acenet Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -4, D:1) a ball python corpse (skeletalised by now) (3, -19, D:1) a +0 dagger (6, -3, D:1) a ball python corpse (skeletalised by now) (11, -31, D:1) a hobgoblin corpse (skeletalised by now) (13, -27, D:1) a +0 robe (15, -1, D:1) a rat corpse (skeletalised by now) (15, 8, D:1) a bat corpse (skeletalised by now) (17, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -26, D:1) a ball python corpse (skeletalised by now) (23, -25, D:1) a +0 short sword (24, -26, D:1) a +0 whip (24, -12, D:1) a +0 dagger 5 stones a kobold skeleton (24, 9, D:1) a +0 dagger (33, 9, D:1) a +0 club a rat skeleton (34, -12, D:1) a +0 leather armour (34, 9, D:1) a hobgoblin skeleton (35, 2, D:1) a jackal skeleton (40, -5, D:1) a +0 dagger (44, -14, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (10, -5, D:2) a quokka corpse (skeletalised by now) (12, 9, D:2) the scarab talisman of Awe {rElec rF+ Int+4 SInv} [scarab talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (20, -8, D:2) a +0 club 2 stones (21, 6, D:2) a quokka corpse (skeletalised by now) (26, 19, D:2) 3 poisoned darts (28, 17, D:2) a +0 hand axe (30, 0, D:2) a +0 dagger (30, 33, D:2) a ball python skeleton (42, 28, D:2) a jackal skeleton a hobgoblin skeleton (42, 29, D:2) a jackal skeleton (45, -1, D:2) a frilled lizard corpse (skeletalised by now) (51, 33, D:2) a +0 club a goblin skeleton (53, 40, D:2) a +0 dagger a stone a kobold corpse (61, 36, D:2) a ribbon worm corpse (65, 30, D:2) a dart slug corpse Level 3 of the Dungeon (0, 2, D:3) a quokka corpse (11, 3, D:3) a +0 club (11, 5, D:3) a +0 hand axe an orc corpse (11, 6, D:3) 3 gold pieces a +0 whip a +0 ring mail (12, 6, D:3) a +0 war axe a +0 leather armour an orc corpse