acenet Level 1 of the Dungeon [Shop] Nadur's Assorted Antiques a potion of heal wounds (184 gold) a +0 ring mail (92 gold) an inkwell talisman (230 gold) a lightning rod (4/4) (920 gold) a phantom mirror (920 gold) a +0 chain mail (138 gold) a phantom mirror (920 gold) the +0 robe of Grace {Dex-5 Slay+4} (326 gold) Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a phantom mirror (920 gold) (2, 11, D:1) a +0 leather armour (14, -22, D:1) a hobgoblin skeleton (15, -10, D:1) a frilled lizard skeleton (15, -8, D:1) a ball python corpse (skeletalised by now) (17, 3, D:1) a rat corpse (skeletalised by now) (28, 2, D:1) a +0 whip (29, -26, D:1) 5 poisoned darts (35, -29, D:1) a ball python corpse (skeletalised by now) (35, -28, D:1) a +0 dagger Level 2 of the Dungeon (1, 1, D:2) a +0 scale mail (6, -3, D:2) a +0 short sword a kobold skeleton (8, -23, D:2) a +0 club 5 stones (14, -4, D:2) a +0 club (20, -32, D:2) an adder skeleton (21, 0, D:2) a +0 dagger (24, -9, D:2) a +0 flail (25, -11, D:2) 4 poisoned darts (27, -24, D:2) a +0 mace (29, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 15, D:2) a +1 mace of holy wrath (30, 8, D:2) a +0 dagger a +0 sling (34, -33, D:2) a +0 club a kobold skeleton (35, 14, D:2) a +0 ring mail (37, 13, D:2) a +0 helmet of ice (44, -19, D:2) a hobgoblin corpse (skeletalised by now) (46, -2, D:2) a bat skeleton (51, -35, D:2) a jackal corpse (skeletalised by now) (51, -4, D:2) a +0 short sword (53, -3, D:2) a +0 hand axe (54, -35, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (55, -35, D:2) a jackal corpse (skeletalised by now) (57, -35, D:2) a jackal corpse (skeletalised by now) (57, -22, D:2) a +0 robe (67, -2, D:2) a staff of necromancy Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (6, -40, D:3) a +0 scale mail (8, -44, D:3) a ring of wizardry a +0 leather armour (11, -17, D:3) an inkwell talisman (15, -19, D:3) a +0 war axe (20, -23, D:3) a +0 helmet (22, -48, D:3) a stone a +0 dagger a kobold skeleton (24, -48, D:3) a bat skeleton (24, -26, D:3) a quokka corpse (skeletalised by now) (24, -25, D:3) a bat corpse (skeletalised by now) (26, -40, D:3) a ball python corpse (skeletalised by now) (27, -39, D:3) a bat corpse (skeletalised by now) (28, -38, D:3) a frilled lizard corpse (skeletalised by now) (32, -48, D:3) a +0 flail a gnoll skeleton (33, -48, D:3) a +0 flail a +0 club (33, -30, D:3) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (35, -28, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (37, -42, D:3) a +0 hand axe a +0 dagger 5 stones a quokka corpse (skeletalised by now) (37, -27, D:3) a +0 club a ball python skeleton a goblin skeleton (40, -21, D:3) a quokka skeleton (46, -7, D:3) a +0 dagger (48, -12, D:3) a +0 trident (52, -45, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, -20, D:4) a +0 dagger (2, 5, D:4) a +0 mace (3, 8, D:4) a +0 trident (13, -20, D:4) a +0 hand axe (13, 8, D:4) a +0 ring mail a +0 hand axe (14, 9, D:4) a +0 hand axe a +2 chain mail of fire resistance (21, -11, D:4) a +0 war axe an orc skeleton (21, -8, D:4) an adder skeleton (22, -13, D:4) a +0 short sword (22, -12, D:4) a +0 ring mail a +0 flail an orc skeleton (28, 10, D:4) a +0 hand axe (30, -12, D:4) a +0 mace (33, -15, D:4) a +0 trident (33, -11, D:4) a +0 giant spiked club (41, -9, D:4) a hobgoblin corpse (skeletalised by now) (43, 13, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (37, -7, D:5) a +0 lajatang (38, -10, D:5) 3 atropa-tipped darts (38, 21, D:5) a +0 robe (39, 22, D:5) a scarab talisman (39, 25, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a storm talisman (1, 13, D:6) a +0 hand axe of flaming (3, -3, D:6) a +0 scimitar (3, 0, D:6) a +0 orcbow a centaur corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (5, 4, D:6) an iguana corpse (skeletalised by now) an adder corpse (skeletalised by now) (5, 24, D:6) a +0 spear (15, -4, D:6) a +0 giant spiked club a bullfrog skeleton an adder skeleton (16, 34, D:6) a +0 spear a gnoll skeleton (18, 34, D:6) a +0 buckler a +0 scale mail a +0 spear (19, 34, D:6) a +0 flail (22, 26, D:6) a +0 halberd a gnoll skeleton (30, -1, D:6) a +0 leather armour (30, 1, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 9, D:6) a +0 flail a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger an orc skeleton (32, -1, D:6) a +0 glaive a +0 chain mail (34, 16, D:6) a staff of necromancy (35, -4, D:6) a +0 short sword (46, 7, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 16, D:7) a +0 rapier (3, 10, D:7) a +0 dire flail a +0 leather armour (4, 18, D:7) a +0 leather armour (6, 8, D:7) a +1 great sword a +0 leather armour a +5 great sword of freezing a +0 robe (14, 28, D:7) a +0 robe a +0 long sword a +0 robe a +4 long sword of freezing (15, -5, D:7) a water moccasin corpse (skeletalised by now) (17, 10, D:7) a +0 robe (20, 2, D:7) a +0 orcbow a centaur skeleton (21, 27, D:7) the +2 leather armour of the Camelopard {-Tele Slay+5 SInv} -Tele: It prevents most forms of teleportation. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. It cannot be enchanted further. (28, 27, D:7) a +0 hand axe (28, 29, D:7) a ring of see invisible (34, 16, D:7) a +0 hand axe a goblin corpse (skeletalised by now) (39, 5, D:7) a +0 hand axe (41, 2, D:7) a +0 hand axe a goblin corpse (skeletalised by now) (55, 2, D:7) a +2 robe of positive energy Level 8 of the Dungeon (21, 13, D:8) a +0 dagger a +0 robe (22, -21, D:8) a +1 shortbow (23, -40, D:8) a +0 club (23, -38, D:8) a +0 short sword a curare-tipped dart a +0 club a kobold corpse (skeletalised by now) (23, -37, D:8) a +0 whip (24, -14, D:8) a bullfrog skeleton (30, -7, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (31, 2, D:8) a +1 flail of draining a +0 leather armour (33, -3, D:8) a +0 war axe (33, 1, D:8) a +0 dagger of venom an orc skeleton (34, 1, D:8) a +0 whip an orb of energy (35, -3, D:8) a +0 club an orc corpse (skeletalised by now) (46, -29, D:8) a +0 dagger (48, 7, D:8) a scarf of invisibility (52, -18, D:8) a howler monkey corpse (skeletalised by now) (53, -16, D:8) a +0 club (54, -17, D:8) a +0 long sword a +0 scale mail an orc corpse (skeletalised by now) (63, -9, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (64, -6, D:8) a +0 club Level 9 of the Dungeon (0, 4, D:9) 9 gold pieces (2, -1, D:9) a +2 great sword (still there?) a +0 robe (still there?) (21, 24, D:9) a scroll of identify (33, 39, D:9) a killer bee corpse