acenet Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (2, 3, D:1) a rimehorn talisman (2, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 9, D:1) a +0 quarterstaff (14, 4, D:1) a +0 short sword (14, 12, D:1) a +0 robe (15, 16, D:1) a frilled lizard skeleton (26, -22, D:1) a rat corpse (skeletalised by now) (26, -10, D:1) a rat skeleton (27, -9, D:1) a +0 whip 2 stones a kobold skeleton a bat skeleton (27, 35, D:1) a quokka corpse (skeletalised by now) (29, -20, D:1) a +0 war axe (31, 14, D:1) a ball python skeleton (31, 29, D:1) a +0 club (33, 11, D:1) a +0 short sword (35, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -1, D:1) a +0 dagger a goblin skeleton (40, -11, D:1) a +0 club (45, 16, D:1) a +0 club a kobold skeleton (50, 0, D:1) a ball python skeleton (62, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 chain mail (2, 0, D:2) a ball python skeleton (4, -8, D:2) a +0 war axe (4, 26, D:2) the +1 leather armour of Foolhardiness {Dex+3 Slay+3} Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (4, 28, D:2) a +0 ring mail (11, -6, D:2) a bat skeleton (12, -14, D:2) a jackal skeleton (15, 1, D:2) 6 poisoned darts (17, -16, D:2) a +0 morningstar (17, -14, D:2) a jackal corpse (skeletalised by now) (20, 18, D:2) a +0 robe (34, 27, D:2) a +0 robe (35, 27, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 23, D:2) a +0 hand axe (51, -7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a staff of necromancy (5, -15, D:3) a +0 hand axe (6, 31, D:3) a +3 dagger (7, 1, D:3) a +0 club a goblin skeleton (7, 32, D:3) a +2 dagger of protection a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) (8, 32, D:3) a +0 helmet a +0 mace a +0 animal skin a +0 club a +0 dagger a +0 club a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, -1, D:3) a +0 dagger a goblin skeleton (10, 32, D:3) a +0 club (18, 20, D:3) a rat skeleton (18, 21, D:3) a +0 dagger a kobold skeleton (19, 24, D:3) a jackal skeleton (19, 26, D:3) a jackal skeleton (30, -8, D:3) a +0 dagger (30, -6, D:3) a hobgoblin skeleton (31, -9, D:3) a rat corpse (skeletalised by now) (37, -7, D:3) a ball python skeleton (37, 31, D:3) a jackal skeleton (44, 13, D:3) a +0 scythe the human skeleton of Sigmund Level 4 of the Dungeon (0, 0, D:4) a +0 flail a gnoll skeleton (0, 1, D:4) a +0 whip a gnoll skeleton (2, 0, D:4) a +0 club a goblin skeleton (2, 4, D:4) a +0 club (10, 28, D:4) 4 boomerangs (28, 24, D:4) a +0 flail a jackal skeleton an orc skeleton (28, 25, D:4) a jackal skeleton (28, 27, D:4) a jackal skeleton (34, 27, D:4) a +0 club a +0 chain mail an orc skeleton (34, 28, D:4) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc skeleton (35, 26, D:4) a +0 flail a +0 scale mail an orc skeleton (40, 6, D:4) a +0 club (41, 5, D:4) a +0 club (41, 6, D:4) a +0 dagger (45, 10, D:4) a +0 scale mail (46, 30, D:4) a quokka corpse (skeletalised by now) (49, 0, D:4) a +0 falchion (49, 23, D:4) a +0 leather armour Level 5 of the Dungeon (11, 18, D:5) 5 boomerangs (12, -18, D:5) a +0 trident a +0 ring mail (12, -17, D:5) a +0 club a +0 ring mail (12, 2, D:5) a +0 short sword (13, -18, D:5) a +0 short sword (13, -17, D:5) a +0 dagger a +0 leather armour (13, 13, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (15, -15, D:5) a +0 hand axe (16, -4, D:5) a +0 quarterstaff (22, -18, D:5) a +0 war axe a +0 leather armour (29, 21, D:5) a +0 mace (31, -2, D:5) a gecko talisman (36, -2, D:5) a black bear skeleton (51, 20, D:5) a +0 leather armour Level 6 of the Dungeon (16, -6, D:6) a +0 falchion a +0 orcbow (20, -9, D:6) a +2 dire flail of concussion a +0 leather armour (33, 6, D:6) a +0 club a +0 chain mail (45, 18, D:6) a +0 barding (60, -7, D:6) a +0 dagger (61, -3, D:6) a +0 morningstar (69, 15, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (10, 4, D:7) a +0 trident (10, 6, D:7) a parchment of Flame Wave (10, 10, D:7) a +0 giant spiked club (11, 7, D:7) 5 datura-tipped darts (24, -11, D:7) a +0 flail (29, 11, D:7) a +0 quarterstaff (34, -14, D:7) a +0 leather armour (35, -5, D:7) a +0 plate armour (37, -5, D:7) an orb of mayhem (37, 7, D:7) a +0 hammer (38, 5, D:7) a +0 hammer (38, 6, D:7) a +0 hammer (38, 7, D:7) a +0 hammer (39, 6, D:7) a +0 hammer (39, 7, D:7) a +0 hammer (39, 8, D:7) a +0 hammer (39, 17, D:7) a +4 quarterstaff of chaos (40, 5, D:7) a +0 hammer (40, 7, D:7) a +0 hammer (40, 18, D:7) a +0 hammer (43, -17, D:7) the +1 leather armour of Kikubaaqudgha's Hope {^Contam rPois Regen+ Stlth-} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. It cannot be enchanted further. (45, 2, D:7) a +0 halberd (46, 2, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +2 great sword a +0 robe (0, 11, D:8) 9 gold pieces (1, -2, D:8) a +0 spear of venom a +0 ring mail (1, 0, D:8) a +0 robe a +0 great sword a +0 robe a +0 war axe (1, 18, D:8) a scroll of teleportation (2, 0, D:8) a +5 scimitar a +0 robe (2, 7, D:8) a +0 battleaxe (2, 10, D:8) a potion of curing 12 gold pieces (3, 0, D:8) a +0 club (3, 12, D:8) 6 gold pieces (3, 13, D:8) a +0 scale mail (4, 9, D:8) 70 gold pieces (4, 11, D:8) 9 gold pieces (5, 0, D:8) a +0 ring mail the Ecumenical Temple