Dungeon Crawl Stone Soup version 0.35-a0-1438-gb99354e34e (webtiles) character file. Game seed: 9874308802552170204 18 acenet the Cutter (level 2, 16/16 HPs) Began as a Vine Stalker Monk on Nov 4, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (715 turns). acenet the Cutter (Vine Stalker Monk) Turns: 715, Time: 00:00:45 Health: 16/16 AC: 2 Str: 13 XL: 2 Next: 62% Magic: 3/3 EV: 12 Int: 10 God: Gold: 22 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: glowing A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of protection from cold Scrolls c - a scroll of poison {unknown} d - a scroll of torment {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment f - a potion of brilliance {unknown} j - a potion of haste {unknown} Skills: + Level 2.8 Fighting * Level 2.9 Short Blades + Level 0.4 Armour + Level 2.5 Dodging + Level 0.5 Stealth + Level 0.4 Shields + Level 0.3 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. Found a leather armour. You see here a +0 leather armour. You see here a +0 leather armour. You see here a hobgoblin corpse. You see here a ball python corpse. You see here a jackal corpse. Done exploring. Done exploring. Done exploring. No target in view! No target in view! No target in view! You have nothing to quiver. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.####..# #.####..####..# #.# ........# #.........##..#####.# .######.# #..............)....# .# ##.####.###.###.###.####### .# #.).....# #†# #.# #.# .#####..###### #.# #.# #.# ...##...# #.# #.# #.# ##.##..## ###.# #.# #.# ###.#.## #..@# #.# #.# ##.#.## ##### #.# #.# #.ß.## #.# #.# ##.#.## #.###.# ####.## #...#.# ##.## ###.#.# ##.## #.#.# ##.#### ##.#.## ##.#.## ##.#...# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acenet the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 101 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 715 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.8 Short Blades | 2 | 2.9 Dodging | 2 | 2.5 Armour | | 0.4 Stealth | | 0.5 Shields | | 0.4 Shapeshifting | | 0.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Short sword || 42 Bite || 10 Stab: Sleeping || 1 Armour: Robe || 20 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 708 | 708 | 0 | 0 | 618 | 1 | 708.0 | Dungeon | 708 | 708 | 0 | 0 | 618 | 1 | 708.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 708 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+