acroyear Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 35, D:1) a quokka corpse (skeletalised by now) (1, 0, D:1) a +0 club a goblin skeleton (7, 1, D:1) a rat corpse (skeletalised by now) (8, 0, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, -8, D:1) a hobgoblin skeleton (10, 21, D:1) a +0 robe (11, -10, D:1) 2 stones (20, 20, D:1) a +0 dagger 2 stones (21, 20, D:1) a bat skeleton (22, 19, D:1) a frilled lizard skeleton (25, 7, D:1) 4 poisoned darts (32, 34, D:1) a ball python corpse (skeletalised by now) (33, 21, D:1) a quokka skeleton (35, 12, D:1) a ball python skeleton (37, 2, D:1) a rat skeleton (38, -9, D:1) 5 stones (40, -6, D:1) a ball python corpse (skeletalised by now) (43, 24, D:1) a ball python skeleton (45, 30, D:1) a +0 club (46, -5, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (50, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 12, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones a +0 club (3, -18, D:2) a frilled lizard skeleton (4, -18, D:2) a +0 dagger a +0 sling a goblin skeleton (11, -16, D:2) 3 boomerangs (12, -17, D:2) 8 stones (12, -16, D:2) a +0 spear (19, 8, D:2) a +0 dagger a stone (25, -22, D:2) the human skeleton of Terence (29, 9, D:2) a rat corpse (skeletalised by now) (32, -16, D:2) a +0 hand axe (35, -13, D:2) a hobgoblin skeleton (36, 9, D:2) a +0 hammer (36, 11, D:2) a +0 hammer (37, 9, D:2) a +0 hammer (37, 10, D:2) a +1 hammer of holy wrath (unseen) (37, 11, D:2) a +0 hammer (38, 9, D:2) a +0 hammer (38, 10, D:2) a +0 hammer (38, 11, D:2) a +0 hammer (40, 10, D:2) a +0 hammer (41, 9, D:2) a +0 hammer (42, 9, D:2) a +0 hammer (43, 8, D:2) a +0 hammer (44, 9, D:2) a +0 hammer (45, 8, D:2) a +0 hammer (46, -41, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now)