acroyear Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 19, D:1) a +0 hand axe (11, 3, D:1) a +0 dagger (13, -17, D:1) a +0 dagger a goblin skeleton (14, -17, D:1) a frilled lizard corpse (skeletalised by now) (14, -1, D:1) a rat skeleton (16, -1, D:1) a +0 club (17, -1, D:1) a ball python skeleton (21, 7, D:1) a hobgoblin skeleton (26, -12, D:1) a +0 dagger a goblin skeleton (29, -23, D:1) 3 poisoned darts (29, -12, D:1) a +0 club a goblin skeleton (31, -23, D:1) a rat corpse (skeletalised by now) (32, -23, D:1) a hobgoblin corpse (skeletalised by now) (32, -9, D:1) 6 stones (34, -23, D:1) a +0 robe (34, -15, D:1) a bat skeleton (34, -3, D:1) a bat skeleton (35, -3, D:1) a +0 club (37, 11, D:1) a frilled lizard corpse (skeletalised by now) (38, 14, D:1) 7 stones (43, 14, D:1) a robe Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (5, 18, D:2) a hobgoblin corpse (18, 3, D:2) a +0 leather armour (21, 11, D:2) a +0 dagger (28, 0, D:2) an adder skeleton (28, 16, D:2) a ball python corpse (skeletalised by now) (29, 1, D:2) a +0 club (37, 20, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (41, 8, D:2) a +0 leather armour