acroyear Level 1 of the Dungeon (0, 0, D:1) 4 stones (14, -27, D:1) 2 stones a +0 club a kobold corpse (skeletalised by now) (21, -11, D:1) a +0 club (39, -21, D:1) 3 stones (48, -22, D:1) 6 javelins (52, -11, D:1) 8 stones (65, -6, D:1) a +0 club (65, -3, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Ithenezu's Antique Armour Shop (Shop contents are unknown) [Shop] Weosuecwe's Antique Armour Shop (Shop contents are unknown) (3, 0, D:2) a +0 short sword (3, 2, D:2) a +0 club (8, 15, D:2) a +0 club (10, 11, D:2) a +0 club (11, -15, D:2) a bat skeleton an adder skeleton (13, 2, D:2) a +0 trident (26, 8, D:2) 2 stones (34, 0, D:2) a +0 robe (42, -18, D:2) a +0 morningstar (48, -23, D:2) a +0 club (48, -22, D:2) 3 stones (50, -19, D:2) 4 stones (50, -17, D:2) a +0 hand axe a +0 dagger a +0 club (50, -16, D:2) a +0 club a +0 chain mail (51, -5, D:2) a stone (56, 9, D:2) 4 poisoned darts (58, 22, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, -8, D:3) 6 stones (13, -9, D:3) the +10 sling of Kismet {freeze, rF+ rCorr Int+6} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). (30, 5, D:3) a +0 club a +0 whip (32, 5, D:3) a +0 flail