot:1) a staff of earth (39, -25, Zot:1) a +0 war axe (39, -23, Zot:1) a +0 halberd (40, -26, Zot:1) a +0 battleaxe (40, -25, Zot:1) a +0 short sword a +0 orcbow a +0 cloak (40, -24, Zot:1) a +0 dire flail a +0 long sword a +0 cloak (40, -6, Zot:1) a +0 battleaxe a +0 chain mail (41, -24, Zot:1) a +0 glaive (41, -5, Zot:1) a +0 short sword (42, -18, Zot:1) a +0 mace Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 trident (0, 2, Zot:2) a +0 whip a +0 cloak of poison resistance (1, 0, Zot:2) a +0 war axe (1, 2, Zot:2) a +0 trident (8, 5, Zot:2) a parchment of Hellfire Mortar (18, 18, Zot:2) a +0 chain mail (21, 17, Zot:2) a +0 flail (30, 15, Zot:2) a ring of protection from fire (32, -1, Zot:2) a parchment of Fortress Blast (34, 10, Zot:2) a +0 scimitar (35, 11, Zot:2) a +0 halberd (36, 9, Zot:2) a +0 battleaxe (36, 11, Zot:2) a +0 dagger a +1 cloak (40, 33, Zot:2) the +2 robe of the Blessed Realm {rF+} rF+: It protects you from fire. It cannot be enchanted further. (43, -1, Zot:2) a ring of resist corrosion (45, 40, Zot:2) a +0 falchion (46, 47, Zot:2) a +0 scale mail (50, 30, Zot:2) a +0 scale mail (52, 4, Zot:2) a +2 dire flail of protection (53, 7, Zot:2) a parchment of Sphinx Sisters Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 dire flail (0, 16, Zot:3) a +0 whip a +0 cloak of poison resistance (1, 10, Zot:3) a +0 halberd (1, 14, Zot:3) a +0 short sword (1, 22, Zot:3) a hive talisman (2, 11, Zot:3) a +0 short sword a +1 cloak of stealth (4, 9, Zot:3) a +0 trident a +0 dagger of speed a +1 cloak (4, 10, Zot:3) a +2 cloak (10, 5, Zot:3) a +0 war axe a +0 cloak a +0 long sword (11, 4, Zot:3) a +0 trident a +0 cloak a +0 dagger (11, 5, Zot:3) a +0 cloak a +0 long sword of valour (11, 6, Zot:3) a +1 halberd of pain (12, 4, Zot:3) a +0 trident (12, 32, Zot:3) a +0 robe (14, 5, Zot:3) an amulet of regeneration (19, -13, Zot:3) a +0 glaive (19, -12, Zot:3) a +0 long sword (21, -15, Zot:3) a +0 short sword a +0 cloak of corrosion resistance (21, -14, Zot:3) a +0 long sword a +0 cloak (43, -13, Zot:3) a +0 long sword a +0 cloak (44, 34, Zot:3) a parchment of Lesser Beckoning (45, -13, Zot:3) a +0 dire flail a +0 glaive (46, -13, Zot:3) a +0 long sword (47, -13, Zot:3) a +0 whip a +1 cloak (47, -12, Zot:3) a +0 dagger of venom a +0 cloak (47, -10, Zot:3) a +0 battleaxe (58, 3, Zot:3) a +0 spear (59, 4, Zot:3) a +11 club of venom Level 4 of the Realm of Zot (0, 0, Zot:4) a parchment of Chain Lightning (1, -32, Zot:4) a ring of flight (6, -4, Zot:4) a +0 quarterstaff (6, 1, Zot:4) a parchment of Ignite Poison (7, -35, Zot:4) a parchment of Enfeeble (19, -25, Zot:4) a +0 scale mail (21, -7, Zot:4) a +2 battleaxe of freezing (23, -11, Zot:4) a +0 war axe the +0 pair of boots of True Grit {rF+ Regen+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (23, -8, Zot:4) a +2 short sword of venom a +2 cloak (24, -8, Zot:4) a +3 rapier a +0 cloak (27, 4, Zot:4) a +0 battleaxe (28, 1, Zot:4) a +0 short sword (28, 4, Zot:4) a +0 long sword a +0 cloak a +2 scimitar of flaming (32, -10, Zot:4) a +0 battleaxe (38, -5, Zot:4) a parchment of Alistair's Intoxication (39, -16, Zot:4) a +0 dire flail (43, -28, Zot:4) a +0 long sword a +0 cloak (44, -38, Zot:4) a +0 short sword a +0 cloak (45, -30, Zot:4) a +0 ring mail (49, -40, Zot:4) a +2 rapier of venom a +1 cloak (50, -47, Zot:4) a +0 ring mail Level 5 of the Realm of Zot (0, 1, Zot:5) a +0 robe (4, -30, Zot:5) a +0 broad axe (5, -5, Zot:5) a +0 partisan (6, -8, Zot:5) a +0 war axe (7, -8, Zot:5) a +0 cloak of poison resistance a +0 short sword (9, -17, Zot:5) a +0 chain mail (9, -8, Zot:5) a +0 hand axe (10, -9, Zot:5) a +0 cloak (10, -8, Zot:5) a +10 club (10, -2, Zot:5) a +8 club of pain (13, 1, Zot:5) a +0 plate armour (21, -2, Zot:5) 6 darts of disjunction 7 datura-tipped darts the ring of the Forgotten Lovers {AC+4 Dex+3 SInv} [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of Rowkoleg {rN+ Str+5 Dex+4} [ring of positive energy] rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). the ring of Moral Flaws {rC- Will+++ Int+8 SInv} [ring of intelligence] rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. the ring of Apsoyrgh {Fly rC+ rCorr} [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring "Ypeblyh" {rElec rPois AC+4} [ring of protection] rElec: It insulates you from electricity. rPois: It protects you from poison. AC+4: It affects your AC (+4). the ring "Wucuucif" {Wiz Int+5} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+5: It affects your intelligence (+5). the ring "Lontut" {Int+3 Dex+4 SInv} [ring of see invisible] Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the ring "Wunyb" {Fly rPois rCorr Int+3} [ring of resist corrosion] Fly: It grants you flight. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the ring "Vevvudefe" {rF+ Will- AC+4 Str+3 SInv} [ring of protection] rF+: It protects you from fire. Will-: It decreases your willpower. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). SInv: It lets you see invisible. the ring "Tenat" {+Blink Will+} [ring of willpower] +Blink: It lets you blink. Will+: It increases your willpower. the ring "Put-Me-On" {Int+3 Dex+6} [ring of dexterity] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). the ring "Ojeur" {rF+ Int+4 Dex+3} [ring of protection from fire] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). the ring "Aloghoptal" {rPois rCorr SInv} [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (25, 5, Zot:5) the +5 moon troll leather armour {Spirit, Regen++ MP+5} Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. the +9 scales of the Dragon King {Command, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. (26, 5, Zot:5) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (27, 5, Zot:5) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (28, 2, Zot:5) the Orb of Zot (28, 3, Zot:5) a parchment of Orb of Destruction (35, -45, Zot:5) a +0 hand axe (36, -45, Zot:5) a +0 partisan a +0 cloak of willpower a +0 kite shield (36, -44, Zot:5) a +0 war axe (37, -23, Zot:5) 6 boomerangs (38, -44, Zot:5) a +0 hand axe (38, -43, Zot:5) a +4 mace (38, 3, Zot:5) a +0 leather armour (40, -45, Zot:5) a +0 hand axe (46, -11, Zot:5) a +10 heavy club (47, -11, Zot:5) a +10 club of venom (48, -34, Zot:5) a +0 falchion (48, -9, Zot:5) a +10 club of venom (50, -8, Zot:5) a +0 long sword an amulet of dissipation (52, 9, Zot:5) a parchment of Sticky Flame Level 24 of a ziggurat (0, 0, Zig:24) 14 gold pieces (0, 2, Zig:24) 12 gold pieces (0, 4, Zig:24) 5 gold pieces (still there?) a +1 glaive of venom (still there?) a +0 ring mail (still there?) (0, 5, Zig:24) 7 gold pieces (1, 1, Zig:24) 14 gold pieces (1, 5, Zig:24) 14 gold pieces (1, 6, Zig:24) 8 gold pieces (2, -2, Zig:24) 8 gold pieces (2, -1, Zig:24) 7 gold pieces (2, 3, Zig:24) 9 gold pieces (still there?) a +2 dire flail of concussion (still there?) a +0 plate armour (still there?) (2, 7, Zig:24) 11 gold pieces (2, 8, Zig:24) 8 gold pieces (3, -1, Zig:24) 6 gold pieces (3, 5, Zig:24) 19 gold pieces (3, 7, Zig:24) 5 gold pieces (4, 1, Zig:24) 5 gold pieces (4, 5, Zig:24) 23 gold pieces (still there?) a +0 demon whip of freezing (still there?) (4, 6, Zig:24) 6 gold pieces (5, 1, Zig:24) 9 gold pieces a +0 dire flail a +0 leather armour (5, 3, Zig:24) 6 gold pieces (5, 5, Zig:24) 5 gold pieces (6, 2, Zig:24) 7 gold pieces (still there?) a +5 heavy dire flail (still there?) a +0 scale mail (still there?) (6, 3, Zig:24) 14 gold pieces (6, 4, Zig:24) 23 gold pieces (7, 3, Zig:24) 5 gold pieces Level 1 of the Depths [Shop] Ygisch's Jewellery Emporium the ring "Reval" {*Slow rN+++ Dex+5 SInv} (1245 gold) [ring of see invisible] *Slow: It may slow you when you take damage. rN+++: It renders you almost immune to negative energy. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. a ring of poison resistance (520 gold) a ring of willpower (650 gold) a +6 ring of dexterity (936 gold) a +6 ring of intelligence (936 gold) a ring of resist corrosion (520 gold) a ring of see invisible (390 gold) the ring "Ditzargh" {rF+ Int+2 Dex+4} (1159 gold) [ring of protection from fire] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). a ring of resist corrosion (520 gold) a ring of positive energy (520 gold) [Shop] Xudasir's Book Shop a parchment of Yara's Violent Unravelling (533 gold) a parchment of Passwall (255 gold) a parchment of Passage of Golubria (377 gold) a parchment of Forge Phalanx Beetle (725 gold) a parchment of Platinum Paragon (1508 gold) a parchment of Fireball (533 gold) a parchment of Forge Monarch Bomb (725 gold) a parchment of Plasma Beam (725 gold) a parchment of Vampiric Draining (255 gold) a parchment of Rending Blade (377 gold) [Shop] Ciejapt's Jewellery Emporium a ring of poison resistance (520 gold) a ring of protection from fire (650 gold) an amulet of reflection (780 gold) a +6 ring of strength (936 gold) the blade talisman of the Shining Light {Rampage +Blink Str+7} (3481 gold) [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Str+7: It affects your strength (+7). the ring "Wuv Naa" {rPois rC+ Str+3} (1105 gold) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). the ring "Ygosk" {rF+ Int+3} (995 gold) [ring of protection from fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (0, 0, Depths:1) 4 large rocks (0, 8, Depths:1) a +0 dire flail a +0 dire flail (6, 26, Depths:1) a +0 great sword of flaming (8, -16, Depths:1) a +0 plate armour (13, -8, Depths:1) a +0 battleaxe (15, -13, Depths:1) 55 boomerangs 5 throwing nets 15 atropa-tipped darts 11 curare-tipped darts 93 poisoned darts a +2 short sword of distortion (17, 9, Depths:1) a +0 robe (18, 10, Depths:1) a +0 short sword (18, 17, Depths:1) a +0 spear of venom (19, -12, Depths:1) a +2 scale mail of archery (19, 9, Depths:1) a +0 robe a +0 whip (25, -13, Depths:1) a +0 animal skin a +0 war axe (26, -13, Depths:1) 5 large rocks (26, 0, Depths:1) 4 large rocks (27, 11, Depths:1) a +2 scale mail of poison resistance a +1 battleaxe (39, 34, Depths:1) a +1 great sword of flaming (41, -18, Depths:1) 3 boomerangs (41, -6, Depths:1) a +0 robe a +3 scimitar of venom (42, 3, Depths:1) a +0 trident (45, 17, Depths:1) a parchment of Sticky Flame (54, -18, Depths:1) 6 large rocks Level 2 of the Depths [Shop] Boelaj's Book Emporium a parchment of Fulminant Prism (377 gold) a parchment of Borgnjor's Revivification (1212 gold) a parchment of Splinterfrost Shell (951 gold) a parchment of Silence (533 gold) a parchment of Cigotuvi's Putrefaction (377 gold) a parchment of Vhi's Electric Charge (377 gold) a parchment of Sphinx Sisters (951 gold) a parchment of Magnavolt (951 gold) a parchment of Forge Monarch Bomb (725 gold) a parchment of Stone Arrow (255 gold) a parchment of Infestation (1212 gold) a parchment of Bombard (725 gold) [Shop] Jemoph's Book Boutique a parchment of Discord (1170 gold) a parchment of Awaken Armour (364 gold) a parchment of Shatter (1456 gold) a parchment of Freezing Cloud (515 gold) a parchment of Inner Flame (246 gold) a parchment of Passage of Golubria (364 gold) a parchment of Jinxbite (162 gold) (0, 13, Depths:2) a +0 scale mail (16, -2, Depths:2) a +0 spear (19, 17, Depths:2) a +0 robe (21, -17, Depths:2) a +4 ring of protection (22, 17, Depths:2) a +1 battleaxe of freezing (24, 18, Depths:2) a +0 dire flail a +0 dire flail (25, -4, Depths:2) a +0 spear (25, 5, Depths:2) a +1 buckler of reflection a +0 robe a +2 heavy flail (26, 1, Depths:2) a +0 animal skin a +0 quarterstaff (26, 6, Depths:2) a +0 hand axe (27, -6, Depths:2) a +1 great sword of draining a +3 ring mail of cold resistance (27, 1, Depths:2) a +0 cloak (27, 12, Depths:2) a +0 buckler (27, 18, Depths:2) a +0 robe a +0 dagger (28, -2, Depths:2) a +0 orcbow (28, 10, Depths:2) a +0 cloak of stealth (30, 10, Depths:2) a +0 battleaxe of freezing (32, 11, Depths:2) a +0 robe (32, 12, Depths:2) a +0 spear (33, 9, Depths:2) a +2 battleaxe of freezing (33, 11, Depths:2) a +0 ring mail a +0 glaive (35, 5, Depths:2) 4 large rocks (37, 5, Depths:2) a +2 buckler a +0 robe a +0 demon whip of venom (37, 11, Depths:2) a +1 halberd (43, 27, Depths:2) a +0 buckler a +0 ring mail a +0 long sword of freezing (48, 12, Depths:2) a +0 robe (56, 3, Depths:2) a +2 pair of gloves (59, 22, Depths:2) a +1 war axe a +0 leather armour a +0 kite shield (60, 23, Depths:2) 2 large rocks Level 3 of the Depths (1, 2, Depths:3) a +1 pair of gloves (2, 9, Depths:3) a +0 chain mail a +0 great mace of flaming a +0 chain mail a +4 great mace of draining (3, 9, Depths:3) a +0 plate armour a +5 war axe (3, 10, Depths:3) a +0 chain mail a +1 demon blade of flaming a +0 chain mail a +0 scimitar of flaming a +0 plate armour a +5 demon trident of flaming (3, 11, Depths:3) a +0 robe a +2 dagger of venom (3, 12, Depths:3) a +0 robe a +0 dagger (6, 10, Depths:3) a +0 chain mail a +5 great mace of draining (6, 13, Depths:3) 3 large rocks (6, 36, Depths:3) a +0 halberd (10, 1, Depths:3) a +0 ring mail (12, 10, Depths:3) a +0 robe a +1 sacred scourge of holy wrath (14, 27, Depths:3) a parchment of Borgnjor's Vile Clutch (15, 43, Depths:3) a +0 robe (15, 45, Depths:3) a +0 battleaxe of freezing (19, 29, Depths:3) a spriggan corpse (skeletalised by now) (19, 43, Depths:3) a +0 war axe (21, 56, Depths:3) a +6 ring of intelligence (22, 20, Depths:3) a salamander corpse (skeletalised by now) (22, 23, Depths:3) a +0 battleaxe of freezing (22, 24, Depths:3) a +2 battleaxe of freezing (23, 23, Depths:3) a +2 halberd of pain a +0 chain mail (23, 24, Depths:3) a +0 robe (23, 43, Depths:3) a +0 ring mail (24, 19, Depths:3) a tengu corpse (skeletalised by now) (25, 17, Depths:3) a human corpse (skeletalised by now) (25, 52, Depths:3) a +0 spear a +0 robe (25, 54, Depths:3) a +2 heavy demon trident a +0 plate armour (25, 55, Depths:3) a human corpse (skeletalised by now) (26, 55, Depths:3) a +0 spear a +0 robe (27, 22, Depths:3) the +7 demon whip of the Orb {freeze, rCorr Dex+3} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (27, 50, Depths:3) a +2 demon whip of freezing a +2 demon trident of electrocution (27, 53, Depths:3) a +0 flail a +0 robe (28, 5, Depths:3) 4 large rocks (33, 29, Depths:3) a +0 plate armour a +1 war axe (33, 53, Depths:3) a +4 demon trident of flaming a +0 chain mail (34, 17, Depths:3) a +4 demon trident of pain a +0 chain mail (34, 32, Depths:3) a +0 chain mail a +5 demon blade of draining (34, 33, Depths:3) a +0 great sword of flaming (34, 44, Depths:3) a +0 battleaxe of freezing (37, 22, Depths:3) a +1 demon whip of electrocution a +5 demon blade of electrocution (37, 50, Depths:3) a +0 demon whip of freezing a +2 vampiric demon whip (39, 17, Depths:3) a tengu corpse (skeletalised by now) (39, 35, Depths:3) a +0 robe (39, 55, Depths:3) a spriggan corpse (skeletalised by now) (40, 18, Depths:3) a +4 heavy halberd a +0 chain mail (40, 19, Depths:3) a human corpse (skeletalised by now) (40, 21, Depths:3) a +1 great sword of valour a +0 ring mail a +1 great sword of electrocution a +0 scale mail (40, 51, Depths:3) a +1 great sword of flaming a +0 great sword of flaming (40, 53, Depths:3) an elf corpse (skeletalised by now) (42, 21, Depths:3) a +2 war axe of pain a +2 plate armour of fire resistance a +2 dagger a +0 robe (42, 51, Depths:3) a +0 demon whip a +1 great sword of flaming (42, 52, Depths:3) a human corpse (skeletalised by now) (43, 29, Depths:3) a salamander corpse (skeletalised by now) (45, 26, Depths:3) a +5 scimitar of draining a +0 chain mail (45, 29, Depths:3) a salamander corpse (skeletalised by now) (52, 11, Depths:3) a +0 robe (52, 13, Depths:3) a +0 whip a +0 robe (52, 14, Depths:3) a +0 lajatang (53, 3, Depths:3) the +9 spear of Dusmur {drain, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (53, 12, Depths:3) a +0 robe (53, 42, Depths:3) the ring "Axuommob" {rF- EV+5 Slay+4} [ring of evasion] rF-: It makes you vulnerable to fire. EV+5: It affects your evasion (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Ekis" {rC+ rCorr EV+5 Int-3 Dex+2} [ring of evasion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). the ring "Ejumet" {rElec rF+ rC- Int+5 Dex+6} [ring of dexterity] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). (60, 21, Depths:3) a +0 buckler of protection a +0 ring mail a +0 war axe Level 4 of the Depths (1, 0, Depths:4) the +6 scale mail of Fashionability {^Contam rElec Str+8 Dex+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (2, 46, Depths:4) a +0 mace a +0 short sword (3, 5, Depths:4) a +0 hand axe (6, 41, Depths:4) a +0 halberd (7, 41, Depths:4) a +1 great sword of flaming (9, 37, Depths:4) 5 large rocks (11, 7, Depths:4) a +0 war axe a +0 animal skin (11, 9, Depths:4) a +0 robe a +0 trident of holy wrath a +1 battleaxe of freezing a +0 great sword of flaming a +1 mace of holy wrath (11, 37, Depths:4) a parchment of Lehudib's Crystal Spear (12, 35, Depths:4) a +2 battleaxe of freezing (13, -3, Depths:4) a +0 robe (13, 8, Depths:4) a +0 robe a +0 hand axe (13, 35, Depths:4) a +0 short sword of holy wrath (14, 6, Depths:4) 4 large rocks (14, 12, Depths:4) a +0 war axe (21, 28, Depths:4) a +0 robe (23, 27, Depths:4) a +0 cloak of willpower a +0 short sword (23, 41, Depths:4) a +0 ring mail (25, 24, Depths:4) a +0 glaive (25, 39, Depths:4) a +0 robe (26, 21, Depths:4) a +0 flail (26, 25, Depths:4) a +0 battleaxe of freezing (27, 22, Depths:4) a +0 battleaxe a +0 plate armour (27, 25, Depths:4) an amulet of faith (28, 23, Depths:4) the +3 robe of Angottuk {+Inv rElec rPois Regen+} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (31, 14, Depths:4) a +1 great sword of flaming (32, 21, Depths:4) a +1 heavy flail (37, 5, Depths:4) a staff of fire (51, 20, Depths:4) a +0 robe a +0 buckler (51, 21, Depths:4) a +0 robe (52, 20, Depths:4) a +0 robe (52, 21, Depths:4) a +2 quick blade of protection a +0 robe a +0 buckler (55, 27, Depths:4) 5 large rocks (55, 28, Depths:4) a parchment of Sigil of Binding