Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 13228663157110560208 105 acirkm the Conjurer (level 4, -11/27 HPs) Began as an Octopode Conjurer on Oct 14, 2025. Mangled by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:11:54 (3650 turns). acirkm the Conjurer (Octopode Conjurer) Turns: 3650, Time: 00:11:54 Health: -11/27 AC: 1 Str: 6 XL: 4 Next: 83% Magic: 1/8 EV: 2 Int: 22 God: Gold: 75 SH: 0 Dex: 10 Spells: 4/8 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . j - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: sleeping, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Missiles b - 5 boomerangs Armour f - a +0 buckler n - the +4 ring mail "Guabun" {rF+ Slay+2} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Jewellery h - a ring of resist corrosion j - a ring of willpower (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} g - a scroll of summoning {unknown} k - a scroll of poison {unknown} l - a scroll of enchant armour {unknown} Potions a - a potion of magic i - 2 potions of curing {unknown} m - a potion of enlightenment {unknown} Skills: + Level 0.1 Fighting + Level 2.3 Dodging + Level 3.2 Stealth + Level 0.4 Unarmed Combat + Level 2.8 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Call Canine Familiar Summ 3% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Sigil of Binding Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Shops: D:3 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The sleepcap misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. The sleepcap misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The sleepcap closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ##...........# .............. #.# ##............ #.# #####...#.##.##.# #..#...... ..# ## #.###..... ..# . ####..#...##. #.#.# ##...#...# ##.##.#.##.# #.###.#.## #...@f....# ...##...# ####.#...... #...#.####.#####.# ##### .....†...........# #...############.# #...#### #.# ....^..# #.# ..#.##.## #.# ..#.##..## #.# You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:3) 5 dart slugs A ribbon worm (D:2) 2 giant cockroaches 5 hobgoblins 3 jackals (D:1) 2 quokkas 4 ball pythons 2 bats 7 endoplasms 3 frilled lizards 6 goblins 6 kobolds 2 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | acirkm the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/5 877 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 2861 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/7 3031 | D:3 | Reached skill level 5 in Conjurations 3130 | D:3 | Identified the +4 ring mail "Guabun" {rF+ Slay+2} 3429 | D:3 | Found a broken altar of Ashenzari. 3445 | D:3 | Learned a level 3 spell: Call Canine Familiar 3582 | D:3 | Found Wiqo's Jewellery Shoppe. 3650 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic D:2: layout_basic, roderic_roman_lattice D:3: layout_loops_cross, cheibrodos_ashenzari_chains, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.2 Conjurations | 5 | 5.1 Fighting | | 0.1 Dodging | | 2.3 Unarmed Combat | | 0.4 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Constrict | 6 | || 6 Tentacles | 6 | || 6 Cast: Magic Dart | 88 | 27 || 115 Call Canine Famil | | 1 || 1 Armour: Skin | 22 | 4 || 26 Dodge: Dodged | 27 | 8 || 35