adso Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 3, D:1) a ball python skeleton (3, 20, D:1) a +0 short sword a +0 short sword a +0 dagger a +0 whip a kobold skeleton a rat skeleton a hobgoblin skeleton a kobold skeleton a ball python skeleton (3, 36, D:1) a quokka corpse (skeletalised by now) (10, 13, D:1) a bat corpse (skeletalised by now) (14, -3, D:1) a +0 dagger (15, 25, D:1) a ball python skeleton (22, 31, D:1) a +0 leather armour (30, 11, D:1) a +0 whip (41, 38, D:1) a +0 spear Level 2 of the Dungeon [Shop] Fatimeiw's Antique Weapon Emporium the +7 scimitar "Juoweq" {spect, Str+3 Int+3} (1322 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 trident (66 gold) a +4 long sword of protection (497 gold) a +0 dagger (38 gold) a +0 sling (28 gold) a +0 dagger (38 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1951 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (9 gold) a +0 mace (57 gold) a +0 spear (57 gold) (0, 0, D:2) a +0 club (6, 11, D:2) 18 gold pieces (12, 12, D:2) an adder corpse (23, 13, D:2) a quokka corpse (23, 15, D:2) a bat corpse (24, 6, D:2) a +0 ring mail (29, -8, D:2) a +0 plate armour (30, -1, D:2) a +0 dagger