acroyear Level 1 of the Dungeon (6, 20, D:1) a rat skeleton (7, -1, D:1) a +0 mace (12, -9, D:1) a hobgoblin corpse (skeletalised by now) (12, 34, D:1) 6 stones (21, 26, D:1) a ball python corpse (skeletalised by now) (25, 22, D:1) a +0 whip (26, 31, D:1) a +0 whip a stone a kobold skeleton (26, 33, D:1) a rat skeleton (27, 33, D:1) a bat skeleton (30, -14, D:1) a frilled lizard corpse (skeletalised by now) (30, 33, D:1) a +0 whip a kobold skeleton (31, -1, D:1) a +0 club (32, -9, D:1) a +0 club (36, 22, D:1) a ball python skeleton (43, 9, D:1) a hobgoblin skeleton Level 2 of the Dungeon (11, 0, D:2) a rat corpse (skeletalised by now) (13, 0, D:2) a +0 dagger (14, 2, D:2) a +0 spear (15, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 14, D:2) a +4 ring of protection (21, 14, D:2) a scroll of identify (23, -2, D:2) a hobgoblin skeleton (29, -2, D:2) an adder corpse (31, 15, D:2) a ball python corpse (32, 0, D:2) a bat skeleton (34, 8, D:2) a hobgoblin skeleton (39, 0, D:2) a frilled lizard corpse (42, 8, D:2) a dart slug corpse (47, -8, D:2) a +0 mace (48, -4, D:2) a ball python corpse