acroyear Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, 1, D:1) a rat skeleton a quokka skeleton a jackal skeleton (2, 2, D:1) a ball python skeleton (4, 15, D:1) a quokka corpse (skeletalised by now) (12, -33, D:1) a +0 dagger (20, -22, D:1) a +0 dagger (27, -10, D:1) a +0 dagger a goblin skeleton (32, -17, D:1) a +0 great mace (34, 7, D:1) a quokka skeleton (42, 10, D:1) a stone (52, 1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (0, 1, D:2) a +0 dagger (6, 27, D:2) a +0 whip (7, -2, D:2) a +0 dagger (7, 17, D:2) a +0 robe (7, 27, D:2) a +0 dagger (10, 3, D:2) a hobgoblin skeleton (12, 12, D:2) a +0 dagger (16, 27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, -4, D:2) a +0 leather armour (22, 25, D:2) a +0 robe (23, -9, D:2) an adder skeleton (23, 25, D:2) a +0 robe (28, 11, D:2) a +0 trident (33, -2, D:2) a ball python skeleton (33, 3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (50, 1, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of revelation (2, -2, D:3) 10 gold pieces (12, -7, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a book of Touch (2, 1, D:4) 3 gold pieces (5, -1, D:4) a potion of lignification