acenet Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, -19, D:1) a +0 spear (11, -35, D:1) a rat corpse (skeletalised by now) (16, -28, D:1) a +0 dagger a goblin skeleton (19, 5, D:1) a hobgoblin corpse (skeletalised by now) (22, 3, D:1) a staff of conjuration (26, -42, D:1) a ball python corpse (skeletalised by now) (30, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -40, D:1) a frilled lizard corpse (skeletalised by now) (32, -40, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (32, -22, D:1) a frilled lizard corpse (skeletalised by now) (33, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -9, D:1) a +0 ring mail (35, -4, D:1) a +0 chain mail (39, -23, D:1) a +0 dagger a goblin skeleton (41, -24, D:1) a +0 club 2 stones a kobold skeleton (43, -38, D:1) a parchment of Searing Ray (43, -26, D:1) a +0 dagger 4 stones a kobold skeleton Level 2 of the Dungeon (6, -15, D:2) an adder skeleton (10, 16, D:2) a rat corpse (skeletalised by now) (11, -21, D:2) a +0 short sword (11, -4, D:2) a +0 dagger (14, 14, D:2) a +0 ring mail (15, -22, D:2) a bat skeleton (17, 5, D:2) a +0 whip (21, -29, D:2) a +4 whip of electrocution a kobold corpse (skeletalised by now) (25, -27, D:2) a +0 dagger 5 stones a +0 robe a kobold corpse (skeletalised by now) (28, -9, D:2) a rat skeleton (29, 22, D:2) a hobgoblin corpse (skeletalised by now) (29, 26, D:2) a +0 long sword (32, -21, D:2) a +0 leather armour (32, -1, D:2) 6 boomerangs (45, -8, D:2) a hobgoblin corpse (skeletalised by now) (45, -7, D:2) a bat corpse (skeletalised by now) (47, 7, D:2) a +0 chain mail (51, -17, D:2) a hobgoblin corpse (skeletalised by now) (54, 11, D:2) a rat corpse (skeletalised by now) (54, 19, D:2) a +0 robe (55, 11, D:2) a +0 club (55, 12, D:2) a jackal corpse (skeletalised by now) (57, -26, D:2) a +0 hand axe (64, 19, D:2) 6 boomerangs Level 3 of the Dungeon [Shop] Irchul's Assorted Antiques a tin of tremorstones (2/2) (760 gold) a +0 dagger (38 gold) a staff of necromancy (475 gold) a tin of tremorstones (2/2) (760 gold) a lightning rod (4/4) (760 gold) a lightning rod (4/4) (760 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (663 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. (8, 18, D:3) an adder corpse (skeletalised by now) (9, 17, D:3) a +0 dagger 3 boomerangs an orc corpse (skeletalised by now) (9, 18, D:3) a +1 heavy hand axe a +0 leather armour (14, -15, D:3) an adder corpse (skeletalised by now) (16, 4, D:3) the +3 scale mail of Wariness {+Inv rF+ Dex+4} +Inv: It lets you turn invisible. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (20, 12, D:3) a +0 club a goblin skeleton (23, 12, D:3) a +0 club 4 poisoned darts (31, -11, D:3) a +0 dagger a goblin skeleton (34, 13, D:3) a +0 club (37, -6, D:3) a +0 sling (41, 6, D:3) 4 poisoned darts (46, 22, D:3) a quokka skeleton (47, 17, D:3) a +0 whip a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a boomerang a +0 leather armour (0, 1, D:4) a +0 dagger a +0 robe a +0 club (0, 2, D:4) a +0 mace a +0 leather armour an orc skeleton (33, -24, D:4) a +0 long sword (34, -10, D:4) a hobgoblin skeleton (45, -8, D:4) a hobgoblin corpse (skeletalised by now) (51, -1, D:4) a +0 leather armour (53, -29, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 whip (6, -5, D:5) a +0 quarterstaff (22, 16, D:5) a +0 flail 2 throwing nets a gnoll corpse (31, 1, D:5) a +0 whip of freezing a +0 robe (31, 2, D:5) a +0 dagger