Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10358538845375503784 18 adasd the Poker (level 2, 23/23 HPs) Began as a Merfolk Gladiator on Apr 16, 2025. Got out of the dungeon alive. The game lasted 00:01:01 (897 turns). adasd the Poker (Merfolk Gladiator) Turns: 897, Time: 00:01:01 Health: 23/23 AC: 4 Str: 14 XL: 2 Next: 70% Magic: 2/2 EV: 12 Int: 7 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - a +5 ring of evasion Scrolls j - a scroll of enchant armour {unknown} k - a scroll of butterflies {unknown} m - a scroll of fog {unknown} n - a scroll of immolation {unknown} Potions f - a potion of haste {unknown} g - a potion of curing {unknown} i - a potion of attraction {unknown} l - 2 potions of might {unknown} Skills: + Level 2.5 Fighting * Level 4.5 Polearms + Level 2.2 Throwing + Level 0.4 Armour - Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! #.####### ♣#..#....P.P.#..# #.# #..#.P...P..#..# #.# #..#..P...P.#..# #.# #..#...P....#..# ###.# #..#..P...P.#..# ....# ####........##'# ##### ##..##########..## #....#......'....# #@...'......#....# ##..##########..## #### #### There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 4 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 3 bats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adasd the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 226 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 897 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic Action || total ---------------------------++------- Melee: Trident || 36 Throw: Throwing net || 3 Stab: Sleeping || 1 Armour: Leather armour || 15 Dodge: Dodged || 15