acenet Level 1 of the Dungeon (3, 8, D:1) a spore talisman (4, -17, D:1) a +0 club (4, -6, D:1) a +0 short sword (5, 12, D:1) a ball python corpse (skeletalised by now) (8, -3, D:1) a +0 dagger (13, -12, D:1) a ball python skeleton (34, -26, D:1) a hobgoblin skeleton (35, -23, D:1) a bat skeleton (42, -2, D:1) a +0 short sword (42, -1, D:1) a bat corpse (skeletalised by now) (43, -3, D:1) a rat corpse (skeletalised by now) (44, -3, D:1) a quokka corpse (skeletalised by now) (46, 15, D:1) a +0 short sword (49, -20, D:1) a +0 hand axe (49, 15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 3, D:2) a +0 dagger (6, 3, D:2) an adder corpse (skeletalised by now) (23, 19, D:2) an inkwell talisman (25, 23, D:2) a +0 whip (26, 20, D:2) a +0 dagger 3 stones (27, 23, D:2) a +0 broad axe (32, -1, D:2) a +0 club (33, -2, D:2) a hobgoblin corpse (skeletalised by now) (33, 18, D:2) a frilled lizard corpse (skeletalised by now) (42, 11, D:2) a +0 robe (43, 37, D:2) a quokka corpse (skeletalised by now) (44, 21, D:2) a +0 dagger 2 stones (44, 41, D:2) a +0 robe (55, 22, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (57, 22, D:2) a +0 short sword Level 3 of the Dungeon (7, 10, D:3) a +0 dagger (12, 11, D:3) 3 poisoned darts (12, 17, D:3) a +0 war axe (12, 18, D:3) a +1 dagger of venom a stone (19, -10, D:3) a +0 spear (19, -9, D:3) a rat corpse (skeletalised by now) (25, -9, D:3) a bat corpse (skeletalised by now) (27, 5, D:3) a +0 dagger an adder skeleton a goblin skeleton (28, -11, D:3) a +0 dagger (30, -4, D:3) a +0 sling (30, 12, D:3) a frilled lizard skeleton (31, 11, D:3) a +0 short sword (31, 12, D:3) a +0 dagger a +0 robe an orc skeleton (32, 11, D:3) a +0 dagger a +0 whip a +0 leather armour an orc skeleton (42, -6, D:3) a bat corpse (skeletalised by now) (42, 11, D:3) a +0 hand axe (44, -14, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (44, 4, D:3) a +0 chain mail (45, -14, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (1, -13, D:4) a +0 hand axe (4, -13, D:4) a +0 dagger a +0 war axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -23, D:4) a +0 ring mail (5, -13, D:4) a +0 whip a +0 leather armour (6, -12, D:4) an adder corpse (skeletalised by now) (22, -18, D:4) a hobgoblin skeleton (26, -7, D:4) a +0 ring mail (29, -10, D:4) an inkwell talisman (29, -7, D:4) an adder corpse (skeletalised by now) (30, -8, D:4) a +0 mace (30, -4, D:4) a +0 whip a kobold corpse (skeletalised by now) (31, -3, D:4) a +0 club (34, -27, D:4) 2 poisoned darts a +0 club a kobold corpse (skeletalised by now) (35, -9, D:4) a +0 club a quokka corpse (skeletalised by now) (37, 14, D:4) a +0 club a +0 club a +0 leather armour an orc corpse (skeletalised by now) (37, 15, D:4) a +0 club a +0 scale mail (43, -14, D:4) a +0 short sword a kobold skeleton (49, -7, D:4) a +0 orcbow (54, 9, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (10, -16, D:5) a hound skeleton (11, 4, D:5) a +0 halberd a gnoll skeleton (12, 4, D:5) a +0 club a +0 club a +0 halberd a gnoll skeleton a gnoll skeleton (13, 34, D:5) a +0 giant club (16, 31, D:5) an ogre corpse (skeletalised by now) (34, 21, D:5) a +0 chain mail (38, 27, D:5) an inkwell talisman (45, 36, D:5) a +0 leather armour (61, 18, D:5) a hound corpse (skeletalised by now) (61, 20, D:5) a +0 ring mail Level 6 of the Dungeon (8, 10, D:6) a +0 chain mail (8, 30, D:6) a +5 dire flail a +0 falchion a +0 robe a +0 great sword a +0 robe a +0 robe a +0 robe (12, 25, D:6) an ogre skeleton (13, 19, D:6) an orc skeleton (13, 25, D:6) a gnoll skeleton (14, 25, D:6) a hound skeleton (14, 32, D:6) a +0 whip (16, -3, D:6) a bullfrog skeleton (29, 23, D:6) an adder skeleton (29, 26, D:6) a bullfrog skeleton (35, 6, D:6) a +2 dagger of holy wrath (35, 13, D:6) a water moccasin skeleton (40, -8, D:6) a medusa talisman Level 7 of the Dungeon [Shop] Xutuusm's Neck Hole a +1 cloak (138 gold) a +0 cloak (54 gold) a scarf of harm (108 gold) an amulet of wildshape (360 gold) an amulet of dissipation (unknown) (360 gold) the amulet "Xebic" {Spirit Rampage ^Fragile Will++ Int+2} (595 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Fragile: It will be destroyed if unequipped. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). (15, 35, D:7) a +3 dagger of freezing a ring of wizardry (19, 19, D:7) a +0 scale mail (20, 18, D:7) a steam dragon skeleton (25, 19, D:7) a +0 mace (31, -1, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (36, 25, D:7) a +0 spear (40, -5, D:7) a +0 hand axe (41, -5, D:7) a +0 cloak of willpower a +0 cloak of stealth (42, -5, D:7) a +6 ring of intelligence (45, 25, D:7) a yak skeleton a yak skeleton (45, 27, D:7) a yak skeleton (50, 24, D:7) 2 poisoned darts (53, 47, D:7) 8 stones (56, 2, D:7) a +0 giant spiked club (56, 42, D:7) a large rock (60, 7, D:7) a +0 spear (60, 47, D:7) 8 stones (61, 46, D:7) a large rock (67, 11, D:7) a +0 triple sword Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 1, D:8) 6 poisoned darts a +0 whip (0, 2, D:8) a +0 dagger (1, 2, D:8) 7 poisoned darts a +0 club (5, 45, D:8) a +0 rapier (14, 20, D:8) a +0 dagger a +0 leather armour (14, 21, D:8) a +0 flail a +0 morningstar a +0 scale mail (22, 0, D:8) a +0 spear (23, 3, D:8) a +0 spear (23, 13, D:8) a +0 robe (24, 2, D:8) a +0 whip (25, 44, D:8) a +0 whip (25, 46, D:8) a +0 short sword (28, 45, D:8) a +0 mace (35, 17, D:8) a +0 leather armour (36, 20, D:8) a +0 leather armour a +0 mace (37, 24, D:8) a +0 mace (38, 21, D:8) a +0 plate armour a +0 war axe (39, 20, D:8) a +0 leather armour a +0 trident (39, 22, D:8) a +0 ring mail a +0 flail (47, 37, D:8) a +0 battleaxe a +0 robe (48, 37, D:8) a +0 spear a +0 robe (48, 38, D:8) a +3 hand axe of freezing a +0 robe (53, 10, D:8) a +0 leather armour a +0 club (54, 11, D:8) a +0 club (55, 10, D:8) a +0 whip of electrocution (57, 9, D:8) a +0 ring mail a +0 dagger (57, 11, D:8) a +0 chain mail a +0 short sword (60, 10, D:8) a +0 leather armour a +0 club (60, 11, D:8) a +0 leather armour a +0 flail (61, 10, D:8) a +0 dagger (62, 11, D:8) a +0 leather armour a +0 club Level 9 of the Dungeon (3, -31, D:9) a +0 robe (14, -1, D:9) the +2 robe of Death's Door {^Drain rC++ rCorr Slay+2} ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (17, -4, D:9) a +0 giant spiked club a +0 giant club (21, 1, D:9) a +0 chain mail (21, 2, D:9) a +0 trident (22, -3, D:9) a +0 robe (30, -53, D:9) a +0 dagger a +0 robe (30, -52, D:9) a +0 mace (30, -51, D:9) a +0 dagger (31, -52, D:9) a +0 dagger a +0 robe (32, -52, D:9) a +0 club a +0 leather armour (41, -50, D:9) a +0 rapier (45, -10, D:9) a staff of cold (46, -36, D:9) a +1 short sword of protection a +0 chain mail a +0 mace a +0 chain mail a +0 glaive a +0 leather armour a boomerang a +0 club a +0 ring mail a +0 club (47, -37, D:9) 2 boomerangs a +0 hand axe (47, -36, D:9) a +0 plate armour a +0 long sword a +0 hand axe a +0 club a +0 hand axe (47, -35, D:9) a +3 flail a +0 short sword a +0 leather armour a +0 club a +0 short sword a +0 hand axe a +0 whip (47, -34, D:9) a +0 short sword (48, -37, D:9) a +0 dagger a +0 flail (49, -33, D:9) a +0 club (52, -30, D:9) a +0 leather armour a +0 hand axe (55, -19, D:9) a +0 ring mail (60, -8, D:9) Sif Muna's Beginning Course on Ill Luck Spells Type Level a - Slow Hexes 1 (unseen) (61, -8, D:9) Sif Muna's Incunable of Convocation Spells Type Level a - Summon Small Mammal Summoning 1 (unseen) (62, -8, D:9) Sif Muna's Elementary Synthesis Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (unseen) Level 10 of the Dungeon (31, -13, D:10) a +0 quarterstaff (41, 12, D:10) a +3 halberd 4 javelins a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Piti's Distillery (Shop contents are unknown) [Shop] Gyskihym's Book Shoppe (Shop contents are unknown) (0, 0, Orc:1) 11 gold pieces (1, -7, Orc:1) 22 gold pieces a +0 flail (1, -5, Orc:1) 7 gold pieces a +0 whip a +0 chain mail (2, -6, Orc:1) 5 gold pieces a +0 dagger a +0 robe (4, -2, Orc:1) 17 gold pieces (6, -2, Orc:1) 18 gold pieces (8, -14, Orc:1) 30 gold pieces (8, -4, Orc:1) 5 gold pieces a +0 leather armour a +0 dagger (8, -3, Orc:1) 6 gold pieces a +0 dagger (8, -2, Orc:1) 15 gold pieces a +0 leather armour a +0 club a +0 club (9, -5, Orc:1) 4 gold pieces a +0 robe a +0 dagger (9, -4, Orc:1) 23 gold pieces a +0 giant club a +0 robe a +0 dagger a +0 club (9, -2, Orc:1) 23 gold pieces (10, -7, Orc:1) 7 gold pieces a +0 robe a +1 heavy dire flail (10, -6, Orc:1) 9 gold pieces a +0 arbalest (10, -3, Orc:1) 16 gold pieces (10, -2, Orc:1) 26 gold pieces (11, -7, Orc:1) 25 gold pieces a +0 plate armour a +0 hand axe (11, -6, Orc:1) 6 gold pieces a +0 robe a +0 dagger (11, -1, Orc:1) 6 gold pieces a +0 flail (12, -7, Orc:1) 10 gold pieces (12, -4, Orc:1) 6 gold pieces a +0 plate armour a +0 glaive (14, -8, Orc:1) 26 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling (13, 14, Lair:1) a +0 rapier (14, -13, Lair:1) the +7 long sword "Vainuwna" {valour, rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (15, -22, Lair:1) 6 boomerangs (15, 14, Lair:1) 6 javelins (19, -1, Lair:1) the +0 leather armour of Qiuxtag {*Slow rElec Will+ Int+2} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (21, 3, Lair:1) the +9 mace of Proximity {pain, rPois Str-3 Int+6 Stlth+} rPois: It protects you from poison. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (25, 0, Lair:1) 6 poisoned darts (26, 20, Lair:1) a +0 leather armour (31, 6, Lair:1) a +0 buckler (35, 12, Lair:1) 5 javelins Level 2 of the Lair of Beasts (2, -1, Lair:2) a +0 scale mail (6, 17, Lair:2) a +0 hand axe (28, 4, Lair:2) a +1 sling of flaming (37, -5, Lair:2) a +0 quarterstaff (59, -9, Lair:2) a +0 cloak (62, 14, Lair:2) 2 flux baubles Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 curare-tipped darts (1, -19, Lair:3) a mist talisman (10, 1, Lair:3) a +0 hand axe (12, 1, Lair:3) a +0 glaive (17, 11, Lair:3) 3 poisoned darts (32, -11, Lair:3) a +0 mace (32, 13, Lair:3) a +0 robe (34, 10, Lair:3) a +0 robe (42, 21, Lair:3) a large rock a human skeleton (55, 11, Lair:3) a +0 athame a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (6, 0, Lair:4) a +0 long sword (18, 35, Lair:4) a +0 leather armour (28, 39, Lair:4) a lupine talisman (30, 15, Lair:4) a +0 ring mail (36, 25, Lair:4) a +0 rapier of speed (43, 37, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (3, 5, Lair:5) a +0 mace (5, 4, Lair:5) a +0 falchion (12, -6, Lair:5) a +0 scale mail (24, 10, Lair:5) a +0 flail (32, -14, Lair:5) a +0 long sword (32, 18, Lair:5) a +0 mace (33, 31, Lair:5) a +0 plate armour (47, 15, Lair:5) 2 atropa-tipped darts