acenet Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, -1, D:1) a +0 dagger (2, 8, D:1) a frilled lizard corpse (skeletalised by now) (6, -9, D:1) a +0 dagger (7, -8, D:1) a +0 dagger a stone (7, -2, D:1) a +0 short sword 5 stones (9, -1, D:1) a bat corpse (skeletalised by now) (12, -17, D:1) a +0 ring mail (12, -4, D:1) a +0 dagger (13, -22, D:1) a jackal skeleton (14, -19, D:1) a rat skeleton (19, 27, D:1) a +0 robe (26, 24, D:1) a hobgoblin corpse (skeletalised by now) (26, 31, D:1) a +0 whip 2 stones (32, -16, D:1) a bat skeleton (38, -21, D:1) a +0 robe (39, 0, D:1) a rat skeleton (39, 1, D:1) a +0 short sword a kobold skeleton (43, -7, D:1) a +0 chain mail Level 2 of the Dungeon (3, -7, D:2) a +0 club a +0 sling a +0 club a +0 dagger a +0 club a +0 club a +0 animal skin a +0 dagger a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, -7, D:2) a +2 dagger (6, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (18, -22, D:2) a +0 ring mail (19, -20, D:2) a +0 hand axe a +0 chain mail (21, -5, D:2) a frilled lizard skeleton (23, -21, D:2) a +2 plate armour of command (31, -26, D:2) a +0 dagger a goblin skeleton (39, -4, D:2) a +0 club 5 stones (40, 11, D:2) a frilled lizard corpse (skeletalised by now) (41, 21, D:2) a +0 leather armour (45, -24, D:2) a +0 leather armour (46, 12, D:2) a quokka skeleton (49, -7, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 whip (58, 18, D:3) a +0 leather armour (60, 26, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (25, 10, D:4) a +0 sling (26, 6, D:4) a +0 short sword a kobold skeleton (33, 4, D:4) a +0 whip (54, 8, D:4) the +0 robe "Qubam" {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. Level 5 of the Dungeon [Shop] Pyblyr's Armour Shop a +0 pair of gloves (54 gold) a +0 helmet of sniping (138 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) the +7 plate armour of Vuyqia {rPois} (770 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 scale mail (48 gold) [Shop] Tochejaa's Elemental Accessories a +0 club of flaming (37 gold) a ring of protection from cold (325 gold) a staff of earth (unknown) (325 gold) Udoverugi's Omnibus of Ouranomancy (406 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Sirocco Fire/Air 2 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Silence Hexes/Air 5 [Shop] Yleox's Antique Weapon Boutique a +0 flail (94 gold) a +0 morningstar (162 gold) a +0 trident (94 gold) a +0 hand axe (81 gold) a +0 quarterstaff of speed (459 gold) a +0 giant club (56 gold) a +0 athame (270 gold) the +12 glaive of the Transparent God {flame, Bane rC+ Will+} (2635 gold) Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the +1 longbow "Irulokh" {drain, *Slow rPois rF+ Str+2} (1123 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 falchion (81 gold) [Shop] Norinuj's Antique Weapon Shop a +0 falchion (72 gold) a +0 club (12 gold) a +1 morningstar of holy wrath (427 gold) a +4 scimitar of electrocution (888 gold) a +0 great sword (240 gold) a +0 long sword (84 gold) a +2 hand axe of venom (374 gold) (8, -34, D:5) a +3 short sword of electrocution Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (1, -11, D:6) a +0 whip (2, -11, D:6) a +0 flail an orc corpse (skeletalised by now) (8, -6, D:6) a +0 arbalest a +0 chain mail (9, -5, D:6) a +0 hand axe (9, -3, D:6) a +0 falchion (10, -5, D:6) a +0 dagger an orc corpse (skeletalised by now) (14, -3, D:6) an iguana corpse (skeletalised by now) (19, -14, D:6) a +2 spear of venom a +0 flail a gnoll skeleton (20, -17, D:6) a +1 spear of venom a +3 ring mail of poison resistance (21, -17, D:6) a +0 spear (29, 6, D:6) a +0 robe (29, 7, D:6) a +3 great sword of freezing a +0 scimitar a +2 flail a +5 hand axe (29, 8, D:6) a +0 short sword a +0 robe (30, -15, D:6) 6 gold pieces (30, -14, D:6) a manual of Fire Magic (30, -13, D:6) an amulet of guardian spirit (30, 6, D:6) a +0 robe a +0 robe (30, 7, D:6) a +0 robe (31, -15, D:6) a +0 whip (32, -15, D:6) 20 gold pieces (32, -14, D:6) 13 gold pieces (32, -13, D:6) 8 gold pieces (34, -11, D:6) a +0 ring mail (35, -18, D:6) a +0 flail (36, -18, D:6) a gnoll skeleton (51, -31, D:6) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (51, -30, D:6) a +0 dagger a +0 robe (52, -31, D:6) a +0 hand axe a +0 chain mail Level 7 of the Dungeon (19, -18, D:7) 5 large rocks a cyclops corpse (skeletalised by now) (22, -23, D:7) a +3 morningstar of freezing a +0 great sword a +0 robe a +0 robe a +0 long sword a +0 robe (30, 14, D:7) a wolf corpse (skeletalised by now) (44, -3, D:7) a +0 robe a howler monkey corpse (skeletalised by now) (48, 6, D:7) a frilled lizard corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Atih's Antique Weapon Boutique a +1 sling of freezing (194 gold) a +0 shortbow (60 gold) a +0 mace (60 gold) a +1 dagger of venom (188 gold) a +0 shortbow (60 gold) a +0 long sword (70 gold) a +0 lajatang (300 gold) a +0 sling (30 gold) a +0 falchion (60 gold) [Shop] Dagur's Antique Armour Emporium a +0 leather armour (48 gold) a +0 robe (21 gold) a +0 plate armour (432 gold) a +0 leather armour (48 gold) a +0 pair of gloves (108 gold) a +0 plate armour (432 gold) the +0 pair of boots of the Eternal Fruit {rC+++ Will+} (1250 gold) rC+++: It renders you almost immune to cold. Will+: It increases your willpower. It cannot be enchanted further. quicksilver dragon scales (1200 gold) the +1 ice dragon scales of the Pit {*Silence rF- rC++ rN++ Will+ Dex-5} (1488 gold) *Silence: It may silence you when you take damage. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 leather armour (48 gold) a +0 ring mail (96 gold) (20, 43, D:8) a +4 trident of draining a +0 robe an orb of energy Level 9 of the Dungeon [Shop] Ymmaunyniz's Book Boutique a parchment of Anguish (156 gold) a parchment of Ensorcelled Hibernation (69 gold) a parchment of Iskenderun's Mystic Blast (156 gold) a parchment of Ice Thorns (48 gold) a parchment of Sirocco (69 gold) a manual of Necromancy (960 gold) a parchment of Maxwell's Portable Piledriver (105 gold) a parchment of Yara's Violent Unravelling (220 gold) (0, 0, D:9) a wyvern corpse (skeletalised by now) (44, -12, D:9) a +0 great sword (45, -5, D:9) a yak corpse (skeletalised by now) (53, 11, D:9) a +0 halberd (53, 12, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (53, 13, D:9) a +0 club a +0 robe Level 10 of the Dungeon (35, 29, D:10) an acid dragon corpse (skeletalised by now) (36, 29, D:10) a +0 war axe a +0 robe (37, 28, D:10) a +0 scimitar a +0 robe (37, 29, D:10) a +0 flail a +0 robe (44, 28, D:10) a +0 trident (51, 8, D:10) a ring of willpower a ring of willpower Level 11 of the Dungeon (0, 0, D:11) the orb of Sophism {Pyromania, rC- rN++ Int+5} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+5: It affects your intelligence (+5). (11, -1, D:11) a staff of cold a +2 robe of cold resistance the elf corpse of Fannar (skeletalised by now) (12, -1, D:11) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (12, 0, D:11) a +2 robe of cold resistance a +2 dagger of protection an orc corpse (skeletalised by now) (13, 0, D:11) a +0 dagger a +0 robe (14, 7, D:11) a +0 helmet (33, -17, D:11) a +0 halberd a +0 plate armour (34, -19, D:11) a +0 dagger (34, -18, D:11) a howler monkey corpse (skeletalised by now) (35, -17, D:11) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (35, -16, D:11) a howler monkey corpse (skeletalised by now) (38, -19, D:11) 2 large rocks a cyclops corpse (skeletalised by now) (53, -9, D:11) a +0 scimitar Level 12 of the Dungeon (5, -4, D:12) a +0 mace (62, 25, D:12) a parchment of Volatile Blastmotes Level 13 of the Dungeon (20, 2, D:13) a hydra corpse (skeletalised by now) Level 14 of the Dungeon (1, -1, D:14) a +0 chain mail a human corpse (skeletalised by now) (1, 0, D:14) a +0 glaive (30, -19, D:14) a +0 scale mail (34, 16, D:14) a rimehorn talisman (45, 16, D:14) a parchment of Rending Blade (56, -7, D:14) a +1 lajatang of venom a +0 robe Level 15 of the Dungeon [Shop] Koimor's Magic Scroll Shoppe a scroll of blinking (221 gold) a parchment of Forge Phalanx Beetle (500 gold) a scroll of identify (46 gold) a parchment of Ice Thorns (80 gold) 3 scrolls of identify (140 gold) a scroll of enchant armour (unknown) (175 gold) a scroll of teleportation (70 gold) a parchment of Dimensional Bullseye (260 gold) a scroll of amnesia (93 gold) (6, 21, D:15) a +0 shortbow a centaur corpse (skeletalised by now) (7, 21, D:15) a +0 orcbow (11, 23, D:15) an ugly thing corpse (skeletalised by now) (12, 12, D:15) a +0 whip a +0 robe (27, -12, D:15) a +0 plate armour (31, 19, D:15) the +1 troll leather armour of the Biloko {Rampage *Corrode rC+++ Regen+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +1 helmet "Huoriv" {Harm rN+ MP+7} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. (42, 27, D:15) a +0 scimitar (52, 1, D:15) a +0 heavy war axe a +1 heavy flail Level 1 of the Orcish Mines (33, -7, Orc:1) a +0 devious short sword a +0 flail 2 boomerangs an orc corpse (skeletalised by now) (33, -6, Orc:1) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (34, -6, Orc:1) a +0 chain mail an orc corpse (skeletalised by now) (35, -7, Orc:1) a +0 falchion a +0 dire flail a +0 chain mail (35, -6, Orc:1) a +0 trident 2 boomerangs an orc corpse (skeletalised by now) (36, -8, Orc:1) a +0 mace a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (36, -7, Orc:1) a +0 scale mail an orc corpse (skeletalised by now) (36, -6, Orc:1) a +0 giant club (37, -8, Orc:1) a +2 trident of pain an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (37, 44, Lair:1) a komodo dragon corpse (skeletalised by now) (38, 1, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger a +0 robe the human corpse of Josephine (skeletalised by now) (39, -2, Lair:2) a blink frog corpse (skeletalised by now) (40, -2, Lair:2) a blink frog corpse (skeletalised by now) Level 3 of the Lair of Beasts (56, 20, Lair:3) the inkwell talisman of Egalitarianism {Dex+4} [inkwell talisman] Dex+4: It affects your dexterity (+4). Level 4 of the Lair of Beasts (24, 14, Lair:4) a +0 sling (26, 45, Lair:4) a cane toad corpse (skeletalised by now) (28, 16, Lair:4) a +0 dagger a +0 robe a human corpse (skeletalised by now) (31, 24, Lair:4) a bullfrog corpse (skeletalised by now) (58, 7, Lair:4) a komodo dragon corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +4 battleaxe of flaming (5, 25, Lair:5) a raven skeleton (7, 17, Lair:5) a death yak corpse (skeletalised by now) (7, 27, Lair:5) a cane toad skeleton (9, 28, Lair:5) a scarf of harm (10, 18, Lair:5) a yak corpse (skeletalised by now) a manticore corpse (skeletalised by now) a death yak corpse (skeletalised by now) (10, 19, Lair:5) a manticore corpse (skeletalised by now) a catoblepas corpse (skeletalised by now) (12, 48, Lair:5) a komodo dragon corpse (skeletalised by now) (14, 42, Lair:5) a dream sheep corpse (skeletalised by now) (14, 43, Lair:5) a dream sheep corpse (skeletalised by now) (14, 44, Lair:5) a dream sheep corpse (skeletalised by now) (15, 13, Lair:5) a yak skeleton (15, 44, Lair:5) a dream sheep corpse (skeletalised by now) (23, 8, Lair:5) a manticore skeleton (26, 5, Lair:5) a +0 scale mail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (16, 25, Slime:5) the +4 trident "Feam" {freeze, +Blink Fly rPois Dex-3} +Blink: It lets you blink. Fly: It grants you flight. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (18, 27, Slime:5) the +6 long sword of the Indigo Skies {venom, rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (19, 29, Slime:5) the +8 shortbow of Picoch {antimagic, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (31, 28, Slime:5) the +6 executioner's axe "Yboloapial" {vamp, Bane rPois rN+} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (33, 25, Slime:5) the +7 lajatang "Baduexa" {antimagic, rPois rN++ Int-3 Stlth+} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 2 of the Abyss (0, 0, Abyss:2) a hellephant corpse