acenet Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a hobgoblin skeleton (0, 1, D:1) a hobgoblin skeleton a hobgoblin skeleton (0, 2, D:1) a +0 dagger (0, 27, D:1) a +0 dagger a +0 dagger 5 stones a kobold corpse (skeletalised by now) (6, 23, D:1) a gecko talisman (11, 9, D:1) a ball python skeleton (11, 10, D:1) a rat skeleton (13, 22, D:1) a +0 leather armour (16, 27, D:1) a rat corpse (skeletalised by now) (18, 4, D:1) a +0 dagger (18, 6, D:1) a ball python skeleton (19, 14, D:1) a +0 whip of venom (33, 21, D:1) a +0 whip (34, 19, D:1) a +0 dagger (35, 20, D:1) a frilled lizard skeleton (37, 14, D:1) a rat skeleton (40, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a staff of earth (1, -11, D:2) a +6 ring of intelligence (3, -11, D:2) a stone (10, -5, D:2) a kobold skeleton (12, -13, D:2) a staff of air (15, 10, D:2) a +0 whip (16, 3, D:2) a ball python skeleton (17, -11, D:2) a human skeleton (17, 10, D:2) a +0 short sword (23, -8, D:2) a +0 dagger a stone (26, -24, D:2) a +0 club a +0 ring mail (32, -18, D:2) a hobgoblin corpse (skeletalised by now) (40, 4, D:2) a +0 whip Level 3 of the Dungeon (2, 0, D:3) a +0 trident (8, 10, D:3) a +0 robe (10, 9, D:3) a +0 club (18, 6, D:3) a rat skeleton (21, 11, D:3) a +0 leather armour a +0 club a +0 mace (22, -1, D:3) a +0 war axe (22, 11, D:3) a +0 leather armour a +0 hand axe (24, -4, D:3) a +0 spear (27, 0, D:3) a human corpse (skeletalised by now) (39, 18, D:3) a +0 dagger (40, 0, D:3) a +0 dagger (52, 21, D:3) a +0 quarterstaff Level 4 of the Dungeon (4, -6, D:4) a +0 halberd (4, -5, D:4) a +0 club (6, -2, D:4) a +0 whip (8, -19, D:4) a +6 ring of intelligence (11, -11, D:4) a +0 orcbow (12, 16, D:4) a +1 heavy flail (15, -5, D:4) a +0 whip 2 stones (24, 17, D:4) a +0 dagger (36, 23, D:4) a +0 cloak (37, 13, D:4) a +0 short sword (37, 25, D:4) a +0 robe a +0 dagger (38, 22, D:4) a +0 leather armour a +0 hand axe (38, 24, D:4) a +0 leather armour a +0 club (43, 24, D:4) a parchment of Airstrike (45, -22, D:4) a +0 chain mail (45, 7, D:4) a +0 halberd (45, 8, D:4) a +0 spear (45, 9, D:4) a +0 club (46, 8, D:4) a +0 flail (56, -21, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a quill talisman (14, 20, D:5) a +0 ring mail (14, 21, D:5) an adder skeleton (14, 22, D:5) a +0 leather armour a +0 dagger (18, -12, D:5) an iguana skeleton (22, 18, D:5) a +0 club (28, -7, D:5) an iguana skeleton (30, -8, D:5) a +0 shortbow (33, -15, D:5) a +2 hammer of concussion (33, -14, D:5) a +3 quarterstaff of chaos a +0 cloak (33, -7, D:5) a ring of wizardry (33, 17, D:5) a staff of necromancy (38, -9, D:5) a +0 dagger a +0 leather armour (39, -10, D:5) a +0 flail a +0 leather armour (40, -10, D:5) a +0 club a +0 flail a +0 whip a +0 leather armour (41, -10, D:5) a +2 dagger of freezing a +0 dagger a +0 robe a +0 club a +0 halberd (42, -10, D:5) a +0 hand axe (43, -10, D:5) a +0 whip (44, -10, D:5) a +0 short sword a +0 leather armour (44, -9, D:5) a +0 flail (46, 4, D:5) a +0 long sword a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a spore talisman (3, -9, D:6) a +0 giant club (6, -13, D:6) a +0 spear (7, -5, D:6) a +0 flail (7, 0, D:6) a staff of alchemy (12, -3, D:6) a +0 orcbow (13, 12, D:6) a scarab talisman (15, -8, D:6) a parchment of Yara's Violent Unravelling (15, 10, D:6) a +0 robe (17, 18, D:6) a +0 club (20, 11, D:6) a +3 flail a +0 robe a +0 robe a +1 flail a +0 robe a +0 hand axe (20, 16, D:6) a +0 leather armour a +0 hand axe (21, 5, D:6) a scarab talisman (22, 14, D:6) a +0 falchion (23, 24, D:6) a +0 flail (25, -2, D:6) a +0 giant club (27, 15, D:6) an orb of energy a +0 robe a +2 trident of draining (33, 5, D:6) a +0 club (35, -9, D:6) a +0 dagger a +0 whip (35, -8, D:6) a +0 leather armour a +0 club (39, -10, D:6) a +0 ring mail (39, -7, D:6) a +0 dagger (42, 5, D:6) a +0 short sword (44, -11, D:6) a +0 giant spiked club a +0 giant spiked club (45, -9, D:6) a +0 dagger (53, 21, D:6) 12 gold pieces (54, 18, D:6) 18 gold pieces Level 7 of the Dungeon [Shop] Nufigg's General Store a parchment of Dispersal (350 gold) a phial of floods (560 gold) a parchment of Ignite Poison (182 gold) a +0 long sword (49 gold) a +0 leather armour (28 gold) a +0 chain mail (84 gold) a parchment of Animate Dead (182 gold) a wand of quicksilver (5) (294 gold) (0, 0, D:7) a +3 great sword a +0 robe (1, 17, D:7) a +0 club 5 stones (2, 2, D:7) an amulet of guardian spirit (3, -16, D:7) a mist talisman (3, -2, D:7) a +0 robe (3, 0, D:7) a +0 giant spiked club (8, 9, D:7) a +0 spear (9, 9, D:7) a +0 whip a +0 robe (10, 8, D:7) a +0 spear a +0 robe (10, 9, D:7) a +0 spear (10, 16, D:7) a +0 short sword (13, 16, D:7) a +0 dagger (13, 17, D:7) a +0 short sword (14, -25, D:7) a +0 sling (15, 17, D:7) a +0 short sword (25, -4, D:7) a +0 hand axe (31, -12, D:7) 3 large rocks (39, -21, D:7) a +0 leather armour (49, -13, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 chain mail a +0 whip (1, -1, D:8) a +0 club (1, 0, D:8) a +0 dagger a +0 robe (1, 2, D:8) a +0 club a +0 chain mail (2, 1, D:8) a +0 short sword a +0 plate armour (8, -26, D:8) a +0 leather armour (8, -16, D:8) a +0 ring mail (8, 1, D:8) a +0 giant club a +0 giant club (10, -25, D:8) a +0 dire flail (14, -11, D:8) a +0 hand axe (18, -13, D:8) a +0 short sword (20, -24, D:8) a +0 robe a +0 battleaxe (25, -25, D:8) a +0 shortbow a +0 dire flail (26, -31, D:8) a +0 short sword (26, -25, D:8) a +4 scimitar of flaming (26, 1, D:8) a centaur skeleton (26, 7, D:8) a kobold skeleton (30, -12, D:8) a +4 spear a +0 robe a +0 robe a +0 mace (32, -12, D:8) 2 stones a +0 dagger (32, -11, D:8) a +2 dagger a +0 rapier a +0 short sword a +0 leather armour of fire resistance a +0 hand axe (32, -10, D:8) a +0 club (32, -9, D:8) a +0 club a +0 dagger a +0 short sword (45, -12, D:8) a +0 whip (47, -12, D:8) a +0 hand axe a +0 ring mail a +0 club a +0 chain mail (50, -35, D:8) a +0 dagger (53, -28, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) an orb of energy (7, 1, D:9) a +0 club (7, 2, D:9) a +0 mace a +0 leather armour (7, 3, D:9) a +0 dagger a +0 robe (7, 6, D:9) a +2 dagger of flaming a +0 robe (8, 13, D:9) a +0 shortbow (9, 13, D:9) a +0 falchion (11, 14, D:9) a +0 club a +0 ring mail (12, 11, D:9) a +0 dagger a +0 robe (12, 12, D:9) a +0 flail (14, 16, D:9) an amulet of guardian spirit (17, 27, D:9) a +0 giant spiked club a +0 giant spiked club (20, 37, D:9) a +0 giant club a +0 giant spiked club (24, 37, D:9) a +0 scale mail (41, 12, D:9) a +0 club a +0 leather armour (41, 14, D:9) a +0 whip a +0 ring mail (42, 13, D:9) a +0 short sword a +0 chain mail (47, 26, D:9) a +1 spear of flaming a +1 spear of flaming (47, 29, D:9) a +2 spear of flaming (48, 15, D:9) a parchment of Metabolic Englaciation (50, 28, D:9) a +2 spear of flaming (60, 25, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (2, 36, D:10) a +0 leather armour (3, 13, D:10) a +0 falchion (4, 16, D:10) a +0 club (5, 16, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (5, 18, D:10) a +0 dagger (6, 16, D:10) a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club (6, 18, D:10) a +0 falchion a +0 leather armour (8, 28, D:10) a +0 spear a +0 animal skin (10, 25, D:10) a +0 short sword (28, 0, D:10) a +0 dagger (28, 18, D:10) a parchment of Passwall (29, 31, D:10) a medusa talisman (30, 34, D:10) a +0 mace (39, 24, D:10) a +0 broad axe (42, 33, D:10) a +5 ring of evasion (49, 19, D:10) a wand of paralysis (6) (49, 20, D:10) 14 gold pieces (49, 21, D:10) a +0 quarterstaff (49, 22, D:10) a +0 orcbow (49, 23, D:10) a potion of lignification (49, 38, D:10) a +0 rapier (54, 2, D:10) a +0 shortbow Level 11 of the Dungeon (1, -10, D:11) 5 large rocks (16, -20, D:11) a +0 whip (17, -17, D:11) a +0 short sword (18, -9, D:11) a +0 giant club a +0 giant club (19, -32, D:11) a +0 scale mail (19, -19, D:11) a +1 dagger of venom a +0 robe (19, -8, D:11) a +0 club (19, -7, D:11) a +0 vampiric dagger a +0 chain mail (19, -6, D:11) a +0 glaive a +0 orcbow a +0 plate armour (22, -7, D:11) a parchment of Swiftness (23, -1, D:11) the +0 scale mail of the Desert {-Tele rN+ Dex+3} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (24, -20, D:11) a +0 shortbow a +0 orcbow (25, -24, D:11) a parchment of Cigotuvi's Putrefaction (25, -20, D:11) a +0 antimagic orcbow (25, -18, D:11) a +0 shortbow (26, -20, D:11) a +0 orcbow Level 12 of the Dungeon [Shop] Bupno's Antique Weapon Emporium a +1 long sword of freezing (279 gold) the +5 short sword of Burning Defence {holy, rN+ Str+2} (961 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +1 great mace of draining (525 gold) a +1 glaive of freezing (525 gold) a +1 long sword of holy wrath (279 gold) a +7 short sword of freezing (890 gold) a +1 morningstar of holy wrath (373 gold) a +0 falchion of protection (117 gold) a +0 antimagic broad axe (609 gold) [Shop] Arphos's Jewellery Shoppe a ring of protection from fire (450 gold) a ring of positive energy (360 gold) a +5 ring of evasion (648 gold) the dreamshard necklace {*Dream Acrobat} (3600 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a +6 ring of intelligence (648 gold) (5, 5, D:12) a +1 mace of draining (6, 4, D:12) a +0 trident (8, 3, D:12) a +0 dagger a +0 robe (8, 5, D:12) a +0 long sword a +0 chain mail (9, 6, D:12) a +2 battleaxe of freezing a +0 heavy flail (9, 23, D:12) a +0 robe a +0 war axe (10, -15, D:12) a +0 robe a +0 rapier (10, 16, D:12) a human skeleton (11, 2, D:12) a +0 halberd (15, 30, D:12) a +0 devious dagger a +0 robe (18, 4, D:12) a +0 robe a +0 dagger (19, -16, D:12) a ring of positive energy a +5 ring of evasion (44, 15, D:12) a +0 trident (45, 14, D:12) a +2 vampiric hand axe a +0 orcbow a +0 chain mail (45, 15, D:12) a +0 flail a +0 ring mail a +0 dagger a +0 robe (45, 16, D:12) a +0 scale mail of command a +0 club Level 13 of the Dungeon (2, 5, D:13) a +0 mace (22, 25, D:13) a +2 long sword a +0 battleaxe a +0 chain mail a +0 dire flail a +0 chain mail a +0 great sword a +0 plate armour a +0 plate armour a +0 war axe a +0 chain mail a +0 arbalest a +2 great sword of flaming a +0 plate armour a +0 long sword a +0 chain mail a +0 dire flail a +0 chain mail (23, -4, D:13) a +0 flail (28, 16, D:13) a +0 hand axe (28, 25, D:13) the +7 great sword of Day {valour, *Noise Int+2 Stlth+} *Noise: It may make a loud noise when swung. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, 41, D:13) a +0 hand axe (38, 40, D:13) 4 large rocks (44, 6, D:13) 2 large rocks (46, 15, D:13) a +0 war axe a +0 robe (48, 15, D:13) a +0 orcbow (57, 15, D:13) a +0 war axe a +0 robe (60, 4, D:13) a +0 flail (60, 28, D:13) a +0 halberd a +0 ring mail (64, 28, D:13) a +0 club Level 14 of the Dungeon (0, 0, D:14) 3 large rocks (5, 15, D:14) a +0 leather armour (5, 16, D:14) a +0 leather armour (5, 24, D:14) a +0 chain mail (6, 25, D:14) a scarf of harm (8, 5, D:14) a +0 flail (11, 18, D:14) a +0 scimitar (11, 19, D:14) a +1 heavy battleaxe a +0 plate armour a +0 arbalest (11, 25, D:14) a +1 short sword of venom (11, 31, D:14) a parchment of Yara's Violent Unravelling (12, 25, D:14) a +0 trident (13, -10, D:14) a +0 morningstar of holy wrath a +0 chain mail (13, 20, D:14) a +0 plate armour a +0 war axe (14, 19, D:14) a staff of alchemy (15, 16, D:14) a +0 arbalest (17, 25, D:14) a +0 arbalest (17, 26, D:14) a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe (17, 27, D:14) a +0 robe a +0 dagger (19, 29, D:14) a parchment of Iskenderun's Mystic Blast (20, 4, D:14) a +0 club a +0 dagger (20, 5, D:14) a +0 scale mail a +0 club a +0 robe a +0 dagger (21, 4, D:14) a +0 morningstar (22, 20, D:14) a +0 falchion (25, 28, D:14) a parchment of Launch Clockwork Bee (35, 19, D:14) a +0 ring mail (38, -6, D:14) 6 poisoned darts a +0 spear 8 gold pieces (40, -5, D:14) a +0 glaive of freezing (42, -6, D:14) 3 poisoned darts a +0 spear 3 gold pieces (47, -6, D:14) a +0 dagger a +0 robe (47, -5, D:14) a +0 dagger a +0 robe (48, -6, D:14) a +0 whip a +0 robe (49, -5, D:14) a +0 dagger (53, 3, D:14) a parchment of Apportation (58, 32, D:14) a +0 robe Level 15 of the Dungeon [Shop] Uzoppuom's Armour Emporium a +2 leather armour of fire resistance (323 gold) a +2 chain mail of cold resistance (391 gold) a +2 chain mail of willpower (391 gold) a +4 ring mail of positive energy (476 gold) a +2 leather armour of fire resistance (323 gold) the +0 plate armour "Rereyxtearch" {Slay+3 Stlth+} (686 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 robe of willpower (304 gold) (0, 21, D:15) a +0 chain mail (0, 22, D:15) a +0 scale mail of cold resistance (1, -16, D:15) 4 large rocks (3, -5, D:15) a +1 scimitar of flaming (5, 6, D:15) a +0 cloak (7, -33, D:15) a +0 great sword of flaming (8, -33, D:15) 5 large rocks (9, -17, D:15) a +0 scale mail (11, 8, D:15) a ring of positive energy (12, -34, D:15) a +0 cloak (12, 2, D:15) a +0 shortbow (12, 7, D:15) a +0 scale mail (12, 8, D:15) the hive talisman of Ecadael {Dex+6} [hive talisman] Dex+6: It affects your dexterity (+6). (12, 9, D:15) a +0 robe (12, 18, D:15) a +0 whip a +0 robe (13, -34, D:15) a +0 arbalest (13, 8, D:15) a staff of earth (14, -5, D:15) the ring "Qul Deimp" {Will+ SInv} [ring of willpower] Will+: It increases your willpower. SInv: It lets you see invisible. a ring of protection from cold (14, 8, D:15) a +1 heavy spear (14, 11, D:15) a ring of wizardry (16, -5, D:15) a +0 arbalest (20, -34, D:15) a +2 scimitar of flaming (23, -2, D:15) a +0 trident (23, 4, D:15) a +0 dagger (23, 12, D:15) a +0 chain mail (23, 20, D:15) a +0 halberd (24, -18, D:15) a +0 robe (24, -8, D:15) a +0 war axe (24, -1, D:15) a +3 hand axe of electrocution (24, 1, D:15) a +4 heavy great sword (24, 2, D:15) the +9 hand axe of Floods {freeze, Int+4 Dex-3} Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (24, 4, D:15) an amulet of guardian spirit (38, -37, D:15) a +0 leather armour (42, 7, D:15) a kobold skeleton (44, -20, D:15) a +0 whip a +0 robe (44, -9, D:15) a +1 flail of draining (44, -6, D:15) a +0 orcbow a +0 orcbow a +0 orcbow (44, 5, D:15) a human skeleton (45, -10, D:15) a +0 scale mail a +0 whip (45, -9, D:15) a +0 chain mail a +0 glaive a +0 ring mail a +0 mace (45, -8, D:15) a +0 chain mail a +0 short sword a +0 chain mail a +0 dire flail (45, -6, D:15) a +3 shortbow a +0 shortbow a +0 orcbow a +0 shortbow (48, -16, D:15) a +0 scimitar (52, 12, D:15) a +0 orcbow (58, -37, D:15) a +0 athame (59, 16, D:15) a +0 robe a +0 whip (60, -37, D:15) a +0 hand axe a +0 leather armour (65, -33, D:15) a +2 battleaxe a +0 leather armour a +0 arbalest (65, -32, D:15) the +2 short sword of Death's Door {reap, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (0, 1, Orc:1) a +0 battleaxe a +0 plate armour (0, 2, Orc:1) a +0 dagger a +0 ring mail (2, 2, Orc:1) a +0 dagger (4, -11, Orc:1) a +0 hand axe a +0 leather armour (4, -10, Orc:1) a +0 dagger a +0 robe (5, -10, Orc:1) a +0 short sword (5, -9, Orc:1) a +0 dagger (17, -4, Orc:1) a +0 ring mail a +0 flail (18, -3, Orc:1) a +3 dagger a +0 robe (19, -5, Orc:1) a +0 plate armour a +0 short sword (19, -4, Orc:1) a +0 robe of willpower a +0 dagger a +0 trident of venom (19, -3, Orc:1) a +0 flail (21, -5, Orc:1) a +0 hand axe (35, 4, Orc:1) a +0 robe a +0 dagger (45, 9, Orc:1) a +0 dagger of draining a +0 robe (54, 17, Orc:1) 3 large rocks Level 2 of the Orcish Mines [Shop] Jimoffigu's Antique Weapon Shoppe a +0 club (13 gold) a +4 hand axe of distortion (767 gold) a +0 rapier (143 gold) a +0 antimagic flail (325 gold) a +0 rapier (143 gold) the +3 shortbow "Weveit" {drain, rPois Int+3} (985 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +4 morningstar "Ikihofih" {concuss, rC+} (1040 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 halberd (104 gold) [Shop] Coet's Book Boutique a parchment of Leda's Liquefaction (195 gold) a parchment of Summon Forest (276 gold) a parchment of Vampiric Draining (132 gold) a parchment of Passage of Golubria (195 gold) a parchment of Hoarfrost Cannonade (276 gold) a parchment of Eringya's Noxious Bog (375 gold) a parchment of Teleport Other (132 gold) a parchment of Summon Horrible Things (627 gold) a parchment of Dispel Undead (195 gold) a parchment of Momentum Strike (87 gold) a parchment of Malign Gateway (492 gold) [Shop] Zeakeiz's Antique Armour Boutique a +0 robe (17 gold) a +1 leather armour of fire resistance (266 gold) an orb of mesmerism (494 gold) a +0 chain mail (114 gold) a +2 plate armour of command (636 gold) a +0 plate armour (342 gold) a +2 scale mail of willpower (399 gold) a +0 troll leather armour (285 gold) [Shop] Biblon's Jewellery Boutique a ring of protection from fire (375 gold) a ring of wizardry (450 gold) a +4 ring of slaying (540 gold) a ring of flight (262 gold) a ring of wizardry (450 gold) a ring of wizardry (450 gold) a ring of see invisible (225 gold) the brooch of Shielding {Spirit SH+8} (975 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of wizardry (450 gold) an amulet of regeneration (450 gold) [Shop] Gyhaq's Antique Weapon Boutique a +0 dagger (38 gold) a +2 flail of protection (307 gold) a +0 long sword (66 gold) a +0 arbalest (142 gold) a +2 antimagic spear (399 gold) a +0 war axe (66 gold) a +3 falchion of flaming (425 gold) the +5 trident "Micejab" {flame, rN+ Dex+4 Stlth+} (1020 gold) rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Iruta's General Store a potion of might (48 gold) a parchment of Spellspark Servitor (393 gold) a +0 chain mail (72 gold) a parchment of Brom's Barrelling Boulder (156 gold) a potion of attraction (36 gold) a maw talisman (180 gold) a wellspring talisman (150 gold) a parchment of Fire Storm (624 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (1, -5, Orc:2) a +0 arbalest (3, 0, Orc:2) a +0 dagger a +0 robe (3, 2, Orc:2) a +0 whip a +0 robe (8, 27, Orc:2) a +0 flail (9, -1, Orc:2) a +0 arbalest (9, 0, Orc:2) a +0 dagger (9, 26, Orc:2) a +2 cloak of stealth a +0 club (11, -3, Orc:2) a +0 whip a +0 robe (12, 23, Orc:2) a +0 club (26, 32, Orc:2) a +0 glaive a +0 chain mail a +0 short sword a +0 plate armour (27, 18, Orc:2) a +0 robe a +0 dagger (27, 32, Orc:2) a +0 trident a +0 plate armour (27, 47, Orc:2) a +0 orcbow (28, 14, Orc:2) a +1 pair of gloves (29, 14, Orc:2) a +0 scale mail a +0 falchion (29, 15, Orc:2) a +0 plate armour a +0 scimitar a +0 leather armour a +0 war axe (29, 32, Orc:2) a +0 dagger a +0 robe (30, 15, Orc:2) a +0 robe a +0 dagger (30, 16, Orc:2) a +1 robe of fire resistance a +0 dagger (30, 32, Orc:2) a +0 glaive a +0 chain mail (30, 33, Orc:2) a +2 chain mail of willpower a +0 short sword a +0 leather armour a +0 short sword a +0 hand axe a +0 chain mail a +0 war axe a +0 club a +2 long sword a +0 chain mail (31, 12, Orc:2) a +1 battleaxe of flaming a +0 chain mail (31, 34, Orc:2) a +0 battleaxe a +0 chain mail (31, 35, Orc:2) a +0 great sword a +0 plate armour (31, 37, Orc:2) a +0 partisan a +0 chain mail (32, 34, Orc:2) a +0 long sword a +0 chain mail (33, 12, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 scimitar (33, 34, Orc:2) a +0 flail a +0 leather armour (33, 36, Orc:2) a +0 dagger a +0 robe a +0 hand axe (34, 36, Orc:2) a +0 club a +0 morningstar (34, 37, Orc:2) a +1 robe a +0 dagger (35, 36, Orc:2) a +0 dagger a +0 robe (35, 42, Orc:2) a +0 hand axe (35, 45, Orc:2) a +0 dire flail a +0 chain mail (36, 15, Orc:2) the +2 rapier of Exquisite Torment {elec, +Blink rCorr Str-2 Dex+6} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (36, 43, Orc:2) a +0 club (37, 35, Orc:2) a +0 short sword a +0 plate armour (37, 37, Orc:2) a +0 club (37, 42, Orc:2) a +0 hand axe (39, 9, Orc:2) a +0 leather armour a +0 hand axe (39, 10, Orc:2) a +0 robe a +0 dagger (40, 9, Orc:2) a +0 giant club (40, 36, Orc:2) a +0 mace (40, 37, Orc:2) a +0 short sword (41, 4, Orc:2) 4 large rocks (41, 5, Orc:2) a +0 robe a +0 dagger (41, 10, Orc:2) a +0 chain mail a +0 trident (41, 32, Orc:2) a +0 short sword (41, 33, Orc:2) a +0 short sword (41, 34, Orc:2) a +0 club a +0 leather armour (41, 36, Orc:2) a +0 hand axe (41, 39, Orc:2) a +2 trident of protection a +0 scale mail (42, 3, Orc:2) a +0 chain mail a +0 broad axe (42, 5, Orc:2) a +0 robe a +0 dagger (42, 8, Orc:2) a +0 club (42, 39, Orc:2) a +0 short sword a +0 orcbow a +0 halberd a +0 chain mail (42, 40, Orc:2) a +2 robe of fire resistance a +0 dagger (42, 41, Orc:2) a +3 plate armour of death a +0 dagger a +0 ring mail a +0 halberd (43, 32, Orc:2) a +0 scimitar a +0 plate armour (43, 39, Orc:2) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (44, 39, Orc:2) a +0 battleaxe a +0 orcbow a +0 chain mail (44, 40, Orc:2) a +0 flail a +0 chain mail (44, 41, Orc:2) a +0 flail a +0 mace a +0 plate armour (48, 45, Orc:2) a +0 dagger a +0 robe (49, 45, Orc:2) a +0 short sword a +0 leather armour (49, 46, Orc:2) a +0 battleaxe a +0 chain mail (50, 45, Orc:2) a +0 whip Level 1 of the Elven Halls (1, -1, Elf:1) a +0 leather armour a +0 short sword (2, 0, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (6, 0, Elf:1) a +0 robe a +0 long sword (8, 8, Elf:1) a +2 robe of resistance a +4 ring of protection a +6 ring of dexterity a ring of willpower a +6 ring of dexterity (9, 8, Elf:1) the +2 cloak of the Game of Kings {Bane Fly Str+5} Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. Str+5: It affects your strength (+5). It cannot be enchanted further. the +4 chain mail of the Engineer {rF+ rC- rCorr Str+3} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (10, 8, Elf:1) the fortress talisman of Jisoh {rElec rN+ Int+2} [fortress talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a +0 crystal plate armour (15, 5, Elf:1) a +0 robe a +0 scimitar a +0 shortbow (16, 0, Elf:1) a +0 leather armour a +0 short sword (17, -1, Elf:1) a +0 dagger of draining a +0 ring mail (17, 2, Elf:1) a +0 robe a +0 long sword (18, 1, Elf:1) a +0 heavy long sword a +0 scale mail (19, -25, Elf:1) a ring of flight (20, -6, Elf:1) a +0 leather armour (20, 18, Elf:1) a +4 athame a +0 ring mail (21, -1, Elf:1) a +0 robe a +0 dagger (21, 11, Elf:1) a +0 scale mail (42, 18, Elf:1) a +0 long sword of freezing a +0 robe (49, -23, Elf:1) a +0 ring mail (56, 1, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (58, -4, Elf:1) a +0 long sword a +0 leather armour (58, -3, Elf:1) a +0 short sword a +0 robe (60, -5, Elf:1) a +1 robe of willpower a +0 long sword (60, -4, Elf:1) a +0 short sword a +0 leather armour (60, 8, Elf:1) a +0 leather armour (67, -11, Elf:1) a +0 ring mail (68, -11, Elf:1) a +0 flail (68, -10, Elf:1) a +0 sling (71, -2, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (71, -1, Elf:1) a +0 shortbow a +0 robe (72, -6, Elf:1) a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 dagger (1, 0, Elf:2) a +0 quarterstaff a +0 robe (5, 9, Elf:2) a +0 orcbow (7, -2, Elf:2) the jade talisman of Submission {rN++ Int+3 Dex-3} [jade talisman] rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). (11, 13, Elf:2) a +1 robe of cold resistance a +0 dagger a +0 long sword a +0 robe a +0 rapier a +0 robe a +0 rapier a +0 leather armour (13, -13, Elf:2) a +0 scale mail a +0 dagger (13, 11, Elf:2) a +0 short sword a +0 leather armour (14, -14, Elf:2) a +1 leather armour of cold resistance a +0 long sword (15, -29, Elf:2) the +0 falchion of the Hero {speed, +Blink Str+3 Int-3} +Blink: It lets you blink. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (17, -13, Elf:2) a +3 athame a +0 ring mail (18, -14, Elf:2) a +0 ring mail a +0 short sword (18, -13, Elf:2) a +1 robe a +0 dagger (18, -12, Elf:2) a +0 sling a +0 ring mail a +0 long sword (18, -6, Elf:2) a +0 ring mail a +0 long sword (19, -8, Elf:2) a +3 dagger of speed a +0 leather armour a +0 shortbow (21, -3, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (25, -20, Elf:2) a +0 ring mail a +0 short sword (26, 1, Elf:2) a +1 vampiric long sword a +0 robe (39, 2, Elf:2) a +0 short sword a +0 scale mail a +0 buckler (48, -14, Elf:2) a +0 long sword a +0 robe (50, -15, Elf:2) a +0 short sword a +0 leather armour (51, -15, Elf:2) a +4 long sword a +0 robe (55, -29, Elf:2) a +0 long sword a +0 robe (55, -28, Elf:2) a +0 scimitar a +0 robe (58, -31, Elf:2) a +0 rapier a +0 robe (59, -22, Elf:2) a +0 shortbow a +0 robe (61, -28, Elf:2) a +0 short sword a +0 leather armour (61, -20, Elf:2) a +0 long sword a +0 robe a +0 buckler (62, -33, Elf:2) a +0 long sword a +0 robe a +0 buckler (62, -20, Elf:2) a +0 short sword a +0 robe (63, -33, Elf:2) a +0 short sword a +0 robe Level 3 of the Elven Halls (0, 0, Elf:3) a +2 buckler a +0 long sword a +0 robe (1, -1, Elf:3) a +0 scimitar a +0 shortbow a +0 scale mail (1, 0, Elf:3) a +0 scimitar a +0 leather armour (2, 1, Elf:3) a +0 long sword a +0 scale mail a +0 buckler (6, 24, Elf:3) a +0 long sword a +0 leather armour (6, 26, Elf:3) a +0 dagger a +0 ring mail (7, 24, Elf:3) a +0 scimitar a +0 ring mail a +0 buckler (7, 28, Elf:3) a +0 long sword a +0 robe (8, 23, Elf:3) a +0 long sword a +0 robe a +0 buckler (20, 20, Elf:3) a +0 long sword a +0 scale mail (21, 33, Elf:3) a +0 war axe (23, -12, Elf:3) a +0 quarterstaff (34, 28, Elf:3) a +2 sling of freezing (34, 31, Elf:3) a +0 scale mail (34, 32, Elf:3) a +0 ring mail (34, 34, Elf:3) a staff of cold (34, 36, Elf:3) a +2 falchion of valour (34, 37, Elf:3) a staff of air (35, 30, Elf:3) a +2 heavy spear (35, 31, Elf:3) a ring of willpower (36, 8, Elf:3) an orb of energy (36, 33, Elf:3) a ring of willpower (37, 31, Elf:3) a +2 mace of draining (37, 33, Elf:3) a parchment of Fulsome Fusillade (39, 41, Elf:3) a +0 sling (41, 41, Elf:3) an amulet of regeneration (42, 40, Elf:3) the medusa talisman of Goemiwk {Harm Int+3 Dex+2} [medusa talisman] Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). a +0 long sword a +0 robe (42, 41, Elf:3) a +0 long sword of protection a +0 robe (43, 40, Elf:3) a parchment of Dragon Veins (44, -2, Elf:3) a +0 club (44, 41, Elf:3) a parchment of Discord (45, 18, Elf:3) a +0 rapier a +0 leather armour (45, 19, Elf:3) a +2 athame of flaming a +0 scale mail (45, 41, Elf:3) a +0 ring mail of cold resistance (46, 18, Elf:3) a +2 ring mail of cold resistance a +0 scimitar a +0 robe a +0 scimitar a +0 leather armour a +0 short sword a +0 ring mail a +0 long sword a +0 long sword a +0 robe (46, 41, Elf:3) a parchment of Searing Ray (47, 18, Elf:3) a +3 falchion of freezing a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 long sword a +0 leather armour a +0 robe a +0 long sword a +0 robe a +0 rapier a +0 robe a +3 rapier of freezing a +0 leather armour a +3 falchion a +0 robe a +2 scimitar a +0 robe (47, 41, Elf:3) a +0 robe (48, 18, Elf:3) a +4 athame a +0 robe a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (48, 19, Elf:3) a +1 scimitar a +0 longbow a +0 leather armour a +0 long sword a +0 shortbow a +0 robe a +0 robe (48, 20, Elf:3) a +0 rapier a +0 robe a +0 long sword a +0 robe (48, 34, Elf:3) a +0 long sword a +0 robe (48, 40, Elf:3) a staff of conjuration (50, 19, Elf:3) a +1 scimitar a +0 robe (51, 4, Elf:3) the hive talisman of Daring {rN+ Will+ Dex+3} [hive talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (51, 24, Elf:3) a +1 rapier a +0 robe (51, 40, Elf:3) a +0 robe (53, 40, Elf:3) a +0 leather armour (53, 41, Elf:3) a staff of necromancy (54, 41, Elf:3) a parchment of Teleport Other (55, 25, Elf:3) a +0 short sword a +0 leather armour (57, 40, Elf:3) a staff of fire (60, 31, Elf:3) a ring of protection from cold (60, 33, Elf:3) a +4 whip of draining (61, 32, Elf:3) the +0 ice dragon scales of the Leaf {rF- rC++ rN+ SInv} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (63, 31, Elf:3) a staff of necromancy (63, 33, Elf:3) a +4 trident of protection (63, 34, Elf:3) a +4 scimitar a +0 robe (64, 27, Elf:3) a +0 war axe (64, 28, Elf:3) a staff of air (64, 32, Elf:3) a +2 chain mail of cold resistance (64, 34, Elf:3) a +0 dagger a +0 robe (64, 35, Elf:3) a +1 whip of electrocution (64, 36, Elf:3) a +0 ring mail Level 1 of the Lair of Beasts (2, 0, Lair:1) a +0 dagger (17, 9, Lair:1) a +0 scale mail (18, 9, Lair:1) an orb of energy (20, -11, Lair:1) a -2 demon whip of venom (41, -12, Lair:1) a jade talisman (52, 5, Lair:1) a +4 short sword (55, -25, Lair:1) a +0 robe (61, -1, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts [Shop] Bargh's Antique Armour Boutique a +2 leather armour of cold resistance (342 gold) the +2 leather armour "Kyshroup" {Will+ Regen+} (442 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +2 leather armour of poison resistance (288 gold) a +2 robe of willpower (322 gold) the +1 leather armour of Least Resistance {-Tele rPois Dex+4} (352 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +9 ice dragon scales of Sethyh {rF- rC+++ Regen+ Dex+2} (1965 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, Lair:2) a +0 scimitar of flaming (0, 1, Lair:2) a +1 cloak a +0 scale mail (12, 34, Lair:2) a +0 trident (27, -18, Lair:2) a +1 spectral quarterstaff (27, 6, Lair:2) a +0 pair of gloves (30, 8, Lair:2) a +0 ring mail (33, 23, Lair:2) a +0 leather armour (51, 37, Lair:2) a +0 flail (55, 36, Lair:2) a staff of alchemy Level 3 of the Lair of Beasts (2, -39, Lair:3) a +0 mace (2, 9, Lair:3) a +0 war axe (3, -4, Lair:3) a +0 great sword (7, -4, Lair:3) a +0 robe (11, -36, Lair:3) a +0 trident (13, 10, Lair:3) a +0 quarterstaff of freezing a +5 ring of evasion an amulet of dissipation (22, -13, Lair:3) a parchment of Olgreb's Toxic Radiance (32, -18, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 5, Lair:4) a +0 club (12, 4, Lair:4) a +0 helmet of sniping (19, 20, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (20, 30, Lair:5) a +0 plate armour (21, 27, Lair:5) a +0 ring mail (21, 28, Lair:5) a parchment of Irradiate (22, 27, Lair:5) a +0 plate armour (24, 34, Lair:5) a +0 mace (29, 22, Lair:5) a +0 giant club (29, 33, Lair:5) a +0 long sword (57, 29, Lair:5) a parchment of Animate Dead (60, 3, Lair:5) a +0 hand axe (62, -3, Lair:5) a +0 quarterstaff (66, -12, Lair:5) a +0 spear (66, 0, Lair:5) a staff of conjuration a +0 rapier (67, -9, Lair:5) a +0 helmet a +0 dagger (67, -2, Lair:5) a +0 robe (69, 9, Lair:5) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 quarterstaff (2, 19, Shoals:1) a +0 long sword (2, 33, Shoals:1) a +0 plate armour (2, 37, Shoals:1) a +0 trident (13, 35, Shoals:1) an amulet of dissipation (14, 4, Shoals:1) an amulet of regeneration (21, 32, Shoals:1) a +0 trident (24, 7, Shoals:1) a +3 quarterstaff a +0 sling a +0 trident (25, 8, Shoals:1) a +3 quarterstaff a +0 sling (25, 39, Shoals:1) a +0 trident (26, 6, Shoals:1) a +0 club a +0 sling (26, 7, Shoals:1) a +0 spear a +0 sling (26, 8, Shoals:1) 5 large rocks (33, 43, Shoals:1) a +0 chain mail (33, 44, Shoals:1) a +0 pair of boots (35, 2, Shoals:1) a +0 rapier (45, 26, Shoals:1) a +0 trident (47, 45, Shoals:1) a +0 spear a +0 sling (47, 47, Shoals:1) a +0 spear Level 2 of the Shoals [Shop] Roll's Weapon Boutique a +0 falchion (54 gold) a +0 sling of flaming (84 gold) a +0 short sword (54 gold) 4 large rocks (108 gold) a +4 sling of flaming (444 gold) [Shop] Wuda's Book Shoppe a parchment of Sticky Flame (195 gold) a parchment of Conjure Ball Lightning (375 gold) a parchment of Vhi's Electric Charge (195 gold) a manual of Maces & Flails (1200 gold) a parchment of Manifold Assault (492 gold) a parchment of Detonation Catalyst (276 gold) a parchment of Irradiate (276 gold) a parchment of Lehudib's Crystal Spear (627 gold) a parchment of Forge Blazeheart Golem (195 gold) a parchment of Iskenderun's Mystic Blast (195 gold) a parchment of Diamond Sawblades (492 gold) a parchment of Eringya's Noxious Bog (375 gold) (0, 0, Shoals:2) a +0 flail (3, 7, Shoals:2) a +0 trident (22, 31, Shoals:2) a +0 club (25, 0, Shoals:2) a +0 trident (25, 1, Shoals:2) a +0 trident (25, 2, Shoals:2) a +0 trident (28, -1, Shoals:2) a +0 morningstar (28, 20, Shoals:2) a +0 ring mail (29, 17, Shoals:2) a +0 spear a +0 sling (30, 31, Shoals:2) a +0 spear (38, -1, Shoals:2) a +0 ring mail (42, 38, Shoals:2) a lupine talisman (48, 25, Shoals:2) a +0 trident (49, 20, Shoals:2) a parchment of Lee's Rapid Deconstruction (49, 25, Shoals:2) 3 large rocks (49, 32, Shoals:2) a +0 chain mail (56, 31, Shoals:2) a +0 spear (56, 32, Shoals:2) a +0 spear a +0 sling (56, 33, Shoals:2) a +0 club a +0 sling (57, 29, Shoals:2) a +0 longbow a +0 club (58, 33, Shoals:2) a +0 quarterstaff a +0 sling Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (8, -14, Shoals:3) a +0 trident (9, -16, Shoals:3) a +0 trident a +0 robe (9, -13, Shoals:3) a +0 trident (17, 8, Shoals:3) a +0 spear (23, 1, Shoals:3) a +0 dagger (28, -6, Shoals:3) a +0 club (29, -9, Shoals:3) a +0 trident (30, -17, Shoals:3) a +0 cloak of poison resistance (37, -4, Shoals:3) a +0 long sword (39, -18, Shoals:3) a +0 spear a +0 longbow (42, 29, Shoals:3) a +0 trident (63, 31, Shoals:3) a +0 trident (65, 31, Shoals:3) a +2 demon trident of freezing a +2 robe of willpower (66, 21, Shoals:3) a +0 spear Level 4 of the Shoals [Shop] Zagoemu's Book Boutique a parchment of Blink (133 gold) a parchment of Sigil of Binding (202 gold) a parchment of Starburst (575 gold) a parchment of Magic Dart (92 gold) a parchment of Summon Seismosaurus Egg (299 gold) a parchment of Disjunction (961 gold) a parchment of Discord (961 gold) a parchment of Dimensional Bullseye (299 gold) a parchment of Conjure Ball Lightning (575 gold) a parchment of Haunt (754 gold) a parchment of Diamond Sawblades (754 gold) a parchment of Stone Arrow (202 gold) a parchment of Olgreb's Toxic Radiance (299 gold) a parchment of Inner Flame (202 gold) (0, 0, Shoals:4) a +0 spear a +0 longbow (0, 4, Shoals:4) a +0 robe (1, -9, Shoals:4) a +1 spear of freezing a +0 sling (2, -8, Shoals:4) the +0 hand axe "Ynaojo" {holy, *Corrode +Blink rN++ Int+3} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (2, -5, Shoals:4) a +2 antimagic rapier (2, 1, Shoals:4) a +0 club a +0 sling (5, -4, Shoals:4) a +0 club a +0 sling (6, -5, Shoals:4) a +0 trident (6, -4, Shoals:4) a +0 club a +0 longbow (14, 20, Shoals:4) a +0 dagger (17, 27, Shoals:4) a +0 spear (19, 26, Shoals:4) a +1 longbow of flaming a +0 club (26, -13, Shoals:4) a +0 spear a +0 sling (28, -4, Shoals:4) a +3 ring mail of fire resistance (30, -17, Shoals:4) the +3 dagger of Bugosid {elec, rPois rCorr Str-4 Int+4} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (35, -10, Shoals:4) a +2 morningstar of protection a +0 robe (37, 4, Shoals:4) a +0 quarterstaff a +0 sling (38, 20, Shoals:4) a +0 quarterstaff a +0 sling (41, 14, Shoals:4) a +4 sling of freezing a +0 quarterstaff (42, 12, Shoals:4) a +0 shortbow of freezing (43, -13, Shoals:4) a +0 quarterstaff a +0 sling (44, 15, Shoals:4) a +0 longbow a +0 spear (45, 16, Shoals:4) a +0 club a +0 sling (46, -16, Shoals:4) a +0 trident a +0 orcbow (48, -12, Shoals:4) a +0 club a +0 sling (56, 10, Shoals:4) a +0 quarterstaff a +0 sling (58, -19, Shoals:4) a +0 spear (59, -23, Shoals:4) a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) a parchment of Summon Mana Viper (3, 27, Spider:1) a +0 arbalest (19, 27, Spider:1) a +0 chain mail (23, 3, Spider:1) a +0 battleaxe (24, 3, Spider:1) 5 large rocks Level 2 of the Spider Nest (0, 0, Spider:2) a +0 falchion (9, -11, Spider:2) a +0 eveningstar of holy wrath a +0 plate armour a +0 kite shield (13, 6, Spider:2) a +0 sling (17, -29, Spider:2) a parchment of Iskenderun's Mystic Blast (20, -2, Spider:2) a +0 pair of gloves (22, -11, Spider:2) a +0 pair of gloves (23, -14, Spider:2) a +0 heavy quarterstaff a +0 robe a ring of resist corrosion (24, 0, Spider:2) a +0 sling (39, -23, Spider:2) a +0 lajatang a +0 robe Level 3 of the Spider Nest (0, 0, Spider:3) the +5 war axe of Invincibility {protect, rF- Str+4 Dex+4} rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (23, -17, Spider:3) a +0 spectral demon blade a +0 kite shield a +0 chain mail (32, -25, Spider:3) a +1 quarterstaff of rebuke Level 4 of the Spider Nest (0, 0, Spider:4) a parchment of Eringya's Surprising Crocodile (19, -29, Spider:4) an orb of pyromania (20, -30, Spider:4) an orb of glass (21, -7, Spider:4) a parchment of Silence (24, -13, Spider:4) a ring of protection from fire (26, -28, Spider:4) a +0 morningstar (28, 4, Spider:4) a +0 ring mail (39, -11, Spider:4) a +0 leather armour Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (11, 23, Slime:5) a parchment of Iskenderun's Mystic Blast (11, 24, Slime:5) a +0 halberd (11, 33, Slime:5) a staff of earth (12, 23, Slime:5) a +1 sling of freezing (12, 24, Slime:5) a parchment of Discord (12, 25, Slime:5) a +0 orcbow (12, 31, Slime:5) a +0 chain mail (12, 33, Slime:5) a +2 pair of gloves of stealth +1 shadow dragon scales (12, 34, Slime:5) the ring of Weat Guo {Fly rPois} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. the amulet of Orthodoxy {Faith Str+3 SInv} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the ring of Circularity {rPois Str+4} [ring of poison resistance] rPois: It protects you from poison. Str+4: It affects your strength (+4). the ring of Eroedits {rPois Str+3} [ring of poison resistance] rPois: It protects you from poison. Str+3: It affects your strength (+3). the amulet of Midwinter {Dissipate +Inv rF+} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Inv: It lets you turn invisible. rF+: It protects you from fire. the amulet of Rohon {Spirit rElec Regen+ rCorr Str-4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). a ring of magical power the ring "Umorr" {rElec rF+ rC- rN++} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. the ring "Gecwomyeq" {rF+ Str+2 Dex+2} [ring of protection from fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). an amulet of the acrobat a ring of flight the ring "Peigi" {^Contam rN+ EV+5 Dex+3 Slay+3} [ring of evasion] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of magical power the ring of Wivvikug {EV+5 Dex+3} [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). an amulet of magic regeneration the ring "Eseuny" {rC- Str+5 Dex+6 Slay+4} [ring of dexterity] rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet of the Equinox {Fly RegenMP+ Dex+3} [amulet of magic regeneration] Fly: It grants you flight. RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). the ring "Xoirei" {rF- AC+4 SInv Stlth+} [ring of protection] rF-: It makes you vulnerable to fire. AC+4: It affects your AC (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the amulet of Gaung {Chemistry Will+ Dex+3} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (12, 38, Slime:5) the +4 partisan of Foolhardiness {heavy, *Noise rC++ Will+} *Noise: It may make a loud noise when swung. rC++: It greatly protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (13, 23, Slime:5) the +10 sling "Uvulavoedu" {flame, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (13, 25, Slime:5) 4 darts of disjunction (13, 32, Slime:5) a +0 short sword (15, 19, Slime:5) a +2 antimagic sling (15, 20, Slime:5) the +0 scale mail of Awiz {rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (15, 21, Slime:5) a staff of alchemy (15, 35, Slime:5) a +3 spectral lajatang (15, 37, Slime:5) a lightning rod (4/4) (16, 20, Slime:5) a +0 leather armour (16, 35, Slime:5) a parchment of Fortress Blast (16, 36, Slime:5) a +1 pair of boots (16, 37, Slime:5) a +0 scale mail (17, 20, Slime:5) the +2 hand axe of Pain and Death {vamp, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (23, 21, Slime:5) a +3 antimagic partisan (23, 37, Slime:5) a parchment of Forge Monarch Bomb (25, 19, Slime:5) the +1 hand axe of Dituush {flame, rElec Will++} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. It cannot be enchanted further. (25, 20, Slime:5) a parchment of Lee's Rapid Deconstruction (25, 21, Slime:5) a +1 long sword of flaming (25, 35, Slime:5) a box of beasts (25, 36, Slime:5) a parchment of Dimensional Bullseye (25, 37, Slime:5) a phantom mirror (27, 23, Slime:5) a parchment of Polar Vortex (27, 25, Slime:5) a +0 leather armour (27, 32, Slime:5) a +2 mace of protection (27, 33, Slime:5) a staff of alchemy (28, 18, Slime:5) a staff of cold (28, 23, Slime:5) the +8 flail of Precise Incision {venom, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (28, 33, Slime:5) a parchment of Polar Vortex (29, 23, Slime:5) a staff of fire (29, 24, Slime:5) a +0 chain mail Level 1 of the Vaults (0, 0, Vaults:1) a +0 ring mail (8, 20, Vaults:1) a +0 scale mail a +0 morningstar a +0 arbalest (11, -37, Vaults:1) a +0 war axe a +0 scale mail (18, 15, Vaults:1) a +0 arbalest (18, 16, Vaults:1) a +0 arbalest (20, -1, Vaults:1) a +0 scale mail (20, 15, Vaults:1) a +0 arbalest a +0 arbalest (20, 16, Vaults:1) a +0 scale mail a +0 war axe a +0 arbalest (23, -35, Vaults:1) 3 large rocks (23, -4, Vaults:1) a +0 cloak (28, 10, Vaults:1) a +0 scale mail a +0 dire flail (33, 19, Vaults:1) a +0 shortbow a +0 scale mail a +0 falchion a +0 arbalest a +0 arbalest (34, 18, Vaults:1) a +0 arbalest (35, 18, Vaults:1) a +0 arbalest (36, 18, Vaults:1) a +0 antimagic morningstar a +0 scale mail (37, 19, Vaults:1) a +3 falchion a +0 arbalest a +1 cloak a +0 ring mail (40, -11, Vaults:1) a +0 chain mail a +0 bardiche (40, 18, Vaults:1) a +2 arbalest of draining (41, -26, Vaults:1) a +0 orcbow (41, -25, Vaults:1) a +0 orcbow (41, -12, Vaults:1) a +0 chain mail a +0 broad axe (41, -11, Vaults:1) a +0 tower shield a +0 plate armour a +0 partisan (42, -24, Vaults:1) a +1 shortbow of flaming (43, -2, Vaults:1) a +0 great mace a +0 chain mail (43, 14, Vaults:1) a +0 arbalest (48, -24, Vaults:1) a +0 arbalest (50, -9, Vaults:1) a +0 war axe a +0 arbalest a +0 ring mail (57, -3, Vaults:1) a +0 morningstar a +0 ring mail (58, -17, Vaults:1) a +0 dire flail a +0 animal skin (58, -3, Vaults:1) a +0 morningstar a +0 ring mail (59, -45, Vaults:1) an orb of stardust (65, -23, Vaults:1) a +0 longbow (75, -15, Vaults:1) a +1 war axe of sundering a +1 war axe of sundering a +0 ring mail Level 2 of the Vaults [Shop] Ebress's Magic Scroll Shop a scroll of vulnerability (142 gold) a scroll of teleportation (106 gold) a scroll of immolation (142 gold) a scroll of silence (337 gold) a scroll of teleportation (106 gold) a scroll of noise (35 gold) [Shop] Zaobb's Book Emporium a parchment of Death Channel (650 gold) a parchment of Passage of Golubria (338 gold) a parchment of Bombard (650 gold) a parchment of Ignition (1086 gold) a parchment of Eringya's Surprising Crocodile (338 gold) a parchment of Gell's Gavotte (650 gold) a parchment of Malign Gateway (852 gold) a parchment of Irradiate (478 gold) a parchment of Forge Lightning Spire (338 gold) a parchment of Diamond Sawblades (852 gold) a parchment of Spellspark Servitor (852 gold) a parchment of Fireball (478 gold) a parchment of Momentum Strike (150 gold) (0, 0, Vaults:2) a +0 long sword a +0 scale mail a +0 ring mail (1, 20, Vaults:2) a +0 chain mail (2, -2, Vaults:2) a +0 scale mail (2, 18, Vaults:2) a +0 great mace a +0 leather armour (3, 31, Vaults:2) a +0 shortbow (3, 32, Vaults:2) a +0 orcbow (4, 31, Vaults:2) a +0 shortbow (5, 31, Vaults:2) a +0 shortbow (6, 26, Vaults:2) a +0 halberd a +0 plate armour (7, 27, Vaults:2) a +2 heavy battleaxe a +0 dire flail a +0 chain mail a +2 chain mail of fire resistance (12, 47, Vaults:2) a +0 battleaxe (14, 47, Vaults:2) a +0 war axe (15, 38, Vaults:2) a +0 dire flail a +0 animal skin (15, 45, Vaults:2) a +0 war axe (17, 45, Vaults:2) a +0 war axe a +0 arbalest a +0 ring mail (21, 39, Vaults:2) a parchment of Summon Seismosaurus Egg (23, 20, Vaults:2) a +0 ring mail a +0 dire flail (23, 38, Vaults:2) a +0 plate armour (29, 12, Vaults:2) a +0 dire flail a +0 animal skin (29, 20, Vaults:2) a +0 arbalest (39, 33, Vaults:2) a +0 morningstar a +0 ring mail (39, 34, Vaults:2) a +0 trident a +0 trident a +0 scale mail (40, -8, Vaults:2) a +0 arbalest (40, -6, Vaults:2) a +0 arbalest (40, -4, Vaults:2) a +0 plate armour a +0 long sword (40, 31, Vaults:2) a +2 heavy hand cannon (40, 37, Vaults:2) a +0 war axe a +0 ring mail a +0 war axe (41, 35, Vaults:2) a +0 arbalest (41, 37, Vaults:2) a +0 arbalest (41, 41, Vaults:2) a +0 arbalest (41, 43, Vaults:2) a +0 arbalest (42, 41, Vaults:2) a +0 arbalest (42, 42, Vaults:2) a +0 scale mail a +0 dire flail (42, 43, Vaults:2) a +0 scale mail a +0 war axe a +0 arbalest (45, 6, Vaults:2) a +0 long sword a +0 scale mail (47, 10, Vaults:2) a +0 great mace a +0 animal skin (49, -9, Vaults:2) a +3 plate armour of resonance a +0 kite shield a +0 war axe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 war axe (50, -10, Vaults:2) a +0 chain mail a +0 glaive (50, -9, Vaults:2) a +4 bardiche of venom a +0 chain mail a +0 great sword a +0 robe a +0 hand axe a +0 chain mail (51, -12, Vaults:2) a +0 plate armour a +0 long sword (52, 21, Vaults:2) a +0 plate armour (56, 49, Vaults:2) a +0 morningstar a +0 arbalest a +0 scale mail Level 3 of the Vaults (0, 0, Vaults:3) an orb of glass (4, -7, Vaults:3) a +0 great mace a +0 ring mail (5, -25, Vaults:3) a +0 flail of holy wrath (5, -24, Vaults:3) a +0 scale mail (5, -7, Vaults:3) a +0 war axe a +0 war axe a +0 ring mail (6, -25, Vaults:3) a +0 scale mail (6, -8, Vaults:3) a +0 great mace a +0 leather armour (9, -18, Vaults:3) a +0 arbalest (9, -2, Vaults:3) an orb of stardust (10, -18, Vaults:3) the +1 dagger of Reinforcement {freeze, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 arbalest (11, -18, Vaults:3) a +0 great mace a +0 ring mail a +0 short sword a +0 robe (11, -16, Vaults:3) a +0 arbalest (13, -11, Vaults:3) a +0 ring mail a +0 long sword (14, -13, Vaults:3) the +9 spear "Sasm" {freeze, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 leather armour of Zin's Condemnation {rPois Will- Regen+ Str+4} rPois: It protects you from poison. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). It cannot be enchanted further. (16, -7, Vaults:3) a +0 scale mail a +0 long sword (18, 24, Vaults:3) a +1 battleaxe a +0 chain mail (18, 25, Vaults:3) a +3 great sword a +0 chain mail (18, 26, Vaults:3) a +0 leather armour a +0 dire flail (19, 26, Vaults:3) a +0 ring mail a +0 dire flail (20, 25, Vaults:3) a +0 scale mail a +0 dire flail (21, 25, Vaults:3) a +0 chain mail a +0 great sword (22, 23, Vaults:3) a +0 scale mail a +0 great mace (23, 22, Vaults:3) a +0 arbalest a +0 arbalest (23, 23, Vaults:3) a +3 arbalest (24, 22, Vaults:3) a +0 arbalest a +0 barding (25, 0, Vaults:3) a +3 broad axe a +0 chain mail (25, 22, Vaults:3) a +2 heavy war axe a +0 kite shield a +0 chain mail (26, -1, Vaults:3) a +1 broad axe of draining a +0 chain mail (27, 23, Vaults:3) a +0 arbalest of flaming (27, 27, Vaults:3) a +0 arbalest (27, 28, Vaults:3) a +2 kite shield a +0 chain mail a +2 long sword of draining (28, 23, Vaults:3) a +0 ring mail a +0 dire flail (28, 26, Vaults:3) a +0 arbalest a +0 arbalest (28, 27, Vaults:3) a +0 arbalest (28, 28, Vaults:3) a +0 arbalest (31, 12, Vaults:3) a +5 ring of evasion (46, 3, Vaults:3) a +0 war axe a +0 war axe a +0 scale mail (46, 24, Vaults:3) a +0 whip (47, -6, Vaults:3) a +0 ring mail (47, 18, Vaults:3) a +0 war axe a +0 scale mail (48, -15, Vaults:3) a +0 ring mail (48, 36, Vaults:3) a +0 scale mail of death (50, 6, Vaults:3) a +0 whip a +0 animal skin (51, -24, Vaults:3) a +0 ring mail (52, -22, Vaults:3) a +0 dagger a +0 robe (52, -21, Vaults:3) a +2 devious dagger a +0 robe (52, -18, Vaults:3) a +0 helmet of intelligence (53, -22, Vaults:3) a +0 arbalest (58, 12, Vaults:3) a +0 robe (61, 20, Vaults:3) a parchment of Sculpt Simulacrum (67, 11, Vaults:3) a +0 battleaxe a +0 chain mail a +0 flail a +0 ring mail (67, 12, Vaults:3) a +0 club a +0 ring mail (67, 13, Vaults:3) a +0 partisan a +0 plate armour (67, 16, Vaults:3) the +1 orcbow of Zesitouc {elec, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (68, 10, Vaults:3) a +0 glaive a +0 chain mail (68, 12, Vaults:3) a +0 short sword (69, 10, Vaults:3) a +0 dagger Level 4 of the Vaults [Shop] Bickyibu's Book Shoppe a parchment of Stone Arrow (132 gold) a parchment of Summon Horrible Things (627 gold) a parchment of Animate Dead (195 gold) a parchment of Iskenderun's Mystic Blast (195 gold) a parchment of Call Imp (87 gold) a parchment of Malign Gateway (492 gold) a parchment of Alistair's Walking Alembic (276 gold) a parchment of Jinxbite (87 gold) a parchment of Splinterfrost Shell (492 gold) a parchment of Infestation (627 gold) a parchment of Confusing Touch (132 gold) a parchment of Foxfire (60 gold) a parchment of Summon Hydra (492 gold) a parchment of Dispersal (375 gold) a parchment of Fulminant Prism (195 gold) [Shop] Cumiece's Book Shoppe a parchment of Disjunction (1170 gold) a parchment of Blink (162 gold) a parchment of Plasma Beam (700 gold) a parchment of Spellspark Servitor (918 gold) a parchment of Hellfire Mortar (918 gold) a parchment of Ignition (1170 gold) a parchment of Forge Lightning Spire (364 gold) a parchment of Conjure Ball Lightning (700 gold) a parchment of Iskenderun's Mystic Blast (364 gold) [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, Vaults:4) a +0 great mace a +0 scale mail a +0 morningstar a +0 ring mail (1, 0, Vaults:4) a +0 battleaxe of draining a +0 chain mail (2, 0, Vaults:4) a +1 great sword of protection a +0 plate armour (4, -29, Vaults:4) the spore talisman of Teinniuzy {rC+} [spore talisman] rC+: It protects you from cold. (5, -36, Vaults:4) a +2 heavy falchion a +0 arbalest a +0 ring mail (5, -35, Vaults:4) a +0 war axe a +0 scale mail (5, -32, Vaults:4) a +0 arbalest (6, -34, Vaults:4) a +3 halberd of distortion a +0 chain mail (7, 5, Vaults:4) a +0 great mace a +0 scale mail (10, -17, Vaults:4) a +0 scale mail a +0 long sword a +0 arbalest (10, -1, Vaults:4) a +1 trident of entangling a +0 animal skin (11, 1, Vaults:4) a +2 great sword of draining a +0 plate armour (11, 20, Vaults:4) a +0 arbalest (12, 19, Vaults:4) a +0 arbalest (12, 20, Vaults:4) a +0 arbalest (13, 20, Vaults:4) a +0 arbalest a +0 arbalest a +0 plate armour a +0 broad axe (14, 19, Vaults:4) a +0 ring mail a +0 great mace (14, 20, Vaults:4) a +0 plate armour a +0 war axe a +0 chain mail a +0 great sword a +0 leather armour a +0 mace (14, 22, Vaults:4) a +0 animal skin a +0 trident (15, 19, Vaults:4) a +0 animal skin a +0 whip (15, 22, Vaults:4) a +0 ring mail a +0 long sword (18, -5, Vaults:4) a +0 great mace a +0 ring mail (19, 15, Vaults:4) a +0 animal skin a +0 dire flail (20, -29, Vaults:4) a +0 plate armour (21, -7, Vaults:4) a +0 mace (23, -24, Vaults:4) a +0 cloak (23, -23, Vaults:4) a +2 cloak (24, -26, Vaults:4) a +1 morningstar of protection (24, -25, Vaults:4) a +0 flail a +0 ring mail (25, -25, Vaults:4) a +0 flail (26, -15, Vaults:4) a dragon-coil talisman (30, 1, Vaults:4) a +2 robe of willpower a +0 dagger (31, 10, Vaults:4) a +0 ring mail (34, -22, Vaults:4) a +0 leather armour (36, 9, Vaults:4) a +0 ring mail a +0 falchion (38, -8, Vaults:4) a +0 arbalest (38, -7, Vaults:4) a +0 arbalest (39, -9, Vaults:4) a +0 arbalest (39, -8, Vaults:4) a +2 arbalest of flaming a +0 arbalest (41, -10, Vaults:4) a +1 broad axe of draining a +0 chain mail (43, -17, Vaults:4) a +0 leather armour a +0 dire flail (43, 0, Vaults:4) 5 javelins (44, -4, Vaults:4) a +0 arbalest of freezing (51, 4, Vaults:4) a +0 chain mail (52, -6, Vaults:4) a +0 robe a +0 dagger (52, -5, Vaults:4) a +0 short sword a +0 war axe (53, -5, Vaults:4) a +0 ring mail (53, -4, Vaults:4) a +0 glaive (54, -5, Vaults:4) a +1 broad axe of draining +0 ice dragon scales (54, -2, Vaults:4) a +4 battleaxe (59, -28, Vaults:4) a +0 quarterstaff (62, 9, Vaults:4) a +2 great sword of flaming (66, -19, Vaults:4) a +0 arbalest (67, -25, Vaults:4) a +0 war axe a +0 ring mail (67, -16, Vaults:4) a +0 arbalest (69, -16, Vaults:4) a +0 halberd a +0 plate armour (71, -21, Vaults:4) a +0 halberd (71, -19, Vaults:4) a +0 arbalest Level 5 of the Vaults [Shop] Afry's Armour Boutique a +2 ring mail of willpower (630 gold) a +0 ring mail (120 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (3117 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +3 ring mail "Cuqotuom" {rC+ Int+2} (1116 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 chain mail (180 gold) a +0 ring mail (120 gold) a +0 buckler of poison resistance (255 gold) a +0 scale mail (120 gold) [Shop] Pekism's Jewellery Shoppe a ring of protection from fire (650 gold) a +6 ring of intelligence (936 gold) a ring of willpower (650 gold) a ring of protection from fire (650 gold) an amulet of reflection (780 gold) an amulet of faith (1040 gold) a ring of positive energy (520 gold) a +4 ring of protection (936 gold) [Shop] Pour Ymo's Distillery a potion of enlightenment (116 gold) a potion of magic (186 gold) a potion of brilliance (93 gold) 2 potions of heal wounds (373 gold) a potion of heal wounds (186 gold) a potion of resistance (233 gold) (0, 0, Vaults:5) a +0 dire flail a +0 dire flail (2, 22, Vaults:5) a +2 heavy battleaxe a +0 chain mail (2, 23, Vaults:5) a +4 athame a +0 leather armour (2, 24, Vaults:5) a +0 morningstar a +0 ring mail (3, -1, Vaults:5) a +1 battleaxe a +0 sling a +2 chain mail of poison resistance (3, 11, Vaults:5) a +0 leather armour (3, 20, Vaults:5) a +3 war axe of distortion a +2 ring mail of poison resistance a +0 buckler (3, 24, Vaults:5) a +1 demon whip a +0 plate armour a +4 demon blade of flaming +0 shadow dragon scales (4, 19, Vaults:5) a +0 glaive a +0 plate armour (4, 22, Vaults:5) a +1 dagger of venom a +0 robe (7, 8, Vaults:5) a +2 hand axe of freezing (11, -9, Vaults:5) a parchment of Conjure Ball Lightning (12, 22, Vaults:5) a +2 quarterstaff of rebuke (14, 12, Vaults:5) a parchment of Irradiate (14, 17, Vaults:5) a +2 morningstar of freezing (15, -10, Vaults:5) a +0 robe (16, 14, Vaults:5) a staff of air (17, -8, Vaults:5) a +0 club (17, -3, Vaults:5) a parchment of Fulsome Fusillade (20, 12, Vaults:5) the ring of the Demon Prince {rN++ rCorr Int-2 Slay+3 Stlth+} [ring of positive energy] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. a ring of poison resistance a ring of protection from cold a +4 ring of slaying an amulet of reflection a ring of positive energy a ring of protection from fire a scarf of repulsion +2 storm dragon scales the +4 kite shield of Myir {rF++ rCorr} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 pair of gloves of infusion a +0 cloak of poison resistance the +2 pair of gloves "Aryen" {rF- rN++ Dex+5} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 scale mail of fire resistance a +2 crystal plate armour of cold resistance a +0 cloak of corrosion resistance (20, 13, Vaults:5) a +1 scale mail of cold resistance a +3 ring mail of poison resistance (21, 12, Vaults:5) a ring of resist corrosion (22, 11, Vaults:5) a +0 plate armour a +0 war axe (23, 1, Vaults:5) a +0 dire flail a +0 giant spiked club (23, 5, Vaults:5) a +0 giant club a +0 giant spiked club (23, 26, Vaults:5) a +0 dire flail a +0 dire flail (23, 28, Vaults:5) a +0 arbalest (24, -4, Vaults:5) a +0 long sword a +0 leather armour (25, -5, Vaults:5) a +0 giant club a +0 giant spiked club (25, -1, Vaults:5) a granite talisman (25, 3, Vaults:5) a +1 flail of protection a +0 robe (26, -1, Vaults:5) a +0 robe a +0 flail (26, 4, Vaults:5) a +0 long sword a +0 scale mail (26, 8, Vaults:5) a +3 great sword of protection a +0 ring mail (26, 27, Vaults:5) a +4 great sword of holy wrath a +0 chain mail (27, 3, Vaults:5) a +0 giant club a +0 giant spiked club (28, -4, Vaults:5) a +0 giant club a +0 giant spiked club (29, 10, Vaults:5) a +0 ring mail a +0 mace (30, -21, Vaults:5) a +2 robe of positive energy a +0 short sword (30, -20, Vaults:5) a +0 long sword a +0 shortbow a +0 robe (30, 10, Vaults:5) a +0 plate armour a +0 battleaxe (31, -19, Vaults:5) a +0 arbalest (31, -18, Vaults:5) a +0 arbalest a +0 war axe a +0 ring mail a +0 flail a +0 ring mail (33, -20, Vaults:5) a +0 great mace of flaming a +0 chain mail a +0 great mace of protection a +0 chain mail (33, -18, Vaults:5) a +5 morningstar of protection a +0 great mace a +0 ring mail a +1 broad axe a +0 chain mail a +0 kite shield (33, 8, Vaults:5) 5 large rocks (35, -16, Vaults:5) a +0 whip a +0 robe (36, -16, Vaults:5) a +0 arbalest (36, -11, Vaults:5) a +2 great sword of flaming (36, -2, Vaults:5) a +0 great mace a +0 chain mail (36, -1, Vaults:5) a +2 kite shield a +0 chain mail a +0 war axe of flaming (36, 0, Vaults:5) a +0 plate armour a +0 dire flail (37, -3, Vaults:5) a +1 battleaxe of freezing a +0 great sword a +0 plate armour a +0 great mace a +0 plate armour (37, -2, Vaults:5) a +5 partisan of flaming a +0 chain mail a +3 war axe a +0 chain mail a +0 great sword a +0 chain mail (37, -1, Vaults:5) a +0 heavy war axe a +0 chain mail a +0 tower shield (38, -3, Vaults:5) a +3 partisan of flaming a +0 chain mail a +0 kite shield a +0 great sword of flaming a +0 halberd a +0 chain mail (39, -8, Vaults:5) a +0 whip a +0 robe (39, -7, Vaults:5) a +2 great mace a +0 plate armour a +2 great sword of electrocution a +2 chain mail of fire resistance a +0 broad axe a +0 plate armour a +0 tower shield a +0 battleaxe a +0 plate armour a +0 dire flail a +0 chain mail a +0 mace a +0 scale mail (39, -6, Vaults:5) a +2 battleaxe of venom a +0 battleaxe a +0 chain mail a +0 scale mail (39, -5, Vaults:5) a +4 vampiric long sword a +2 ring mail of cold resistance a +0 buckler (39, -4, Vaults:5) a +0 bardiche of protection a +0 plate armour a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a +4 flail of protection a +0 ring mail (39, -3, Vaults:5) a +0 partisan a +0 plate armour a +0 kite shield a +0 arbalest (39, 13, Vaults:5) a +2 dire flail of venom a +0 dire flail (40, -18, Vaults:5) a +0 halberd a +0 robe (40, -10, Vaults:5) a +0 arbalest a +0 arbalest (40, -8, Vaults:5) a +0 arbalest a +0 shortbow a +0 short sword a +0 ring mail (40, -7, Vaults:5) a +3 war axe a +0 plate armour (40, -6, Vaults:5) a +3 broad axe a +0 chain mail a +0 kite shield a +0 arbalest a +2 broad axe a +0 chain mail (40, -4, Vaults:5) a +0 arbalest (40, -3, Vaults:5) a +1 battleaxe of freezing (42, -9, Vaults:5) a +0 scale mail (42, -8, Vaults:5) a +1 spectral quarterstaff (45, -8, Vaults:5) a parchment of Sticky Flame (45, 19, Vaults:5) a +0 great sword of flaming (46, -10, Vaults:5) a +6 ring of intelligence (46, -9, Vaults:5) a ring of wizardry (46, -8, Vaults:5) a parchment of Leda's Liquefaction (46, -6, Vaults:5) a +2 chain mail of willpower (46, 19, Vaults:5) a +0 halberd a +0 plate armour (46, 25, Vaults:5) a +0 dire flail a +0 dire flail 3 large rocks (47, 19, Vaults:5) a +0 flail a +0 leather armour (47, 25, Vaults:5) a +1 heavy battleaxe a +0 chain mail (47, 26, Vaults:5) a +0 flail a +0 ring mail (48, 24, Vaults:5) a +0 cloak (49, 24, Vaults:5) a +0 cloak (51, -16, Vaults:5) a +0 battleaxe a +0 ring mail (53, 20, Vaults:5) a +2 cloak of corrosion resistance (57, -6, Vaults:5) a +4 battleaxe a +0 plate armour (60, 31, Vaults:5) a +2 halberd of venom a +0 scale mail Level 1 of the Crypt (0, 0, Crypt:1) a +0 dagger a +0 robe (1, 0, Crypt:1) a +0 robe (3, 0, Crypt:1) a +1 falchion a +0 ring mail (4, 29, Crypt:1) a +0 helmet (6, -2, Crypt:1) a +0 short sword (7, -5, Crypt:1) a +0 war axe (7, -4, Crypt:1) the +3 robe of the Ecumenical Temple {rPois rCorr Int-4 Dex-2} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 scimitar (7, 0, Crypt:1) a parchment of Sticky Flame (7, 10, Crypt:1) a parchment of Scorch (8, -4, Crypt:1) a +0 mace (8, 11, Crypt:1) a staff of earth (9, -6, Crypt:1) a +0 robe a +0 robe (9, -4, Crypt:1) a +0 whip a +0 robe (10, -4, Crypt:1) a +3 scimitar a +0 athame a +0 robe a +0 leather armour (10, -3, Crypt:1) a +0 dagger a +0 robe (10, 27, Crypt:1) a +0 hand axe (12, -10, Crypt:1) a +0 sling a +0 great sword a +0 plate armour (17, -10, Crypt:1) a +0 sling (18, -1, Crypt:1) a parchment of Ozocubu's Refrigeration (19, -3, Crypt:1) a +0 hand axe (19, 0, Crypt:1) a staff of earth (27, 17, Crypt:1) a +0 spear (35, 37, Crypt:1) a +0 ring mail Level 2 of the Crypt (0, 0, Crypt:2) a +0 leather armour (4, 4, Crypt:2) a +2 robe a staff of cold (4, 5, Crypt:2) an amulet of wildshape (7, 19, Crypt:2) a +5 ring of evasion (8, -21, Crypt:2) a +0 battleaxe (9, -25, Crypt:2) a +0 short sword (9, -22, Crypt:2) a +0 flail (10, -23, Crypt:2) a +0 war axe (10, -21, Crypt:2) a +0 halberd (11, -27, Crypt:2) a +1 scimitar (11, 12, Crypt:2) a parchment of Grave Claw (22, -4, Crypt:2) a +0 robe (24, -21, Crypt:2) a +0 flail (25, 29, Crypt:2) a +0 scale mail (40, -20, Crypt:2) a +0 dire flail (45, 8, Crypt:2) a +0 glaive (47, -11, Crypt:2) a +0 whip Level 3 of the Crypt [Shop] Qolei's Gilded Reliquary the necromancy staff "Zaedap Zoh" {rN+ Necro Earth} (752 gold) [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the +6 lajatang "Brush" {reap, rC+ Str+4} (1348 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} (1600 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the Tome of Ectoplasm (1074 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Curse of Agony Necromancy 5 c - Death's Door Necromancy 9 a granite talisman (600 gold) a +1 tower shield of positive energy (340 gold) (0, 0, Crypt:3) the ring of Ashenzari, Muttering {rF- rC+ rN++ Int+4} [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). (5, -10, Crypt:3) a +0 leather armour (5, 9, Crypt:3) a +4 plate armour (5, 10, Crypt:3) a +0 chain mail (6, -12, Crypt:3) a +2 chain mail of poison resistance (6, 11, Crypt:3) a staff of fire (7, -12, Crypt:3) a staff of necromancy (7, -11, Crypt:3) a +1 scimitar of electrocution (7, 10, Crypt:3) a staff of air (7, 11, Crypt:3) a +2 scimitar of electrocution (8, -10, Crypt:3) a staff of necromancy (8, 9, Crypt:3) a +0 ring mail (8, 10, Crypt:3) the +6 quarterstaff "Micw" {freeze, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (10, -25, Crypt:3) a +3 eudemon blade of holy wrath a +0 tower shield (12, -2, Crypt:3) a +0 short sword (12, 2, Crypt:3) a +0 heavy battleaxe a +0 chain mail (13, 3, Crypt:3) a +0 great mace of draining a +0 chain mail (13, 7, Crypt:3) a +0 robe (20, -9, Crypt:3) a +2 long sword of freezing a +2 chain mail of death (22, -10, Crypt:3) a +3 great mace of flaming a +0 hand axe a +0 chain mail (23, -10, Crypt:3) a +2 battleaxe of draining a +0 robe a +0 plate armour (23, 17, Crypt:3) a +2 helmet of sniping (24, 24, Crypt:3) a +0 club (25, -11, Crypt:3) a +2 scimitar of protection (25, 0, Crypt:3) a +3 great sword a +0 plate armour (26, -18, Crypt:3) a +0 scale mail (26, -11, Crypt:3) a +0 trident (26, 0, Crypt:3) a +3 battleaxe of draining a +0 chain mail (27, -1, Crypt:3) a +0 flail (29, -7, Crypt:3) a +0 war axe (32, -4, Crypt:3) a +0 trident (36, -15, Crypt:3) a +1 great mace of draining a +0 chain mail (36, -14, Crypt:3) a +0 long sword a +0 plate armour (39, -18, Crypt:3) a +0 battleaxe (39, -16, Crypt:3) a +0 scimitar (43, -17, Crypt:3) a +2 short sword of protection (43, -16, Crypt:3) a +0 flail (45, -5, Crypt:3) a +2 quarterstaff of pain (46, 2, Crypt:3) a +2 quarterstaff of pain (50, -4, Crypt:3) a +0 quarterstaff of pain (51, -1, Crypt:3) a +4 glaive (51, 1, Crypt:3) a +2 quarterstaff of pain (53, 22, Crypt:3) a +0 leather armour (54, 0, Crypt:3) a +0 quarterstaff of pain (55, -5, Crypt:3) a +1 quarterstaff of pain (61, -16, Crypt:3) a +0 halberd (61, -15, Crypt:3) a +0 long sword (61, -13, Crypt:3) a +0 short sword (62, -16, Crypt:3) a +0 hand axe (67, -5, Crypt:3) a +0 ring mail Level 1 of the Tomb of the Ancients (12, 31, Tomb:1) a +0 plate armour (13, 11, Tomb:1) 6 gold pieces (13, 30, Tomb:1) 5 gold pieces (15, 10, Tomb:1) a +0 shortbow (18, 8, Tomb:1) 9 gold pieces (18, 35, Tomb:1) 5 gold pieces (27, 44, Tomb:1) a +1 cloak of air (27, 45, Tomb:1) a +0 cloak of air (27, 48, Tomb:1) a +0 mace (28, 39, Tomb:1) a +0 scimitar (28, 44, Tomb:1) a +0 cloak (31, 44, Tomb:1) a +0 trident (37, 8, Tomb:1) 4 gold pieces (42, 4, Tomb:1) a +0 orcbow (42, 23, Tomb:1) 7 gold pieces (42, 25, Tomb:1) a +0 war axe (44, 12, Tomb:1) a +0 war axe a lightning rod (4/4) (46, 25, Tomb:1) a +0 trident (46, 48, Tomb:1) a +6 ring of dexterity (47, 1, Tomb:1) a +0 flail (48, 8, Tomb:1) 10 gold pieces (49, 8, Tomb:1) 19 gold pieces (49, 9, Tomb:1) 6 gold pieces (49, 45, Tomb:1) a +0 great sword (58, 19, Tomb:1) a +0 dagger Level 2 of the Tomb of the Ancients (1, -12, Tomb:2) a +2 great sword a +0 plate armour (2, -11, Tomb:2) a +0 broad axe (4, -8, Tomb:2) a parchment of Stone Arrow (4, -4, Tomb:2) 9 gold pieces (7, -17, Tomb:2) a potion of curing (7, -7, Tomb:2) 16 gold pieces (8, -4, Tomb:2) a +0 rapier (10, -12, Tomb:2) 4 gold pieces (12, -12, Tomb:2) 11 gold pieces (13, -21, Tomb:2) 9 gold pieces (13, -18, Tomb:2) 4 gold pieces (13, -12, Tomb:2) 5 gold pieces (14, -25, Tomb:2) 6 gold pieces a +0 hand axe (14, -21, Tomb:2) 12 gold pieces a +0 short sword (14, -19, Tomb:2) 5 gold pieces (14, -15, Tomb:2) 7 gold pieces (15, -21, Tomb:2) 8 gold pieces a +0 scimitar (15, -10, Tomb:2) a +0 scale mail (16, -24, Tomb:2) 4 gold pieces (16, -22, Tomb:2) 5 gold pieces (16, -15, Tomb:2) 14 gold pieces (17, -25, Tomb:2) 12 gold pieces (17, -20, Tomb:2) 7 gold pieces (17, -16, Tomb:2) 8 gold pieces (19, -30, Tomb:2) 6 gold pieces (19, -28, Tomb:2) 8 gold pieces (still there?) the +6 shortbow of the Spectre {drain, Fly rPois Dex+3 SInv} (still there?) Fly: It grants you flight. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (19, -25, Tomb:2) 9 gold pieces (19, -24, Tomb:2) 4 gold pieces (19, -16, Tomb:2) 9 gold pieces (20, -30, Tomb:2) 8 gold pieces (20, -22, Tomb:2) 7 gold pieces (20, -14, Tomb:2) 32 gold pieces a +0 pair of gloves (21, -30, Tomb:2) 6 gold pieces a +0 dire flail (21, -15, Tomb:2) 6 gold pieces (22, -25, Tomb:2) 4 gold pieces (22, -14, Tomb:2) 4 gold pieces (23, -14, Tomb:2) 8 gold pieces (25, -30, Tomb:2) 8 gold pieces (still there?) a +2 great sword (still there?) a +0 plate armour (still there?) (25, -24, Tomb:2) 6 gold pieces (26, -24, Tomb:2) 6 gold pieces (26, -6, Tomb:2) a +0 robe (27, -28, Tomb:2) 10 gold pieces (27, -27, Tomb:2) 5 gold pieces a +4 partisan (27, -22, Tomb:2) 6 gold pieces (28, -28, Tomb:2) 15 gold pieces (29, -29, Tomb:2) 11 gold pieces (still there?) a +2 battleaxe of draining (still there?) a +0 plate armour (still there?) (29, -28, Tomb:2) 15 gold pieces (29, -27, Tomb:2) 8 gold pieces (29, -23, Tomb:2) a granite talisman (unseen) (30, -27, Tomb:2) 3 gold pieces (31, -31, Tomb:2) 15 gold pieces (31, -27, Tomb:2) 4 gold pieces Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 chain mail (1, -3, Tomb:3) a ring of flight (3, -5, Tomb:3) an orb of attunement (3, 3, Tomb:3) a +0 chain mail (4, 22, Tomb:3) 3 poisoned darts (5, -7, Tomb:3) a +0 scale mail (5, -5, Tomb:3) a parchment of Dragon Veins (6, -6, Tomb:3) a +0 shortbow of flaming (6, -3, Tomb:3) a +2 falchion of holy wrath (7, -8, Tomb:3) a parchment of Manifold Assault (14, 14, Tomb:3) a +0 buckler (17, 4, Tomb:3) a +0 hand axe of distortion (18, 2, Tomb:3) a +0 long sword (18, 5, Tomb:3) a +3 great mace of flaming a +0 plate armour (19, 3, Tomb:3) a +0 war axe (21, 10, Tomb:3) a +4 ring of slaying (21, 23, Tomb:3) the +1 leather armour of Wonder {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (22, 24, Tomb:3) a +0 plate armour (25, -5, Tomb:3) a +0 chain mail (25, 2, Tomb:3) a +0 club (28, -8, Tomb:3) a riddle talisman (28, -7, Tomb:3) a parchment of Eringya's Surprising Crocodile (28, -6, Tomb:3) a phantom mirror (28, -5, Tomb:3) a ring of see invisible (29, -7, Tomb:3) a +2 trident of pain (29, -6, Tomb:3) the +8 halberd "Izxohoq" {flame, rF++ Str-4 Stlth+} rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, -5, Tomb:3) the +3 great sword "Teipn" {heavy, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, -4, Tomb:3) a parchment of Lehudib's Crystal Spear (29, -2, Tomb:3) a +0 ring mail (30, -6, Tomb:3) a +4 double sword of freezing (30, -5, Tomb:3) a box of beasts (30, -4, Tomb:3) an amulet of magic regeneration (30, -3, Tomb:3) a parchment of Animate Dead (31, -5, Tomb:3) a +4 quarterstaff of speed (31, -4, Tomb:3) a staff of air (31, -3, Tomb:3) a staff of cold (31, -2, Tomb:3) a parchment of Anguish (31, -1, Tomb:3) a +3 ring mail of willpower (32, -4, Tomb:3) a box of beasts (32, -3, Tomb:3) a +0 partisan of venom (32, -2, Tomb:3) a +3 scale mail of archery (32, -1, Tomb:3) a lightning rod (4/4) (33, -3, Tomb:3) a parchment of Forge Phalanx Beetle (33, -2, Tomb:3) a +5 war axe of flaming (33, -1, Tomb:3) a +3 war axe of venom (33, 1, Tomb:3) a +0 hand axe (33, 2, Tomb:3) a staff of necromancy (34, -2, Tomb:3) a parchment of Summon Seismosaurus Egg (34, -1, Tomb:3) a staff of fire (34, 0, Tomb:3) the +2 rapier "acenet's Curse" {protect, *Rage +Blink rElec rC+} *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (34, 12, Tomb:3) a +0 ring mail (35, 0, Tomb:3) a +0 great sword of holy wrath (35, 1, Tomb:3) a +4 longbow the Vestibule of Hell (20, -7, Hell) a +2 scythe of venom a +1 heavy flail a +0 long sword (20, -6, Hell) a +0 scimitar a +0 morningstar (21, -9, Hell) a +0 robe a +0 whip a +0 robe a +0 dagger (21, -8, Hell) a +5 great mace of flaming a +0 plate armour (22, -11, Hell) a +4 broad axe a +0 chain mail (22, -8, Hell) a +0 heavy great mace a +0 robe a +0 whip a +0 chain mail (23, -5, Hell) a +0 mace (24, -6, Hell) a +0 trident (24, -5, Hell) a +0 flail (27, 1, Hell) a +3 vampiric scythe Level 1 of the Iron City of Dis (2, 7, Dis:1) a +1 great mace of freezing a +0 chain mail (5, 3, Dis:1) a +0 flail (8, 0, Dis:1) a +3 morningstar of holy wrath (10, -8, Dis:1) a +0 battleaxe of draining a +0 plate armour (21, -8, Dis:1) a +1 morningstar of concussion Level 2 of the Iron City of Dis (0, 0, Dis:2) a +3 heavy great mace a +0 chain mail of fire resistance (3, -9, Dis:2) 23 gold pieces (4, -8, Dis:2) a +3 heavy great mace (6, -3, Dis:2) a +0 giant club (8, -6, Dis:2) a +1 battleaxe of flaming a +0 chain mail Level 3 of the Iron City of Dis (0, 0, Dis:3) a +1 great mace of draining a +0 chain mail (8, 9, Dis:3) a +1 morningstar of protection (10, 9, Dis:3) a +1 great sword of pain a +0 plate armour Level 4 of the Iron City of Dis (6, -8, Dis:4) a +0 great mace a +0 chain mail (14, 2, Dis:4) a +0 heavy battleaxe a +0 chain mail Level 5 of the Iron City of Dis Level 6 of the Iron City of Dis (3, 17, Dis:6) a +0 great sword of draining a +0 chain mail (4, 13, Dis:6) a +0 giant spiked club Level 7 of the Iron City of Dis (1, 14, Dis:7) the +11 flail of Qeomagi {flame, Bane rF+ Stlth+} Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, 15, Dis:7) a phantom mirror (1, 16, Dis:7) a parchment of Summon Hydra (2, 16, Dis:7) a box of beasts (3, -18, Dis:7) a +2 great mace of draining (3, 16, Dis:7) a ring of magical power (4, -18, Dis:7) a +0 giant club (7, 9, Dis:7) a +0 giant club (10, -32, Dis:7) a +0 dire flail (12, -38, Dis:7) a +0 morningstar (12, -30, Dis:7) a +1 heavy war axe (12, -15, Dis:7) a +0 giant spiked club (13, 16, Dis:7) a +0 scale mail (14, -28, Dis:7) a staff of earth (15, -35, Dis:7) a +0 halberd (15, -33, Dis:7) a staff of fire (15, -30, Dis:7) a +0 chain mail of fire resistance (17, -37, Dis:7) the jade talisman of Intense Curiosity {Harm rN+ Int+3 Dex+3} [jade talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (17, -31, Dis:7) the +6 whip of Agony {vamp, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (18, -25, Dis:7) a +0 battleaxe a +0 plate armour (20, -30, Dis:7) a +2 battleaxe of draining a +0 chain mail (20, -25, Dis:7) a +2 great sword of freezing a +0 chain mail (21, -6, Dis:7) a +0 great mace a +0 plate armour (23, -23, Dis:7) a +3 great mace a +0 plate armour (24, -35, Dis:7) a +3 battleaxe of draining a +0 chain mail (24, -34, Dis:7) a +0 great sword of freezing a +0 plate armour (24, -15, Dis:7) a +1 great mace a +0 chain mail (24, -13, Dis:7) a +1 great mace of flaming a +0 plate armour (27, -42, Dis:7) a +1 heavy flail (27, -41, Dis:7) a +0 great mace of draining a +0 plate armour (27, -25, Dis:7) a +0 morningstar (30, -25, Dis:7) a +0 great mace (31, -28, Dis:7) a +2 heavy great sword a +0 plate armour (32, -23, Dis:7) a +0 great mace a +0 plate armour (35, 12, Dis:7) a +1 great sword of flaming a +0 chain mail (42, 2, Dis:7) a +1 great mace of draining a +0 chain mail (48, -44, Dis:7) a +1 short sword of venom (48, 10, Dis:7) a +0 battleaxe a +0 plate armour (50, 4, Dis:7) a +0 heavy battleaxe a +0 plate armour (50, 10, Dis:7) a +2 great sword of draining a +0 chain mail (51, 5, Dis:7) a +0 flail (52, -44, Dis:7) a +0 scale mail (52, 6, Dis:7) a +2 battleaxe of freezing a +0 plate armour (52, 12, Dis:7) a +2 battleaxe of freezing a +0 plate armour (53, 3, Dis:7) a +0 morningstar (53, 5, Dis:7) a +0 morningstar (53, 10, Dis:7) a +0 dire flail (56, -42, Dis:7) a +0 great mace a +0 plate armour (58, 3, Dis:7) a +1 great mace of flaming a +0 chain mail (58, 6, Dis:7) a +0 lajatang (59, -6, Dis:7) a +0 giant club (60, -44, Dis:7) a ring of poison resistance (61, -44, Dis:7) a +2 chain mail of willpower (61, -43, Dis:7) a +1 cloak of poison resistance (61, -42, Dis:7) a +6 ring of dexterity Level 1 of Gehenna (7, -12, Geh:1) a +2 great sword of flaming (10, -11, Geh:1) a +2 vampiric demon whip (12, -12, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +2 great sword of flaming (15, -11, Geh:2) a +1 demon whip of venom Level 3 of Gehenna (10, -17, Geh:3) a +0 antimagic demon whip (32, 5, Geh:3) a +0 demon whip of venom Level 4 of Gehenna (5, -3, Geh:4) a +3 great sword of flaming Level 5 of Gehenna (0, 0, Geh:5) a +0 demon whip of electrocution (9, 7, Geh:5) a +1 great sword of flaming (24, -1, Geh:5) a +0 demon whip Level 6 of Gehenna (10, -8, Geh:6) a +2 great sword of flaming a +0 demon whip (11, -10, Geh:6) a +2 demon whip of venom (12, -10, Geh:6) a +0 demon whip (16, -17, Geh:6) a +0 demon whip Level 7 of Gehenna (0, 0, Geh:7) a +4 chain mail of death (1, -1, Geh:7) a +0 demon whip of electrocution (6, 10, Geh:7) a +3 glaive of flaming +0 fire dragon scales (9, 12, Geh:7) a +0 great sword of flaming (12, -38, Geh:7) a +0 morningstar (12, 0, Geh:7) a +2 vampiric demon whip (13, -36, Geh:7) a +3 great sword of flaming (13, -1, Geh:7) a parchment of Spellspark Servitor (13, 0, Geh:7) a +0 devious short sword (16, -40, Geh:7) a +0 flail (16, -34, Geh:7) a +3 glaive of flaming +0 fire dragon scales (16, -9, Geh:7) a +0 demon whip (18, 18, Geh:7) a +4 ring of protection (19, 2, Geh:7) a staff of air (19, 6, Geh:7) a parchment of Fireball (19, 18, Geh:7) the +5 sling "Umnetyarch" {heavy, Str+2 Dex+7 SInv} Str+2: It affects your strength (+2). Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. It cannot be enchanted further. (21, -16, Geh:7) a +0 great sword of flaming (21, 9, Geh:7) a +0 demon whip (24, -1, Geh:7) a +1 long sword of flaming (24, 0, Geh:7) a staff of air (25, -34, Geh:7) a +2 demon whip of venom (25, -7, Geh:7) a +1 demon whip of venom (25, 4, Geh:7) a +2 demon whip of electrocution (26, -39, Geh:7) a +0 dire flail (31, 4, Geh:7) a +0 demon whip (37, -1, Geh:7) a parchment of Dispel Undead (37, 0, Geh:7) a +1 pair of gloves of stealth Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (0, 0, Coc:5) a +2 battleaxe of freezing Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a phial of floods (0, 2, Coc:7) a lightning rod (4/4) (1, -1, Coc:7) a phial of floods (1, 0, Coc:7) a phial of floods (1, 1, Coc:7) a phantom mirror (5, 34, Coc:7) a parchment of Fortress Blast (5, 36, Coc:7) a +2 partisan of venom (6, 34, Coc:7) a staff of necromancy (6, 35, Coc:7) a phantom mirror (6, 36, Coc:7) a +2 dagger of electrocution (7, 34, Coc:7) a parchment of Detonation Catalyst (7, 36, Coc:7) a +2 war axe of electrocution (8, 34, Coc:7) the cold staff of the Silent Majority {*Corrode rPois rC+ Dex-4 SInv Ice} [staff of cold] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (8, 36, Coc:7) a parchment of Discord (42, 6, Coc:7) a +0 falchion (42, 37, Coc:7) a lightning rod (4/4) (43, 37, Coc:7) a +0 club (45, 37, Coc:7) a parchment of Anguish (50, -3, Coc:7) a ring of willpower (52, -2, Coc:7) a parchment of Platinum Paragon (53, -3, Coc:7) a box of beasts Level 1 of Tartarus (4, 2, Tar:1) 5 large rocks (5, 24, Tar:1) 4 large rocks (6, 0, Tar:1) 5 large rocks (6, 18, Tar:1) 4 large rocks (7, 15, Tar:1) 4 large rocks (10, 6, Tar:1) 6 large rocks Level 2 of Tartarus Level 3 of Tartarus (1, 12, Tar:3) a +1 whip (22, 23, Tar:3) a +2 whip (26, 0, Tar:3) a +2 whip of venom Level 4 of Tartarus (6, 13, Tar:4) a +1 whip (8, 33, Tar:4) 4 large rocks (11, 8, Tar:4) a +3 whip Level 5 of Tartarus (5, 5, Tar:5) 5 large rocks (16, 3, Tar:5) 4 large rocks Level 6 of Tartarus (3, -5, Tar:6) a +2 scythe of freezing (4, -1, Tar:6) a +1 scythe of protection (6, -6, Tar:6) 4 large rocks (7, -3, Tar:6) a +1 scythe of venom (8, -5, Tar:6) 5 large rocks (10, -12, Tar:6) 3 large rocks (10, -5, Tar:6) 4 large rocks (17, -11, Tar:6) a +1 whip Level 7 of Tartarus (0, 0, Tar:7) a +1 scythe of protection (4, 20, Tar:7) 2 large rocks (7, 26, Tar:7) 4 large rocks (9, 27, Tar:7) a +1 whip of pain (10, 28, Tar:7) a +3 vampiric whip (11, 30, Tar:7) 3 large rocks (14, 22, Tar:7) a parchment of Summon Cactus Giant (14, 23, Tar:7) a parchment of Mercury Arrow (15, 22, Tar:7) a condenser vane (inert) (15, 23, Tar:7) an amulet of regeneration (16, 23, Tar:7) a +2 plate armour of cold resistance (17, 6, Tar:7) a +2 whip (20, 38, Tar:7) 4 large rocks (22, 41, Tar:7) a staff of alchemy (22, 42, Tar:7) a +2 sling of flaming (23, 42, Tar:7) a +2 morningstar of concussion (24, -13, Tar:7) a +2 whip of venom (24, 42, Tar:7) a condenser vane (inert) (26, 42, Tar:7) the +7 lajatang of Integrity {drain, Will+} Will+: It increases your willpower. It cannot be enchanted further. (27, 21, Tar:7) a +1 whip (28, 21, Tar:7) a +3 whip (28, 36, Tar:7) a +2 whip a +1 whip (28, 42, Tar:7) the rimehorn talisman of the Barnacle {rPois} [rimehorn talisman] rPois: It protects you from poison. (29, 42, Tar:7) the air staff "Demon's Regret" {rElec Hexes Air} [staff of air] rElec: It insulates you from electricity. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. (30, 42, Tar:7) a phial of floods (31, 42, Tar:7) a +2 orcbow of flaming (32, 42, Tar:7) the fire staff "Ysufebro" {^Contam rF+ rN+ Dex+3 Fire Alch} [staff of fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (33, 41, Tar:7) the +4 hand axe of Gujuja {speed, rPois rC+ rN+} rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (33, 42, Tar:7) a staff of alchemy (37, 9, Tar:7) 3 large rocks (37, 36, Tar:7) 4 large rocks (40, 22, Tar:7) a condenser vane (inert) (40, 23, Tar:7) a +1 leather armour of willpower (41, 21, Tar:7) a staff of conjuration (41, 22, Tar:7) a +6 ring of intelligence (41, 23, Tar:7) the +4 demon blade of Cuzud {chaos, Str+3 Dex+4 Stlth+} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (44, 33, Tar:7) 5 large rocks (45, 27, Tar:7) a +3 demon whip (46, 27, Tar:7) a +3 whip (48, 26, Tar:7) 2 large rocks (49, -9, Tar:7) a +2 whip of venom (49, 18, Tar:7) 4 large rocks (50, 18, Tar:7) 6 large rocks (57, 39, Tar:7) 3 large rocks Level 1 of the Realm of Zot [Shop] Ytsaisk's Changing Room a wand of polymorph (4) (186 gold) a potion of lignification (100 gold) a potion of lignification (100 gold) an amulet of wildshape (750 gold) the +11 plutonium sword {mutate, ^Contam Stlth-} (2500 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. a potion of lignification (100 gold) a manual of Alchemy (2000 gold) the rimehorn talisman "Podaec" {rC+} (912 gold) [rimehorn talisman] rC+: It protects you from cold. a manual of Shapeshifting (2000 gold) (0, 0, Zot:1) a parchment of Summon Ice Beast (7, 20, Zot:1) a +3 shortbow (8, -4, Zot:1) a +0 war axe (18, 4, Zot:1) 4 gold pieces (21, 7, Zot:1) 24 gold pieces (35, 8, Zot:1) a +0 mace (36, 8, Zot:1) a +3 short sword a +0 cloak (42, 24, Zot:1) the +2 great sword of Descent {heavy, rN+ Str+4 Dex-4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (44, 16, Zot:1) a +0 glaive (49, 1, Zot:1) a +2 plate armour of fire resistance (53, -4, Zot:1) a +0 dire flail (54, -3, Zot:1) a +0 broad axe of freezing (55, 15, Zot:1) a +0 dire flail (55, 34, Zot:1) 4 large rocks (56, 15, Zot:1) a +0 cloak (57, 15, Zot:1) a +1 short sword of draining (58, 15, Zot:1) a +0 flail a +0 whip a +0 cloak (59, 14, Zot:1) a +0 trident Level 2 of the Realm of Zot (2, 17, Zot:2) a +0 war axe (2, 18, Zot:2) a +0 heavy glaive a +0 cloak of poison resistance (2, 19, Zot:2) a +0 short sword (7, 11, Zot:2) a +0 club (8, 15, Zot:2) a +0 flail (17, 25, Zot:2) the lupine talisman of the Devil's Team {Harm rF+ Str-5 Int+2} [lupine talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). (30, -1, Zot:2) a +1 cloak of stealth a +2 long sword of valour (36, 8, Zot:2) a +0 cloak of stealth (37, 7, Zot:2) a +0 dire flail (37, 8, Zot:2) a +0 battleaxe (39, 23, Zot:2) a parchment of Shatter (40, 23, Zot:2) a +0 flail (40, 38, Zot:2) a +1 hand axe of freezing (40, 39, Zot:2) a +0 short sword (40, 41, Zot:2) a +0 long sword (42, 23, Zot:2) a +0 great mace of concussion a +2 cloak (45, 7, Zot:2) a +0 triple crossbow Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 scimitar (1, -8, Zot:3) a +0 robe (5, 9, Zot:3) a +2 heavy dire flail (17, -17, Zot:3) a parchment of Stone Arrow (28, 13, Zot:3) a +0 scale mail (32, 28, Zot:3) a +0 cloak of corrosion resistance a +0 rapier (33, 4, Zot:3) a parchment of Metabolic Englaciation (33, 26, Zot:3) a +0 scimitar (35, 25, Zot:3) a +0 hand axe (38, 18, Zot:3) a +0 trident (39, 18, Zot:3) a +0 halberd (40, 20, Zot:3) a +2 scimitar of protection (41, 21, Zot:3) a +0 long sword a +0 cloak (43, 4, Zot:3) a +1 cloak of corrosion resistance a +0 short sword (44, 7, Zot:3) a +2 great sword a +0 cloak (45, 5, Zot:3) a +0 cloak of stealth a +0 rapier a +0 cloak (46, 7, Zot:3) a +0 dagger a +0 cloak (49, 4, Zot:3) a parchment of Forge Phalanx Beetle (49, 5, Zot:3) a parchment of Dispersal (50, 8, Zot:3) a +0 ring mail (54, 10, Zot:3) a +4 great sword of holy wrath (62, 29, Zot:3) a +0 mace Level 4 of the Realm of Zot (7, -9, Zot:4) an amulet of dissipation (8, -4, Zot:4) a +2 battleaxe of flaming (10, -1, Zot:4) a +2 glaive a +0 cloak (18, 35, Zot:4) a +0 chain mail (35, -9, Zot:4) a +3 long sword of draining a +0 cloak (35, -7, Zot:4) a +0 cloak (35, -6, Zot:4) a +0 long sword a +0 cloak (36, -11, Zot:4) a +0 glaive (36, -6, Zot:4) a +0 short sword (37, -6, Zot:4) a +0 cloak of willpower a +0 scimitar (37, -5, Zot:4) a +0 rapier a +0 cloak (38, -5, Zot:4) a +0 halberd (39, -3, Zot:4) a +0 cloak (46, -15, Zot:4) a +0 spear (49, -10, Zot:4) a +0 chain mail (52, -12, Zot:4) a +0 athame Level 5 of the Realm of Zot [Shop] Ciczeo's Antique Armour Shoppe a +2 scale mail of resonance (390 gold) a +3 ring mail of fire resistance (520 gold) a +0 pair of boots of flying (230 gold) quicksilver dragon scales (1000 gold) a +9 plate armour of ponderousness (800 gold) the +0 chain mail of Pusupe {Will+} (372 gold) Will+: It increases your willpower. It cannot be enchanted further. the +2 scale mail of Yesterday {Harm rF+} (560 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. It cannot be enchanted further. +1 ice dragon scales (1140 gold) a +3 ring mail of fire resistance (520 gold) an orb of mayhem (220 gold) [Shop] Goir's Antique Armour Boutique a +2 plate armour of fire resistance (770 gold) a +3 leather armour of fire resistance (528 gold) a +1 barding of fire resistance (770 gold) a +0 kite shield of corrosion resistance (308 gold) a +1 pair of gloves of fire (583 gold) a +2 buckler of protection (473 gold) a +1 helmet of ice (583 gold) a +1 chain mail of poison resistance (330 gold) [Shop] Fumnise's Jewellery Boutique the ring of Tupevil {Fly Int+4} (855 gold) [ring of flight] Fly: It grants you flight. Int+4: It affects your intelligence (+4). the ring of Lookeff {Fly rC+++ MP+9 Int-2 SInv} (1666 gold) [ring of magical power] Fly: It grants you flight. rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. a ring of see invisible (390 gold) a talisman of death (1430 gold) the ring "Xygoku Fatu" {Fly rElec Will+} (964 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. the amulet "Siodwaumn" {-Tele Regen+ RegenMP+ Str+4 Dex+4} (1216 gold) [amulet of magic regeneration] -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). an amulet of wildshape (780 gold) the ring "Netzuda" {+Blink rF- rCorr AC+4} (1263 gold) [ring of protection] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). the ring "Daosch" {Str+6 Dex+5} (1391 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). [Shop] Wieffa's Armour Emporium a +2 robe of cold resistance (429 gold) a +3 leather armour of willpower (576 gold) a +0 kite shield of corrosion resistance (336 gold) the +2 pair of gloves of the Wilderness {Dex+3} (667 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 robe of willpower (309 gold) a +2 plate armour of fire resistance (840 gold) the +1 scale mail of Ashromy {rN+ Will+ Int+2} (720 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +4 scale mail of cold resistance (744 gold) the +0 scale mail "Hogiemaawk" {rN+ Will+ rCorr Stlth+} (700 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 pair of gloves of fire (756 gold) a +0 scale mail of cold resistance (264 gold) (1, -36, Zot:5) a +0 ring mail (7, -17, Zot:5) a +0 cloak of stealth a +0 long sword a +0 kite shield (7, -2, Zot:5) a +0 long sword (8, -10, Zot:5) a +0 short sword (11, -11, Zot:5) a +8 club of venom (11, -10, Zot:5) a +2 cloak a +0 kite shield a +3 long sword of protection (12, -14, Zot:5) a +0 flail (12, -10, Zot:5) a +0 halberd (13, -7, Zot:5) a +0 robe (16, -12, Zot:5) a +0 cloak a +0 long sword (27, -29, Zot:5) a +0 trident (28, 2, Zot:5) the Orb of Zot (29, -14, Zot:5) a +0 mace (30, 4, Zot:5) the ring "Kadojo" {^Drain Will+ rCorr Wiz Int+3} [ring of wizardry] ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). the +7 storm dragon scales "Esuxevog" {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. the amulet of Daitodiu {Reflect +Blink Str+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. +Blink: It lets you blink. Str+4: It affects your strength (+4). SH+5: It affects your SH (+5). the +3 hat of Orisk {+Blink rN++ Will- Regen+} +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +0 cloak "Naosukk" {rF+ Regen+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (31, 4, Zot:5) the ring of Eleetibra {rPois rC+ Dex+6 Slay+3 Stlth-} [ring of dexterity] rPois: It protects you from poison. rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth-: It makes you less stealthy. the ring "Miucasu" {rElec Will+ SInv} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. the ring of Nian {rElec rC+ Wiz Str+2} [ring of wizardry] rElec: It insulates you from electricity. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). the ring of Dishonour {rC+ Dex+6 Slay+4} [ring of slaying] rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Caitioskeb" {rN+ Will+ Int+4 Dex+6} [ring of dexterity] rN+: It protects you from negative energy. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). the ring of Ikiceim {rElec Will+ SInv} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. the ring "Qeled" {rElec rC+ rN+ Str+2} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the ring "Ahicot" {Will+ rCorr SInv} [ring of see invisible] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the ring of Spontaneous Combustion {Fly MP+9} [ring of flight] Fly: It grants you flight. MP+9: It affects your magic capacity (+9). the ring "Roge Cuo" {AC+4 Dex+3 SInv} [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of the Platytaur {Str+8 Dex+5} [ring of strength] Str+8: It affects your strength (+8). Dex+5: It affects your dexterity (+5). the ring "Cussius" {^Drain rCorr Dex+3 Slay+4} [ring of slaying] ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Buad" {rF+ Dex+2} [ring of protection from fire] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). the ring "Qigec" {rF+ rC+} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. the ring "Toamoj" {rN+ Will+ rCorr} [ring of resist corrosion] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the ring of Roacegha {rPois rF+ MP+8 Str+3 Stlth+} [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the ring "Hustaun" {rC+ Will+ Str+2} [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). the ring "Ruemorek" {rF++ Str+2 Int+4} [ring of protection from fire] rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). the ring of Lady Luck {rElec rF++ Int+4} [ring of protection from fire] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int+4: It affects your intelligence (+4). (32, 4, Zot:5) the amulet "Ubeexema" {Reflect ^Contam Int+6 SH+5 SInv Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Contam: It causes magical contamination when unequipped. Int+6: It affects your intelligence (+6). SH+5: It affects your SH (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring of Arrival {rPois rC- EV+5 Slay+4} [ring of evasion] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. EV+5: It affects your evasion (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Internal Strife {rPois rF+ rN++ Int-2 Dex+2} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). the +7 plate armour of Xizynara {Rampage rElec Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 pair of boots of flying the +0 helmet of a wizard's laboratory {Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. the amulet "Qiym" {Wildshape Regen+ rCorr Str+3} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the ring of the Oligarchy {*Corrode rC++ rN+ Dex+4} [ring of positive energy] *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). the amulet of Dishonesty {Dissipate Harm} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. the amulet "Piyl" {Reflect Int+2 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). the ring "Buoz Koi" {Will- rCorr AC+4 Dex+5} [ring of protection] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Dex+5: It affects your dexterity (+5). an amulet of chemistry the amulet of Agey {Faith rCorr Str+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the amulet of Moderation {Faith Str+3 SInv} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). SInv: It lets you see invisible. 7 throwing nets (36, -1, Zot:5) a +8 club (37, 5, Zot:5) a +10 club of flaming (44, -5, Zot:5) a +0 pair of boots of flying (49, -5, Zot:5) a +0 halberd (49, -4, Zot:5) a +1 long sword of freezing a +0 cloak of willpower (49, 0, Zot:5) a +0 war axe (50, -30, Zot:5) a +0 leather armour (50, 2, Zot:5) a +0 leather armour (51, -4, Zot:5) a +0 vampiric scimitar Level 5 of a ziggurat (0, 0, Zig:5) the +1 leather armour of the Other Side {rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (0, 1, Zig:5) a scroll of enchant armour (0, 2, Zig:5) 44 gold pieces (0, 3, Zig:5) the +7 ring mail of Jonal {Str+4 Int-5 SInv} Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) Level 1 of the Depths [Shop] Pyskiag's Magical Supplies a staff of necromancy (500 gold) the Meditations on Overdrive and Flux (786 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Construct Spike Launcher Forgecraft 2 c - Leda's Liquefaction Alchemy/Earth 4 d - Diamond Sawblades Forgecraft 7 an orb of energy (220 gold) Cats's Dimensional Transmogrification and How To Use It (488 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Petrify Alchemy/Earth 4 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 Ziank's Discursus on Occultism (890 gold) Spells Type Level a - Jinxbite Hexes 2 b - Anguish Hexes/Necromancy 4 c - Arcjolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 a wand of paralysis (5) (280 gold) a +1 hat of stealth (320 gold) the Quarto of Rotting Movement (1164 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Animate Dead Necromancy 4 c - Summon Forest Summoning/Translocation 5 d - Infestation Necromancy 8 (0, 0, Depths:1) a human skeleton (3, 2, Depths:1) a lupine talisman (11, -20, Depths:1) a +1 dagger a +0 robe (13, -19, Depths:1) a +2 dagger of venom a +0 robe (20, -8, Depths:1) a +2 cloak a +0 athame a +1 robe of positive energy (24, -15, Depths:1) a +0 long sword (24, 14, Depths:1) a +0 mace (26, 18, Depths:1) a +0 plate armour a +0 great sword (28, -17, Depths:1) a +0 whip a +0 robe (28, -15, Depths:1) a +3 scimitar of draining a +0 robe (28, -4, Depths:1) a book of Air (29, -15, Depths:1) a +3 scimitar a +0 robe (29, 1, Depths:1) a scroll of fear (31, 11, Depths:1) a +0 robe a +0 long sword (32, 8, Depths:1) a +0 shortbow a +0 robe a +0 dagger a +0 dire flail a +0 dire flail (33, -17, Depths:1) a +0 robe (33, 8, Depths:1) a +0 dire flail a +0 dire flail (34, 8, Depths:1) a +0 dire flail a +0 great mace (35, 25, Depths:1) the spider talisman "Trusted Companion" {Stlth+} [spider talisman] Stlth+: It makes you more stealthy. (45, -21, Depths:1) 4 large rocks (45, -20, Depths:1) a +0 long sword a +0 robe (52, 2, Depths:1) a +0 plate armour a +0 glaive (53, 2, Depths:1) a +2 trident of freezing a +0 robe (54, -14, Depths:1) a +0 antimagic war axe a +0 animal skin (60, -15, Depths:1) a +0 dire flail a +0 dire flail (62, -15, Depths:1) a scarf of harm Level 2 of the Depths (0, 0, Depths:2) a +1 ring mail of willpower a +0 great sword of holy wrath (1, 16, Depths:2) a parchment of Summon Hydra (3, -1, Depths:2) a +2 battleaxe of freezing (6, -14, Depths:2) 4 large rocks (7, -15, Depths:2) a +0 robe a +0 dagger (8, -16, Depths:2) a +0 robe a +0 whip (8, -15, Depths:2) a +5 battleaxe of flaming a +0 plate armour (8, -14, Depths:2) a +2 glaive of draining a +0 chain mail (8, -13, Depths:2) a +5 glaive of flaming a +0 chain mail (8, -12, Depths:2) a +0 demon trident of flaming a +0 plate armour (12, -13, Depths:2) a +2 buckler a +0 ring mail a +0 long sword (12, 7, Depths:2) the ring "Alaitseh" {+Blink rF+ Will- AC+4} [ring of protection] +Blink: It lets you blink. rF+: It protects you from fire. Will-: It decreases your willpower. AC+4: It affects your AC (+4). (13, -13, Depths:2) a +0 dire flail a +0 dire flail (15, -10, Depths:2) a +0 rapier (17, -12, Depths:2) a parchment of Curse of Agony (20, -6, Depths:2) a +0 robe (23, -16, Depths:2) a +0 dire flail a +0 dire flail (24, 0, Depths:2) +0 storm dragon scales (25, -1, Depths:2) a storm talisman (25, 1, Depths:2) a book of Air (26, -16, Depths:2) a +3 trident a +0 robe (26, -5, Depths:2) the +9 demon trident "Verrez" {elec, Will+ Dex+4} Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 robe (33, -17, Depths:2) a +0 short sword (35, 12, Depths:2) a +0 scale mail (46, -30, Depths:2) 4 large rocks Level 3 of the Depths (0, 0, Depths:3) a +0 battleaxe of freezing (0, 31, Depths:3) a +0 spear (0, 33, Depths:3) a +0 spear (1, 2, Depths:3) a +2 dagger of electrocution a +0 robe (1, 31, Depths:3) a +0 robe (1, 32, Depths:3) a +0 rapier a +0 robe (1, 33, Depths:3) a +0 buckler of cold resistance (2, 32, Depths:3) a +1 dagger of venom a +0 animal skin a +0 broad axe a +0 buckler a +0 robe a +0 buckler a +0 robe a +4 demon whip of electrocution (3, 31, Depths:3) a +0 dagger a +0 robe (3, 32, Depths:3) a +2 flail of protection a +0 buckler a +0 robe a +0 buckler a +0 robe a +1 quick blade of protection (3, 34, Depths:3) the +7 rapier of Kehagik {freeze, ^Contam rC++ Will+ Dex+2} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +9 rapier of draining a +6 rapier of electrocution (5, -9, Depths:3) a +0 rapier (7, 19, Depths:3) a +0 robe (17, 14, Depths:3) a +2 scale mail of willpower (20, 20, Depths:3) a +0 leather armour (20, 21, Depths:3) a +0 mace (21, 35, Depths:3) a +0 chain mail (22, 25, Depths:3) the orb of the Cobbler {Stardust, rN+} rN+: It protects you from negative energy. a +2 double sword a +3 chain mail of willpower (25, 0, Depths:3) a +0 robe (27, 0, Depths:3) a +1 antimagic rapier a +0 animal skin (29, 4, Depths:3) a +2 great sword of flaming (30, 7, Depths:3) a +0 dire flail a +0 dire flail (30, 8, Depths:3) a +0 athame a +0 robe (30, 24, Depths:3) a book of Transmutation (31, 11, Depths:3) 5 large rocks (32, 14, Depths:3) a +1 great mace of concussion a +0 ring mail (34, -13, Depths:3) a +0 ring mail (34, 22, Depths:3) a parchment of Animate Dead (37, 4, Depths:3) 2 throwing nets 61 boomerangs 3 datura-tipped darts 3 darts of disjunction 3 atropa-tipped darts 4 curare-tipped darts 56 poisoned darts (39, -5, Depths:3) a +0 scale mail (40, -7, Depths:3) a parchment of Sticky Flame (42, 0, Depths:3) a +1 plate armour of poison resistance (42, 8, Depths:3) a +6 ring of intelligence (44, -3, Depths:3) 5 large rocks (58, 18, Depths:3) a parchment of Grave Claw Level 4 of the Depths [Shop] Zupimp's Jewellery Emporium an amulet of magic regeneration (960 gold) a ring of poison resistance (640 gold) an amulet of magic regeneration (960 gold) an amulet of faith (1280 gold) an amulet of faith (1280 gold) a ring of protection from fire (800 gold) the amulet of the Circus Animal {Spirit MP+4 Str+3} (1654 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). a ring of see invisible (480 gold) [Shop] Hytsauw's Book Boutique a parchment of Arcjolt (496 gold) a parchment of Leda's Liquefaction (351 gold) a parchment of Haunt (885 gold) a parchment of Dispel Undead (351 gold) a parchment of Fireball (496 gold) a parchment of Yara's Violent Unravelling (496 gold) a parchment of Alistair's Intoxication (496 gold) a parchment of Magnavolt (885 gold) a parchment of Confusing Touch (237 gold) a parchment of Anguish (351 gold) [Shop] Gutats's Jewellery Emporium a ring of willpower (525 gold) a ring of poison resistance (420 gold) an amulet of guardian spirit (630 gold) an amulet of regeneration (630 gold) a ring of resist corrosion (420 gold) a +6 ring of strength (756 gold) a +5 ring of evasion (756 gold) a +6 ring of dexterity (756 gold) the ring "Duegg" {^Drain Will++ Str+6 SInv} (903 gold) [ring of see invisible] ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Str+6: It affects your strength (+6). SInv: It lets you see invisible. (0, 0, Depths:4) a +0 robe (1, -12, Depths:4) a +0 cloak (1, 0, Depths:4) a +3 flail of holy wrath a +0 robe a +0 buckler (1, 1, Depths:4) a +1 flail of draining a +0 robe a +0 buckler (1, 7, Depths:4) a +0 battleaxe (1, 8, Depths:4) a +2 hat of sniping (5, 14, Depths:4) a +0 battleaxe of freezing (14, 10, Depths:4) a +0 long sword a +0 cloak (15, -2, Depths:4) a +2 whip of freezing a +0 cloak (16, -9, Depths:4) a +0 scale mail (16, 5, Depths:4) a +0 mace (19, 5, Depths:4) a staff of earth (20, 9, Depths:4) a +0 short sword (21, -17, Depths:4) a +1 rapier of draining a +0 animal skin a +0 war axe 4 large rocks (21, 5, Depths:4) a +0 leather armour a +0 mace (22, 7, Depths:4) a +0 cloak (22, 10, Depths:4) a +0 dire flail a +0 dire flail (23, 5, Depths:4) a +0 hand axe (27, 3, Depths:4) a +0 cloak of poison resistance a +0 short sword (29, -8, Depths:4) a +2 cloak a +0 whip (44, -10, Depths:4) a +0 quarterstaff (44, 20, Depths:4) a +0 great sword a +0 leather armour