acidjunkie Level 1 of the Dungeon (0, 0, D:1) a +0 kite shield (9, 45, D:1) a bat corpse (skeletalised by now) (20, -2, D:1) a bat corpse (skeletalised by now) (20, 0, D:1) a ball python corpse (skeletalised by now) (21, 9, D:1) a hobgoblin corpse (skeletalised by now) (23, 33, D:1) 6 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 4, D:2) a frilled lizard corpse (skeletalised by now) (5, 12, D:2) an adder corpse (skeletalised by now) (5, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 1, D:2) a scroll of amnesia (13, -3, D:2) 14 gold pieces Level 3 of the Dungeon [Shop] Nuotoho's Antique Weapon Shoppe a +0 mace of holy wrath (222 gold) a +0 scimitar (180 gold) a +0 spear (90 gold) the +8 storm bow {elec, penet} (2235 gold) It cannot be enchanted further. a +0 whip (75 gold) a +2 hand axe of flaming (522 gold) a +5 devious dagger (870 gold) a +0 short sword (90 gold) a +0 devious rapier (225 gold) a +0 sling (45 gold) the +5 orcbow of Law {drain, Fly rC- rN+ Will+} (1323 gold) Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Nusuudae's Antique Armour Shop a +0 ring mail (84 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +0 robe (18 gold) a +3 chain mail of fire resistance (588 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (2181 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +5 ring mail of Ulicwuas {Rampage *Silence rC+ Str+2} (873 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 pair of gloves of infusion (451 gold) a +0 robe (18 gold) (0, 0, D:3) a +0 club (0, 1, D:3) a +0 spear (0, 2, D:3) a +0 flail a +0 spear a gnoll corpse a gnoll corpse (10, 6, D:3) a kobold skeleton (12, -14, D:3) a ribbon worm corpse (12, 10, D:3) a spriggan skeleton (14, 4, D:3) a spriggan skeleton (16, 8, D:3) a kobold skeleton (24, -16, D:3) a scroll of vulnerability Level 4 of the Dungeon (0, 0, D:4) a +0 whip 2 stones a kobold corpse (0, 1, D:4) 10 gold pieces (4, 0, D:4) a +0 whip a +0 dagger a boomerang an orc corpse an orc corpse (6, -1, D:4) a +0 club (6, 0, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe